View Full Version : Pet grouped xp etc
Troxx
05-21-2016, 04:12 AM
I'm currently grouped with a guy i'm not in zone with.
I'm getting "You gain party experience" messages.
If pet does 51% or more of the damage will he still take xp under this circumstance?
Troxx
05-23-2016, 12:40 PM
fantastic, so the trick is to just group up out of range or zone
Wait - what?
This would be too silly to be true. Can someone confirm either way based on parses or similar?
I have myself noticed that I'm getting "You gain party experience" if I'm grouped but the other guy is too far away in zone to get exp. I've never tried and thus not experienced getting "you gain party experience" if grouped with a guy in another zone. I'm gonna assume these messages are based on the same check ('grouped': yes/no) and thus have the same result expwise.
I have always believed that this was a bug with the message, and not actually possible to utilize. As in I believed the exp to behave just like if I was ungrouped.
If it in fact is possible to group with someone outside the zone (or far away) to receive full exp without the 50% penalty if pet does 50%+ damage, well, that would be game changing.
Troxx
05-23-2016, 01:08 PM
I just tested it and it seems to good to be true. You apparently have to be in xp range and splitting it with the guy to not lose xp to pet.
Even as a necro my pet (hasted or otherwise) is far and away my best consistent source of damage ... to the point that I have to send pet in late or call it off and alter my casts just to not let pet out-dps me in a sustained xp sort of setting. Would have been cool to bypass the pet stealing xp.
Even casting only 1 less dot per mobs dramatically increases my kill to mana ratio.
Hehe, ok.
Happy to still believe I broke charm before finishing off mob for a reason for 59 levels.
And yeah - that is one of the things that makes necros hard to digest for me. Go duo with an enc I guess. Win/win.
Happy hunting.
Doctor Jeff
05-23-2016, 01:18 PM
Can't wait for this to get fix't
Spyder73
05-24-2016, 09:52 AM
Soloing is over rated anyways - Duo is where its at. Necromancers have so many options when you get to charm levels. Enchanter/Shaman/Cleric/Monk/2ndNecro/Mage all make EXCELLENT partners for a charm duo. Monk is really a great partner when you have access to Shadowbond...The necro heals are real.
koros
05-24-2016, 10:31 AM
Soloing is over rated anyways - Duo is where its at. Necromancers have so many options when you get to charm levels. Enchanter/Shaman/Cleric/Monk/2ndNecro/Mage all make EXCELLENT partners for a charm duo. Monk is really a great partner when you have access to Shadowbond...The necro heals are real.
Necro is a hugely underrated duo partner for a decently tanky melee. Necro/Monk Necro/Pal or Necro/War are amazing combos for fast xp/hour through most levels.
Troxx
05-24-2016, 12:14 PM
I'm very much looking forward to the flexibility.
I've noticed that Pact of shadow only causes 1/2 the hp loss to necro as amount healed to target (45 lost 81 healed) while the higher level shadowbond is 1hp lost per 1hp healed. I know you can and should dispel the recourse, but I annoyingly sometimes dispel the wrong buff (2nd will drop instead of top).
Is Pact really > than shadowbond in terms of hp to heal conversion or is that a wiki bug?
And on that note ... I'm now mad at all the bad necros I level'd my other toons alongside. Necro healing power is legit strong.
Why is it so few necros I've grouped with utilize this? Bad players? Lazy? Uninformed?
It seems necros in classic have healing capability that passes even clerics outside of complete heal scenarios (which are very few and far between until the upper 50s).
If necros are so awesome, why did I see so few awesome necros?
/rant off
Spyder73
05-24-2016, 01:18 PM
I've noticed that Pact of shadow only causes 1/2 the hp loss to necro as amount healed to target (45 lost 81 healed) while the higher level shadowbond is 1hp lost per 1hp healed.
Pact of Shadow is in no way superior to Shadowbond. Shadowbond hits you for 80 and heals for 125 for 4 ticks, so the Wiki must be bugged. You can pump out actual healing with Shadowbond that just isn’t possible with Pact of Shadow. So if you cast Bond of Death, you can get off 2 rounds of Shadowbond for no life taken away essentially. Can’t wait for Vexxing since that heals for a crazy amount and does good damage.
I know you can and should dispel the recourse, but I annoyingly sometimes dispel the wrong buff (2nd will drop instead of top).
I used to dispel recourse but its buggy and a pain in the ass. Half the time you end up dispelling other buffs – much simpler to just cast your Bond series of spells and keep the heals rolling…With Lich you can pretty much stay full mana if you are concentrated on healing and life taping – add in pet DPS and your brining a lot to the table in terms of damage and damage mitigation.
And on that note ... I'm now mad at all the bad necros I level'd my other toons alongside. Necro healing power is legit strong.
Necros who don’t heal are bad Necros in my opinion. We offer so much through twitch and heals I can’t imagine not using them.
Why is it so few necros I've grouped with utilize this? Bad players? Lazy? Uninformed?
Yes/yes/yes
It seems necros in classic have healing capability that passes even clerics outside of complete heal scenarios (which are very few and far between until the upper 50s).
Necromancers are 100% the best healers for groups where there isn’t burst damage. Most of the time I concentrate on healing the group and let the main healer focus on the tank (healing the monks/rogs/ect). With slows, being the only healer is easy - without slow it can get a bit busy. I’ll start healing the tank also if the monk and other DPS are not taking much damage, but you are spot on about Necromancer healing capabilities in XP groups – we are the best and add considerable damage to boot.
If necros are so awesome, why did I see so few awesome necros?
I see a lot of necromancers – Although I think its not more popular because people who start one think they are making an undead Magician and then have to come to grips that the necro toolset is a bit different than what they expected. Its not 100% DPS – our dots just are not efficient in group settings – however Necromancer is the strongest solo machine there is sans the Epic Shaman.
Morningbreath
05-25-2016, 01:01 PM
A rogue who doesn't mind pulling and fearkiting is the best exp partner a necro can get. Maybe the fastest, most low maintenance duo in the game. Charming duos can be faster but it takes a lot more work to keep everything going.
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