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View Full Version : Server Rules: ad hoc changes, and updates needed, please


Drakakade
09-13-2015, 01:19 PM
Divinity would like to request an update of the ToV rules set, please. Previously, the ToV rule set was governed by the play nice policy, but a few weeks ago Sirken popped into ToV and changed those rules.

Unfortunately, those new rules were only communicated to a few guilds, and Divinity (and other guilds) have had to go by 3rd party accounts of what exactly those rules involve. AFAIK, those new rules are, "No rules." However, folks have said that in NToV a guild cannot set up their camp in the middle of the pull path of other guilds or purposely try and obstruct other guilds.

Divinity would appreciate an update to the entire rule set if possible or at the very least some clarifications. Ie, has the play nice policy been thrown out for ToV only? Still apply in Kunark? IF multiple guilds are at zone in at ToV can you pull to zone in or is that considered training? Other rules we don't know about that we should be aware of in ToV?

Also, it would be helpful if there are any changes to the rule set done either privately, via Sirken's stream, or whatever, if they were posted publicly so newer guilds and any other guilds not in the loop can be informed. Divinity strives not to petition any conflicts with any other guilds, but rather we seek a reasonable dialogue with the other party in an effort to alleviate the staff's time. We believe Fraps quest a waste of time and sincerely feel that posting an update to the rule set would go a long way to reducing any confusion or squabbles.

Finally, Divinity appreciates the countless hours put in by the Server Staff trying to mediate this awesome sand box, and the work the Devs have done to make it all possible. Donate now!