Fuzzhead93
02-14-2016, 05:26 AM
How to do this?
Have been reading from Xornn's guide: http://wiki.project1999.com/Xornn's_Enchanter_Spell_Guide#6th_Circle_.2820-23.29
Stun-Locking has a multitude of uses, all of which I will mention below, and it also offers almost a complete soloing ability by itself. Here however, I'm just going to explain how stun-locking is accomplished. Color Flux has a 1 second cast for a 4 second stun. Color Shift is 1.5 second cast for 6 seconds of stun. Both have a re-cast delay of 12 seconds. Drop Color Flux, and when the spells become available to cast, you have around 2 seconds to cast. If you can wait just a split-second, then cast Color Shift, then you land the six second stun right as the Flux wears off, leaving the mob unable to move still. Now if you truly landed the spell perfectly, the stun will go out to a 10 second duration, meaning that Color Flux is just becoming available as the stun lifts. Typically the mob will get one swing, then the stun lands again. Stun-Locking causes a very large amount of aggro in the mob (stuns do this), and I will discuss this in each tactic area stun-locks are used. After much practice, I am able to restrict a mob to a maximum of one "attack tick" every ten seconds, for 60 mana every round of stunning. Oftentimes, I actually re-establish the lock before the mob's "attack tic" occurs (as apparently your tic for when to swing runs even when stunned), making for a seamless stun. Do not believe that you can chain-stun without ever giving the mob a swing, though. 4 seconds + 6 seconds = 10 seconds. You need 13 seconds for it to be a total stun-lock, as after Color Flux ungreys (12 seconds of stun later), you still have the 1 second casting time.
Even tried the orc pawn for practice. Seems like I get hit 3 times when using just Flux & Shift! The only way I got down to 2 times was if I use Languid's Pace, even with the slow on I can't get to just 1 hit per 10 second cycle.
Is this only possible with spell gems refresh item like the glamour rod? I don't have that yet.
Can you tell me when approx in the hit cycle I should start casting flux? I've tried to land it right before the next attack cycle, cast right after the last attack and just about everywhere inbetween, but no luck.
21 ench lfhelp.
Have been reading from Xornn's guide: http://wiki.project1999.com/Xornn's_Enchanter_Spell_Guide#6th_Circle_.2820-23.29
Stun-Locking has a multitude of uses, all of which I will mention below, and it also offers almost a complete soloing ability by itself. Here however, I'm just going to explain how stun-locking is accomplished. Color Flux has a 1 second cast for a 4 second stun. Color Shift is 1.5 second cast for 6 seconds of stun. Both have a re-cast delay of 12 seconds. Drop Color Flux, and when the spells become available to cast, you have around 2 seconds to cast. If you can wait just a split-second, then cast Color Shift, then you land the six second stun right as the Flux wears off, leaving the mob unable to move still. Now if you truly landed the spell perfectly, the stun will go out to a 10 second duration, meaning that Color Flux is just becoming available as the stun lifts. Typically the mob will get one swing, then the stun lands again. Stun-Locking causes a very large amount of aggro in the mob (stuns do this), and I will discuss this in each tactic area stun-locks are used. After much practice, I am able to restrict a mob to a maximum of one "attack tick" every ten seconds, for 60 mana every round of stunning. Oftentimes, I actually re-establish the lock before the mob's "attack tic" occurs (as apparently your tic for when to swing runs even when stunned), making for a seamless stun. Do not believe that you can chain-stun without ever giving the mob a swing, though. 4 seconds + 6 seconds = 10 seconds. You need 13 seconds for it to be a total stun-lock, as after Color Flux ungreys (12 seconds of stun later), you still have the 1 second casting time.
Even tried the orc pawn for practice. Seems like I get hit 3 times when using just Flux & Shift! The only way I got down to 2 times was if I use Languid's Pace, even with the slow on I can't get to just 1 hit per 10 second cycle.
Is this only possible with spell gems refresh item like the glamour rod? I don't have that yet.
Can you tell me when approx in the hit cycle I should start casting flux? I've tried to land it right before the next attack cycle, cast right after the last attack and just about everywhere inbetween, but no luck.
21 ench lfhelp.