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mix8160
06-11-2016, 08:05 AM
hello. i'm new one. i want play p99! i want play melee class but i like solo play...

i know most of melee class not for solo play.. but i want play.

ranger have a sow.. and bow

monk have a great dps

rogue have a ... i dunno...

i dont want play bard..

plz recommand class :)

DMN
06-11-2016, 09:30 PM
Regeneration race SK if no bard and no twink job. All you need to do is get a decent weapon and you can fear kite in toilet paper if needed.

Xaanka
06-11-2016, 09:42 PM
it's gonna be a slow ride either way

monk's probably the best. sk can solo but it's slow as hell. warrior can solo but it's slow as hell. ranger can solo but it's slow as hell. rogue can't solo.

DMN
06-11-2016, 10:22 PM
it's gonna be a slow ride either way

monk's probably the best. sk can solo but it's slow as hell. warrior can solo but it's slow as hell. ranger can solo but it's slow as hell. rogue can't solo.
How are you soloing faster on a monk than an SK?

Pussy-fisted( the only thing monks can solo on) mobs stop giving exp in your early fifties, the same time the exp grind goes into maximum overdrive.

Lojik
06-11-2016, 10:38 PM
Iksar monk probably easiest. Save up like 1kp and you can get decent weapons and armor (sans haste) with wu sticks or staff, azure sleeves, tar goo strands, 4/45 hp rings...monk is just so easy to gear. With mend you'll have lower down time, plus fd at 17 you can get out sticky situations, and you can make some macros to bind wound in combat. SKs don't get any spells until 9,fd until 30. Weapons that are close to monk ratios on sk cost 10x as much.

Obviously if you have more plat to spend you can twink a monk more...made 1-45 solo on my monk in roughly 45 hours played with cof and fungi, and this was when they had a 20% penalty

Also I still solo a lot for xp on my 59 monk, decently geared but no raid gear (unless you consider hot armor raid gear.) Still make 4-5% an hour in 59 which I don't think is bad for 59, quadruple hell.

Baler
06-11-2016, 10:40 PM
Another +1 for Iksar Monk

xKoopa
06-11-2016, 10:44 PM
Definitely monk

I soloed mine 1-50+ and didnt really twink him (read fungi) til mid 30s but that wasnt really necessary yet

Single pulls + bind wound means little downtime

DMN
06-11-2016, 10:48 PM
He said he's new to the freakin server. he's not twinking his char. Monk isnt even in the same zip code as SK if you aren't twinking and even then SKs have infiitely more places to solo throughout there lifetime and overall soloability. Christ I soloed the forglok king on my 50SK pre kunark. A monk would have been raped 20 times over trying that.

Colgate
06-11-2016, 11:06 PM
monk

Lojik
06-11-2016, 11:14 PM
He said he's new to the freakin server. he's not twinking his char. Monk isnt even in the same zip code as SK if you aren't twinking and even then SKs have infiitely more places to solo throughout there lifetime and overall soloability. Christ I soloed the forglok king on my 50SK pre kunark. A monk would have been raped 20 times over trying that.

If he's new to the server monk is 100x the better option. What sk weapon is he gonna use? Let's compare reasonable ratio weapons:
Ebon mace .79 ratio SK...costs 6k
Wu's quivering staff .82 ratio...costs 100p (possibly free from generous people in tunnel.)

Monks also need less ac from equip and have tons of cheap armor options. He can make 1kp easy as a new player either selling bone chips, farming sisters, or farming shralok packs.

DMN
06-11-2016, 11:27 PM
The only thing a monk offers over an SK as a soloing class is higher DPS.

But it's like saying a wizard is a better solo character than a druid because they do more damage per cast, and just simply ignore everything else.

Lojik
06-11-2016, 11:43 PM
The only thing a monk offers over an SK as a soloing class is higher DPS.

But it's like saying a wizard is a better solo character than a druid because they do more damage per cast, and just simply ignore everything else.

Better dps, better skills, better discs, better mitigation, less down time

Ivory
06-12-2016, 12:11 AM
It is a toss up between monk and archery ranger....

Ranger - Amazing utility....invis, see invis, sow, heals, roots, snares, dots, DDs.....they have a great spell line up that makes soloing MUCH better. Root also means they can take on 2 or 3 things at once.

And, of course, if you focus on using bows....you win. You are an unstoppable outdoor solo god! Even indoors you can root and shoot if you have a little room.

Oh, and they get animal fear....so can fear kite animals without worrying too much. Along with harmony (for pulling).....



Monk - Stuff dies a bit faster, but you have to stay within your "sweet spot" of power. If it is too strong or too weak, you won't solo it. A ranger with a bow can solo a mob 5 levels higher without a problem.

Monk does better solo deeper in dungeons where stuff can go wrong though. Since they can FD if something goes bad, it lets them crawl deeper into sol b alone hunting for exp (for example).

Though a ranger can root and camp out if things go bad (I've done this when soloing in places I can't zone at).....still, not even close to the FD of monks.


Overall....ranger wins. For the simple fact that if they get a certain bow, they are able to AE kite from 35-55+. Also, they are just so much nicer to solo with (or duo with mages / wizards / necromancers / anyone else). Monks do GREAT duoing with shamans and clerics and other healers....but a bow ranger can duo with anyone.

Yea, archers are great.

Oh! And also!! There are SOOOO many monks that you will be competing HEAVILY for all decent monk stuff. Know how many archers there are? About 3....in the entire world.

So if stuff drops, you have a way better chance to get it. Or even buying a decent haste item for an archer is way cheaper (since there is an archers sword that no one else really wants).

Glad we settled this. Rangers > Monks.

xKoopa
06-12-2016, 12:37 AM
The only thing a monk offers over an SK as a soloing class is higher DPS.

But it's like saying a wizard is a better solo character than a druid because they do more damage per cast, and just simply ignore everything else.

Sks have fear kiting and thats it (not very fun to do tbh)

Monks can solo basically anywhere level appropriate without twinkage

DMN
06-12-2016, 01:14 AM
Sks have fear kiting and thats it (not very fun to do tbh)

Monks can solo basically anywhere level appropriate without twinkage

And sitting there with auto attack plinking away is "fun".

OP i would ignore everyone in here. I've seen nothing ut garbage advice from people who twink the hell out of their chars. making a monk as first char would be so dumb. You can't even hardly loot anything and you'd ned cash for constant bandags.

Just dumb, dumb advice here.

DMN
06-12-2016, 01:20 AM
Better dps, better skills, better discs, better mitigation, less down time

Giant bunch of BS.

Colgate
06-12-2016, 01:21 AM
monk is without a doubt the best melee in the game

shadow knight is without a doubt the worst melee in the game

DMN
06-12-2016, 01:26 AM
monk is without a doubt the best melee in the game

shadow knight is without a doubt the worst melee in the game

We are talking about soloing here. I know you are a bit bitter about SKs raping you repeatedly on red bro that they trigger you, but try to read the actual OP an engage your tiny brain before you post.

Colgate
06-12-2016, 01:27 AM
monk vs SK is actually an incredibly one sided matchup in the monk's favor

my monk can solo things an SK would never come close to soloing

DMN
06-12-2016, 01:33 AM
monk vs SK is actually an incredibly one sided matchup in the monk's favor

my monk can solo things an SK would never come close to soloing

Are all 6k of your posts so incredibly mindbogglingly stupid and detached from reality?

fiveeauxfour
06-12-2016, 01:55 AM
he is an iksar, dont listen to colgate

Xaanka
06-12-2016, 03:16 AM
Don't listen to all the nobodies in this thread, Colgate is a top tier player and he knows what he's talking about. All of the players saying SK's are good soloers are trash can players who shouldn't be listened to.

SK's can only solo in outdoor zones for depressingly slow EXP. Some of the worst in the game. They can technically solo but it's a joke.

Monks have far superior avoidance, mitigation, DPS and less downtime. You will kill mobs quicker and spend less time between them, and you can solo indoor zones. Find a priest to roll with and you get some of the best EXP or farming in the game without needing a group.

Roll iksar, start leveling bind wound ASAP, and make it your #1 priority to acquire a fungi tunic as soon as possible.




Ranger bow kiting is a comedy joke that only works in outdoor zones. Paladin root jousting is a joke. Rogues can't solo level appropriate mobs. Warriors can only solo with gear & a fungi later on and downtime is massive. SK's take 5 years to kill anything and can only solo in outdoor zones.

Colgate
06-12-2016, 03:20 AM
i actually like shadow knights more than any other class from a design perspective but the reality is monks are ludicrously overpowered in this era and they only get much better with the october 2001 patch

Xaanka
06-12-2016, 03:23 AM
The only thing a monk offers over an SK as a soloing class is higher DPS.

But it's like saying a wizard is a better solo character than a druid because they do more damage per cast, and just simply ignore everything else.

You ever try leveling bind wound?

Xaanka
06-12-2016, 03:24 AM
i actually like shadow knights more than any other class from a design perspective but the reality is monks are ludicrously overpowered in this era and they only get much better with the october 2001 patch

agree, even though monks certainly have less "tools" at their disposal than an SK, their raw power simply outclasses them at everything including soloing. an SK solos by fear kiting in wide open outdoor areas slowly plinking mobs to death over the course of 15 minutes. monks smash it to death in seconds and bind wound/iksar/fungi regen back to full in a minute.

harm touch is cool but i'm assuming OP is playing on blue. harm touch is the only reason to ever play an SK, and if you're on blue then there's no reason to play an SK.

Ivory
06-12-2016, 04:10 AM
All these people talkin about monks are talking about their twink monks with crazy equipment and fungi :P

DMN
06-12-2016, 04:15 AM
Eh? i had a high level SK on rallos zek(50+) and on fenin(60). They shit all over monks in PvP, regular grouping, and general soloability.

Xaanka
06-12-2016, 04:39 AM
^ wrong. monks in velious era are better for PVP except for sitting at zonelines sniping harm touch zone-over kills. tripple attack patch will make them even better. monk wins every time 1v1.
in a regular group a monk is superior for the pulling role, and they simultaneously fill the DPS and tanking role with ease. worse aggro than an sk but better mitigation and dps by a long shot.
monks solo better, SK's take 15 minutes to kill 1 light blue con.

All these people talkin about monks are talking about their twink monks with crazy equipment and fungi :P

i've never twinked a monk, you can solo comfortably 1-60 with a 100 plat staff, cured silk, and bandages. every monk i've known on red has been able to farm a fungi tunic by low 50's no problem and that's counting the accelerated EXP rate.

good luck soloing on an SK without a MoSS or better weapon.

beel
06-12-2016, 09:07 AM
DMN is just trolling all over the forums with a hostile attitude to top it off. Won't last for long.

Monk is obviously the better choice. Monk is op af. Set up the mid-fight BW macro and you made yourself 2 fungis.

Rararboker
06-12-2016, 10:22 AM
Def don't listen to DMN, the harbinger of non-classic.

Lojik
06-12-2016, 10:42 AM
Better dps, better skills, better discs, better mitigation, less down time

Giant bunch of BS.

Which part is bs? lol

Vallanor
06-12-2016, 10:51 AM
Which part is bs? lol

BS = Better Skills

Cecily
06-12-2016, 10:51 AM
It is a toss up between monk and archery ranger....

Overall....ranger wins. For the simple fact that if they get a certain bow, they are able to AE kite from 35-55+. Also, they are just so much nicer to solo with (or duo with mages / wizards / necromancers / anyone else). Monks do GREAT duoing with shamans and clerics and other healers....but a bow ranger can duo with anyone.


For fear that one might think themselves become the messiah, who shall cast down the old teachings with heresy, this is why we don't let low levels loot our rotting dragons. Bows are not good.

Porky
06-12-2016, 11:01 AM
Rangers are a ranged class, not melee.

Cecily
06-12-2016, 11:13 AM
Forgive them, Father. They know not what they type.

mix8160
06-12-2016, 02:45 PM
can i ask about gear for newbie ranger?

i only have 1000pp and i dunno what i need

some advice about armor and weapon all about..

my ranger lv9 .. plz some advice :)

DMN
06-12-2016, 07:21 PM
Why the hell would you spend a bunch of cash on MoSS over something like PWC?

Cause you are dumb, maybe, and don't know what you are talking about?

Ivory
06-12-2016, 10:38 PM
For fear that one might think themselves become the messiah, who shall cast down the old teachings with heresy, this is why we don't let low levels loot our rotting dragons. Bows are not good.

You are scared of the power of archers!

The problem is you think only in terms of the single issue of "who does more DPS in a situation where they have a healer or tank sitting there".

But the game is far more than that! Snaring things on an enchanter! Off healing to help save someone! Rooting and backing up! Archering a caster mob from further than it can cast!

I would go against any equal level monk in our ability to solo stuff. I could kill things far stronger than they could dream of with my bow, easily.

Also! For the record! I got my dragons bow at about level 46! Completely level appropriate!

Ivory
06-13-2016, 09:17 PM
But bows are objectively terrible DPS. Archery is overall objectively terrible until Luclin.

You fool!!! Archery is one of the strongest forces in Norrath! I do about the same damage with my swords as I do with my bow in a group....if I go trueshot, I go far beyond that!

Sure I don't have a self haste / epic....but my weapons aren't so shabby.

Cecily can tell you! Yesterday we teamed up and I was demonstrating the power of the bendy branch fighting foragers in trakanon's teeth.

Which is a perfect example, a "normal" ranger trying to just sit and melee down a forager solo wouldn't be able to make it. But I, as an archer, could kill them easily and at a good pace.

Cecily, 5 levels higher (60 vs 55) and max hasted to 90% haste (compared to my self 50% bow haste) with her using epic weapon and some other super great high end weaponry.....compared to me using my skydarkener..... she killed it at double the rate I did (but my mob was rooted! So I lost my double bow damage bonus!).

I think once I catch up in levels and equipment, that would be a lot closer (still, it isn't so bad considering I don't have downtime and can do it safely....even at 60, Cecily was getting pretty hurt, I don't think a normal melee ranger at my level with normal equipment would have been able to do it without rooting and backing up to heal mid-fight).

Basically.....bows are awesome, archery is awesome, everyone should be an archer and be awesome :D

http://i.imgur.com/9yM5l3O.gif

Ivory
06-13-2016, 11:20 PM
Cecily's results are interesting. There are numbers. Facts. Not feelings based on how "awesome" things are. I didn't realize they had fixed the worn haste issue. That surely helps. I'd also like to see how a 60 Ranger would do bow kiting vs melee at comparable weapon levels.



I also would like to see how a 60 ranger with rallos zek bow and sky cloak stacks up :3

I don't have a problem with you playing how you want, but people come here for facts. Even a 5% differential in DPS would be huge.

It depends in what scenario. If you are fighting a high end raid boss, then yea "maximum DPS till it dies or we die!!" is the strategy while tanks tank and clerics cleric. If you are interested in min/maximum DPS for end game raid encounter, why are you playing a ranger (other than the group buff, but a raid only needs 1 ranger then)? :|

Still, the ONLY way a ranger is competing with monks / rogues at raid level bosses is by using a bow-like weapon and their trueshot for 2 minutes of glory. And even then, a rogue is gonna win :P

Luckily! There is a huge game outside of just the highest end raids and min/max DPS in a tank and spank encounter!

Soloing, small groups, even just casual hunting in a group a bow can decently keep up (but still, likely a bit better dps to jump in and melee if someone else is tanking / healing....and less work).

Like going to plane of mischief as a ranger, where enchanters and druids use charmed pets to tank most of the time....a bow is pretty handy to being able to contribute there.

Basically, bows are awesome! Especially for a young ranger leveling up....unless you are mega twinked, you aren't going to be able to solo better than if you put in a bit of effort and get at LEAST a trueshot. If you can get a light velium or huntsmans bow by 35, you will be fine (especially if you get a nice quiver and a nice cheap held haste item).

If you have 100k+ for super twinking and fungi and stuff.....then I would still put it into getting the loot rights to a skydarkener ASAP (procs at 35 I hear). You get that and you can solo up to 50 better than any melee twinked ranger (since you will be AE kiting non-stop :P). But that is just if we are talking about "twink melee ranger vs twink archer ranger".....archer ranger still wins :P

Troxx
06-14-2016, 06:38 AM
Best?

Bard.

Even excluding aoe dot kiting, bards can pull the same charm tricks with room to move that necros and enchanters can do. There's no real down time. Melee dps is bad after your high teens, but dot damage while either face tanking or fearing is actually fairly good. Starting at level 6 the regen lines keep downtime to a minimum and they've got a big enough toolset to deal with a wide range of scenarios as well as a lot of different killing strategies.

At 60 I can load up 360+ dmg a tick in dots while slowing the mob 35% and healing myself for nearly 40 a tick. That's a little over 60 sustained dps while providing enough regen to keep downtime non-existent on trivial content. For more challenging content, charm mobs against each other and toss dots.

In the classical sense, monks are the best raw melee solo folk by a large margin. Great dps plus mend plus great avoidance plus high bind wound.

Lojik
06-14-2016, 07:35 AM
Best?

Bard.

Even excluding aoe dot kiting, bards can pull the same charm tricks with room to move that necros and enchanters can do. There's no real down time. Melee dps is bad after your high teens, but dot damage while either face tanking or fearing is actually fairly good. Starting at level 6 the regen lines keep downtime to a minimum and they've got a big enough toolset to deal with a wide range of scenarios as well as a lot of different killing strategies.

At 60 I can load up 360+ dmg a tick in dots while slowing the mob 35% and healing myself for nearly 40 a tick. That's a little over 60 sustained dps while providing enough regen to keep downtime non-existent on trivial content. For more challenging content, charm mobs against each other and toss dots.

In the classical sense, monks are the best raw melee solo folk by a large margin. Great dps plus mend plus great avoidance plus high bind wound.

They may be listed in this subsection, but bards aren't a melee class. Plus OP said they don't wanna play bard

Sodors Finest Poster
06-14-2016, 08:26 AM
Theres a reason there are so many monks on the server.

Troxx
06-14-2016, 02:48 PM
They may be listed in this subsection, but bards aren't a melee class. Plus OP said they don't wanna play bard

Bards aren't a *raw* melee class. If you choose to classify it in the purist sense, only warrior, monk and rogue fit the bill there. If rangers, shadowknights and paladins are to be considered in this conversation, so should bards.

So, Regardless of how you feel they are best classified ... of the classes listed within this subsection, bards make the best solo class by a fair margin even if you intentionally ignore the aoe dot kiting bit.

If you take bards out of the equation, monk class wins head and shoulders above any other class (twinked or otherwise).

DMN
06-14-2016, 03:08 PM
Bards aren't a *raw* melee class. If you choose to classify it in the purist sense, only warrior, monk and rogue fit the bill there. If rangers, shadowknights and paladins are to be considered in this conversation, so should bards.

So, Regardless of how you feel they are best classified ... of the classes listed within this subsection, bards make the best solo class by a fair margin even if you intentionally ignore the aoe dot kiting bit.

If you take bards out of the equation, monk class wins head and shoulders above any other class (twinked or otherwise).

try actually reading the OP instead of making more pointless posts and wasint peoples time with your laziness and lack of game knowledge.

Theres a reason there are so many monks on the server.

It has noting to do with their ability to specifically solo, which isn't a fraction of what Sk's are capable of.

Lojik
06-14-2016, 03:52 PM
Bards aren't a *raw* melee class. If you choose to classify it in the purist sense, only warrior, monk and rogue fit the bill there. If rangers, shadowknights and paladins are to be considered in this conversation, so should bards.

So, Regardless of how you feel they are best classified ... of the classes listed within this subsection, bards make the best solo class by a fair margin even if you intentionally ignore the aoe dot kiting bit.

If you take bards out of the equation, monk class wins head and shoulders above any other class (twinked or otherwise).

OP asked for best melee solo class, which implies he wants to solo via melee combat. Bard is awful at melee combat, and will solo well only when avoiding melee combat. My best guesses as to why they're in the melee subsection? They dual wield, wear plate, and don't fit in the other subsections.

Tenlaar
06-14-2016, 03:52 PM
If you take bards out of the equation
i dont want play bard..

Xaanka
06-14-2016, 05:47 PM
Why the hell would you spend a bunch of cash on MoSS over something like PWC?

Cause you are dumb, maybe, and don't know what you are talking about?

maybe you're above level 50?

words

You're comparing yourself to the worst soloing class in EQ, my rogue has a primal and it can't solo very efficiently. Also you're ignoring that bow kiting only works in outdoor zones, which are typically worse for EXP than dungeons.

DMN
06-15-2016, 01:30 AM
maybe you're above level 50?





You don't even need give it up if you don't want. just fight in areas nearby where necros like to hang out and get DMF + those butcher gloves = proc just adds more to the already high DPS.

Or just sell it, get your money back for it, and buy a different weapon at 50+.

Xaanka
06-15-2016, 04:10 AM
You don't even need give it up if you don't want. just fight in areas nearby where necros like to hang out and get DMF + those butcher gloves = proc just adds more to the already high DPS.

Or just sell it, get your money back for it, and buy a different weapon at 50+.

I play on red, you're lucky to find another player in your zone. But yeah that's the same flaw as ranger bow-kiting: you're limiting yourself to a select few zones which are not optimal for leveling

PWC is solid 1-49 but you better have a game plan before you ding. And even then a SK with a PWC is a shit tiered soloer compared to a monk with a 100pp staff in cured silk with a BW macro.

Ivory
06-15-2016, 04:23 AM
Also you're ignoring that bow kiting only works in outdoor zones, which are typically worse for EXP than dungeons.

That isn't even close to true....at around 20-25 I was in upper guk soloing -_- Root + back up and shoot. Nice ZEM bonus for exp and no down time / safe hunting. Shamans were annoying (always are), but I could take 2 or 3 frogs easily with root crowd control.

I also can solo in KC fine, or...basically any other zone where I can root mobs and have a tiny bit of room to back up (it doesn't take much space to be able to shoot).

I highly prefer outdoor zones though. Since my skydarkeners power is inhibited indoors ....and I think the 90 damage nuke wasn't working indoors either (I seem to remember a problem with that?). Also harmony + sow + normal camo doesn't work indoors....

Yea, outdoor zones are pretty nice :3

Troxx
06-15-2016, 12:05 PM
OP asked for best melee solo class, which implies he wants to solo via melee combat. Bard is awful at melee combat, and will solo well only when avoiding melee combat. My best guesses as to why they're in the melee subsection? They dual wield, wear plate, and don't fit in the other subsections.

And at the end of my response in my first reply, I gave him the answer he was looking for. It's monk.

I'm aware he didn't want to play a bard. For any others following/learning from this conversation, the answer is bard.

My order:

-Bard (excluding aoe dotting, in which case there is absolutely no competition). Yes they melee. Yes their melee sucks comparatively after level 20. Even if they still melee (and toss the random dot), they can fear anything for no mana, haste themselves for no mana, snare anything for no mana, heal themselves for no mana, and dot crap for no mana. They end the fight ready to pull the next. Even if they put out 50-60% of the melee damage (lower levels), they make up for it in the long run with having .... no down time! Once they get to higher levels and their melee falls even further behind, they have a full complement of targeted dots that do consistently marginal/good damage to make up for it. If the content is hard, you punch, dot, snare, and fear. The monk wins by kill speed, the bard finishes each fight 100%hp/mana and ready to pull again. If you consider that other melee classes (rangers plinking with bow and dotting) effectively solo by avoiding combat at times and then also consider what a bard can do by avoiding combat, bard wins as they can effectively count 2 mobs damage vs each other as their own while also counting the damage they do via dots. With this method of solo, monk dps is well below effective bard dps. Bards also require very minimal gearing, even going the non-swarm route. You can get by with banded, some hp rings, and starter instruments and run circles (literally and figuratively) around a monk with comparable gear investment.

Like I said, at level 60 I clock in at 62-65 sustained dps while face tanking things, slowing it 35%, and healing myself the equivalent of nearly 3 fungis. All of this can be done/sustained at the same time with the exception of regen which will drop for 1 tick (18 seconds up, refreshed at 24 seconds), without letting a dot fall off and miss a tick. What the bard lacks at 60 (dps wise) compared to the monk at 60 can be made up for in sustainability. Comparing my personal experiences is difficult as my monk is only 57 and the bard is 60, but the bard kills consistently faster factoring in down time. The monk is epic/fungi and has a well rounded (though not bleeding edge in most slots) set of gear. Most bards on this server are terrible and most people's experiences with them are limited to getting trained by them while they swarm or minimally contribute to groups with regen song and lackluster CC. They're insanely versatile and they can solo in a lot more ways than people give them credit for.

-Monks have good dps. Monks can split anything they want to pull single and have an 'oh shit' out via FD. Monks have mend. Monks have killer defensive prowess. Monks can bind wound more significantly and at lower levels. Give them some twink gear and they really ... really shine. Monks have a neat trick where in the right area, with their back against a wall, they can bind wound mid-combat while missing out on only a bit of their dps potential. Using this method, as long as your bandages hold out, you can effectively give yourself close to 60hp a tick in "regen" after you break the 200 bind wound cap in your 50s. Using this method, a well geared 50+ monk can sustain a pretty stout kill rate and really cut down on their downtime. Unfortunately ... eventually you run out of bandages and have to go buy more.

-Rangers can fear kite animals efficiently. To solo other monsters that give meaningful xp, they generally have to root/dot/bow at some point unless outrageously twinked for the content they are hunting. They have fairly significant downtime (though less if they focus on animals exclusively).

-Shadowknights can always fear kite, but their dps is low, only really regain meaningful hp by tapping, and that snare/fear mana adds up when your dps is that low and must be meditated back. They have an 'oh shit' out via FD if it hits the fan. They have fairly significant downtime regardless of where they hunt.

-Paladin dps is the worst. They are alright at hunting undead and are capable (albeit very slow/inefficient) at hunting non-undead targets. They can, however, solo.

-Warriors have big hit point pulls and moderate dps. If really twinked they will solo alright up to a point, but even then they fall behind. Outside of bind wound they have no meaningful way of decreasing their downtime.

-Rogue. Outside of landing a lucky intimidate, they have low hitpoints, not so great mitigation, and can't capitalize on the one thing that gives them great dps (backstab). They're undeniably the worst solo 'melee' class.

But yes I understand, the OP doesn't want to bard and that's ok. The answer for him is therefore the monk.


try actually reading the OP instead of making more pointless posts and wasint peoples time with your laziness and lack of game knowledge.

It has noting to do with their ability to specifically solo, which isn't a fraction of what Sk's are capable of.

You've proven yourself both an idiot and a troll. In no alternate universe is SK even a contender for the best solo "melee" class (even counting their hybrid abilities) during classic everquest. They do bad dps under all circumstances. They can fear kite, and they can tap, but they depend heavily on mana to do both things and cannot maintain any sort of relevant kill ratio over time to be considered *good* at it. In the time a sk can fear kite a single mob down (not counting sitting down to med after), a comparably geared monk will have killed two, binded his hp back up to *ready* and started on a 3rd or 4th. Once the sk has meditated up the mana needed to repeat the process, the monk is even further ahead and their lead is growing.

beel
06-15-2016, 12:28 PM
Good attentive bards have always amused me. Twisting songs constantly must be like having mosquito bites all over your body and trying to keep them all scratched at any given time.

They are certainly one of the classes giving me the highest degree of EQ immersion, both to play and play with. But I always felt them being underpowered in the sense that an enc could do the same stuff (except run fast and wear fancy armor) more comfortably - and then gate home. And maybe even more importantly, bards "should" be more powerful in reward for the efforts needed to play one properly.

Above stuff aside: one of the most underestimated strenghts of the bard is their ability to tank. They are great tanks when geared/played as such.

snots
06-15-2016, 11:24 PM
And sitting there with auto attack plinking away is "fun".

OP i would ignore everyone in here. I've seen nothing ut garbage advice from people who twink the hell out of their chars. making a monk as first char would be so dumb. You can't even hardly loot anything and you'd ned cash for constant bandags.

Just dumb, dumb advice here.

The solution: 1x small sewing kit, 1x skinning knife, silk threads, silk swatches, animal pelts, leather padding.

This is how you make your own gear, your own bandages, your own cash, all while never going above the weight limits.

xKoopa
06-16-2016, 10:34 AM
What classes have soloed ragefire? Oh yea monk did that just sayin

Aadill
06-21-2016, 03:10 PM
Monk or Ranger. Monk inside, Ranger outside. Monk has higher mitigation and DPS, Ranger has utility.

Monks don't need gear except HP, which will take some time to acquire. As far as any AC a lot of monk's mitigation is natural but AC comes from pretty much any and all items. Wu's at this point is super cheap. Iksar monks have AC bonus and a few extra quests that are bonuses. As far as weapons, ANY weapon of which many are cheap, are great for decent DPS as a monk.

Both classes can go from 1 to 60 soloing. Downtime for the monk is probably shorter than the ranger.

Rangers can create pretty much their entire gearset SOLO using handcrafted bullshit bought from merchants or from farming hides. There are a large number of weapon and armor quests as well. I bowkited or small-grouped many of the Ivy Etched pieces during P99 classic in the 20s-30s range, even when facing higher level mobs. Hell, if you pick Ranger I'll even help you quest that stuff and some weapons just for the nostalgia, even though they might be crap in comparison nowadays.

Jimjam
06-21-2016, 03:34 PM
If you pick Ranger, do some levelling in steamfont. Pick up some components to try get lucky on a trueshot longbow.

Keep an eye open for high level druids helping with rogue epics; first you can loot a nice off hand weapon from the mob they kill. Second you can have them help you kill meldrath for an ivy etched tunic piece.

Muggens
06-21-2016, 03:52 PM
The Best melee class solo as in the most effective in dps, survivability etc is of course the Monk class, but what is best for the goose might not be so good for the gander if you know what I saying

Xaanka
06-22-2016, 07:29 AM
That isn't even close to true....at around 20-25 I was in upper guk soloing -_- Root + back up and shoot. Nice ZEM bonus for exp and no down time / safe hunting. Shamans were annoying (always are), but I could take 2 or 3 frogs easily with root crowd control.

I also can solo in KC fine, or...basically any other zone where I can root mobs and have a tiny bit of room to back up (it doesn't take much space to be able to shoot).

I highly prefer outdoor zones though. Since my skydarkeners power is inhibited indoors ....and I think the 90 damage nuke wasn't working indoors either (I seem to remember a problem with that?). Also harmony + sow + normal camo doesn't work indoors....

Yea, outdoor zones are pretty nice :3

you're crazy if you think that's even remotely as efficient as crushing those mobs to death in seconds on a monk and bind wounding.

congrats, you can solo mobs in an indoor zone very slowly compared to every other solo class.

RDawg816
06-22-2016, 07:35 AM
congrats, you can solo mobs in an indoor zone very slowly compared to every other solo class.
I'm not sure why everyone thinks this is a race. It's not.