View Full Version : Miscellaneous: North Kaladim missing Fungus ground spawns
hammbone
09-16-2015, 03:48 PM
North Kaladim is missing the following fungus ground spawns for brewing:
Strange Dark Fungus
Underfoot Mushroom
Proof:
http://eq.magelo.com/item/19985
and
http://www.eqtraders.com/sources/source_zbt_page.php?st=Ground%20Spawn&menustr=110075000000
The links above are modern time, although it should be noted the Magelo link has database entry dates in September and October 2001 for the two items listed in OP.
Digging into EQ Traders via Archive.org we get to:
February 15, 2001, EQ Traders' Recipe page has both them listed. (earliest Archive.org snapshot)
along with Innothule Mushrooms and Swamp Vegetables, which may also need adding to the game.
https://web.archive.org/web/20010215012159/http://www.eqtraders.com/secrets/recipes_brewing.htm
Daldaen
09-16-2015, 04:49 PM
It's a shame you can't make Kaladim Constitutional until Luclin.
hammbone
09-18-2015, 04:57 PM
know the devs are busy so does anyone else have an idea how long it typically takes to implement something like this?
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