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wubblesnort
09-25-2015, 09:38 AM
Any advice on where to level at 19 as a druid, excluding eastern karana? Most guides and post seem to talk it up as the bees knees but the crag spiders are permanently camped and I've begun to have way too many close encounters leaving me with Fast-as-sow Griffon PTSD. All the strafe running in the world doesn't make me feel safe in this zone and I find myself hitting that sweet xp coma and getting way too comfortable.


I'm extremely ignorant of classic everquest content so I would appreciate any input, whether it be grouping or solo. I don't mind slow exp either I just cannot stomach eastern karana at the moment.

Morlaeth
09-25-2015, 10:53 AM
You could root/rot in Lake of Ill Omen for sure.

Maybe you're not too high for Everfrost either, maybe the mammoths. I'd check Wiki for mob levels on that one though.

The Overthere, the north shore or near the pond by the WW zone. Beware, bards.

Mistmoore Pond groups are around 20-28.

Parts of South Karana might be OK.

Itap
09-25-2015, 11:01 AM
Charming tigresses/tigers in loio, charming crocs in oasis

Tahlvin
09-25-2015, 11:30 AM
Lake Rathetear wouldn't be a bad option, also I basically did 22-30 at giant fort in WW as a Druid, so if you can squeeze out a couple more levels that's also a great option.

Kowalski
09-25-2015, 12:09 PM
Upper Guk and Highpass

Whirled
09-25-2015, 12:39 PM
the fishes in Loio pond about your level too

Pyrion
09-25-2015, 12:55 PM
Unrest is great as a druid, harmony pulling is very welcome there.

webrunner5
09-25-2015, 02:22 PM
Unrest is great as a druid, harmony pulling is very welcome there.

This. :D

wubblesnort
09-25-2015, 02:57 PM
Thanks for the responses guys, I'll try checking out most of those :).

Agecroft
09-25-2015, 03:02 PM
...crocs in oasis

wow. this brings me back. Orc Highway...spectres...Cazel to docks!!

wubblesnort
09-25-2015, 08:14 PM
As a side note, how does charm break deal with damage/experience mechanics?

I realize that breaking charm will give me full experience on (kills) but say I go and charm a third creature, to kill the original two; will I still get full experience or does the damage percent count begin over?

I.e

I fight gorge hound A and gorge hound B, both of them are low(20%), instead of nuking I grab gorgehound C to murder both of them. Will gorgehound C eat the experience pie?

TKoji
09-26-2015, 03:49 AM
Another vote for charming. I think I charmed griffawns around your level (wikia says level 13-17) in North Karana. Next like someone said I moved to LOIO and charmed cats. Both are excellent quick xp. I found it to be more xp than being in a group if pulls were consistent.

Dweed
09-26-2015, 08:43 AM
South karana has lots of charm options as well.

Itap
09-26-2015, 08:44 AM
Another vote for charming. I think I charmed griffawns around your level (wikia says level 13-17) in North Karana. Next like someone said I moved to LOIO and charmed cats. Both are excellent quick xp. I found it to be more xp than being in a group if pulls were consistent.

If you are charming correctly, you should have virtually no downtime. The only problem you will have is waiting for respawns

wubblesnort
09-26-2015, 04:36 PM
Everyone talks about having no charm downtime but it hasn't worked out very well for me. I usually have to med after killing two creatures. I guess I'm at a disadvantage with being a half elf and having a lower wis/no hide to replace invis but even with fair mobs that die at a similar rate it seems like I'm not being very efficient.

Were you all nuking the mobs down past 20% or whenever you broke them? I'm getting the feeling something is going horribly wrong on my end but am not sure what.

wubblesnort
09-27-2015, 11:50 AM
I seem to run out of mana after every 2-3 mobs die. I'm working with a half elf druid wisdom and no hide handicap but even then I feel like I must be missing out on something here. Are you all meleeing creatures from below a certain percent? I consider myself lucky if I get both of them sub 20 at around the same point, but nuking them down chunks my mana.

I feel like I am missing some obvious component to make this more efficient.

gildor
09-27-2015, 12:02 PM
basically you need 5 spells..especially with root/snare stacking now this is easy:

charm
invis vs animals
stinging swarm
root
snare

snare one mob, charm it..root another send pet, snare the rooted one

let them duke it out, invis vs animals when ones almost dead (should almost both be dead) either toss a dot or go beat on em..rest of the time sit on your butt and med

fandAONgo
09-27-2015, 02:28 PM
group in mistmoore until 40-45

webrunner5
09-27-2015, 03:12 PM
basically you need 5 spells..especially with root/snare stacking now this is easy:

charm
invis vs animals
stinging swarm
root
snare

snare one mob, charm it..root another send pet, snare the rooted one

let them duke it out, invis vs animals when ones almost dead (should almost both be dead) either toss a dot or go beat on em..rest of the time sit on your butt and med

Great advise. Beating on anything as a Druid is probably not going to happen LoL. :eek: Use a real low level DD, or Dot and use that.

I think most weapon skills top out at 75 so good luck hitting anything. :p

Sorn
09-27-2015, 03:16 PM
Weapon skills are capped at 175 at level 60 for druids :)

I melee stuff all the time when I'm out soloing. Saves me nuking stuff when it's at 1%.

Ravager
09-28-2015, 08:36 AM
You'd make several thousand plat killing gargoyles in ocean of tears until they go green.

SherlockHolmes99
09-28-2015, 10:15 AM
Lol i used to train cazel to docks without shouting , now that shit is classic

Morlaeth
09-28-2015, 11:27 AM
Druid charm modified by anything? CHA?

Itap
09-28-2015, 11:29 AM
Druid charm modified by anything? CHA?

No. Druid charm is based off mob level and MR