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View Full Version : Pathing Agro persists through FD and sneak


Fragged
09-07-2016, 06:28 PM
Since the last patch agro persists through successful feign death and sneak if (from my findings) the mob is high level and a static. This bug is proximity based, meaning that a successful feign death and sneak sneak will still break the agro (like it used to) if you wait and stand up when the mob is aproximately more than 200 range away. Anything within that range, regardless of being out of sight and or agro range, and mobs resetting at their spawn points, will keep you agroed indefinitely, regardless of any combination and amounts of sneak and feign deaths.

I have heard this from other monks as well, my findings was from several hours around the lower zoneout room in Sebilis.

thebutthat
09-07-2016, 07:30 PM
Confirm, same issue with Necro in Howling Stones static spawns and with Undead Foreman in OT.

maximum
09-07-2016, 07:51 PM
There are other (old) posts related to "Sneak aggro". Like this: http://www.project1999.com/forums/showthread.php?t=217540

Rygar
09-07-2016, 09:07 PM
There are other (old) posts related to "Sneak aggro". Like this: http://www.project1999.com/forums/showthread.php?t=217540

Confirmed to be happening at entrance to hole (close proximity). However haven't tested further than 200 away.

Regardless, nilbog said Braynar had a fix in place, just needs to patch it. Let's hope soon, can't solo as of now because of this.

Tasslehofp99
09-09-2016, 08:53 PM
Mobs in seb last night were refusing to reset agro even after I Feigned Death and Allowed them to return to their spawn. Sneak seems to not work at all either. Atleast the way that it did before in conjunction with Feign Death.