View Full Version : FM : Grand Burynai Cenobite - Resolved
Kenuw
01-02-2011, 12:00 PM
I had two grand burynai cenobite's spawned at the same time (Both dropping the belt).
The mechanism for the named spawns in FM should not allow 2 of that named-cycle to be up simultaneously.
kanras
01-02-2011, 04:48 PM
Fixed, pending update.
Kenuw
01-03-2011, 08:19 AM
Did some more killing, think I had about 6 copies of the npc cycle active at the same time.
kanras
01-03-2011, 03:49 PM
Were you getting duplicates of any besides:
eboneyes, burynai miner, burynai grand cenobite?
Kenuw
01-04-2011, 05:45 AM
Yes, I had two Herbcollectors at one point as well, although I suspect I could of duplicated up other mobs if I did it enough to play the odds on the spawns.
I remember this cycle well from live having farmed it to death, there were 2 independant loops of mobs, SE , SW, NW, rinse repeat. Each of the two loops had different mobs, and only 1 spawn from either loop could be up at once. I think I had about 6 copies of the cycles running, which is how I was seeing duplicates.
kanras
01-04-2011, 09:44 AM
I think we found the last of the issues that would allow extra loops to be started. So..
Fixed, pending update.
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