View Full Version : Fun dungeon chanter solo XP spots
Tecmos Deception
06-08-2016, 11:37 AM
Well my chanter on blue is currently leveling up as much in dungeons as possible. So far I've done:
16-20 in Kerra Isle: wonky pathing, lots of roamers, lots of shamans (blinds, heals!) and rangers (snares, roots!)... fun times in an rarely-visited zone.
20-22 in OOT: cause I'm poor and thought gargoyles would be decent money, but it was infuriating dealing with the skeletons that spawn in place of gargoyles plus the hilly terrain all for 700pp.
22-25 in Najena: goblin camps and spiders back near Najena's room are a good time. Camps can be a bit nasty to break up but there are solo spawns around to use as safety net pets while trying to lull camps to buy you time to gate out.
26 in Sol A: lots of spawns near entrance and a few drops that vendor well, but every random PLer, twink, and 50+ who zones in slaughters all the entry mobs that are spawned on their way deeper into the zone and leaves not much for XPing on :(
26-27 back in Najena: fleeing the people of sola, the 4 spiders and 3 skeletons back near Najena are still excellent XP though the goblins are greened out.
I think I'll stay in Najena for the sake of convenience until 29, but then I'll need a new spot to check out. I thought about toughing out my time in sola to learn the zone better (I've never learned it well) since it can take me up close to 40 and I wouldn't mind a glove drop off kindle. I've spent 30ish-35ish in CT before on crocodiles which was nice xp with no loot, will end up there again if I don't settle into a new spot.
What are some other options? Is Crystal Caverns a spot for a 29 chanter to solo? People seem to love uguk but I guess I've just never learned it well enough to solo there without getting chased out or dying a lot. Kunark dungeons are all too low or too high still I think? I've XPed in the entrance to paw before but it annoyed me to no end that there is one deep red con only a few spawns into the zone that you have to work around in order to XP on all the other stuff nearby... and once you can kill him, the other stuff is too low to bother with. I've done perma in the late 20s but is it workable 29+?
Nybras
06-08-2016, 02:43 PM
When your enchanter reaches level 30, may I suggest the zone Dalnir for your 30 to 40 range, and adding droga in your late 30s. These are two zones I enjoyed in the span of these levels, both zones are rarely traveled to leaving you many options to progress from the start to peak, as well Warslik woods is right outside of Dalnir and it wasn't too difficult in my experience to find a healer in the zone to join me, that commonly resulted to a full group. Welcome back
Tewaz
06-08-2016, 02:51 PM
Is this a post from 2010?
Nybras
06-08-2016, 02:56 PM
Is this a post from 2010?
Old Today, 08:37 AM
wwoneo
06-08-2016, 04:35 PM
Old Today, 08:37 AM
I think he was being sarcastic lol.
Welcome back Tecmos. I hope that you plan to stream again in the near future. I miss your streams, and I'm sad that none of your old broadcasts or HS videos are posted anymore. Anyway, have fun with your EQ grind man!
Tecmos Deception
06-08-2016, 04:42 PM
When your enchanter reaches level 30, may I suggest the zone Dalnir for your 30 to 40 range, and adding droga in your late 30s. These are two zones I enjoyed in the span of these levels, both zones are rarely traveled to leaving you many options to progress from the start to peak, as well Warslik woods is right outside of Dalnir and it wasn't too difficult in my experience to find a healer in the zone to join me, that commonly resulted to a full group. Welcome back
I have fond memories of dalnir from live, also with an enchanter, although back then I didn't realize soloing dungeons was as possible as it is. I will definitely put Dalnir on the list.
I might do some droga and/or nurga too, cause I've never really XPed in either, but i also am not very fond of those zones... so we'll see.
Tecmos Deception
06-08-2016, 04:59 PM
Welcome back Tecmos. I hope that you plan to stream again in the near future. I miss your streams, and I'm sad that none of your old broadcasts or HS videos are posted anymore. Anyway, have fun with your EQ grind man!
Thanks :)
Not sure if I'll get to do any streaming any time soon. I switched internet providers and the one I have now is dumb about their upload speeds.
I don't really remember why I took down all my old streams. I deactivated my twitch recently cause I didn't have any plans of using it, but the only video that was still there was me in kerra isle with my new chanter from shortly before Velious launch IIRC.
Enjoying the grind so far. I checked my logs and apparently with Tecmos I had gotten quite a bit of PL early on (most of 1-30) to get to the "good levels." I leveled a chanter on red also going through dungeons, partly duo with Alawen's cleric over there and partly solo... I think I did kerra and perma but also spent time outdoors just to find empty places to level in peace. Aiming to more-or-less exclusively in dungeons this time around.
William_Munny15
06-08-2016, 06:13 PM
Around the 34 on my druid I went to Paw and charmed and killed the snakes, Loot isn't great but exp is awesome, and you really won't have anyone disturbing you, especially past the first double door you rarely see anyone. Drop down into the water and there's a nice ledge with hiding gnolls to med / pull the snakes out to fight, just be careful color stunning or you'll get the hidden gnolls too. Guess you could also do the gnolls if you're feeling frisky, but there's a ton of casters =)
Tecmos Deception
06-08-2016, 06:21 PM
I definitely need to hit paw. I've basically never set foot past those doors.
Dalnir, paw, warrens, and the velious dungeons I've basically never solod in. Sola, uguk, kedge, droga, and nurga, I've spent limited time in. Everywhere else I've been just about everywhere when level-appropriate I think :)
Teppler
06-08-2016, 10:36 PM
I charmed snakes with my shaman in paw.
Team with a shaman and charm with him. One of the rare opportunities where shaman charm is really good while leveling. Unless there's some better options with velious now.
Tecmos Deception
06-09-2016, 11:44 AM
Team up with a shaman and charm with him.
I'll definitely get to paw (unless I really love doing dalnir) soon, but it's doubtful I'll duo! :)
I just appreciate working at my own pace and afking/logging whenever I feel like it too much to do much non-solo, even if the duo would be with my favorite partners (hi rhakor, alawen, drumas, and briscoe).
Tecmos Deception
06-12-2016, 08:56 AM
Did 29-32 in Cazic Thule on alligators. CT video 1 (https://www.youtube.com/watch?v=AjkvG2zGcIg) CT video 2 (https://www.youtube.com/watch?v=pc7DHel91cM)
Then picked up my 34 spells, restocked on reagents and food and stuff, researched a new stun and AOE mez, and moved to dalnir. First floor Dalnir (https://www.youtube.com/watch?v=YXPK5EIdvZo)
Planning to drop down to the second level to poke around next time I get a chance to play uninterrupted. Probably going to hit 34 in Dalnir while seeing if I can crawl to and kill any of the nameds who spawn in the zone, then I'll move on to paw or crystal caverns.
Yumyums Inmahtumtums
06-12-2016, 10:11 AM
Really enjoyed your videos, tecmos.
Goog to see you back again
Tecmos Deception
06-13-2016, 07:55 AM
Phew. It's quite a jump up from the gators in CT and the mobs I was killing in Dalnir to the snakes in Paw. They're hitting for 74 max and proccing poison :)
I haven't decided yet if fighting them up on the little ledge where the hiding gnolls are, or fighting them in the water is better. The ledge doesn't have much room to work with and I feel like I need to kill the little green gnolls off every spawn cycle so they are never an issue. But in the water, it's very hard to cast on anything that is moving cause it bounces up and down on the surface of the water and most of my spells finish casting without LoS.
Heh. Just has a near catastrophe. I had a couple snakes going at it underwater, and a gnoll randomly z-axis-fuckered himself down into the water right next to my pet then suddenly zipped off the opposite direction at a run. Got gate loaded and got out, fortunately. These shitty pathing routes are a pain in the ass :(
Tecmos Deception
06-13-2016, 10:16 AM
Yuck.
The snake spot in paw was going alright for a couple hours. Risk of bad pathers falling into the water and the lack of a good spot to kill the snakes maybe just barely outweighed by the nice XP, though the snakes don't have any loot either. But then I just died twice, on the same two snakes, both times with them both under 20% HP cause they just started chain resisting stuns and roots... lol.
I'm not going to stay here very long I don't think. I can't believe you'd want to duo this unless there are more spawns than the 7 I'm seeing, cause when I'm not getting raped by resists I clear all the snakes at 34 solo. It'd be slllooowww duo. It'd be GREAT solo if not for the buggyness, but the snakes not moving through the water on sane z-axes makes it dangerous to fight underwater, and the small space above water isn't any safer.
Yuck.
The snake spot in paw was going alright for a couple hours. Risk of bad pathers falling into the water and the lack of a good spot to kill the snakes maybe just barely outweighed by the nice XP, though the snakes don't have any loot either. But then I just died twice, on the same two snakes, both times with them both under 20% HP cause they just started chain resisting stuns and roots... lol.
I'm not going to stay here very long I don't think. I can't believe you'd want to duo this unless there are more spawns than the 7 I'm seeing, cause when I'm not getting raped by resists I clear all the snakes at 34 solo. It'd be slllooowww duo. It'd be GREAT solo if not for the buggyness, but the snakes not moving through the water on sane z-axes makes it dangerous to fight underwater, and the small space above water isn't any safer.
I did lvl34 to 39 there on my chanter. One of the best XP camp imo. Mobs are indifférent and gnolls wont assist them if they run. I was fighting under water in a corner which was probably idéal imo. And 7 mobs is pretty good for an enchanter solo. I was pulling all snakes in that kind of hole where theres only 1 solo cause it was à décent place to pull and it would avoid most of the bugs in that area. I had EB item tho.
Tecmos Deception
06-13-2016, 12:06 PM
Ahh, I didn't realize that the gnolls wouldn't assist. The hidden gnolls DID aggro me when I was fighting a snake and sat down next to them, so I figured the normal gnolls would too.
I guess I can't really complain about the camp... just not my favorite. I hit 35 though so maybe I won't get boned by crazy resists two fights in a row anymore :)
Tecmos Deception
06-15-2016, 12:33 AM
Well I finally settled into a groove at the snake lake in paw after slowly going through the first 1/3 of 35. I started clearing the 4 little non-aggro gnolls on the ledge near the lake with 1 snake, then killing the other 3 pairs of snakes up on the ledge to avoid water LoS problems.
Once I hit 36 my issues with charm/root not lasting too well vanished too. I'm nearing 37, gonna get some buffer into 37 so I'm not losing extra xp from deaths in 36, then I'll head to Velious to XP in (and make some videos in) TOFS and CC.
Tecmos Deception
06-15-2016, 10:58 PM
Well on my way to CC, I got distracted by TOFS. I had forgotten it had such a wide level range, and when browsing the wiki as I crossed Iceclad reminded me, I figured I should stop in and get some of the keys while there was still XP to be had.
First floor I popped the undead gnoll after killing 8-10 mobs. Second floor I had some trouble XPing while trying to get the angry librarian to spawn to get up further... enchanter NPCs kept dispelling my buffs like crazy and rebuffing was annoying, and all the necro and chanter dots were eating my HP up even with constant runes. I had to gate out a few times, though I did make like half of 37. Eventually I got the angry librarian and got my key (and a student's homework - upgrade!).
Wiki says undead on third floor? Cool. I'll go look around with IVU up. I immediately got jumped by a wandering animated armor and two undead cook dog things, got them all locked down at like 20% hp and mem gate to get out, but cause of a resist on one of my mez attempts I don't quite get the gate off before a mez breaks and I get beat down.
And at that point I re-learned that TOFS keys aren't soulbound. So my body is sitting tight on the third floor in there until tomorrow when someone else is in zone to help me... lol.
Think I'll continue on to CC after that :)
Shodo
06-15-2016, 11:20 PM
Definitely recommend CC - been soloing down there with my Pally (35 currently) and the bank/vendor/guards combo has been invaluable, not to mention decent cash drops and low popularity. Lots of 2-3 mob groups which I imagine would be ideal for a chanter. Just watch out for vertical aggro if you're hunting around the crystal well, critical soothe resists have cost me a lot of wasted time running to the guards with 5-6 mobs.
P.S. I'll likely be online tomorrow morning (US PST time) if you need help in ToFS. Don't have my keys yet but I've been meaning to farm them anyway.
fugazi
06-20-2016, 10:57 AM
TOFS is brutal solo when doing it at the level appropriate ranges. Theres no ifs or buts, it will kill you.
Another fun and possibly lucrative spot is the Mistmoore kitchen and butler area. The first corridor past the 4 gargoyle room gives you a safe spot to set it up from, the kitchen mobs proc some crazy stuff and there is no one ever there. If you die, theres loads of people around to help you with a CR, buffs and a rez.
Youre just a little too low for Kaesora, but that place gives absolutely crazy xp as well.
Jimjam
06-20-2016, 07:23 PM
CC is amazing xp. My ranger did 37, 38 and 39 in just an hour each there... Did have a 45 monk and druid helping me out of group in exchange for the tradeskilll components they wanted that dropped there ;).
Tecmos Deception
06-22-2016, 07:44 AM
CC is amazing xp. My ranger did 37, 38 and 39 in just an hour each there... Did have a 45 monk and druid helping me out of group in exchange for the tradeskilll components they wanted that dropped there ;).
I just killed 7 stalags and 1 of the velium crawlers for 13% of level 37. Seems like typical XP to me, especially considering at least 3 of the stalags I killed were hitting for 84 so barely blue to me.
Tecmos Deception
06-22-2016, 08:07 AM
TOFS is brutal solo when doing it at the level appropriate ranges. Theres no ifs or buts, it will kill you.
Another fun and possibly lucrative spot is the Mistmoore kitchen and butler area. The first corridor past the 4 gargoyle room gives you a safe spot to set it up from, the kitchen mobs proc some crazy stuff and there is no one ever there. If you die, theres loads of people around to help you with a CR, buffs and a rez.
Youre just a little too low for Kaesora, but that place gives absolutely crazy xp as well.
My opinion on the first three levels of TOFS is that it isn't that bad. I was a bit high for the first floor, but it's all 1-3 mob pulls with no casters or other real hazards. Second floor I only saw a couple greens, and it was mostly annoying cause of dispels and dots forcing more rests than if I were fighting nukers or melee NPCs. Third floor I only died cause I didn't know what was there, wiki said undead mobs, and then the first room I walked past a live mob aggrod me and brought 2 undead along also and I didn't have gate memmed like I should have.
I don't want to fiddle around with a key corpse or rely on others to rescue me when I die though so I moved on for now.
MM might be interesting deeper in. I'm not familiar with the area.
I've spent quite a lot of time in kaesora, XPing near ent and over by the library and over near xalgoz also, so I won't probably go there for XP unless I still get XP at like 42-44ish when I go kill Xalgoz for my HS key piece.
Will keep trying CC for now, though if I don't really settle into it the XP isn't wowing me so I'll just explore it and maybe make a video then move on again.
fugazi
06-22-2016, 02:18 PM
Mistmoore's kitchen and butler area is pretty straight forward. The butler and maid seem to spawn at night though, not sure when, but it means that with the right timing you have one mob less to worry about when breaking it. Narrow corridors and doors might make it a little undesirable tho.
And while you might be out of the xp range now, I'm duoing in Runnyeye at 18-22 on my enchanter and it is amazing fun and solid xp.
Zuranthium
06-26-2016, 07:07 PM
I did Ancient Croc from 29 to the mid 30's. It was fun because there are lots of Frogloks nearby to kill while waiting on the Croc spawn, so you get the real dungeon experience. I used the Animated pet however, which has been nerfed since back then, so perhaps you'd need to wait until 34 now for this to work (the Ancient Croc drops are also probably trash now). You also only needed to do 1 point of damage to get full exp while solo with a pet back then :p
Tecmos Deception
06-27-2016, 12:34 AM
I did Ancient Croc from 29 to the mid 30's. It was fun because there are lots of Frogloks nearby to kill while waiting on the Croc spawn, so you get the real dungeon experience. I used the Animated pet however, which has been nerfed since back then, so perhaps you'd need to wait until 34 now for this to work (the Ancient Croc drops are also probably trash now). You also only needed to do 1 point of damage to get full exp while solo with a pet back then :p
Yeah, I like that spot for trying to farm your own little bit of loot and fighting the frogs when you don't get over 9000 saltwater crocs spawned as PHs.
Noman is about 2 kills from 38 now though so gonna spend some time in CC (looks like I could nearly hit 50 here, some of these stalag terrors and geonids are still even cons at 37) then kunark dungeons for 40-50 probably.
Tecmos Deception
06-28-2016, 08:48 AM
Did my CC video and not going to stay here much longer. The ZEM is definitely shit... 85 at the very best, assuming the XP formula on the wiki is correct and based on me watching my XP % over the course of 20 kills (so far) in CC this morning. Might even be as low as 75 (the base ZEM) if the average level of these geonids is actually 33 or 34 instead of my lowball estimate of 32.
Crawdad
06-28-2016, 11:47 AM
Did my CC video and not going to stay here much longer. The ZEM is definitely shit... 85 at the very best, assuming the XP formula on the wiki is correct and based on me watching my XP % over the course of 20 kills (so far) in CC this morning. Might even be as low as 75 (the base ZEM) if the average level of these geonids is actually 33 or 34 instead of my lowball estimate of 32.
Enjoy the videos, keep em up! Just dusted off the Enchanter from a year hiatus and been looking for some dungeons for a change of pace. Just finished out 42 off Oggok guards and Specs and was thinking about CC.
It looked like you went more towards the spiders/terrors, but I've heard that Geonids are the place to be in CC for Exp. Were they too high or too much of a pain? I'm unfamiliar with CC outside of farming silk (setting up shop near Queen), but I hope to give the geos a whirl in the next day or two.
Tecmos Deception
06-28-2016, 05:30 PM
It looked like you went more towards the spiders/terrors, but I've heard that Geonids are the place to be in CC for Exp. Were they too high or too much of a pain? I'm unfamiliar with CC outside of farming silk (setting up shop near Queen), but I hope to give the geos a whirl in the next day or two.
Most of my time in CC off-video was on geonids actually. I think XP is going to be the same as with terrors and somewhat higher than spiders (since a fair number of spiders are spiderlings, and they're already green at like 38-39).
I think they are like level 32-38ish (I see 69 as lowest max hits and 88 as highest I think). Don't seem to be more resistant than average, no procs or anything. It takes a fair while to even get KOS with them so you can move freely while you are learning the area, which isn't hard to do since there are only like 8 spawns and they're basically all spread out enough you don't aggro more than 1 at a time except ocassionally cause of the level of a pet (or you sitting) and the level of the enemy.
If you're coming for a change of pace, go for it. But I'm almost positive that oggok guards or feerrott spectres will be faster XP and more money and last you until basically the same level (like 47ish?) before stuff is mostly green. It's not bad xp. It's decent enough that I'm not going to move to leave the zone while I'm out of town and only playing a little in the next few days. But I'm convinced it is nothing special (i.e. worse XP than any classic or kunark dungeon, basically).
smocksmocksmock
06-28-2016, 05:51 PM
I recently did a similar dungeon leveling path on the Al'Kabor project (http://www.takproject.net/forums/index.php), which is a year-old, cross-platform emu project that'll eventually cap at the Planes of Power. Up to three boxes are allowed, so I played an enchanter, cleric, and mage. I should've made some videos -- yours are fun, Tecmo! Here (http://www.takproject.net/forums/index.php?threads/fungeons.5873/)'s my thread about it. It's pretty similar to this one.
I really enjoyed Najena, particularly the north wing of the basement, which was great exp through the high 20s. I wandered all over sola in the 30s; I especially enjoyed the bar and King/Gimblox camps. Solusek goblins (mid-30s rogues) absolutely annihilate the lower-level goblins. I spent the 40s in Kaesora, almost exclusively at the church camp (Xalgoz and friends). That got pretty boring by 46, but the exp was so fast that I stuck around until 49 anyway. Looking back, I wish I would've spent more time exploring lguk, solb, and the Hole. I've been hanging out in Sebilis since 50 (I'm 57 now), variously camping the bugs, disco1, disco2, jail, and crypt. I'll probably hit up Chardok (which is a playable zone on TAKP) and Howling Stones soon.
I love ToFS. I would've done a lot of levels there, but TAKP is still in Kunark. Oh well, maybe I'll level up another trio doing icy dungeon dives after Velious drops this fall.
SowIsLifeSowIsLove
06-28-2016, 09:37 PM
I think they are like level 32-38ish (I see 69 as lowest max hits and 88 as highest I think).
Is there somewhere in wiki that explains how to tell level ranges based on what the mob hits for?
Tecmos Deception
06-28-2016, 11:18 PM
Is there somewhere in wiki that explains how to tell level ranges based on what the mob hits for?
No. I posted a thread about it recently and got a staff reply: https://www.project1999.com/forums/showthread.php?t=245620 ... but sounds basically like there isnt a good overall formula, just ballparks.
BarackObooma
06-30-2016, 10:54 PM
So this is what mobs should max for unless they are special. Things like giants/spectres add 20.
Lvl Max Lvl Max Lvl Max Lvl Max
1 4 16 34 31 64 46 94
2 6 17 36 32 66 47 96
3 8 18 38 33 68 48 98
4 10 19 40 34 70 49 100
5 12 20 42 35 72 50 102
6 14 21 44 36 74 51 104
7 16 22 46 37 76 52 106
8 18 23 48 38 78 53 108
9 20 24 50 39 80 54 110
10 22 25 52 40 82 55 112
11 24 26 54 41 84 56 114
12 26 27 56 42 86 57 116
13 28 28 58 43 88 58 118
14 30 29 60 44 90 59 120
15 32 30 62 45 92 60 122
Tecmos Deception
07-01-2016, 08:20 AM
Tecmo
Careful! P99 has a "Tecmo Superbowl" character, who is not me :)
I really enjoyed Najena, particularly the north wing of the basement, which was great exp through the high 20s. I wandered all over sola in the 30s; I especially enjoyed the bar and King/Gimblox camps. Solusek goblins (mid-30s rogues) absolutely annihilate the lower-level goblins. I spent the 40s in Kaesora, almost exclusively at the church camp (Xalgoz and friends). That got pretty boring by 46, but the exp was so fast that I stuck around until 49 anyway. Looking back, I wish I would've spent more time exploring lguk, solb, and the Hole. I've been hanging out in Sebilis since 50 (I'm 57 now), variously camping the bugs, disco1, disco2, jail, and crypt. I'll probably hit up Chardok (which is a playable zone on TAKP) and Howling Stones soon.
I kinda wish I had worked on XP in more of Najena than I did (and that I made videos!)... I ended up just in the caves over near Najena's room, which was a lot of fun but a quite different experience than the tighter quarters in the dungeons of the rest of the zone.
Also wish I'd have been around sola some more than just the entrance, but by the time I got settled into paw I was a bit high for most of the zone.
I'll definitely be moving to Kaesora after I leave CC. I'd like to visit nurga (but it may be too low now), TOFS (but we'll see if I want to deal with the keys and CRs), lguk (I don't know live side at all), perma (never been in spider pits), plus all the big 50+ dungeons HS seb chardok velks DN, for at least a bit. Though I'll try to get to all of the 50+ dungeons for at least a short video I think. Even if they aren't all obscure places that I haven't done before, it's still fun to crawl around the parts of a place like KC where lots of people have spent a lot of time but only the pullers know all of.
Howling Stones is my favorite. I've leveled in there from 52+ twice now, once on blue and once on red.
Tecmos Deception
07-01-2016, 08:25 AM
So this is what mobs should max for unless they are special. Things like giants/spectres add 20.
Lvl Max Lvl Max Lvl Max Lvl Max
1 4 16 34 31 64 46 94
2 6 17 36 32 66 47 96
3 8 18 38 33 68 48 98
4 10 19 40 34 70 49 100
5 12 20 42 35 72 50 102
6 14 21 44 36 74 51 104
7 16 22 46 37 76 52 106
8 18 23 48 38 78 53 108
9 20 24 50 39 80 54 110
10 22 25 52 40 82 55 112
11 24 26 54 41 84 56 114
12 26 27 56 42 86 57 116
13 28 28 58 43 88 58 118
14 30 29 60 44 90 59 120
15 32 30 62 45 92 60 122
Wrong thread?
richirvin90
07-01-2016, 03:51 PM
I remember seeing you in farming Efreeti back in the classic days. And HS after kunark released. What happened to your ench? Why are you leveling another one (This is Epinephrin) Not sure if you remember me.
Tecmos Deception
07-01-2016, 04:00 PM
I didn't have a chanter before kunark, actually, so it wasn't me you saw at freeti. Back then I was a necro and usually in lguk.
My chanter is banned cause I sold the account a couple years ago. Leveling another chanter now cause it's the only class I love :)
BarackObooma
07-01-2016, 04:19 PM
Wrong thread?
No, someone asked "Is there somewhere in wiki that explains how to tell level ranges based on what the mob hits for?" so I made a chart which looks perfect when you type it but this page screws up the formatting.
richirvin90
07-01-2016, 04:21 PM
Ah lol I lost my account too, I wish I sold it! My info got out somehow during my 2 year break and whoever sold it for me and didnt share the cash haha. Oh well good to see you back man, and couldve sworn that was you though wow! My memory ha. I suspect it was someone in tmo, my username on the tmo forum is same as account and my password on forum was the same as well. Ugh
koros
07-01-2016, 04:46 PM
So this is what mobs should max for unless they are special. Things like giants/spectres add 20.
Lvl Max Lvl Max Lvl Max Lvl Max
1 4 16 34 31 64 46 94
2 6 17 36 32 66 47 96
3 8 18 38 33 68 48 98
4 10 19 40 34 70 49 100
5 12 20 42 35 72 50 102
6 14 21 44 36 74 51 104
7 16 22 46 37 76 52 106
8 18 23 48 38 78 53 108
9 20 24 50 39 80 54 110
10 22 25 52 40 82 55 112
11 24 26 54 41 84 56 114
12 26 27 56 42 86 57 116
13 28 28 58 43 88 58 118
14 30 29 60 44 90 59 120
15 32 30 62 45 92 60 122
This is wrong.
BarackObooma
07-01-2016, 05:46 PM
This is wrong.
That's the funny part. Those numbers are using the formula the developer gave in the other thread Tecmo linked!
He said to add +20 for special mobs (like giants, specters, etc.) and that there were also numerous exceptions. It seems like the exceptions seem more common than the rule.
Tecmos Deception
07-01-2016, 11:16 PM
Anyway, that aside, I'm putting up another video right now, this time a bit shorter one and of the Mines of Nurga.
I was heading to Kaesora to spend a few levels killing the xalgoz area for xp and my HS key piece, but when I was passing through FM omw to FOB I decided I couldn't pass by Nurga and Droga without at least a short(er) video each!
Hopefully will get the droga one in tomorrow then move to Kaesora after that.
Also, thanks to a fellow enchanter by the name of Brainfreeze, my videos will no longer be full of telescope zoom! I have a Rod of Insidious Glamour now :)
Tecmos Deception
07-02-2016, 09:36 AM
Yuck. After I hit 42 at least half the goblins in Nurga were green, so I went over to the zone to Droga to check it out. There were still some green goblins in there, though it seemed like more blue ones even right by the nurga/droga zone. But I killed several and the XP seemed notably lower than for dark blues in Nurga... so I went back to the burynai to XP some more before I do Kaesora.
There were three other chanters working on solo XP in nurga this morning!
o/ Jacklin and Kornelius and Skyd
phacemeltar
07-02-2016, 01:47 PM
go in tha back door at mistmoore.. its the most undercamped spot and the first 5-8 pulls are only 2 mobs each. perfect for a chanter.
other than mistmoore i would recommend for level 30... ToFS
Bionic
07-02-2016, 02:22 PM
Good to see you making videos again, Tecmos. Keep 'em coming!
Tecmos Deception
07-02-2016, 04:42 PM
go in tha back door at mistmoore.. its the most undercamped spot and the first 5-8 pulls are only 2 mobs each. perfect for a chanter.
other than mistmoore i would recommend for level 30... ToFS
I'm 44 now... lol.
Fuck this "no editting a post after 30 minutes" bullshit. I can't keep an OP up to date in a running thread like this.
I did visit TOFS and do the first 3 floors before dying once and remembering that CRs would be a pain in the ass, or I'd have to keep a key corpse. I'm tempted to go back and do the top floors but... eh... key corpses. Blah.
Good to see you making videos again, Tecmos. Keep 'em coming!
Thanks. Might end up with new internet one of these days so I can handle streaming decent quality again even... for but now just youtube videos!
Tecmos Deception
07-06-2016, 12:21 AM
Well I was in lower guk, being annoyed at the dar's not staying rooted or charmed and at everything ghoul rooting everything all the time (though I managed to not die at all)... trying to figure out where I could get into an XP groove down here... when a friendly dwarf cleric suggested I try the "keep" camp on live side.
And oh man. What a cool spot. Circular room with a ledge around the outer wall, with a little fortress in the middle with 3 levels of froglok shamans and warriors. It's an awesome-looking spot, and I'm excited to XP and do a video here.
Unfortunately the pathing is literally the worst shit I have ever seen on p99, ever. Frogs walk up and down the sheer cliff ledge around the room, walk through the walls of the keep, move up and down a floor at a time with just a glitchy flash of green skin. And all the fuckers have SOW too so half the time it looks more like they're teleporting from point to point than hopping. Little shaman wolf pets literally fly through the air as they try to follow their master who is blinking his way between air and ground. I even just had a pet stuck in an endless loop, hopping around in circles because he couldn't figure out how the hell to get to the mob I was trying to sic him on.
I've been chilling here for a bit while still only dubious with the frogs to watch the pathers with bind sight and try to figure out my plan of attack, since there are 3-4 frogs per floor of this little fort and the quarters inside induce claustrophobia even when I'm using gnome illusion and I can't really tell when a frog is actually in a spot it will assist the other frogs or when it's just bugging through a wall or what.
But regardless, this looks like a fun, nasty little spot to XP and I hope I can figure it out and spend at least a couple levels here. Hoping to do a recording tomorrow.
SowIsLifeSowIsLove
07-06-2016, 05:07 PM
go in tha back door at mistmoore.. its the most undercamped spot and the first 5-8 pulls are only 2 mobs each. perfect for a chanter.
other than mistmoore i would recommend for level 30... ToFS
Anyone know what or where the backdoor of mistmoore is?
Unfortunately the pathing is literally the worst shit I have ever seen on p99, ever. Frogs walk up and down the sheer cliff ledge around the room, walk through the walls of the keep, move up and down a floor at a time with just a glitchy flash of green skin. And all the fuckers have SOW too so half the time it looks more like they're teleporting from point to point than hopping. Little shaman wolf pets literally fly through the air as they try to follow their master who is blinking his way between air and ground. I even just had a pet stuck in an endless loop, hopping around in circles because he couldn't figure out how the hell to get to the mob I was trying to sic him on.
Ought to bug report this so devs can track it to be fixed.
Anyone know what or where the backdoor of mistmoore is?
I think he's referring to the garden/fountain area. Not sure though. You can easily get to it by levitating to get on top of the castle and floating down into the garden area.
Tecmos Deception
07-06-2016, 09:35 PM
Put up a video of me at the keep in lguk live side. Managed to survive all the fights I did over the course of an hour, which is pretty good considering how nasty the spot seems to me: https://www.youtube.com/watch?v=QjohO4nZDv8
Bristlebaner
07-09-2016, 01:48 PM
That looks like a total PITA. What about king camp on live side? That higher/lower/better?
Tecmos Deception
07-09-2016, 02:35 PM
King is too high to exp at. I'd think it would be a very dangerous camp at 50 even if you weren't trying to get full xp for kills. I didn't do king with Tecmos until 56 as my first kills for the Solo Artist Challenge, and I do think someone else did it earlier even, but not for a good xp spot.
I ended up in front grobb guards for now. Xp seems mediocre to me but there's 12-15pp per kill and it's safe as long as you know where to be to not aggro sk/warrior guild masters!
debuilder
07-09-2016, 06:39 PM
King is too high to exp at. I'd think it would be a very dangerous camp at 50 even if you weren't trying to get full xp for kills. I didn't do king with Tecmos until 56 as my first kills for the Solo Artist Challenge, and I do think someone else did it earlier even, but not for a good xp spot.
Serena has a clip of her doing king at 49, but I waited until 51 when I had Theft of Thought. I agree that it is not good for xp at that level, and I suicided some pets to break the room, which caused me to lose a good amount.
Tecmos Deception
07-09-2016, 09:18 PM
I'm sure it's doable, yeah. I guess trash there is like lvls 40-44 and nameds 46-48. I'd be more up for it if I weren't itching for xp and if the drops there weren't less valuable with velious gear out now :)
Tecmos Deception
07-09-2016, 09:22 PM
Any ideas for xp from 49-51 in dungeons? I feel like I'm in a bit of a dead zone before the 50+ dungeons are great but when spots like lguk or sold are still tricky (or crowded).
I've got about 40 min to finish a delightful cigar outside on this fine Midwestern evening before I go xp until bed time :)
Shodo
07-09-2016, 11:05 PM
The hole could be fun - relatively easy access for a chanter, and probably wouldn't be crowded.
smocksmocksmock
07-09-2016, 11:10 PM
Kedge next imo!
Tecmos Deception
07-10-2016, 12:20 AM
I hate kedge. All those little fucking fish that push you around and eat up runes and explode. I'll get to hole for sure, I guess I didn't realize it was a spot for solo XP really cause the only times I've ever been in there it was when dealing with all kinds of 51+ mobs.
This evening I was in DL taking Brainfreeze's suggestion to use a weaponized, buffed ravishing drolvarg to mow through mobs. He said the XP would be great even though my pet was eating some of it cause of how powerful the ravishing dogs were. It took me a bit to settle into a groove cause it's such a different (i.e. ridiculously busy) play than the charming I've done to level so far, but I was getting the hang of it. Then Charmcity joined up and we used two buffed up dogs with deadwood staves and swift like the wind to slaughter everything we could find.
I'm almost 50. Looking at NPC levels in Hole, I think I'll get a port over to Toxx and hit Hole tomorrow :)
Phenyo
07-17-2016, 04:40 AM
New vid soon techmo? Getting withdrawal symptoms...
Tecmos Deception
07-17-2016, 06:24 AM
Lol, I got distracted by pokemon. I'll be on to play some more soon but not sure when exactly :)
wwoneo
07-17-2016, 03:23 PM
Lol, I got distracted by pokemon. I'll be on to play some more soon but not sure when exactly :)
Pokémon destroyer of Everquest! BTW while you were gone I finally killed Verina Tomb , got my Neriad Shawl, and got my Tranix Crown! I'm on a roll mang! Hope Pokémon pixels are just as enjoyable, haha.
Tecmos Deception
07-17-2016, 05:09 PM
Very nice!
I made the second half of 50 this morning and figure I'll stay in the hole until 52, then I'll do videos for perma pits, HS ent, and hs basement.
wwoneo
07-17-2016, 06:14 PM
Very nice!
I made the second half of 50 this morning and figure I'll stay in the hole until 52, then I'll do videos for perma pits, HS ent, and hs basement.
Awesome! Can't wait to watch!
Bristlebaner
07-17-2016, 10:26 PM
Tecmos is good stuff. I'm on vaca in Cali but will be doing some enchanter hole action when I get home.
If you want to duo again - look me up!
Beckoning
07-18-2016, 01:26 PM
Absolutely awesome videos, Tecmos - really makes me want to play an enchanter! Keep up the great work.
Kotopes
07-21-2016, 04:10 AM
Damn, your posts made me start an enchanter here on P99! Lvl 34 right now and learning hags in Unrest, which seem fairly easy even without a clicky item.
Those are all very enjoyable videos, but I can't wait for HS one. Never learned the place on live and with all those silly expansions after Luclin there was no point.
Tecmos Deception
07-21-2016, 08:58 AM
Hags are great! Even with unrest busy you can sit right in the room once you break it and xp there to 39-40 so quickly :)
Definitely splitting time with p99 and other games ATM but I'll get a good grind on and do some more videos next time I have a day at home with my wife+kids at the in-laws or something.
Beckoning
08-05-2016, 12:34 PM
Are you still planning on making more videos, Tecmos?
shwally
08-05-2016, 12:43 PM
Are you still planning on making more videos, Tecmos?
kined
08-05-2016, 12:53 PM
Those are all very enjoyable videos, but I can't wait for HS one. Never learned the place on live and with all those silly expansions after Luclin there was no point.
HS is alot of fun as an enchanter, i had some great times especially with a cleric duo... can get really fun and hectic if you start doing the wings. pull 3-4 or more at a time with pet then melt em down! probably the most fun i had charming. the only better time was a a group of 1 bard 2 enchanters where we were training KC onto ourselves and blowing through the mobs.
Tecmos Deception
08-05-2016, 11:02 PM
Are you still planning on making more videos, Tecmos?
Yes, for sure. Just in a lull right now. I played my chanter A LOT for several weeks and am currently more interested in Eve and summer than finishing 51 in hole and finding Chancellor up so I can move into HS :)
Sorry about the wait, lol
wwoneo
08-07-2016, 02:24 PM
Yes, for sure. Just in a lull right now. I played my chanter A LOT for several weeks and am currently more interested in Eve and summer than finishing 51 in hole and finding Chancellor up so I can move into HS :)
Sorry about the wait, lol
Been missing your vids man. There's always interesting ideas or conversation in your vids. I need my late night fix haha. On the brighter side of things I almost finished my epic. I just need ghost of kindle in the hole and then turn stuff in!
I tried dungeon crawling down there with my level 57 necro friend to try and duo her. Man that was a hell of a journey. Unfortunately, I didn't know the ghosts surrounding her are flagged as uncharmable and unmezzable. So I wasn't able to do it, but I was recently informed that nothing in the zone social aggros with her so I have a new plan when I go back.
Anyway, hope you get that EQ itch again soon. See ya soon Tec!
Tecmos Deception
08-07-2016, 11:37 PM
Trying to remember what I did for Kindle. I think I dropped in and India or Liia rezzed me (cause I can never, ever land alive in there), then I went back to Kindle and solod him. I want to say I cleared some rooms near him and fought very near his spawn but I don't know if I brought a pet from further away or if they changed the ghosts near him.
wwoneo
08-08-2016, 12:31 AM
Trying to remember what I did for Kindle. I think I dropped in and India or Liia rezzed me (cause I can never, ever land alive in there), then I went back to Kindle and solod him. I want to say I cleared some rooms near him and fought very near his spawn but I don't know if I brought a pet from further away or if they changed the ghosts near him.
Hrmmm, well if you brought a pet from further away you'd either have to clear most or all of the entire undead tower, or you would have had to invis pull her out or something. That is something I was considering for the next time I go down. The other suggestion that was given to me is to bind at the entrance (not sure if you can even bind in the hole) and then roam down to her, pull her and gate back to the entrance. She should make it back eventually without a train and then I can solo her at the entrance.
Both her and the surrounding ghosts are both flagged uncharmable and unmezzable 100% certain. Also, they are super resistant vs calm. 90% of calm casts get resisted and many get crit resisted even with max CHA.
wwoneo
08-09-2016, 11:27 AM
Got my epic! Confirmed you can solo pull kindle to zone line and solo her.
Tecmos Deception
08-09-2016, 10:26 PM
Got my epic! Confirmed you can solo pull kindle to zone line and solo her.
Grats man. It was the best thing ever to suddenly get great haste for pet without needing to use any mana.
Tecmos Deception
08-10-2016, 10:34 AM
Tentatively planning to do a new video this evening. I'm almost 52 now, and after I ding I'll see about picking up a few new spells and restocking on food and whatnot before I head to CoM. It's a typical spot to xp from like 40-55 and lots of people are there so it won't be an especially cool or out-of-the-way spot... but I like the zone and I think there will be some things I'll do and spots I'll go that quite a few people don't know about so it should still be fun enough.
After that I'll be looking to get a jade chokidai prod from LOIO so I can get my HS key, then Ill do HS entrance and basement, probably until 54, at which point I'll do HS north and maybe go check out permafrost pits (never been there) and KC (better keep up on your pulls, LCY ;)).
waltjig
08-15-2016, 10:41 AM
Hrmmm, well if you brought a pet from further away you'd either have to clear most or all of the entire undead tower, or you would have had to invis pull her out or something. That is something I was considering for the next time I go down. The other suggestion that was given to me is to bind at the entrance (not sure if you can even bind in the hole) and then roam down to her, pull her and gate back to the entrance. She should make it back eventually without a train and then I can solo her at the entrance.
Both her and the surrounding ghosts are both flagged uncharmable and unmezzable 100% certain. Also, they are super resistant vs calm. 90% of calm casts get resisted and many get crit resisted even with max CHA.
Ghosts around her are NOT flagged uncharmable or unmezzable. They are however very highly magic resistant. I duoed Kindle with a necro and did mez all the ghosts and got a charm off for the Kindle kill. She isn't on the same faction as the hole, so you can single pull her to the lake for a super easy kill
shwally
08-16-2016, 10:55 AM
I have been messing around in The Hole on my 50 Enchanter working on getting some xp. The only problem I have ran into is when multiple named spawn while xping. Any suggestion on a good place to solo at 50? The Hole is great until a named spawns and I either have to wait on someone to kill him or take 30 minutes trying to kill him without dying.
Izmael
08-16-2016, 12:03 PM
Upper floors in CoM is safe solo exp for enc and necros 52+.
Faywind
08-16-2016, 09:27 PM
Where's a good place for a lvl 20 to charm? I was thinking Paineel guards or Runnyeye. Any other thoughts?
wwoneo
08-17-2016, 04:38 AM
Ghosts around her are NOT flagged uncharmable or unmezzable. They are however very highly magic resistant. I duoed Kindle with a necro and did mez all the ghosts and got a charm off for the Kindle kill. She isn't on the same faction as the hole, so you can single pull her to the lake for a super easy kill
Most or ALL of the ghosts surrounding her are 100% flagged unmezzable. I used rapture and it did not work. If they can't be Raptured that means they are definitely unmezzable as rapture is -1000 MR effective. Pretty much cannot be resisted unless they are flagged unmezzable or above level 58. And I tried it multiple times. The chances of the ghosts being mezzable and resisting rapture more than 3 times is more unlikely than winning the power ball lottery.
I did manage to pull her solo with crit resist on lull and gate back to entrance and solo her. She is a very easy mob to kill compared to the ghosts surrounding her and she can even be level 4 mezzed.
captainswjr
09-09-2016, 03:42 PM
Most or ALL of the ghosts surrounding her are 100% flagged unmezzable. I used rapture and it did not work. If they can't be Raptured that means they are definitely unmezzable as rapture is -1000 MR effective. Pretty much cannot be resisted unless they are flagged unmezzable or above level 58. And I tried it multiple times. The chances of the ghosts being mezzable and resisting rapture more than 3 times is more unlikely than winning the power ball lottery.
I did manage to pull her solo with crit resist on lull and gate back to entrance and solo her. She is a very easy mob to kill compared to the ghosts surrounding her and she can even be level 4 mezzed.
This was my impression too. I was down there on my 56 Enchanter and some mobs could be mezzed with L4 mez and others laughed off Tash+Glamour of Kintaz. The same mobs were easily rooted and slowed.
Then there were mobs that I could mez, but bounced Tepid Deeds around 4 times before giving up. I could mez those.
I'd be interested to see what a L60 enchanter's experience would be like in the undead tower. The resists on p99 seem to be very heavily influenced by level, ie: Your level -2 = can't land jack, Your level -4 occasional resists, Your level -6 zero resists.
some mobs could be mezzed with L4 mez and others laughed off Tash+Glamour of Kintaz. The same mobs were easily rooted and slowed.
Then there were mobs that I could mez, but bounced Tepid Deeds around 4 times before giving up. I could mez those.
Mez spells have level caps. You were probably encountering mobs that had a level range across that lvl cap, causing mez to appear inconsistent, but really when a mob was over said lvl cap, mez simply won't work.
shwally
09-11-2016, 10:25 PM
We going to get a new video anytime soon? Been missing them. I hit 54 and have been spending some time in velks. It's rough at upper frenzy if you get a critical calm resist. Even with 255 cha, at 54 it happens often.
wwoneo
09-21-2016, 02:11 PM
RIP Tecmos. He was a fun and interesting lad.
Kowalski
09-21-2016, 02:51 PM
At least we have ...
Mez spells have level caps. You were probably encountering mobs that had a level range across that lvl cap, causing mez to appear inconsistent, but really when a mob was over said lvl cap, mez simply won't work.
this is not true
this is not true
Level 4 Mesmerize:
1: Mesmerize (2/55)
2: Memblur (1%)
Causes your opponent to fall into an enchanted sleep for up to 12 secs (2 ticks @L2 to 4 ticks @L4). This spell works on creatures up to level @1.
@1 refers to 55 in the above.
Level 59 Rapture:
1: Mesmerize (2/61)
2: Memblur (40%)
with a similar description. @1 is 61.
What am I missing?
nostalgiaquest
09-25-2016, 09:57 PM
I'm lvl 50 now and I use my level 4 mez regularly. The short duration is perfect to mez, tash, and charm.
Kotopes
09-26-2016, 02:21 PM
I have been messing around in The Hole on my 50 Enchanter working on getting some xp. The only problem I have ran into is when multiple named spawn while xping. Any suggestion on a good place to solo at 50? The Hole is great until a named spawns and I either have to wait on someone to kill him or take 30 minutes trying to kill him without dying.
I have successfully killed every named that spawned there, including a cleric one (don't quite recall the name but it WILL Cheal itself). I guess you just need to be lvl 51-52 for more chances to land roots and slows on these.
What you do is Lull a named (might take several casts or you'll need to run for zone once-twice), then also Lull everything around it. Mez/tash/charm/haste a regular ele pet, give it 2 crap weapons, and send on named. Pull it out closer to entrance by using /pet back off, then try and land Shiftless deeds on it ASAP.
A hasted ele that was at least 70% hp when your slow landed usually does the job. You can also try Dazzle named first, tash/slow it then go charm/haste pet and sick on it. In case of a cleric named use ToT and Mana sieve as much as you can and it won't Cheal (at least it didn't for me and killed it twice already).
Also if charm breaks midfight, dont be brave and haul ass for zone then try again. Roots usually don't last very long on these nameds, and dealing with one + hasted DW pet is nasty business.
shwally
09-29-2016, 04:00 PM
I have successfully killed every named that spawned there, including a cleric one (don't quite recall the name but it WILL Cheal itself). I guess you just need to be lvl 51-52 for more chances to land roots and slows on these.
What you do is Lull a named (might take several casts or you'll need to run for zone once-twice), then also Lull everything around it. Mez/tash/charm/haste a regular ele pet, give it 2 crap weapons, and send on named. Pull it out closer to entrance by using /pet back off, then try and land Shiftless deeds on it ASAP.
A hasted ele that was at least 70% hp when your slow landed usually does the job. You can also try Dazzle named first, tash/slow it then go charm/haste pet and sick on it. In case of a cleric named use ToT and Mana sieve as much as you can and it won't Cheal (at least it didn't for me and killed it twice already).
Also if charm breaks midfight, dont be brave and haul ass for zone then try again. Roots usually don't last very long on these nameds, and dealing with one + hasted DW pet is nasty business.
Yea, when i hit 52 it became much easier to kill the named mobs. I have moved to Velks now at 54 and clear the floor insanely fast. I haven't had much time to play the past few weeks, but I plan on staying in velks for a while since i'm pretty broke and need some plat.
Tecmos Deception
10-12-2016, 07:23 AM
Where's a good place for a lvl 20 to charm? I was thinking Paineel guards or Runnyeye. Any other thoughts?
I have never spent much time in Runnyeye. Any time I did try to fiddle around there on a twink alt or something, it felt like I either saw greens or reds... plus there were lots of casters and pathers and the place is a maze, imo. Lowest level would be your best chance imo to get solo xp in there, down around those rivers and stuff with rooms off them and all, but pathing still might be nuts down there, and I don't know the levels.
Tecmos Deception
10-12-2016, 07:30 AM
RIP Tecmos. He was a fun and interesting lad.
Rumors of my demise are greatly exaggerated. I take multiple-month breaks from p99 like twice per year, but I've still been coming back since before Kunark. You would know better than most, Petros!
Just dinged 52 with Noman, actually. I tried to post a screenshot but apparently I don't know how to embed images into posts on these forums anymore.
I got fed up with WoW (well moreso with the people I end up playing with than the game itself) and Eve (can't manage to play it without sitting down for hours at a time without any interruptions whatsoever, which doesn't work well for me). Probably will make some videos soon when I don't feel like reading or hunting in my free time... I wanted to do one in COM just to show the ropes of the place as a solo chanter, then a few in HS.
Tecmos Deception
10-12-2016, 07:34 AM
You can also try Dazzle named first, tash/slow it then go charm/haste pet and sick on it. In case of a cleric named use ToT and Mana sieve as much as you can and it won't Cheal (at least it didn't for me and killed it twice already).
Also if charm breaks midfight, dont be brave and haul ass for zone then try again. Roots usually don't last very long on these nameds, and dealing with one + hasted DW pet is nasty business.
Yep.
When I killed them in there at 50-51, charm lasting for the duration, landing shiftless deeds (twice, it would wear off iirc) so pet doesn't get thrashed, using buffs on pet, and burning basically all of my excess mana on berserker spirit and rune III is what it took to get those guys down.
I never ran into the wizard name. He would have required all of that and a ridiculous amount of luck to deal with ice comets/rends/etc.
Tecmos Deception
10-16-2016, 12:23 AM
Threw a new video in City of Mist just now. Wasn't too pretty. I was rusty! Just messed around on the mid/upper levels of COM for an hour while getting back into the swing of things.
I'll get a bit of buffer into 52 then go to HS next.
Tecmos Deception
10-17-2016, 05:22 PM
Shot a video of HS entrance last night, got really close to 53 while doing housework earlier today, and just did another video for HS basement too!
I'll definite visit HS north tonight to make it a cool 3 videos for the day :)
Kotopes
10-17-2016, 08:11 PM
I never ran into the wizard name. He would have required all of that and a ridiculous amount of luck to deal with ice comets/rends/etc.
Not that much harder, just need to send pet in first so it doesn't nuke you but rather your pet instead, then drain mana ASAP. It goes oom quickly and has less hp than some other nameds.
Orotiagito
10-20-2016, 02:22 AM
Help me understand what is expected of me other than slowing, rooting, charming for dps, and of my constant rebuffing? I have trouble with mezzing, well, mainly resists and the cast times of spells.
Is there like some pro tip -> Stun -> Mez -> Memblur sequence? What should I get into habit of? And also, be specific on which spell, I'm level 26 and if you say Lull rather than Soothe or Charm over Beguile, I'll take it literally as you state it. I know some have said don't bother using this over that due to increased mana cost and casting time. Is it true that these lower level spells will still be just as effective at level 30?
At lvl 26, if you have mez resists, the mobs are probably just too high compared to you. In that situation, I would root and cast Tashani to help root stick for full duration. If necessary to mez, I would cast mez after Tashani, which lowers magic resist to help with resists.
As far as cast times of mez, if you have an instant clicky (e.g. telescope (http://wiki.project1999.com/Kromzek_Surveyor_Scope), goby earring (http://wiki.project1999.com/Shrunken_Goblin_Skull_Earring), or better yet rod of insidious glamour (http://wiki.project1999.com/Rod_of_Insidious_Glamour) ), put mez in spell slot 1 and use the clicky to bypass the mez cooldown.
Some sequences that come to mind:
root/snare/long duration mez -> Calm -> memblur is useful to heal your pet. Probably not so useful until later though.
stun -> mez -> tash -> charm is a good way to recharm on break. You can also skip the stun and lead with mez. Leading with stun will only work if you have a clicky to instantly cast mez after stun, or if you have the longer duration stun spells at higher levels.
root -> tash so root sticks longer
mez -> tash -> slow
Use a clicky between each spell to reset spells' global cooldown.
Tecmos Deception
10-20-2016, 06:43 AM
Help me understand what is expected of me other than slowing, rooting, charming for dps, and of my constant rebuffing? I have trouble with mezzing, well, mainly resists and the cast times of spells.
Is there like some pro tip -> Stun -> Mez -> Memblur sequence? What should I get into habit of? And also, be specific on which spell, I'm level 26 and if you say Lull rather than Soothe or Charm over Beguile, I'll take it literally as you state it. I know some have said don't bother using this over that due to increased mana cost and casting time. Is it true that these lower level spells will still be just as effective at level 30?
I assume you're talking about grouping? I can't really tell... but talking about expectations makes me think you're playing with others. Assuming that's true, at 26 your responsibilities should be:
1. CC (you shouldn't get many mez resists, even before you cast tash, unless you're fighting yellows or reds which are always going to be hard for a chanter to CC... if that's the case, be sure to tell the group to kill the hard stuff you can't CC first while you deal with the lower-level stuff... it's bad for everyone if they expect you to be able to lock stuff down but all that happens when you try is you get your ass beat and the healer uses all his/her mana on you... get help from higher level characters who can root when you need help with CC or move to a new group where you're dealing with blues-evens-occassional yellow)
2. buffs (breeze on anyone with mana, haste on melee, maybe magic resist on tank and puller depending on what you're fighting... stuff like AC buff and feedback damage shield are low priority unless you're swimming in mana)
3. charm DPS (the less comfortable you are with your mana and with CC, the less you should be trying to contribute here... either find a lower-level thing to charm or just revert all the way to an animation)
4. other utility stuff, including slows (like stuns to interrupt nasty nukes/dots/heals, help pulling maybe with lull or calm, runes depending on group makeup and your mana situation. languid pace and even tepid deeds are pretty minor slows at lower levels and not worth the mana and aggro they'll cost you compared to how long NPCs live... you'd basically be better off casting a couple stuns or a nuke to reduce damage/shorten the fight instead of slowing... the only time slow would be worth it is on something tough, which is probably a red con that you will have trouble sticking slow on anyway... slow gets worth casting at maybe like 35ish depending on the group, but I still tend to use a lower-level-than-max slow all the way to 60 (tepid deeds usually) unless fighting a super baddie)
Tash+root isn't going to work well on something that is high-enough level that you have trouble mezzing it. Root will resist much more often than mez (mez has a lower resist than any normal spell, perhaps reduced based on your charisma) and will wear off quickly on tough targets.
Lull vs calm is just a convenience and mana issue. Lull doesn't reduce aggro radius by nearly as much but it costs less mana and casts fast and recasts fast. Calm costs more and casts slower but lowers aggro so much you pretty much need to sit on top of the NPC to aggro it. I use them both depending on the situation. Charm vs beguile is elementary. If the NPC is too high for charm, you cast beguile; if it's not too high for charm, you cast charm because it casts faster and is cheaper.
Other than that... read Loraen's enchanter guide and/or watch my videos closely for spell names and tactics. Questions like "what are good habits?" are hard to answer. It's like someone standing next to you /saying "buffs bro?" instead of asking "Hey man, could I please get clarity and feedback from you?" If you can't put enough into things on your own to at least know the right kinds of questions to ask and are just asking for general overall advice, you should be reading guides and watching videos instead of asking for people to type out the content of guides and videos on the forums :p
Orotiagito
10-20-2016, 11:29 AM
At lvl 26, if you have mez resists, the mobs are probably just too high compared to you. In that situation, I would root and cast Tashani to help root stick for full duration. If necessary to mez, I would cast mez after Tashani, which lowers magic resist to help with resists.
As far as cast times of mez, if you have an instant clicky (e.g. telescope (http://wiki.project1999.com/Kromzek_Surveyor_Scope), goby earring (http://wiki.project1999.com/Shrunken_Goblin_Skull_Earring), or better yet rod of insidious glamour (http://wiki.project1999.com/Rod_of_Insidious_Glamour) ), put mez in spell slot 1 and use the clicky to bypass the mez cooldown.
Some sequences that come to mind:
root/snare/long duration mez -> Calm -> memblur is useful to heal your pet. Probably not so useful until later though.
stun -> mez -> tash -> charm is a good way to recharm on break. You can also skip the stun and lead with mez. Leading with stun will only work if you have a clicky to instantly cast mez after stun, or if you have the longer duration stun spells at higher levels.
root -> tash so root sticks longer
mez -> tash -> slow
Use a clicky between each spell to reset spells' global cooldown.
Thanks, the clicky trick is nice to know, and I didn't know you could root THEN tash and it will stand longer. I thought that tash always had to come before your root for it to take effect.
Can you charm first THEN tash a mob for the same effect? I guess what I'm asking, is the duration already set upon hitting a mob with charm? or does casting tash while a mob is charmed contribute to overall duration?
derpcake
10-20-2016, 01:27 PM
Thanks, the clicky trick is nice to know, and I didn't know you could root THEN tash and it will stand longer. I thought that tash always had to come before your root for it to take effect.
Can you charm first THEN tash a mob for the same effect? I guess what I'm asking, is the duration already set upon hitting a mob with charm? or does casting tash while a mob is charmed contribute to overall duration?
root checks for a break every tick, so if you tash after rooting, the resist checks after tash are affected
you can't cast detrimental spells (tash) on a charmed pet (on blue)
if you mez or root a mob, follow with tash and charm, and use your 1-slot dispel, it will hit the mez or root, so you have a tashed pet ready to go
Kawhi
10-20-2016, 08:01 PM
Thanks, the clicky trick is nice to know, and I didn't know you could root THEN tash and it will stand longer. I thought that tash always had to come before your root for it to take effect.
I thought this at first too. I thought that when the spell landed it had some predetermined duration that it would last, so that if tash is on before the root then it would affect it and if it was on after it wouldn't make a difference. But this isn't how it works. It has a maximum duration, and each tick until that duration it has a random chance to break which takes into affect MR. So each of these chances decreases if you cast tash, even if it is after the root lands.
-Catherin-
10-21-2016, 01:10 PM
Help me understand what is expected of me other than slowing, rooting, charming for dps, and of my constant rebuffing? I have trouble with mezzing, well, mainly resists and the cast times of spells.
Is there like some pro tip -> Stun -> Mez -> Memblur sequence? What should I get into habit of? And also, be specific on which spell, I'm level 26 and if you say Lull rather than Soothe or Charm over Beguile, I'll take it literally as you state it. I know some have said don't bother using this over that due to increased mana cost and casting time. Is it true that these lower level spells will still be just as effective at level 30?
You know, at 26 you are probably still spending a good deal of time in outdoor zones. As far as resists and agro go it's possibly better for the enchanter to do the pulling if you are competent.
Tashing a mob and then mezzing or slowing it after the pull is a shit ton of agro, and will regularly cause issues especially if the mez doesnt blur it. However the initial action to cause agro generates only 1 point of hate regardless of what it is. So you can pull with a tash on higher level mobs to make the rest easier at sufficiently less agro, or if the mob is a lower level you can just pull with a slow and skip the tash altogether. It will only take the tank hitting it once to rip it off you. You just have to be the one to initiate the agro. someone else cant pull it for you.
Get your CHA and situational awareness up and you can do this in dungeons too. chanters can be great pullers.
deadlycupcakez
10-21-2016, 02:51 PM
As far as cast times of mez, if you have an instant clicky (e.g. telescope (http://wiki.project1999.com/Kromzek_Surveyor_Scope), goby earring (http://wiki.project1999.com/Shrunken_Goblin_Skull_Earring), or better yet rod of insidious glamour (http://wiki.project1999.com/Rod_of_Insidious_Glamour) ), put mez in spell slot 1 and use the clicky to bypass the mez cooldown.
Use a clicky between each spell to reset spells' global cooldown.
Can you elaborate on the spell slot 1 CD bypass? I thought it only worked on GCD?
Can you elaborate on the spell slot 1 CD bypass? I thought it only worked on GCD?
Spells have individual cooldowns. It's the number called recast time on the wiki e.g. Rapture (http://wiki.project1999.com/Rapture) has 24 sec. There is also the GCD (Global Cooldown) which is ~2.5 seconds. When you cast a spell, that specific spell is grayed for its recast time, and all spells are grayed for the GCD duration.
Using a clicky will 1) reset the GCD and 2) reset the recast on only the spell in slot #1.
Note that the server still checks the recast time, so putting something like rapture in slot #1 may not be beneficial. Generally, in slot #1 you want a spell that has a casting time greater than or equal to its recast time.
Also note that the classic behavior is that all recast times should be reset, not just the recast in slot #1. It's a bug that only the first slot is affected.
deadlycupcakez
10-23-2016, 11:59 AM
oh nice - thank you! so it allows you to cast the spell before the CD is down, but the CD must be met before the spell finishes?
Tecmos Deception
10-23-2016, 04:37 PM
oh nice - thank you! so it allows you to cast the spell before the CD is down, but the CD must be met before the spell finishes?
Yeah. So like fetter in first slot would sometimes give an error message about not being ready yet (very quick with clicky and recast while having low latency) but something with a 2.0 or longer cast basically never has that issue.
I prefer a root in top slot cause if it resists it's important to recast asap, or like if you have multiple mobs on your pet and want to get them rooted asap. I might end up with a mez there eventually though cause of how summoners and root work nowadays.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.