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View Full Version : Camp stealing


JonyeGway
09-26-2016, 03:14 AM
So tonight I was camping 6 guards in Oggok and another player, Kamilaa, decided to come into the zone and steal half of my camp. I was killing the 3 on ground level near the zone entrance and the 3 at the cave heading towards the bank. 6 mobs on a 20 minute timer so I had no problem holding them down as a 44 chanter. I wasn't killing anything upstairs and told him he could have all of those mobs. But every time I came back to that half of my camp he was downstairs killing the mobs I just told him I had been camping for hours. I had the mobs set up on a timer and he messed it all up so I didn't have 2 to charm against each other anymore and needed to reset the spawns to effectively kill them again. He kept pulling them and messing up the timers so I had no idea what I could charm against each other any more. I ended up just leaving the zone because I was so frustrated that my xp had slowed to a halt because of this loser. What kind of response should I expect for behavior like this?

RDawg816
09-26-2016, 05:36 AM
What kind of response from whom?
The boards will be a 50/50 split on calling you names and agreeing he's a horrible person.
The staff won't do anything.
His guild, if he had one, I doubt will care but depends on the guild.

Personally I'll keep my eyes open for him. He sounds like a douchebag.

Brocode
09-26-2016, 05:56 AM
you cannot camp 2 different spots at the same time even if your capable of killing both.

Kowalski
09-26-2016, 06:04 AM
Have some cheese & crackers to go along with your whine.

Jimjam
09-26-2016, 06:08 AM
I had been camping for hours.

Sounds like a great time to make a salad box take it outside for a walk. Or go to bed if it is dark.

aMindAmok
09-26-2016, 07:19 AM
Can this be moved to the appropriate subforum? It's ruining my immersion.

Heavenzoutcast
09-26-2016, 07:47 AM
you cannot camp 2 different spots at the same time even if your capable of killing both.

This is not true. People do it in Kurns all the time and admin does nothing about it.

Good luck OP. Load a fast DD and get the first hit on the spawn or stand on top of the spawn point. You have a better argument if they tag it when your hitting it rather then them tagging it before you do.

Brocode
09-26-2016, 08:04 AM
This is not true. People do it in Kurns all the time and admin does nothing about it.

Good luck OP. Load a fast DD and get the first hit on the spawn or stand on top of the spawn point. You have a better argument if they tag it when your hitting it rather then them tagging it before you do.

Arbitration / Camps
In issues of disruptions or interference such as a camp dispute, players are required to work together to reach a compromise.

If this cannot be accomplished prior to the involvement of a Project 1999 CSR Staff Member, the CSR will mandate a solution. A CSR Solution is final and not open to debate. Refusal to abide by the direction of a CSR will result in account disciplinary for disruptive behavior.

Due to the busy nature of the CSR and possible lack of factual information, the solution reached may not be to the best interest of both parties (a "lose-lose" situation). It is for this reason that players are highly suggested to reach a compromise on their own.

The Project 1999 Staff does not define what constitutes a camp, and disputes are arbitrated on a case by case basis. A CSR's ruling may be different than previous rulings based on any number of circumstances, including (but not limited to) players involved and their history, behavior / attitude of the players, and facts gathered by the CSR.

In general, a player should maintain a presence at or very near the spawn of the camp they are intending to hold, while keeping the placeholders of any relevant spawns dead. It is allowed to 'camp' multiple areas if there are no other players interested in doing so, however if another party is interested in moving into one of your camps, you must chose which one to keep and maintain your presence there.

source: http://www.project1999.com/forums/showthread.php?t=2651

burkemi5
09-26-2016, 10:47 AM
OP you made the mistake of not having your P99 lawyer on retainer to handle this dispute.

But in all seriousness, this is standard operating procedure on p99. People don't give a shit about each other. Great community!

maskedmelon
09-26-2016, 11:35 AM
Players generally don't recognize camps outside of popular adventuring zones and even then, only the room or immediate space surrounding you. Laying claim to a particular area of the game because you live in a different time zone or have more free time is as selfish as contesting that claim ^^

When you decline to contest another's camp, it is not an act of benevolence due to your upstanding nature. You do so in self interest, the implicit agreement that by not invading others camps, they will not invade yours. If someone else has more time or beats you to something then you will starve.

The other player is operating under a different agreement: to the victor goes the spoils. He will attempt to take your resources and expects you to attempt to take his, so he will defend them. That is why he messed up the spawn cycle. He knew it would place you (his competition) at a disadvantage.

Both approaches are self serving, the former favoring birthright and the latter favoring talent.

Your options are to either devise a better strategy to deny him mobs, or go elsewhere ^^ As a chanter, there are undoubtedly a few things you could do to throw a wrench in his assault ^^

elwing
09-27-2016, 03:21 AM
stealing the camp like that is not acceptable, and it's stupid too, as per the rules, if you take multiple camp, he just had to ask you to forfeit one for the same goal but without drama and potential reported behavior...

Malk
09-27-2016, 04:31 AM
The Project 1999 Staff does not define what constitutes a camp, and disputes are arbitrated on a case by case basis. A CSR's ruling may be different than previous rulings based on any number of circumstances, including (but not limited to) players involved and their history, behavior / attitude of the players, and facts gathered by the CSR.

In general, a player should maintain a presence at or very near the spawn of the camp they are intending to hold, while keeping the placeholders of any relevant spawns dead. It is allowed to 'camp' multiple areas if there are no other players interested in doing so, however if another party is interested in moving into one of your camps, you must chose which one to keep and maintain your presence there.

The rule in the 2nd § mostly applies to item camps, if you're doing ass/sup and exec in lguk and someone comes and wants one you have to choose one of them and let the other to him.

But the rule doesn't apply that easily to some oggok guards, tho only a staff member could have a definitive stance on this.

Anyway the bugger who came pressuring OP to leave is a douche, regardless whether he could do it or not for the staff.

Brocode
09-27-2016, 05:57 AM
The rule in the 2nd § mostly applies to item camps, if you're doing ass/sup and exec in lguk and someone comes and wants one you have to choose one of them and let the other to him.

But the rule doesn't apply that easily to some oggok guards, tho only a staff member could have a definitive stance on this.

Anyway the bugger who came pressuring OP to leave is a douche, regardless whether he could do it or not for the staff.

Also true about douche, but the rule still apply as it could be any "camp" as they do not recognize what we call camp. Well bottomline, sorry OP, better luck next time.

Zemgus
09-27-2016, 09:44 AM
What kind of response from whom?
The boards will be a 50/50 split on calling you names and agreeing he's a horrible person.
The staff won't do anything.
His guild, if he had one, I doubt will care but depends on the guild.

Personally I'll keep my eyes open for him. He sounds like a douchebag.

Red has red things happen.

sonicjoose
09-27-2016, 10:00 AM
I would name and shame him.

EQBallzz
09-27-2016, 12:47 PM
I have a new service starting on P99. Check out my new ad in the EC tunnel..

http://i.imgur.com/SqdfjGw.jpg

nhdjoseywales
09-27-2016, 03:22 PM
The rule in the 2nd § mostly applies to item camps, if you're doing ass/sup and exec in lguk and someone comes and wants one you have to choose one of them and let the other to him.

But the rule doesn't apply that easily to some oggok guards, tho only a staff member could have a definitive stance on this.

Anyway the bugger who came pressuring OP to leave is a douche, regardless whether he could do it or not for the staff.

it applies to any mobs anywhere period. we were in kaesora once doing library ( sitting in front of it) and someone came and started killing mobs on the back side of the library that we had been pulling as well. we petitioned and were told if you cannot line of sight the mobs from where you are sitting they are not part of your camp. argue with the GM's if you want but thems the shakes lads.

Bones
09-27-2016, 06:28 PM
it applies to any mobs anywhere period. we were in kaesora once doing library ( sitting in front of it) and someone came and started killing mobs on the back side of the library that we had been pulling as well. we petitioned and were told if you cannot line of sight the mobs from where you are sitting they are not part of your camp. argue with the GM's if you want but thems the shakes lads.

and I agree with this rule completely. I've been having run-ins with groups in mistmoore on one of my alts because ill start picking stuff off in the canyon or inside the castle and usually the pullers for the groups at either graveyard, courtyard or pond will start bitching immediately instead of trying to reason or come up with some sort of compromise first.
I'm usually killing stuff nowhere near their group or their camp but because they were pulling from the areas im killing in they feel entitled to the spawns and it just doesn't work that way. If I run into an area full of spawns idgaf if you were splitting/pulling them earlier. I'm going to pull whatever the fuck I want as long as it is not in your direct camp, so either pull it before I do or stfu and deal with it.

maskedmelon
09-27-2016, 06:57 PM
and I agree with this rule completely. I've been having run-ins with groups in mistmoore on one of my alts because ill start picking stuff off in the canyon or inside the castle and usually the pullers for the groups at either graveyard, courtyard or pond will start bitching immediately instead of trying to reason or come up with some sort of compromise first.
I'm usually killing stuff nowhere near their group or their camp but because they were pulling from the areas im killing in they feel entitled to the spawns and it just doesn't work that way. If I run into an area full of spawns idgaf if you were splitting/pulling them earlier. I'm going to pull whatever the fuck I want as long as it is not in your direct camp, so either pull it before I do or stfu and deal with it.

This is the mindset of a monk who loves their group. Adventure with the. and the experience shall be grand ^^

skarlorn
09-27-2016, 07:35 PM
As it's been said, you can only lay claim to one camp. That means one spawn or one room. When the person comes, you are supposed to negotiate a deal where the original camper chooses which spawn he/she wants.

Just because you are capable of clearing a zone doesn't mean you get to claim it all.

skarlorn
09-27-2016, 07:36 PM
and I agree with this rule completely. I've been having run-ins with groups in mistmoore on one of my alts because ill start picking stuff off in the canyon or inside the castle and usually the pullers for the groups at either graveyard, courtyard or pond will start bitching immediately instead of trying to reason or come up with some sort of compromise first.
I'm usually killing stuff nowhere near their group or their camp but because they were pulling from the areas im killing in they feel entitled to the spawns and it just doesn't work that way. If I run into an area full of spawns idgaf if you were splitting/pulling them earlier. I'm going to pull whatever the fuck I want as long as it is not in your direct camp, so either pull it before I do or stfu and deal with it.

wish I had read this post before making mine. Once again, Bones has earned an internet point. It fills me with joy to go and pull a bunch of popped mobs that I know a group feels entitled to, but is not camping.

Classic.