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View Full Version : Spells: Rapture resisting rock golems in the hole.


Nybras
05-21-2016, 01:55 PM
A rock golem is not flagged to be unmezzable, the monsters below level 50 can be mezzed with the level 4 spell, the golems who are 51 + and summon can not be mezzed with the spell line level 49 and below, with photo proof attached I show the golem resisting 2 Raptures in a row.
.Jul 06 2000 at 12:31 PM Rating: Decent
Arulis
Anonymous
They can get to be level 54, cannot be charmed and the ones that are 50 and above cannot be mesmerized with the under 49 mez line.

Rapture Class: ENC(59) Mana: 250 Target: Single Range: 200.0 Resist: Magic -1000 Casting: 2.50s, Recast: 24s Duration: 42s (7 ticks) Dispellable: No Restriction: Out of Combat Causes your opponent to fall into an enchanted sleep for up to 42s. This spell works on creatures up to level 61. This spell is irresistible. Slot 1: Mesmerize up to level 61 Slot 2: Memory Blur (80% Chance). As the photo shows there are golems ( in my experience many golems ) who resist rapture in the hole.

Nybras
05-21-2016, 02:08 PM
The golem resisted rapture twice in a row by a level 60 enchanter with 255 charisma.

wwoneo
05-21-2016, 02:17 PM
This bug is a huge problem for us enchanters in The Hole. I can attest to this being an issue. Can we get a dev to comment on how they want to handle this issue please? This is supposed to be an irresistible spell, and even if you want to take the stance that golems can resist it, they should still only resist it RARELY and that is not the case.

Thanks!

Doctor Jeff
05-21-2016, 02:17 PM
The golem resisted rapture twice in a row by a level 60 enchanter with 255 charisma.

This spell works on creatures up to level 61. This spell is irresistible.

As long as the mob is not flagged as "unmezzable," this spell should always land.

Tupakk
05-21-2016, 02:24 PM
Y'all are going to need proof before anything will move. Not first hand experience through p99. Gotta dig.

Doctor Jeff
05-21-2016, 02:26 PM
Y'all are going to need proof before anything will move. Not first hand experience through p99. Gotta dig.

No one has to dig to find that Rapture should be irresistible on any mob not flagged "unmezzable."

Nybras
05-21-2016, 02:26 PM
The monsters are mezzable and Rapture is Irresistible, they are level 54 max and i am 60 what other proof can i get ?

Doctor Jeff
05-21-2016, 02:27 PM
The monsters are mezzable and Rapture is Irresistible, they are level 54 max and i am 60 what other proof can i get ?

That guy is a bigger troll than me. Please ignore him.

Tupakk
05-21-2016, 02:27 PM
If you look at other thread people back it up with links from the past. Maybe these golems are special and they've always been like that. Need the proof to know for sure.

Doctor Jeff
05-21-2016, 02:32 PM
If you look at other thread people back it up with links from the past. Maybe these golems are special and they've always been like that. Need the proof to know for sure.

http://web.archive.org/web/20010725180611/http://eq.castersrealm.com/data/monster.asp?Id=3643


Crowd Control: This monster can be mesmerised for crowd control.

The two commenters are trying to Dazzle these mobs which is impossible without tash, malo, and very good luck.
This mob IS flagged as mezzable, but are highly resistant. Rapture is irresistible.
The mob has a maximum level of 54.

Hope this helps.

Tupakk
05-21-2016, 02:35 PM
Did you read the monster comments? Looks to me this was how it is spose to be.

Doctor Jeff
05-21-2016, 02:36 PM
Did you read the monster comments? Looks to me this was how it is spose to be.

did you read them?

The two comments are made by users that are sub-level 54 and are attempting to DAZZLE the golems with NO debuffs.

You are trolling a bug report thread, I have reported your comments.

Doctor Jeff
05-21-2016, 02:40 PM
http://web.archive.org/web/20010717073600/http://eqbeastiary.allakhazam.com/search.shtml?id=4625

CAN BE MEZZED By: luunna,
1 posts
Posted @ Thu, Mar 8th 11:21 AM 2001 Score: Decent[3.00]
Musta been a change because these guys can be mezzed now!

Female wood elf
Druid
Lvl 16
[Top]

only the lvl 54 ones can't be mezzed n/t By: Anonymous
Posted @ Wed, Mar 21st 10:44 AM 2001 Score: Default[2.00]


The few Rock golems which are level 54 are (by nature of this zone not being in Kunark) immune to the enchanter line of Mesmerize spells

Tupakk
05-21-2016, 02:41 PM
I did, and I saw expansion spells don't work on them. Kunark being an expansion.

Doctor Jeff
05-21-2016, 02:41 PM
Hope this helps

Doctor Jeff
05-21-2016, 02:43 PM
http://web.archive.org/web/20010717073600/http://eqbeastiary.allakhazam.com/search.shtml?id=4625

I did, and I saw expansion spells don't work on them. Kunark being an expansion.

You clearly have no intention of discussing the issue, I will no longer attempt to communicate with you, however I will continue to post evidence that ONLY the level 54 Rock Golems should be unmezzable.

Doctor Jeff
05-21-2016, 02:44 PM
http://web.archive.org/web/20010708035311/http://everlore.com/bestiary/beastdetails.asp?mode=show&BID=158642

OK, I "raid" the Hole every single night, for hours... I think it is one of the greatest zones in the game, Better experience than karnors and sebilis i'd say. But about rock golems. Yes, they are tough.. they seem to range from like 48-54. And yes, the 54 rock golems cannot be mezzed, and some of those rock golems seem to have at least 6khps these things are nasty, we raid this room where we have to kill 6 rock golems in 22 minutes, along with other spawns... And we are only one group in our low to mid 50s. Needless to say, it's one heckuva challenge. Plus we've seen 2 IGS's drop in the past week, goes for 20-30k on Brell Serilis server... Well, Good luck with these massive hitpoint, 150 damage hitting mobs, it gets really fun. =)

Nybras
05-21-2016, 02:48 PM
I did, and I saw expansion spells don't work on them. Kunark being an expansion.

A recent patch (mid Jan 2001) stated that a fix was put in for The Hole, so perhaps the higher level mezzes do work now.

wwoneo
05-21-2016, 02:48 PM
I did, and I saw expansion spells don't work on them. Kunark being an expansion.

This guy is obviously a troll. Dr. Jeff has provided more than sufficient proof to enlighten us on this subject. It is obvious to me as well as anyone else who isn't a forum troll that this should be fixed.

Nybras
05-21-2016, 02:52 PM
- Made some improvements to Paw, Mistmoore, and The Hole, to address
some concerns brought forth by the players. Both zones had some
problems that would cause them to be exceedingly difficult in some
cases. http://everquest.allakhazam.com/history/patches-2001-1.html

Doctor Jeff
05-21-2016, 02:52 PM
- Made some improvements to Paw, Mistmoore, and The Hole, to address
some concerns brought forth by the players. Both zones had some
problems that would cause them to be exceedingly difficult in some
cases. http://everquest.allakhazam.com/history/patches-2001-1.html

This was about pathing and aggro ranges iirc.

wwoneo
05-21-2016, 02:54 PM
A recent patch (mid Jan 2001) stated that a fix was put in for The Hole, so perhaps the higher level mezzes do work now. My enchanter still has 2 bubbles to go before 54 so I cannot say for certain.

This patch occurred before the era we are currently in and therefore should already be implemented into the game.

Tupakk
05-21-2016, 03:00 PM
I'm not trolling I'm merely stating that you should provide a good amount of proof before you just shoot from the hip.

Jeff gave a little bit but even that is still questionable minus the statement that talked about the Jan Patch.

And at that point you would have to have a list of the spells that were allowed weren't yada yada.

Nybras
05-21-2016, 03:01 PM
I did, and I saw expansion spells don't work on them. Kunark being an expansion.
I just ported in to WC and Raptured a old world monster, if you look at the spell description it says, : No Restriction :

Doctor Jeff
05-21-2016, 03:02 PM
I just ported in to WC and Raptured a old world monster, if you look at the spell description it says, : No Restriction :

Please don't respond to trolls.

I have provided plenty of evidence to prove that only the level 54 rock golems should be immune to mez.

If you are claiming that the sub-54 rock golems are currently unmezzable, post that evidence and bump the thread once a week.

MammothMafia
05-21-2016, 03:09 PM
This should be looked into by a dev please

Doctor Jeff
05-21-2016, 03:11 PM
If anyone has a level 51-54 character that can reach the hole, please hook up with Nybras and /consider the Rock Golem before he attempts to rapture it. This will definitively prove what is happening in game.

I would do so, but I play on Red.

Nybras
05-21-2016, 03:26 PM
Ok i will post with proof, I pulled a level 52 or 53 golem a level 54 there conned him and he was Dark blue this Dark blue monster resisted rapture two times in a row.

silo32
05-23-2016, 09:51 PM
doctor jeff is a known troll on the red forums check his history

he likes eq to be difficult not classic

this is deff not classic

Doctor Jeff
05-23-2016, 11:22 PM
?

I provided the evidence of how it functioned in classic based on his request, he agreed that that is how it should work but is not currently.

Nybras and I are on the same page.
The level 49-53 rock golems should be mezzable with all spells higher than the 49 mez.
The level 54 rock golem is the only golem that should be flagged unmezzable

eisley
05-27-2016, 05:33 AM
no clue wwhy, but rapture and dictate are actually -1000 resist adjust magic bassed spells, not Unresistable.. so mobs set to stupid high MR can, and do, still resist.

elwing
05-27-2016, 08:23 AM
are some spells really "unresistable"? I was thinking that "unresistable" spells just had -1000 resist check...

Doctor Jeff
05-27-2016, 09:52 AM
no clue wwhy, but rapture and dictate are actually -1000 resist adjust magic bassed spells, not Unresistable.. so mobs set to stupid high MR can, and do, still resist.

Some mobs, like the level 54 Rock Golem from The Hole, are set to be "Unmezzable"

-Catherin-
06-02-2016, 03:48 PM
There is a huge difference between a -1000 resist check and an unresistable spell. Rapture, like Dictate, are not unresistable. I will use the tashan line of enchanter spells to help you understand.

http://i.imgur.com/DhX4JaC.jpg

Level 54 golems in the hole are immune to magic. which is why tash lands on them but rapture will not. only a spell that is "unresistable" will land on a mob like this and rapture is not. it could have a -10,000mr check and still not land.

Basically the -1000mr check means it will land almost every time on any mob not flagged as immune to magic or unmezzable. but if they have one of these flags it wont.

koros
06-02-2016, 03:58 PM
There is a huge difference between a -1000 resist check and an unresistable spell. Rapture, like Dictate, are not unresistable. I will use the tashan line of enchanter spells to help you understand.

http://i.imgur.com/DhX4JaC.jpg

Level 54 golems in the hole are immune to magic. which is why tash lands on them but rapture will not. only a spell that is "unresistable" will land on a mob like this and rapture is not. it could have a -10,000mr check and still not land.

Basically the -1000mr check means it will land almost every time on any mob not flagged as immune to magic or unmezzable. but if they have one of these flags it wont.

Not true. See: http://www.eqemulator.org/forums/showthread.php?t=38673

-Catherin-
06-02-2016, 04:00 PM
quote or image the part that references your claim. im not reading through all of that.

Raev
06-02-2016, 09:18 PM
Not true. See: http://www.eqemulator.org/forums/showthread.php?t=38673

The issue though is that research is for the POP+ resist system

Doctor Jeff
06-02-2016, 11:09 PM
quote or image the part that references your claim. im not reading through all of that.

The source is out of era and irrelevant anyways.

alsa
06-04-2016, 08:34 AM
I played a level 60 enchanter on live in the hole often. And we usually always bring a level 53 or level 54 player to "con" the golems.

I clearly remember the level 54 golems are unmezable and have to be tanked. Back on live we assumed that they were "giant" tagged and cannot be mezed. Since we have no problem slow or even root them. Only way we can explain that they cannot be mezed is the highest level golem have the "giant" tag.