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View Full Version : Game Mechanics: Buff removal when when zoning into SRO from Oasis


Mortiis
04-23-2016, 07:06 PM
When zoning into SRO from Oasis all buffs are removed. No issues with zoning into SRO from innothule.

Raev
04-23-2016, 09:00 PM
were you low HP? this is an intentionally reproduced classic bug

Qtip
04-23-2016, 09:04 PM
Were you low on hp? The bug occurs when you've less hp then the buffs casted on yourself. Which then removes every single buff you have when you zone. So say you have a 300 hp buff. You zone at 250 hp. When you pop on other side you will be buffless. This happens at any zone and while gating or recieveing a port.

Ele
04-24-2016, 02:19 PM
were you low hp?

Mortiis
04-24-2016, 05:53 PM
Yeah, this is the cause. Thanks! Im rolling a warrior and keeping him <40% for obvious reasons. I never ran into the bug on live.

EatitNerd
04-24-2016, 10:05 PM
Yeah, this is the cause. Thanks! Im rolling a warrior and keeping him <40% for obvious reasons. I never ran into the bug on live.

Same, because it didn't happen on live. It's a very weird bug here and is here for literally no reason

Daldaen
04-24-2016, 10:51 PM
Same, because it didn't happen on live. It's a very weird bug here and is here for literally no reason

People's memory from 15 years ago isn't to be trusted.

The way it happens is very explainable.

Basically when zoning the game loads your character first, and then it loads your gear. If you happen to have less HP than your gear provides in raw hit points the game finds that you are dead and proceeds to run through the "you're dead process". Which starts with a buff removal. When the game finally gets to the gear loading it realizes you aren't dead and zones you over.

If you want to prevent this, total up your gear's total + Raw Hit Points and always zone with more HP than that. For example, if your only pieces of gear are two Velium Platinum Fire Wedding Rings, each with 65 HP (130 total for the pair), whenever you zone with less than 130 hit points (1-129), it will remove all of your buffs.

This can be used to your advantage also when zoning with detrimental effects like long durations snares, DoTs and other maladies.