View Full Version : Thank you
Heebo
09-06-2016, 01:22 AM
Track broken 5+ years now. New patch full of
Changed the name of "a huge water elemental" in Lower Guk to the classic "an huge water elemental" and increased its level range and difficulty.
Gr8 work. 27 pop working as intended.
Farzo
09-06-2016, 03:23 AM
Pras it!
AzzarTheGod
09-06-2016, 05:19 AM
lol pras
Chaboo_Cleric
09-06-2016, 11:36 AM
My favorite is the Knights defense skill still be fucked. It's even fucked on Blue. No one gives a shit haha
syztem
09-06-2016, 12:43 PM
I don't think track can be fixed, without overhauling how they load characters. as it stands, characters can load into a zone(bugged mind you, not actually there) wherever a NPC has died recently up to 15 or even 30 minutes it appears. and Track will point you towards that direction right away until you get within basically visual distance of the real target before it corrects itself.
I am not familiar with EQ code at all, but I would IMAGINE there would be some work around to have track RESET everytime, or atleast once after a person has entered a zone and their toon has been properly placed at the zoneline or camp spot they logged in at giving an accurate track. all comes down to, do they care? most likely not, probably more important things to do. Heard gnolls were giving too much faction to jagged pine.
TacoSmasher
09-06-2016, 12:47 PM
glad i got 3 bards to 60 along with other guildies who tagged along
derpcake
09-06-2016, 12:50 PM
http://www.project1999.com/forums/showthread.php?t=83458
p1999 is now an official ASOIAF speculation community
also there is prolly going to be 25% bonus xp again in 3 months or so
wtf u complaining about
Heebo
09-06-2016, 12:55 PM
I don't think track can be fixed, without overhauling how they load characters. as it stands, characters can load into a zone(bugged mind you, not actually there) wherever a NPC has died recently up to 15 or even 30 minutes it appears. and Track will point you towards that direction right away until you get within basically visual distance of the real target before it corrects itself.
I am not familiar with EQ code at all, but I would IMAGINE there would be some work around to have track RESET everytime, or atleast once after a person has entered a zone and their toon has been properly placed at the zoneline or camp spot they logged in at giving an accurate track. all comes down to, do they care? most likely not, probably more important things to do. Heard gnolls were giving too much faction to jagged pine.
Ty for your insight, jupe
fan D
09-06-2016, 01:31 PM
lol
fan D
09-06-2016, 02:38 PM
How's the pve?
wut
fan D
09-06-2016, 03:23 PM
yurrrrrp, c u on discord ?
Sirban
09-06-2016, 04:39 PM
ASOIAF ? A song of fire and ice?
georgie
09-06-2016, 04:46 PM
Every patch has been this way, why complain now.
TheDuck
09-07-2016, 10:52 AM
jesus did jupe just roast someone on the forums? and the first time i ever seen him roast anyone its server staff? whhhut. lol
Smedy
09-07-2016, 01:25 PM
I don't think track can be fixed, without overhauling how they load characters. as it stands, characters can load into a zone(bugged mind you, not actually there) wherever a NPC has died recently up to 15 or even 30 minutes it appears. and Track will point you towards that direction right away until you get within basically visual distance of the real target before it corrects itself.
I am not familiar with EQ code at all, but I would IMAGINE there would be some work around to have track RESET everytime, or atleast once after a person has entered a zone and their toon has been properly placed at the zoneline or camp spot they logged in at giving an accurate track. all comes down to, do they care? most likely not, probably more important things to do. Heard gnolls were giving too much faction to jagged pine.
boca bro science (http://coreserver.net/stuff/agathapacketstrancelol.mp3)
Farzo
09-11-2016, 05:05 PM
http://i.imgur.com/ltOLbQJ.jpg
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