PDA

View Full Version : A Question About Faction


nevilshute
10-20-2015, 03:00 PM
Hello there,

So I'm trying to work out something and it appears that Wiki is wrong.

Let me explain. According to this wikipost: http://wiki.project1999.com/Faction

the intervals are:

Scowls = -2000 to -1050
Threatening = -1049 to -700

...and so on.

I logged in today and conned 'threateningly' inside Chardok.

I then went to Droga and proceeded to kill 45 mobs (keeping count) and they are supposed - again according to what I can read on wiki - to yield +10 faction each with Brood of Di'Zok.

So, those 45 kills ought to have added 450 faction to my standing. As I was threateningly I would at the very worst have been -1049. Add 450 to -1049 is = -599 which should land me straight into dubiously. It didn't, however and I was still threateningly. Perplexed I figured I was really close and so went back to Droga and killed another ~40 mobs. Gated back to Chardok again to find that I'm still threateningly.

Can anybody help me figure out which is wrong: the intervals listed on wiki or the +10 per mob in droga listed on wiki? Or my math-skilzz? :)

Ele
10-20-2015, 03:05 PM
wiki table is incorrect

and the faction numbers listed on individual mob pages are pulled from Allakhazam as part of the wiki template builder and may not reflect the actual number used on P99.

Ladros
10-20-2015, 03:06 PM
I would be partial to believing you and say that the faction numbers on the server are all sorts of fucked up ... but who knows right? I think there was a timeline in velious when they changed faction standings.

Ele
10-20-2015, 03:08 PM
I think there was a timeline in velious when they changed faction standings.

Ally isn't supposed to be a faction level until the May 2001 patch (~3 months away).

http://www.tski.co.jp/baldio/patch/20010508.html

nevilshute
10-20-2015, 03:13 PM
So, ipso-facto... any idea what kind of work I'm looking at for breaking through to dubious? =)

Ele
10-20-2015, 03:42 PM
So, ipso-facto... any idea what kind of work I'm looking at for breaking through to dubious? =)

This thread last year said about 2000 goblins to get to dubious. It may have been from max kos though.

http://www.project1999.com/forums/showthread.php?t=171328

Grab a Snickers(TM).

Daldaen
10-20-2015, 03:54 PM
The values listed on the wiki by Uthgaard are actually correct.

However almost EVERY faction hit value listed on the wiki is false. Those goblins should be +1 or +2 each. Not +10.

I went through a lot of the Velious raid mobs and updated their values based on live values, which Nilbog confirmed were updated in a recent patch.

Rararboker
10-20-2015, 04:06 PM
+1 is brutal.

nevilshute
10-20-2015, 04:08 PM
Thank you all for the replies. Just a quick follow-up: Do you happen to know if anyone starts as 'threateningly' in chardok? Or does everybody start out as 'scowls'?

Just trying to work out how much I've done and how much I still need to do. Killed maybe ~100 goblins in droga, then checked for the first time in chardok and was 'threateningly'.

Gilder
10-20-2015, 04:39 PM
Ally isn't supposed to be a faction level until the May 2001 patch (~3 months away).

http://www.tski.co.jp/baldio/patch/20010508.html

I'm already regarded as an ally in Butcherblock?

Ele
10-20-2015, 05:45 PM
I'm already regarded as an ally in Butcherblock?

Devs put it in well before it was due. Though I could see how trying to add in a new level of faction mid-stream could result in having to rewrite tons of quests and possibly messing up people's faction levels.

Velious quest armors were also supposed to start on the "king" factions (Yelinak, Tormax, Dain) rather than the city factions and only required indifferent meaning you could charm or sneak quest the armors.

Sadre Spinegnawer
10-20-2015, 09:49 PM
+1 or +2 is the value. It is certainly not +10. That might be a revamp number.

nevilshute
10-21-2015, 07:59 AM
So, an update. I managed to ding dubious today.

For anyone interested here's a summary of my time line:

- Iksar Necro created. Killed no Sarnaks. Didn't check faction.
- Spend 30 mins at lvl ~45 soloing maybe 20 mobs in Droga.
- Spend ~2 hours at lvl 50 with a lvl 43 cleric killing something like ~100 mobs in Droga.
- Solo ~40 mobs at lvl 56 in Droga.
- Go to check faction for the first time and learn that I am threateningly inside Chardok.
- Solo somewhere between 200-300 mobs in Droga: dubious.

These are all guestimations based on patchy memory but the last part was done very recently so should be somewhat accurate.

Edit: during all of this random people were claiming I needed anywhere from 2000 goblins killed to 3400 goblins killed. I'm guessing that upon creation an iksar is not max-kos to the sarnaks. Exactly how far into 'scowls', if at all, I was is unknown to me, but even in threateningly people were telling me I needed more than it turned out. Just trying to point out that there might be some preconceptions as to how much faction is needed. It is clear, however, that either the current wiki post on faction-in-general or on the amount of faction gained per droga kill is wrong.

Daldaen
10-21-2015, 08:52 AM
2000-3400 is probably to MAX Ally.

Getting to Dubious is far less tedious.

Pretzel
12-28-2015, 12:38 AM
So on my iksar necro I have never killed a sarnak and logged all my faction work with Brood of Di`Zok and it took 447 faction hits to go from whatever iksar necro starts at to Dubious. It may have gone dubious sooner but its a pain to leave Droga and go to chardok to check it. I was Threateningly at 357 faction hits and gained dubious at some point between 357 to 447. I had mixed kills of mostly trash mobs and the occasional named mobs at chief/bg camp.