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View Full Version : Can we get Red converted to teams yet?


Stasis01
05-29-2016, 11:15 AM
There is no lowbie/mid level PVP, there is no lowbie/mid level guilds.

Just if you survive the brutal solo grind of shit you can join the shitty end game and quit.

No zones are claimed by guilds/teams, because everyone just joins the same guild at the end with FFA anyway, no fun PVP in general.

It's the reason everyone thought RZ wasn't really a PVP server.

Gardur
05-29-2016, 11:44 AM
Teams would be terrible.

If I rolled a shorty id be forced into TS with sektor.

Fucking fuck no.

derpcake
05-29-2016, 12:22 PM
Discord about to go live.

After Rogean recovers from his 13 month FQ disability injury.

JK, shits never going live.

Ragnaros
05-29-2016, 12:56 PM
ya teams would be better, forces competition

Doctor Jeff
05-29-2016, 01:06 PM
ya teams would be better, forces competition

Teams don't force competition when the box allows and encourages unlimited account creation and exponential leveling bonuses.

Nirgon
05-29-2016, 02:18 PM
Gonna be lots of groups when evils and goods can't group together

Stasis01
05-29-2016, 02:36 PM
Gives you automatic recruits/team mates and encourages you to take part in the levelling process and zone control of your team as a higher level.

Right now there's no community aspect at all until 60 and then it's one team PVE.

Also Gardur they could make race switches allowed for like a month so people can figure out their shit and line it up - the teams would need to allow all classes per team and probably not the TZ style, also hardcoded.

magician
05-29-2016, 02:43 PM
servers over, was over when empire quit. if you still play this server/game you're a fuckin loser that can't let go.


hope this helps.

Stasis01
05-29-2016, 02:49 PM
No, what you said applied to all the time you spent here.

SamwiseRed
05-29-2016, 04:45 PM
Server was over in classic. Sorry we all lost.

Jimjam
05-29-2016, 04:51 PM
Server was over in classic. Sorry we all lost.

I would love a 'classic' red. No silly kunark itemisation, no silly xp bonus. Just a load of crap gear and low level lolz.

Colgate
05-29-2016, 05:05 PM
teams is an awful ruleset that only amplifies mechanical/design bullshit flaws, which are why this server and every other everquest pvp server eventually turned to shit

SamwiseRed
05-29-2016, 05:06 PM
Classic with the improved resist system would be gud.

Stasis01
05-29-2016, 05:30 PM
teams is an awful ruleset that only amplifies mechanical/design bullshit flaws, which are why this server and every other everquest pvp server eventually turned to shit

Red99 turned to shit because of mechanical/design flaws? It was always shit.

I dunno how this babble applies to anything but I do know that this has created solo quest to 60 and then join a boring raid guild design.

Heard that's very similar to RZ minus the solo part.

Aesop
05-29-2016, 05:32 PM
removing YT and OOC would go a long way in improving this server.

Stasis01
05-29-2016, 05:33 PM
+ Teams

Colgate
05-29-2016, 05:52 PM
everquest PvP in itself is poorly designed if you're seeking an experience with longevity

teams is an even poorer implementation of an already flawed concept

not sure what's cofusing you

silo32
05-29-2016, 06:19 PM
teams is an awful ruleset that only amplifies mechanical/design bullshit flaws, which are why this server and every other everquest pvp server eventually turned to shit

I played on talon,vallon,sullon,rallos spent years on sullon and finally merged into the ZEK

red99 for life

may we live forever

Stasis01
05-29-2016, 07:39 PM
everquest PvP in itself is poorly designed if you're seeking an experience with longevity

teams is an even poorer implementation of an already flawed concept

not sure what's cofusing you

Whole lot of bitter opinion babble if I say so myself.

Fame
05-29-2016, 08:03 PM
Would love to see empire guys go good team and let tempest have evil

Colgate
05-29-2016, 08:55 PM
Whole lot of bitter opinion babble if I say so myself.

can you actually explain how teams would make everquest pvp better and not worse by introducing things like crossteaming and class/race imbalance?

hokuten99
05-29-2016, 09:00 PM
none of this will ever happen sorry your guild lost

Stasis01
05-29-2016, 09:18 PM
can you actually explain how teams would make everquest pvp better and not worse by introducing things like crossteaming and class/race imbalance?

Yes new players would automatically be allied to half the server ideally, but probably at least allied to some decent % of the population, making it more attractive to grp/form relationships and play with other players since they are your team mates and not just some dude who can help/fuck you over.

Really the only players we need to consider are potential new players, and creating a decent non raid scene PVP environment - which TZ was.

Also hardcode teams.

Colgate
05-29-2016, 09:26 PM
i don't think a lack of "allies" is what caused this server, or every single other pvp server, to die

Buhbuh
05-29-2016, 10:57 PM
depending on who you ask, this server has been considered "dead" at different points in time since it was released.

i.e. people are arbitrarily deciding when the server's dead when the reality is just that people's interest in it ebbs and flows

Stasis01
05-29-2016, 11:14 PM
It's definitely not the deadest I've seen (single digits) but it is pretty low right now, I think 130 on atm.

Colgate
05-29-2016, 11:23 PM
okay instead of dead we'll call it "dangerously close to exsanguination"

Jah
05-29-2016, 11:58 PM
Really the only players we need to consider are potential new players, and creating a decent non raid scene PVP environment
Also hardcode teams.
If this was your interest you would follow alongside of Andain. Start threads that encourage the spread of information to assist new people joining the server, be an active participant in new players that come to the server with assistance INSTEAD of telling them to reroll clerics warriors, rogues: promising them pixel packages and City of Mist powerlevels when they join guild < zerg >

Colgate
05-30-2016, 12:16 AM
the best part about this thread is thinking back to a few years ago when stasis was notorious for griefing

red99 definitely warped his brain

Stasis01
05-30-2016, 09:29 AM
Andain is wasting his time, he could get hundreds of players to 60 they'll all join the same raid guild and quit shortly after because it's shit.

The box problem isn't griefing, there's no groups. It's solo quest into hardcore end game raiding.

No low level/mid level community, just whoever is levelling tries to find each other to get into the end game.

Garbage/boring/lame/shitty/just like Rallos Zek.

Stasis01
05-30-2016, 09:31 AM
I will give an example I was on a lowbie in Unrest yesterday.

There's a fungi twink called Troller. He groups with a ThunderDome enchanter Auyan and they gain 3 levels apparently.

Then Troller must have reached his ideal pvp level, and kills Auyan and corpse camps him.

I see the guy rage and then log off - is that griefing? Not really kind of maybe, it's just your typical FFA nonsense of not knowing where people stand.

Nirgon
05-30-2016, 10:05 AM
depending on who you ask, this server has been considered "dead" at different points in time since it was released.

i.e. people are arbitrarily deciding when the server's dead when the reality is just that people's interest in it ebbs and flows

if someone is scoring FQ points, give him one

Jah
05-30-2016, 12:46 PM
Andain is wasting his time, he could get hundreds of players to 60 they'll all join the same raid guild and quit shortly after because it's shit.

The box problem isn't griefing, there's no groups. It's solo quest into hardcore end game raiding.

No low level/mid level community, just whoever is levelling tries to find each other to get into the end game.

Garbage/boring/lame/shitty/just like Rallos Zek.
So what are you doing besides moaning on the forums about how the server sucks? At least Andain is doing something that is positive for the population on the server. You of all people should stop talking about how the end game sucks, I'll let Colhate and company smash you in the dirt about how many times you flipped the guild tags, which ruined the end game scenario. Lets also add in that you want hardcoded teams, or some weird non classic method of allowing people to flip to other team.
I will give an example I was on a lowbie in Unrest yesterday.

There's a fungi twink called Troller. He groups with a ThunderDome enchanter Auyan and they gain 3 levels apparently.

Then Troller must have reached his ideal pvp level, and kills Auyan and corpse camps him.

I see the guy rage and then log off - is that griefing? Not really kind of maybe, it's just your typical FFA nonsense of not knowing where people stand.
Thanks for this example, it goes in line perfectly how you do not care about the low level population at all. You could have gone to gotten that guy's corpse on your higher level. Could have ported him to a different lowbie leveling hot spot and grouped with him there or buffed him at the new location. Yet all you did was be witness to how, in your mind, the server is crap AND did nothing about it.

derpcake
05-30-2016, 01:06 PM
I will give an example I was on a lowbie in Unrest yesterday.

There's a fungi twink called Troller. He groups with a ThunderDome enchanter Auyan and they gain 3 levels apparently.

Then Troller must have reached his ideal pvp level, and kills Auyan and corpse camps him.

I see the guy rage and then log off - is that griefing? Not really kind of maybe, it's just your typical FFA nonsense of not knowing where people stand.

if some nerd in a fungi helped me gain 3 lvls i'd be glad to log of for a bit

matter of perspective i guess

If this was your interest you would follow alongside of Andain. Start threads that encourage the spread of information to assist new people joining the server, be an active participant in new players that come to the server with assistance INSTEAD of telling them to reroll clerics warriors, rogues: promising them pixel packages and City of Mist powerlevels when they join guild < zerg >

in the end its in the hands of staff

people can try to play nice all day, if a guy gets pl'd monday, and is trained on tuesday - friday, while having shit ninja'd during the weekend, he ain't coming back

i nearly quit when someone ninjaed the first big drop i won in a group, after which Eunomia got very mad at me for expecting her to act, even speak to players, while i hadn't taken the effort to run fraps

new kids don't fraps everything, nor should they, training and ninjaing can be prevented by properly punishing offenders, but it seems staff focus is more on RMT then anything else ... which is ok of course, i just feel it should not be a priority over other instances of rules being broken which affect the community far more

at least we'll be sure there is little to no RMT going on, on the 100 peak pop box, nor dragons being pulled on VP ledges

soft healers lead to toxic communities i guess, this 7 day thing is not working out

Jimjam
05-30-2016, 01:15 PM
I will give an example I was on a lowbie in Unrest yesterday.

There's a fungi twink called Troller. He groups with a ThunderDome enchanter Auyan and they gain 3 levels apparently.

Then Troller must have reached his ideal pvp level, and kills Auyan and corpse camps him.

I see the guy rage and then log off - is that griefing? Not really kind of maybe, it's just your typical FFA nonsense of not knowing where people stand.

Seems a fair trade to me :p

That said, stuff like this is why I think a pvp server would be better without kunark and so on.

silo32
05-30-2016, 03:50 PM
Andain is wasting his time, he could get hundreds of players to 60 they'll all join the same raid guild and quit shortly after because it's shit.

The box problem isn't griefing, there's no groups. It's solo quest into hardcore end game raiding.

No low level/mid level community, just whoever is levelling tries to find each other to get into the end game.

Garbage/boring/lame/shitty/just like Rallos Zek.

box thrived this weekend

many groups were had in all lvl ranges

was a blue fuck fest sorry you missed the 25% xp bonus memo

silo32
05-30-2016, 03:52 PM
also that newb in your tail gained free 3 lvls that he would have otherwise not gotten if he didn't group with the fungi twink who was bored and wanted to lvl

sounds like a fair trade

I remember when pop 15 online and we had no xp bonus and I played a troll sk no one would even group with me fuck off

box is thriving

derpcake
05-30-2016, 04:30 PM
when claiming box is thriving, u should aim for tripple post or better

propaganda involves repetition

Chaboo_Cleric
05-30-2016, 05:37 PM
I wonder if people will enjoy the new Warcraft movie.

AzzarTheGod
05-30-2016, 05:44 PM
I wonder if people will enjoy the new Warcraft movie.

I don't see any reason to have a movie now. Too little too late, like Sin City 2. The movie was due 10 years ago.

Its too late now to be successful maybe it will break even based on the IP and loyalty.

Sear
05-31-2016, 03:52 PM
Not tracking well on RT. Apparently there's no humor and it's the equivalent of a CGI Michael Bay film.

Didn't read whole thread but agree with OP.

FFA is a mess as a ruleset and has been since 1999. Hence why Verant released three teams-based servers after observing the one FFA sandbox at launch.

If you played them you knew how much better they were, with multi-guild factions (including casual players) actually clashing over regions of the game that meant something. You didn't, then pls shut the fuck up about "BUT THAR WILL B MOAR PVP TARGETZ ON A FFA BOX" and go grease your neckbeard.

Nirgon
05-31-2016, 03:55 PM
*greases his neckbeard*

go cross team dragons somewhere else u fuck we know ur tricks

Aesop
05-31-2016, 04:02 PM
you just can't trust gnomes.

no matter what the ruleset.

SamwiseRed
05-31-2016, 04:06 PM
*greases his neckbeard*

go cross team dragons somewhere else u fuck we know ur tricks

couldnt cross team on sz. get your facts str8

dinnerrollofdoom
05-31-2016, 04:08 PM
couldnt cross team on sz. get your facts str8

also had to pay 15$ per account

SamwiseRed
05-31-2016, 04:08 PM
true since accounts were team locked. would be cool to see something like that here but not sure how it would be possible.

dinnerrollofdoom
05-31-2016, 04:54 PM
Only way I could think it would work would have it be by IP, and that sounds a bit above and beyond

Nirgon
05-31-2016, 05:38 PM
couldnt cross team on sz. get your facts str8

yeah "good" team characters were never used to do anything scummy at all ever

Sear
05-31-2016, 07:55 PM
you just can't trust gnomes.

no matter what the ruleset.

Will never trust them. I trust them less than Ghandi in Civ 5.

true since accounts were team locked. would be cool to see something like that here but not sure how it would be possible.

Hardcode teams. No need to lock accounts and we skip the ordeal of crossteaming scum.

Source: the 923942 threads from 15 years ago asking Verant to do this on VZ and TZ.

Stasis01
06-01-2016, 02:18 AM
Tallon zekkers just get it y'all missed out.

heartbrand
06-01-2016, 07:59 AM
+1 for teams

LostCause
06-01-2016, 03:35 PM
aleast in the past they had content to bring back pop

whats next custom content? shits classic.

Stasis01
06-01-2016, 04:32 PM
Not totally true, on live content came out so fast that most people didn't come close to even seeing the previous shit.

For example, I don't think the evil team did Trakanon till Velious or close to it on TZ.