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AenimaNerd
07-24-2016, 01:51 AM
So I'm not normally one to play healer classes, but I wanted to give Cleric a try, so I made a High Elf Cleric focusing on Stamina and Wisdom, because strength isn't really relevant for that class if I'm correct. So do you have any tips for me during my questing as a Cleric?

Victorio
07-24-2016, 03:13 AM
Learn to duo with enchanters. It gets better and better.

Sorn
07-24-2016, 03:13 AM
Being plate-wearers, STR is actually pretty important as a cleric if you don't want to be encumbered constantly.

If you've got a HE cleric, you'll want to start on this line of quests (http://wiki.project1999.com/Tunare_Symbol_Quests) (Tunare Symbol quests) for the free clicky root, which will save your butt and save a spell slot. (Make friends with a druid or wizard for the third quest unless you're cool with going back and forth across Norrath several times on foot.)

Armor-wise, doing the Bracers of the Reverent (http://wiki.project1999.com/Armor_of_the_Priest_Quests) quest twice might be in your best interests (and if you want to be a golden cleric, do the full set of armor quests!). Later on, you can go for the Aegis of Life (http://wiki.project1999.com/Aegis_of_Life_Quest), which would require some faction-work and lots of travel/camping, but it's a back slot/secondary item with +10 wis so it might be worth it!

For weapons, you can try the Bonethunder Staff quest (http://wiki.project1999.com/Bonethunder_Staff) for cool battle cleric bonus points, or attempt the quest for Shining Star of Light (http://wiki.project1999.com/Cure_for_Lempeck_Hargrin) to get a 1HB with a cool name. You will also want to do either Paw of Opolla (http://wiki.project1999.com/Paw_of_Opolla_Quest) or Testament of Vanear (http://wiki.project1999.com/Testament_of_Vanear_Quest) for your offhand if you go the 1hb route.

Or you can buy some cheap stuff in EC, but that's kinda boring...plus you need to save up for all your spells.

These quests I've named are all stuff you can complete by mid-thirties with help. The Bonethunder Staff can be obtained before level 20 if you choose to use the Regurgitonic rather than kill Mammoth.

As for playing tips...

* Starting at 24, use heal macros and load more than one heal spell. By this point, group members will have larger disparities in HP, so you use your big heals for melee and small heals for casters (usually).

* You do not have to just sit around and heal, you can also root-CC, stun, and fear. That last one is useful if you're playing with someone who has some form of snare, like a druid or ranger who can only fear animals. You can also nuke, but only the undead nukes are mana-efficient on a cleric. Cleric nukes are decent in the early levels.

* Learn aggro management as a healer. A lot of p99 players will discuss what tanks can do to hold aggro (good gear, procs, well-timed taunts, other melee types holding back or using evade properly), but your timing and choice in spells makes a pretty big difference in the first few seconds. Big heal = big aggro, but when you drop that big heal can either hurt or help your tank. In later levels, you will have to pay attention to when the monk puller is FDing, who is engaged with what and for how long, and be able to guesstimate how much aggro you've accumulated over the course of a fight.

* Always keep Divine Aura loaded in your spellbar, and maybe Divine Barrier if you have the space to spare. A wipe's a wipe, but if you're trying to buy time for the tank to get something off you, DA is irreplaceable. You should be one of the last ones to die in a group, followed only by a class with FD, because if the cleric dies it'll be a miracle if the rest survive unless you have secondary healers who know what they're doing.

* People are gonna ask you for rezzes in far off places when you're high enough. You're allowed to say no. Or yes. Or wander into zones and offer free rezzes for no reason. Or go anon and ignore the world.

* Hoard all the peridots.

Jimjam
07-24-2016, 03:34 AM
Some of your hp/ac line of buffs can be used as heals.

Worth mentioning a second time, don't be afraid to use spells other than heal. Rooting a mobs to control who they hit will save a lot of mana in the long term. A well timed stun can drastically changed a fight.

Let melees do a little bit of your job for you; in med breaks someone will often offer to bandage the group to 50% hp, you might as well let them since no pulls will be coming in and it will result in the med break finishing earlier.

Tecmos Deception
07-24-2016, 10:43 AM
Most important advice for a cleric is: populate your friends list with cool, active players who like to group with you.

True for most classes really, but to a lesser extent probably.


Don't let the role of cleric as "healer" and as a group class trick you into the drugery of healbotting groups of 6 though! Clerics have a lot of cool tools, especially in smaller groups. Clerics can solo from like 1-50+ very effectively on undeads (unrest is so great if it isn't too busy). Root to help CC; it's easier to prevent damage than to heal it. Stun to interrupt nasty spells; it's easier to prevent damage than to heal it (usually), and you can interrupt complete heals and charms and stuff too that really make fights annoying. Resist buffs on the tank and puller; again, it's easier to prevent damage to heal it. Make use of invuln spells for more than just when shit hits the fan, like to break a camp of a few shadowknight mobs... you can eat a lot of HTs without getting hurt. If you have respectable charisma, you can help break big camps up easily with calm. You get a memory blur spell which can sometimes be put to great use. Shy away from using your nukes very often, but if you're sitting at max mana and no one needs rebuffs and the group doesn't need healing... fire one off! No point in sitting at 100% mana all the time and wasting your mana regen... so long as you don't go crazy and end up at only 50% mana when a big pull happens and you need to do a lot of other casting.

But on the point of not going overboard casting nukes... you can go overboard with other spells too. Don't cast symbol, ac buff, resists buffs on a mage. He doesn't need them 99% of the time, and if you try to keep every buff up on everyone you'll be oom so often your group will barely get any pulls in before you need to rebuff! Even the tank doesn't probably need a symbol until you're at the point you want to be complete healing, or if you're fighting stuff where healing is frantic and you need the tank to have some extra hp to survive until you are free to cast on him, or if you're trying to keep a warrior in enrage hp range for extra dps or something. Etc.

snergle
07-24-2016, 12:23 PM
Learn to duo with enchanters. It gets better and better.

find an enc and become his bff. learn to keep a pet on target with your finger trembling over the stun button until charm breaks. stun pet heal enc. sometimes you heal the pet.

AenimaNerd
07-24-2016, 04:36 PM
Being plate-wearers, STR is actually pretty important as a cleric if you don't want to be encumbered constantly.

If you've got a HE cleric, you'll want to start on this line of quests (http://wiki.project1999.com/Tunare_Symbol_Quests) (Tunare Symbol quests) for the free clicky root, which will save your butt and save a spell slot. (Make friends with a druid or wizard for the third quest unless you're cool with going back and forth across Norrath several times on foot.)

Armor-wise, doing the Bracers of the Reverent (http://wiki.project1999.com/Armor_of_the_Priest_Quests) quest twice might be in your best interests (and if you want to be a golden cleric, do the full set of armor quests!). Later on, you can go for the Aegis of Life (http://wiki.project1999.com/Aegis_of_Life_Quest), which would require some faction-work and lots of travel/camping, but it's a back slot/secondary item with +10 wis so it might be worth it!

For weapons, you can try the Bonethunder Staff quest (http://wiki.project1999.com/Bonethunder_Staff) for cool battle cleric bonus points, or attempt the quest for Shining Star of Light (http://wiki.project1999.com/Cure_for_Lempeck_Hargrin) to get a 1HB with a cool name. You will also want to do either Paw of Opolla (http://wiki.project1999.com/Paw_of_Opolla_Quest) or Testament of Vanear (http://wiki.project1999.com/Testament_of_Vanear_Quest) for your offhand if you go the 1hb route.

Or you can buy some cheap stuff in EC, but that's kinda boring...plus you need to save up for all your spells.

These quests I've named are all stuff you can complete by mid-thirties with help. The Bonethunder Staff can be obtained before level 20 if you choose to use the Regurgitonic rather than kill Mammoth.

As for playing tips...

* Starting at 24, use heal macros and load more than one heal spell. By this point, group members will have larger disparities in HP, so you use your big heals for melee and small heals for casters (usually).

* You do not have to just sit around and heal, you can also root-CC, stun, and fear. That last one is useful if you're playing with someone who has some form of snare, like a druid or ranger who can only fear animals. You can also nuke, but only the undead nukes are mana-efficient on a cleric. Cleric nukes are decent in the early levels.

* Learn aggro management as a healer. A lot of p99 players will discuss what tanks can do to hold aggro (good gear, procs, well-timed taunts, other melee types holding back or using evade properly), but your timing and choice in spells makes a pretty big difference in the first few seconds. Big heal = big aggro, but when you drop that big heal can either hurt or help your tank. In later levels, you will have to pay attention to when the monk puller is FDing, who is engaged with what and for how long, and be able to guesstimate how much aggro you've accumulated over the course of a fight.

* Always keep Divine Aura loaded in your spellbar, and maybe Divine Barrier if you have the space to spare. A wipe's a wipe, but if you're trying to buy time for the tank to get something off you, DA is irreplaceable. You should be one of the last ones to die in a group, followed only by a class with FD, because if the cleric dies it'll be a miracle if the rest survive unless you have secondary healers who know what they're doing.

* People are gonna ask you for rezzes in far off places when you're high enough. You're allowed to say no. Or yes. Or wander into zones and offer free rezzes for no reason. Or go anon and ignore the world.

* Hoard all the peridots.

Well, I'll have to reroll my Cleric then. :confused: But I'll DEFINITELY be levelling my Freeport Bard.

Ella`Ella
07-25-2016, 03:40 PM
Delete HE cleric and make a Dark Elf.

Trollhide
07-26-2016, 08:56 AM
Delete HE cleric and make a Dark Elf.
Go gnome or go home

fuark
07-26-2016, 10:20 AM
Well, I'll have to reroll my Cleric then. :confused: But I'll DEFINITELY be levelling my Freeport Bard.

Don't reroll your cleric. Wis and stam are good starting stats and a high elf is a good racial choice.

Loke
07-26-2016, 11:31 AM
Delete HE cleric and make a Dark Elf.

Dont listen to this clown. Halfling is clearly the cleric master race. Sneak > all. Seriously, sneak is a super underappreciated skill by most players. Brella is just cranky that he chose an inferior race. Literally the only downside to halfling clerics is no robes - fashionquest is pretty important stuff.

Like other people said, make friends. Don't just got LFG in popular zones - send tells to players and organized duo / trio groups. When you find someone who isn't bad, /friend them and then harass them whenever you see them online. If you're good, people will want to group with you. If you're not good, ask questions or for suggestions on how you could do better. Nothing makes me want to group with someone less than them getting defensive over constructive criticism. Chances are you'll run into quite a few players here with multiple 60s and who know just about everything about this game, and most of them are cool and just trying to be helpful.

Clerics duo well with a lot of classes - ench, mage, nec, monk, war, ranger are all good partners. Find one of them and start a duo - if you're a social person add more group members once you get rolling.

Holey
07-26-2016, 02:49 PM
KEY ROLL: Be friendly and heal, dont afk. have fun.
thats what i've learned with my cleric starting out

Guybrush
07-27-2016, 01:08 AM
I played a cleric for a long time and my advice is this: you can stretch a netflix window across the entire screen and just leave the health bars showing and no one will notice or care. Makes the time go by a lot faster.

Darguth
07-27-2016, 11:48 AM
Heal people.

Faywind
07-27-2016, 01:27 PM
Dont listen to this clown. Halfling is clearly the cleric master race. Sneak > all. Seriously, sneak is a super underappreciated skill by most players. Brella is just cranky that he chose an inferior race. Literally the only downside to halfling clerics is no robes - fashionquest is pretty important stuff.

Like other people said, make friends. Don't just got LFG in popular zones - send tells to players and organized duo / trio groups. When you find someone who isn't bad, /friend them and then harass them whenever you see them online. If you're good, people will want to group with you. If you're not good, ask questions or for suggestions on how you could do better. Nothing makes me want to group with someone less than them getting defensive over constructive criticism. Chances are you'll run into quite a few players here with multiple 60s and who know just about everything about this game, and most of them are cool and just trying to be helpful.

Clerics duo well with a lot of classes - ench, mage, nec, monk, war, ranger are all good partners. Find one of them and start a duo - if you're a social person add more group members once you get rolling.

Unfortunately they are also the ugliest race for any class. Halflings...yuck,

Crookstinger
07-27-2016, 01:50 PM
A couple of other good starter weapons are the Cold Iron Morning Star (http://wiki.project1999.com/Cold_Iron_Morning_Star) which drops in Permafrost and can be had for pretty cheap (I generally just give them away, because they are hard to sell), and the Tainted Battleworn Morning Star (http://wiki.project1999.com/Tainted_Battleworn_Morning_Star) which drops in Kithicor Forest. It's no drop, but there is an undead cleric that spawns right at the WC zone line that I have seen drop it pretty regularly. If you can get someone to kill it for you a few times, you're set.

Jimjam
07-27-2016, 02:02 PM
Unfortunately they are also the ugliest race for any class. Halflings...yuck,

Why h8? You should r8, halflings look gr8 in pl8, m8!

Xeras
07-29-2016, 05:27 PM
find an enc and become his bff. learn to keep a pet on target with your finger trembling over the stun button until charm breaks. stun pet heal enc. sometimes you heal the pet.
^ definitely +1 that as an enchanter... A stunner (or snarer) on the ball = charming gold

skarlorn
07-30-2016, 12:45 AM
halflings are OP