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View Full Version : Enchanter race? Why Elves?


Stonewallx39
11-14-2015, 01:49 PM
It seems like 2/3 of enchanters I see are Dark Elves and most of the rest are High Elves. I'm suprised there are not more Erudites. Is it maybe just illusions?

Is Dark elf hide that important? I feel like it's risky that it will fail and your pet could die or kill the other mob before you cast invis (is the chance of mana saving the motivation?) Eventually it will be replaced by goblin ring. Then you consider they have the 3rd worst starting stats and vision can be fixed with illusion pretty early. Personally I just like Dark elves, is that what draws most people in?

High elf I understand with maximum possible charisma. I dont really care for HIE looks but you can always use illusions so as not to blind yourself by staring at pasty all day long. Plus they are weak, when soloing you need to be able to carry decent weight for extended periods and every bit of strength helps.

If you maxed Erudite's charisma you start with a respectable 105 (10 more than darky) and 15 more int then a high elf. Then there is Erudite magic resist. I feel like that extra 10 save magic could be invaluable for AOE mezzing.

Could anyone help me understand the race distribution here?

Main stats calculation:
Dark elf: 109 int + 70 cha + 30 bonus = 209
High Elf: 102 int + 90 cha + 30 bonus = 222
Erudite: 117 int + 80 cha + 30 bonus = 227
Gnome: 108 int + 70 cha + 30 bonus = 208
Human: 85 int+ 85 cha + 30 bonus = 200

-Catherin-
11-14-2015, 01:56 PM
I just really like high elves. It is just a bonus on top of that that they have one of the best stat combos.

Really though high end gear starts to lack in CHA, so its nice to have a higher base overall or you start having to sacrifice some really nice pieces if you want to keep your CHA high. CHA is plentiful and very easy to get earlier on, but as you upgrade into better stuff it can catch you by surprise.

Having a higher base CHA is also really nice on those naked CR runs.

ko37qtl
11-14-2015, 06:11 PM
The racial hide is nice but I would say it's more a matter of character conception. Dark elves just seem to me more like the ones who should be enchanters. I have made human and high elf enchanters and they're also fun but dark elf just seems right. Oddly, now that I really think about it, gnome appeals to me more than either human or high elf if I wasn't going dark elf. I should make one of those and see how it goes. Erudites seem better for necromancers, mages, and wizards in my mind. Funny how it works.

Lowlife
11-14-2015, 06:35 PM
Racial hide isn't reliable enough to be worthwhile even prior to the IVU component of hide being nerfed, and the fact that ENC get a fixed duration invis to negate the advantage of being able to afk safely on blue it falls between Erudite or High Elf. If you want to cancel charm, cast invis (I think taper enchantment was nerfed?) or pony up the cash for a goblin ring, something you'd do as a Dark Elf either way.

1) Regarding Erudite resists, its an extra 5 MR, not 10, at the cost of the harder to acquire DR (red player here, thus that perspective.)

2) Once you factor in needing to pump 5 agil on the Erudite, the stat divide between High Elf and Erudite becomes equal in terms of total INT / CHA points.

3) INT is easier to acquire than CHA. (On non pleb-tier gear. Yes, opalline earrings are cheap, but we're talking dope ass Velious lewt.)

4) If you have to make a naked CR self clearing to your corpse solo, every bit of base CHA matters.

High Elf wins.

Stonewallx39
11-14-2015, 07:18 PM
Is the 5 to agi a must have? I've heard mixed reviews on how it affects caster ac.

Qtip
11-14-2015, 08:45 PM
High elf. Buy a gob ring. If you want to go afk use improved invisilbilty for a 10 min invis. Picking a class based on going afk is crazy. High elf is only option when it comes to enchanter.

Hoodwink
11-14-2015, 09:31 PM
I like dark elves so that's why I made one. Originally I had a high elf (strictly for the stats), but got tired of casting illusions constantly and decided to re-roll around level 25.

If your only concern is best starting stats, then I'd say high elf is the winner for sure. Gnome is another option if you want to do tinkering.

Personally though I don't think any race is so irredeemably bad for enchanter that it should dissuade you from being the one you prefer, especially because most of your problems are solved with levels anyway. Eventually you'll be able to farm/buy a goblin gazughi ring which is way better than hide for breaking charm, you'll become immune to your mez, and you'll get +50 CHA and +21 INT buffs.

Xaanka
11-14-2015, 11:09 PM
high elf = best cha for corpse runs
gnome = wall hacks without having to illusion

that's about it tl;dr

maestrom
11-14-2015, 11:21 PM
Never played an enchanter but I'm considering it soon.

Immune to your own mez? I assume you're talking about AE mez. Do you get hit with that often?

Lowlife
11-15-2015, 12:07 AM
high elf = best cha + wall hax w/ illusion. done.

Swish
11-15-2015, 12:27 AM
"Why not erudite?" for most classes.... nobody wants to start in Tox forest :/

Stonewallx39
11-15-2015, 12:40 AM
Does an Erudite need to drop 5 points into agility as an enchanter? Does all the agi if a darky help with taking hits?

Man0warr
11-15-2015, 02:35 AM
I leveled to 60 on my ench charming with a combination of Hide and Invis, so not as good as IVU clicky ring but it's good enough.

Does an Erudite need to drop 5 points into agility as an enchanter? Does all the agi if a darky help with taking hits?

Nah. Just get Loam boots or something.

dmorawski
11-15-2015, 11:39 AM
I play a dark elf. Cause I like the way they look. Racial hide is near worthless.


Immune to your own mez? I assume you're talking about AE mez. Do you get hit with that often?
This happens at level 56. When soloing (or not), often times you've got a few mobs on top of you or close by. Being immune to mez makes this a piece of cake: stun > target self > AE mez. More generally, it's just nice to not worry about the proximity of AE mez when you're in close quarters, or if you've positioned yourself close to the action.

jolanar
11-15-2015, 11:03 PM
Is the 5 to agi a must have? I've heard mixed reviews on how it affects caster ac.

FWIW at level one the difference between 70agi and 75 agi on my erudite was 1ac and 10ac. And it was probably only 1 because it can't be 0.

Stonewallx39
11-15-2015, 11:25 PM
I'm not sure i'm understanding. Are you saying when you were level 1 with no gear and 70 agi your ac was 1, but same scenerio with 75 agi you had 10 ac?

Man0warr
11-16-2015, 01:56 AM
Don't put points into AGI at character select, that's all you need to know.

Pyrion
11-16-2015, 07:08 AM
With my chanter i had self augmentation up most of the time. It does not cost much mana and gives you AC, and if you had an agi problem it solves that too.

So no real need for agilty for a chanter.

Swish
11-16-2015, 07:31 AM
I play a dark elf. Cause I like the way they look. Racial hide is near worthless.

My blue server enchanter was a dark elf, made after my red high elf.

Actually racial hide is great for breaking charm quickly (unless RNG gets you after 2-3 fails lol), its hard to go back to not having it as a free to hit button on red.

Morningbreath
11-16-2015, 06:41 PM
I always liked the look of dark elves the most as caster races go.

The enchanter class has the duality of being noticeably devious and subtly helpful so an agnostic dark elf makes all kinds of sense.

Qtip
11-17-2015, 12:55 PM
I always liked the look of dark elves the most as caster races go.

The enchanter class has the duality of being noticeably devious and subtly helpful so an agnostic dark elf makes all kinds of sense.

Always, always go agnostic as enchanter.

Stonewallx39
11-17-2015, 09:31 PM
Thank you to everyone who responded. From what I've gathered there is not true min/max race for enchanter.

If you want max Cha you go High Elf. If you want max Int you go Erudite. For Dark Elf you get immersion from playing a race you like, and definitely some utility from racial hide ability and ultravision. Every other race is personal preference.

caldiar
11-18-2015, 05:49 PM
I had a 22 dark elf enchanter that I made because hide is nice for going afk for extended periods of time.
I just rerolled her as a high elf for that charisma bonus since I have a goblin gazughi ring so hide has lost a little bit of it's worth for me. Plus like 90% of my characters are dark elves and I felt it was time to play a high elf again (havent played one since 2002)

trite
11-19-2015, 09:28 AM
Never played an enchanter but I'm considering it soon.

Immune to your own mez? I assume you're talking about AE mez. Do you get hit with that often?

I remember before lvl 55 mezzing myself was quite easy with the level 16 AE mez and i stuck to the lvl 4 mez when i needed a short duration effect but now at level 60, it's the spell I always use to set up charm fights between closely grouped mobs or retash / malo my pet.

trite
11-19-2015, 09:32 AM
Thank you to everyone who responded. From what I've gathered there is not true min/max race for enchanter.

If you want max Cha you go High Elf. If you want max Int you go Erudite. For Dark Elf you get immersion from playing a race you like, and definitely some utility from racial hide ability and ultravision. Every other race is personal preference.

min/max race is high elf. Put all points into charisma. If you look at the Mana/HP and INT on NToV level gear in Velious you will have way more INT than you need raid geared and barely max CHA with overwhelming splendor on.

curtischoy
11-19-2015, 08:46 PM
Didn't have time to read the whole thread so idk if anyone has mentioned this about the str thing...

If you are charming (which you always should be) you can give your pet tons of items to hold on to and then kill him when you are done with him and he will have every single item that you gave him.

This obviously doesn't work so well if you then have to run somewhere, but if you can give him all your crap and then kill/loot/gate to town it is awesome.

Stonewallx39
12-03-2015, 11:16 PM
Another convenience of Dark Elf is the ability to AFK and med with reasonably lower risk of inadvertent death.