View Full Version : Missing Textures
Tarigin
01-01-2011, 02:06 PM
Greetings, i got a huge problem and iam gettting frustrated since i cant find a fix for that.
I made a new Char in Qeynos and when i enter i see the Priest of Discord and some other NPCs. Those are rendered correctly but i dont see any buildings, water floor, ground and so on...
I also tried installing the higher quality s3d files from the sticky and searched the forum for fixes but i couldnt find any.
Hopefully anyone have an idea and can help me.
Tarigin
01-01-2011, 04:06 PM
Î think i got problems with the Files in the Rendereffects Folder. Attached my dbg.txt:
2011-01-01 21:00:17 Starting EverQuest (Build Oct 31 2005 10:33:37)
2011-01-01 21:00:17 Timezone: UTC+1h00m
2011-01-01 21:00:17 Loading graphics DLL.
2011-01-01 21:00:17 Parsing INI file .\eqclient.ini
2011-01-01 21:00:17 INI file .\eqclient.ini loaded.
2011-01-01 21:00:18 Initializing timers.
2011-01-01 21:00:21 Checking critical files.
2011-01-01 21:00:21 Initializing WinSock.
2011-01-01 21:00:21 Enumerating 3D devices.
2011-01-01 21:00:21 Found adapter #0 - ATI Radeon HD 5700 Series (6.14.10.7050)
2011-01-01 21:00:21 Adapter #0 - ATI Radeon HD 5700 Series :
2011-01-01 21:00:21 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2011-01-01 21:00:21 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2011-01-01 21:00:21 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2011-01-01 21:00:21 Initializing keypress handler.
2011-01-01 21:00:21 Parsing INI file .\defaults.ini
2011-01-01 21:00:21 INI file .\defaults.ini loaded.
2011-01-01 21:00:21 Loading keyboard tables.
2011-01-01 21:00:21 Creating window.
2011-01-01 21:00:21 Checking display driver version.
2011-01-01 21:00:22 Activating window.
2011-01-01 21:00:22 Picking a default resolution, desktop is 1680 x 1050, 32 bits
2011-01-01 21:00:22 Ratio is 1.60
2011-01-01 21:00:22 Resolution was capped at 1280 x 720
2011-01-01 21:00:22 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2011-01-01 21:00:22 Resolution selected 1280 x 720, 32 bits
2011-01-01 21:00:22 CRender::InitDevice: Using 32bit mode.
2011-01-01 21:00:22 CRender::InitDevice: Using vsync 0.
2011-01-01 21:00:22 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2011-01-01 21:00:22 CRender::InitDevice: HardwareTnL Enabled.
2011-01-01 21:00:22 Using hardware vertex shaders.
2011-01-01 21:00:22 Initializing render system.
2011-01-01 21:00:22 Trilinear Mipmapping available.
2011-01-01 21:00:22 Vertex Shader Version: 3.0
2011-01-01 21:00:22 Pixel Shader Version: 3.0
2011-01-01 21:00:22 Initializing engine internals.
2011-01-01 21:00:22 CRender::InitDevice completed successfully.
2011-01-01 21:00:22 Parsing INI file ./eqlsUIConfig.ini
2011-01-01 21:00:22 INI file ./eqlsUIConfig.ini loaded.
2011-01-01 21:00:32 Server selected 67.23.190.75 (2325206).
2011-01-01 21:00:32 Initializing DirectInput.
2011-01-01 21:00:32 Initializing Keyboard.
2011-01-01 21:00:32 Initializing Mouse.
2011-01-01 21:00:32 Creating font list.
2011-01-01 21:00:32 Creating game object.
2011-01-01 21:00:32 Deleting obsolete files.
2011-01-01 21:00:32 Loading string tables.
2011-01-01 21:00:32 Initializing client variables.
2011-01-01 21:00:32 Loading spell effects.
2011-01-01 21:00:32 Initializing display structures.
2011-01-01 21:00:32 Sound Manager loaded 2165 filenames from soundassets.txt.
2011-01-01 21:00:33 Voice Manager loaded 12 macros from VoiceData.txt.
2011-01-01 21:00:33 Networking: using port [3902].
2011-01-01 21:00:33 Networking: Connection Established [1]
2011-01-01 21:00:33 WorldAuthenticate: Initiating Login.
2011-01-01 21:00:42 WorldAuthenticate. I got a message of type 0x6957 (26967).
2011-01-01 21:00:42 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2011-01-01 21:00:42 WorldRPServer message: server name project1999
2011-01-01 21:00:42
2011-01-01 21:00:43 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2011-01-01 21:00:43 WorldAuthenticate. I got a message of type 0x7cba (31930).
2011-01-01 21:00:43 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2011-01-01 21:00:43 WorldAuthenticate. Access granted.
2011-01-01 21:00:43
2011-01-01 21:00:43 WorldAuthenticate. I got a message of type 0x4ec (1260).
2011-01-01 21:00:43 Race Manager loaded 475 races from racedata.txt.
2011-01-01 21:00:43 Player Animations loaded 9 specific sounds from file AnimationSounds.txt.
2011-01-01 21:00:43 Initializing display.
2011-01-01 21:00:43 Initializing Particle System.
2011-01-01 21:00:43 Setting display options.
2011-01-01 21:00:43 CRender::InitDevice: Using 32bit mode.
2011-01-01 21:00:43 CRender::InitDevice: Using vsync 0.
2011-01-01 21:00:43 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2011-01-01 21:00:43 CRender::InitDevice: HardwareTnL Enabled.
2011-01-01 21:00:43 Using hardware vertex shaders.
2011-01-01 21:00:43 Initializing render system.
2011-01-01 21:00:43 Trilinear Mipmapping available.
2011-01-01 21:00:43 Vertex Shader Version: 3.0
2011-01-01 21:00:43 Pixel Shader Version: 3.0
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Lit.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionOldDetailSingle.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionOldDetailPalette.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionC1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCG1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCE1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCB1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCBS1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCBSG1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCBSGE1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionC1_2UV.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCB1_2UV.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionCBSG1_2UV.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionTerrain.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionLava.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionLava2.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 RenderEffects\SPL/SModelC1.fxo is using Technique: SModelC1Prelit_DX6_VS1_PS0
2011-01-01 21:00:43 RenderEffects\SPL/SModelCG1.fxo is using Technique: SModelCG1Prelit_DX6_VS1_PS0_1Pass
2011-01-01 21:00:43 RenderEffects\SPL/SModelCE1.fxo is using Technique: SModelCE1Prelit_DX9_VS1_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SModelCB1.fxo is using Technique: SModelCB1Prelit_DX8_VS1_PS14
2011-01-01 21:00:43 RenderEffects\SPL/SModelCBS1.fxo is using Technique: SModelCBS1Prelit_DX9_VS1_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SModelCBSG1.fxo is using Technique: SModelCBSG1Prelit_DX9_VS1_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SModelCBSGE1.fxo is using Technique: SModelCBSGE1Prelit_DX9_VS1_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SModelC1_2UV.fxo is using Technique: SModelC1_2UVPrelit_DX6_VS1_PS0
2011-01-01 21:00:43 RenderEffects\SPL/SModelCB1_2UV.fxo is using Technique: SModelCB1_2UVPrelit_DX8_VS1_PS14
2011-01-01 21:00:43 RenderEffects\SPL/SModelCBSG1_2UV.fxo is using Technique: SModelCBSG1_2UVPrelit_DX9_VS1_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SModelLava.fxo is using Technique: SModelLavaPrelit_DX8_VS1_PS14
2011-01-01 21:00:43 RenderEffects\SPL/SModelLava2.fxo is using Technique: SModelLava2Prelit_DX9_VS1_PS20
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/SkinMeshC1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshCG1.fxo is using Technique: SkinMeshCG1_DX6_VS1_PS0
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshCE1.fxo is using Technique: SkinMeshCE1_DX9_VS2_PS20
2011-01-01 21:00:43 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/SkinMeshCB1.fxo)
2011-01-01 21:00:43 CEffect::CEffect() failed.
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshCBS1.fxo is using Technique: SkinMeshCBS1_DX9_VS2_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshCBSG1.fxo is using Technique: SkinMeshCBSG1_DX9_VS2_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshCBSGE1.fxo is using Technique: SkinMeshCBSGE1_DX9_VS2_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshLava.fxo is using Technique: SkinMeshLava_DX9_VS2_PS14
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshLava2.fxo is using Technique: SkinMeshLava2_DX9_VS2_PS20
2011-01-01 21:00:43 RenderEffects\SPL/SkinMeshOld.fxo is using Technique: SkinMeshOld_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/SkinMeshLuclin.fxo is using Technique: SkinMeshLuclin_DX8_VS1_PS11
2011-01-01 21:00:44 RenderEffects\SPL/SkinMeshLuclinT1.fxo is using Technique: SkinMeshLuclinT1_DX6_VS1_PS0_1Pass
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionOldA.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionWater.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionWaterFall.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionLavaH.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 RenderEffects\SPL/SModelWater.fxo is using Technique: SModelWater_DX9_VS1_PS20
2011-01-01 21:00:44 RenderEffects\SPL/SkinMeshWater.fxo is using Technique: SkinMeshCBSGE1_DX9_VS2_PS20
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_Basic.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_Blend.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_BlendNoBump.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_Full.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_Full_2UV.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_Bump.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_Bump_2UV.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_SB.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_SB_2UV.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_GB.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_GB_2UV.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_RB.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\SPL/Region_RB_2UV.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 RenderEffects\SPL/SModel_Basic.fxo is using Technique: SModelBasic_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/SModel_Blend.fxo is using Technique: SModelBlnd_DX8_VS1_PS20
2011-01-01 21:00:44 RenderEffects\SPL/SModel_BlendNoBump.fxo is using Technique: SModelBlndNoBump_DX8_VS1_PS11
2011-01-01 21:00:44 RenderEffects\SPL/SModel_Full.fxo is using Technique: SModelFull_DX8_VS1_PS14_Norm_Pow
2011-01-01 21:00:44 RenderEffects\SPL/SModel_Full_2UV.fxo is using Technique: SModelFull2UV_DX8_VS1_PS14_Norm_Pow
2011-01-01 21:00:44 RenderEffects\SPL/SModel_Bump.fxo is using Technique: SModelBump_DX8_VS1_PS11
2011-01-01 21:00:44 RenderEffects\SPL/SModel_Bump_2UV.fxo is using Technique: SModelBump2UV_DX8_VS1_PS11
2011-01-01 21:00:44 RenderEffects\SPL/SModel_SB.fxo is using Technique: SModelSB_DX8_VS1_PS14_Norm_Pow
2011-01-01 21:00:44 RenderEffects\SPL/SModel_SB_2UV.fxo is using Technique: SModelSB2UV_DX8_VS1_PS14_Norm_Pow
2011-01-01 21:00:44 RenderEffects\SPL/SModel_GB.fxo is using Technique: SModelGB_DX8_VS1_PS11
2011-01-01 21:00:44 RenderEffects\SPL/SModel_GB_2UV.fxo is using Technique: SModelGB2UV_DX8_VS1_PS11_NoGlow
2011-01-01 21:00:44 RenderEffects\SPL/SModel_RB.fxo is using Technique: SModelRB_DX8_VS1_PS14
2011-01-01 21:00:44 RenderEffects\SPL/SModel_RB_2UV.fxo is using Technique: SModelRB2UV_DX8_VS1_PS14
2011-01-01 21:00:44 RenderEffects\SPL/Terrain_Bump3Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/Terrain_3Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/Terrain_Bump2Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/Terrain_2Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/Terrain_Bump1Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/Terrain_1Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2011-01-01 21:00:44 RenderEffects\SPL/Terrain_NoDetail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_Base.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_LightB3SVS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_LightB2SVS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_LightB1SVS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_LightVS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_TextureD3SC1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_TextureD2SC1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_TextureD1SC1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Terrain_TextureC1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_Base.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_BaseB.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_BaseG.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_BaseGA.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_BaseGB.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_Light1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_LightB1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_LightBS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_LightBSF1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_LightBVS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_LightB2VS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1C1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1C1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1C1ST.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1R1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1C1R1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD1C1SR1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/Region_TextureD2C1ST.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_Base.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_BaseB.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_BaseG.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_BaseGA.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_BaseGB.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_Light1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_LightB1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_LightBS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_LightBSF1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_LightBVS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_LightB2VS1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1C1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1C1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1C1ST.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1R1.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1C1R1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD1C1SR1T.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/SModel_TextureD2C1ST.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 D3DXCreateEffectFromFile failed. (RenderEffects\MPL/FinalBlend.fxo)
2011-01-01 21:00:44 CEffect::CEffect() failed.
2011-01-01 21:00:44 Initializing engine internals.
2011-01-01 21:00:44 CRender::InitDevice completed successfully.
2011-01-01 21:00:44 Display options set, return code 1.
2011-01-01 21:00:44 AutoMipMapping set to 1.
2011-01-01 21:00:44 Camera created.
2011-01-01 21:00:44 Storing display options.
2011-01-01 21:00:44 Initializing fonts.
2011-01-01 21:00:44 Loading string tables.
2011-01-01 21:00:44 Initializing UI.
2011-01-01 21:00:44 Initializing UI manager.
2011-01-01 21:00:44 Initializing fonts.
2011-01-01 21:00:44 Parsing UI XML.
2011-01-01 21:00:45 Loading default UI resources.
2011-01-01 21:00:45 Initializing Music.
2011-01-01 21:00:45 Activating Load Screen.
2011-01-01 21:00:47 Display initialized.
2011-01-01 21:00:47 Initializing global data.
2011-01-01 21:00:47 Loading GlobalFroglok_chr
2011-01-01 21:00:47 Loading GlobalPCFroglok_chr
2011-01-01 21:00:47 Loading frogequip
2011-01-01 21:00:47 Loading GlobalSKE_chr2
2011-01-01 21:00:47 Loading GlobalDRK_chr
2011-01-01 21:00:47 Failed to open D:\spiele\EQ-Classic\GlobalDRK_chr.s3d.
2011-01-01 21:00:47
2011-01-01 21:00:47 Loading Global_obj
2011-01-01 21:00:47 Loading GEquip
2011-01-01 21:00:47 Loading GEquip8
2011-01-01 21:00:47 Loading GEquip2
2011-01-01 21:00:47 Loading grass
2011-01-01 21:00:47 Loading GEquip4
2011-01-01 21:00:47 Loading GEquip3
2011-01-01 21:00:48 Loading loyequip
2011-01-01 21:00:48 Loading ldonequip
2011-01-01 21:00:48 Loading gatesequip
2011-01-01 21:00:48 Check 1sa. 0xe5f9922b
2011-01-01 21:00:48
2011-01-01 21:00:48 Check 1x. 0x9e15bc94
2011-01-01 21:00:48
2011-01-01 21:00:48 Loading globalKEM_chr2
2011-01-01 21:00:48 Loading globalKEM_chr
2011-01-01 21:00:48 Loading VEquip
2011-01-01 21:00:48 Loading globalKEF_chr2
2011-01-01 21:00:48 Loading globalKEF_chr
2011-01-01 21:00:48 Loading Global5_chr2
2011-01-01 21:00:48 Loading Global5_chr
2011-01-01 21:00:48 Loading frog_mount_chr
2011-01-01 21:00:52 Loading rap_chr
2011-01-01 21:00:52 Loading skt_chr
2011-01-01 21:00:52 Loading Global4_chr
2011-01-01 21:00:52 Loading Global_chr
2011-01-01 21:00:53 Loading Global2_chr
2011-01-01 21:00:53 Loading Global3_chr
2011-01-01 21:00:53 Loading GEquip5
2011-01-01 21:00:53 Loading growthplane_chr
2011-01-01 21:00:54 Initializing sky system.
2011-01-01 21:00:54 Global data initialized.
2011-01-01 21:00:54 Starting process game.
2011-01-01 21:00:54 Starting network game.
2011-01-01 21:00:54
2011-01-01 21:00:54 Starting load.
2011-01-01 21:00:54
2011-01-01 21:00:54 Attempting to load clz.EQG.
2011-01-01 21:00:55 Loaded clz.EQG.
2011-01-01 21:00:55 Verifying world files.
2011-01-01 21:00:55 Loading zone specific files.
2011-01-01 21:00:55 Initializing cameras.
2011-01-01 21:00:55 Initializing lights.
2011-01-01 21:00:55 Initializing visual effects.
2011-01-01 21:00:55 Initializing target indicator.
2011-01-01 21:00:55 Initializing player path.
2011-01-01 21:00:55 Performing post-load operations.
2011-01-01 21:00:55 Initializing precipitation system.
2011-01-01 21:00:55 World initialized: clz
2011-01-01 21:00:55 load done.
2011-01-01 21:00:55
2011-01-01 21:00:55 Starting char select.
2011-01-01 21:00:55
2011-01-01 21:00:55 Clearing display buffers.
2011-01-01 21:00:55
2011-01-01 21:00:55 Display buffers cleared.
2011-01-01 21:00:55
2011-01-01 21:00:55 Initializing character select UI.
2011-01-01 21:00:55 Resetting game UI.
2011-01-01 21:00:55 D3DXCreateTextureFromFileEx() failed to create texture pt_add_smoke.dds for particle system.
2011-01-01 21:00:57 D3DXCreateTextureFromFileEx() failed to create texture pt_add_smoke.dds for particle system.
2011-01-01 21:01:00 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2011-01-01 21:01:00 Zone addr [67.23.190.79:39195] received...
2011-01-01 21:01:00 ZONING
2011-01-01 21:01:00 Networking: Connection Closed [0] with 0 pending bytes.
2011-01-01 21:01:00 Networking: using port [3905].
2011-01-01 21:01:00 Networking: Connection Established [1]
2011-01-01 21:01:00 Connected to 67.23.190.79:39195...
2011-01-01 21:01:00
2011-01-01 21:01:00 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2011-01-01 21:01:02 Zone Connect -- 3 -- Received MSG_SEND_PC
2011-01-01 21:01:02 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2011-01-01 21:01:02 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2011-01-01 21:01:02 Player = Tarigin, zone = North Qeynos
2011-01-01 21:01:06 MSG_EQ_NETPLAYERBUFF received started.
2011-01-01 21:01:06 MSG_EQ_NETPLAYERBUFF finished.
2011-01-01 21:01:08 MSG_EQ_NETPLAYERBUFF received started.
2011-01-01 21:01:08 MSG_EQ_NETPLAYERBUFF finished.
2011-01-01 21:01:09 MSG_EQ_NETPLAYERBUFF received started.
2011-01-01 21:01:09 MSG_EQ_NETPLAYERBUFF finished.
2011-01-01 21:01:09 MSG_TIME_STAMP received.
2011-01-01 21:01:09
2011-01-01 21:01:09 MSG_TIME_STAMP received. (Items inc).
2011-01-01 21:01:09
2011-01-01 21:01:09 Received an item via EQI_STARTING_ITEM at loc 22
2011-01-01 21:01:09 Received an item via EQI_STARTING_ITEM at loc 23
2011-01-01 21:01:09 Received an item via EQI_STARTING_ITEM at loc 24
2011-01-01 21:01:09 Received an item via EQI_STARTING_ITEM at loc 26
2011-01-01 21:01:09 Received an item via EQI_STARTING_ITEM at loc 27
2011-01-01 21:01:09 Item done, MSG_WEATHER_EVENT received.
2011-01-01 21:01:09
2011-01-01 21:01:09 Initializing zone.
2011-01-01 21:01:09 Initializing world.
2011-01-01 21:01:09 Attempting to load qeynos2.EQG.
2011-01-01 21:01:09 Verifying world files.
2011-01-01 21:01:09 Loading zone specific files.
2011-01-01 21:01:09 Loading qeynos2_obj2
2011-01-01 21:01:09 Loading qeynos2_obj
2011-01-01 21:01:10 Loading qeynos2_chr2
2011-01-01 21:01:10 Loading qeynos2_chr
2011-01-01 21:01:10 Loading cst_chr
2011-01-01 21:01:11 Loaded NPC with code cst from cst_chr.s3d
2011-01-01 21:01:11
2011-01-01 21:01:11 Loaded rtn.EQG.
2011-01-01 21:01:11 Loaded NPC with code rtn from rtn.s3d
2011-01-01 21:01:11
2011-01-01 21:01:11 Loaded btn.EQG.
2011-01-01 21:01:11 Loaded NPC with code btn from btn.s3d
2011-01-01 21:01:11
2011-01-01 21:01:11 Loading qeynos2
2011-01-01 21:01:12 Loading objects
2011-01-01 21:01:12 Loading lights
2011-01-01 21:01:12 Initializing cameras.
2011-01-01 21:01:12 Initializing lights.
2011-01-01 21:01:12 Initializing visual effects.
2011-01-01 21:01:13 Initializing target indicator.
2011-01-01 21:01:13 Initializing player path.
2011-01-01 21:01:13 Performing post-load operations.
2011-01-01 21:01:13 Initializing precipitation system.
2011-01-01 21:01:13 World initialized: qeynos2
2011-01-01 21:01:13 Requesting zone data.
2011-01-01 21:01:13 Resetting cameras.
2011-01-01 21:01:13 Resetting vision.
2011-01-01 21:01:13 Resetting overlays.
2011-01-01 21:01:13 Zone initialized.
2011-01-01 21:01:13 Creating INI files.
2011-01-01 21:01:13 Requesting AA data.
2011-01-01 21:01:13 Requesting Skill rank data.
2011-01-01 21:01:13 Loading UI.
2011-01-01 21:01:13 Deactivating previous UI.
2011-01-01 21:01:13 Unloading previous textures.
2011-01-01 21:01:13 Resetting UI.
2011-01-01 21:01:13 Resetting character select UI.
2011-01-01 21:01:13 Resetting game UI.
2011-01-01 21:01:13 UI Reset.
2011-01-01 21:01:13 Initializing UI.
2011-01-01 21:01:13 Initializing UI manager.
2011-01-01 21:01:13 Initializing fonts.
2011-01-01 21:01:13 Parsing UI XML.
2011-01-01 21:01:13 Parsing INI file .\UI_Tarigin_project1999.ini
2011-01-01 21:01:13 INI file .\UI_Tarigin_project1999.ini loaded.
2011-01-01 21:01:15 Loading default UI resources.
2011-01-01 21:01:15 Initializing game UI.
2011-01-01 21:01:15 Parsing INI file .\Tarigin_project1999.ini
2011-01-01 21:01:15 INI file .\Tarigin_project1999.ini loaded.
2011-01-01 21:01:15 Loading Icons.
2011-01-01 21:01:16 Resetting viewport.
2011-01-01 21:01:16 Game UI Initialized.
2011-01-01 21:01:16 Entering main loop.
2011-01-01 21:01:16 Loading game sounds.
2011-01-01 21:01:16 Requesting initialization data.
2011-01-01 21:01:16 DoMainLoop: just before first while(!ReadyEnterWorld).
2011-01-01 21:01:16 Zone Connect -- Received MSG_READY_ENTER_WORLD
2011-01-01 21:01:16 DoMainLoop: complete after first while(!ReadyEnterWorld).
2011-01-01 21:01:16 DoMainLoop: just before second while(!ReadyEnterWorld).
2011-01-01 21:01:16 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2011-01-01 21:01:17 Zone Connect -- Received MSG_READY_ENTER_WORLD
2011-01-01 21:01:17 DoMainLoop: completed second while(!ReadyEnterWorld).
2011-01-01 21:01:17 Setting up models.
2011-01-01 21:01:17 Setting up character.
2011-01-01 21:01:17 Activating music.
2011-01-01 21:01:17 Initialization complete.
2011-01-01 21:01:17 Entering main loop.
2011-01-01 21:01:17 Item done, MSG_WEATHER_EVENT received.
2011-01-01 21:01:17
2011-01-01 21:01:47 Item done, MSG_WEATHER_EVENT received.
2011-01-01 21:01:47
2011-01-01 21:01:51 Item done, MSG_WEATHER_EVENT received.
2011-01-01 21:01:51
2011-01-01 21:01:54 *** EXITING: I have completed camping.
2011-01-01 21:01:54
2011-01-01 21:01:54 Networking: connection terminated [client:DisconnectReasonOtherSideTerminated,server: DisconnectReasonNone]
2011-01-01 21:01:54 Networking: Connection Closed [0] with 0 pending bytes.
2011-01-01 21:01:54 Attempt to send message 29547 on a void connection.
2011-01-01 21:01:54 Cleaning up groups.
2011-01-01 21:01:54 Attempt to send message 3702 on a void connection.
2011-01-01 21:01:54 Stopping world display.
2011-01-01 21:01:54 Attempt to send message 30546 on a void connection.
2011-01-01 21:01:54 Cleaning up.
2011-01-01 21:01:54 Sending Logout.
2011-01-01 21:01:54 Attempt to send message 3942 on a void connection.
2011-01-01 21:01:54 Networking: using port [3909].
2011-01-01 21:01:54 Networking: Connection Established [1]
2011-01-01 21:01:54 WorldAuthenticate: Initiating Login.
2011-01-01 21:02:04 WorldAuthenticate. I got a message of type 0x6957 (26967).
2011-01-01 21:02:04 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2011-01-01 21:02:04 WorldRPServer message: server name project1999
2011-01-01 21:02:04
2011-01-01 21:02:04 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2011-01-01 21:02:04 WorldAuthenticate. I got a message of type 0x7cba (31930).
2011-01-01 21:02:04 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2011-01-01 21:02:04 WorldAuthenticate. Access granted.
2011-01-01 21:02:04
2011-01-01 21:02:04 WorldAuthenticate. I got a message of type 0x4ec (1260).
2011-01-01 21:02:04 Starting network game.
2011-01-01 21:02:04
2011-01-01 21:02:04 Starting load.
2011-01-01 21:02:04
2011-01-01 21:02:04 Attempting to load clz.EQG.
2011-01-01 21:02:05 Loaded clz.EQG.
2011-01-01 21:02:05 Verifying world files.
2011-01-01 21:02:05 Loading zone specific files.
2011-01-01 21:02:05 Initializing cameras.
2011-01-01 21:02:05 Initializing lights.
2011-01-01 21:02:05 Initializing visual effects.
2011-01-01 21:02:05 Initializing target indicator.
2011-01-01 21:02:05 Initializing player path.
2011-01-01 21:02:05 Performing post-load operations.
2011-01-01 21:02:05 Initializing precipitation system.
2011-01-01 21:02:05 World initialized: clz
2011-01-01 21:02:05 load done.
2011-01-01 21:02:05
2011-01-01 21:02:05 Starting char select.
2011-01-01 21:02:05
2011-01-01 21:02:05 Clearing display buffers.
2011-01-01 21:02:05
2011-01-01 21:02:05 Display buffers cleared.
2011-01-01 21:02:05
2011-01-01 21:02:05 Initializing character select UI.
2011-01-01 21:02:05 Resetting game UI.
2011-01-01 21:02:05 Check 1sa. 0xe5f9922b
2011-01-01 21:02:05
2011-01-01 21:02:05 Check 1x. 0x9e15bc94
2011-01-01 21:02:05
2011-01-01 21:02:07 Quitting normally.
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 1
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 4
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 5
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 6
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 7
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 8
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 9
2011-01-01 21:02:07
2011-01-01 21:02:07 Cleanup 10
2011-01-01 21:02:07
2011-01-01 21:02:07 Resetting UI.
2011-01-01 21:02:07 Resetting character select UI.
2011-01-01 21:02:07 Resetting game UI.
2011-01-01 21:02:07 UI Reset.
2011-01-01 21:02:07 Cleanup 11
2011-01-01 21:02:07
2011-01-01 21:02:07 Picking a default resolution, desktop is 1680 x 1050, 32 bits
2011-01-01 21:02:07 Ratio is 1.60
2011-01-01 21:02:07 Resolution was capped at 1280 x 720
2011-01-01 21:02:07 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2011-01-01 21:02:07 Resolution selected 1280 x 720, 32 bits
2011-01-01 21:02:07 CRender::InitDevice: Using 32bit mode.
2011-01-01 21:02:07 CRender::InitDevice: Using vsync 0.
2011-01-01 21:02:07 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2011-01-01 21:02:07 CRender::InitDevice: HardwareTnL Enabled.
2011-01-01 21:02:07 Using hardware vertex shaders.
2011-01-01 21:02:07 Initializing render system.
2011-01-01 21:02:07 Trilinear Mipmapping available.
2011-01-01 21:02:07 Vertex Shader Version: 3.0
2011-01-01 21:02:07 Pixel Shader Version: 3.0
2011-01-01 21:02:07 Initializing engine internals.
2011-01-01 21:02:07 CRender::InitDevice completed successfully.
2011-01-01 21:02:07 Parsing INI file ./eqlsUIConfig.ini
2011-01-01 21:02:07 INI file ./eqlsUIConfig.ini loaded.
Any help will be very much appreciated !!
MiRo2
01-01-2011, 09:25 PM
Even though it looks like mostly gibberish to me, I'm gonna go old school with it :rolleyes:. Is your DirectX up to date?
Tarigin
01-02-2011, 06:54 AM
Tried different video settings and Desktop Resolution. No change.
I dont think that it is Directx since i got a working normal EQ Subscription.
Directx9c is what iam using.
Ill attach a screenshot. Maybe it helps...
http://kunden.m3-communication.de/temp/qeynos.jpg
I so wish i could play... :-(
Tarigin
01-02-2011, 08:05 AM
Maybe someone is able to zip his whole p99 EQ Folder and upload it to Rapidshare.com or something?
Mcbard
01-02-2011, 12:47 PM
This problem persists for all zones or just Qeynos?
Chanus
01-02-2011, 01:00 PM
That's the West Bug.
I don't know if it was ever really fixed on Live. Relogging should cure it.
(assuming it goes away when you turn)
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