Mcbard
12-30-2010, 12:17 PM
Hi, I had been using a bootcamped Windows 7 partition since September, but I got parallels for Christmas and decided to switch to XP to save space and hardware resources since the only thing I need Windows for at the moment is to play Project 1999. I've been loving it so far and almost everything is working how I want it, but there are still 2 quirks that I can't seem to figure out, and since I know a bunch of you use Parallels to play I figured that you must have ran in to the same issues and have a quick/easy fix for them.
Problem numero uno: If I try to play the game in Coherence view (windowed, not fullscreen) as this is the view I would prefer, the graphics just feel choppy and weird. I believe this has something to do with my Windows screen resolution being set to something awkward (iirc parallels sets it to 1920x964 instead of 1920x1080). I say that because when I've ran the vm in the Window mode and try to run the client both with the Windows machine resolution matching my client resolution and not matching my clients resolution, whenever I use a resolution that doesn't match that of my client I get similar lag issues. What I would like to be able to do is tweak what resolution Windows is running at in Coherence mode on my Mac to make it mirror my games resolution, because I think this would fix my lag issue. I'm not sure if this is possible however, so maybe somebody who's been running Parallels for awhile can enlighten me?
Problem numero dos: When in Window view, and my game fullscreened, whenever I right click on an area that doesn't have a right click action (i.e. if I click the ground this happens, if I click a corpse it doesn't) my mouse is stolen and I can only mouselook until I right click again. This is really annoying, and I was wondering if there was a way to disable this? Thanks for your responses.
Edit: Just thought I would add that I did try Wineq2 to maybe help while running in Windowed mode under Cohrence view, but to no avail.
Problem numero uno: If I try to play the game in Coherence view (windowed, not fullscreen) as this is the view I would prefer, the graphics just feel choppy and weird. I believe this has something to do with my Windows screen resolution being set to something awkward (iirc parallels sets it to 1920x964 instead of 1920x1080). I say that because when I've ran the vm in the Window mode and try to run the client both with the Windows machine resolution matching my client resolution and not matching my clients resolution, whenever I use a resolution that doesn't match that of my client I get similar lag issues. What I would like to be able to do is tweak what resolution Windows is running at in Coherence mode on my Mac to make it mirror my games resolution, because I think this would fix my lag issue. I'm not sure if this is possible however, so maybe somebody who's been running Parallels for awhile can enlighten me?
Problem numero dos: When in Window view, and my game fullscreened, whenever I right click on an area that doesn't have a right click action (i.e. if I click the ground this happens, if I click a corpse it doesn't) my mouse is stolen and I can only mouselook until I right click again. This is really annoying, and I was wondering if there was a way to disable this? Thanks for your responses.
Edit: Just thought I would add that I did try Wineq2 to maybe help while running in Windowed mode under Cohrence view, but to no avail.