Log in

View Full Version : Ench. How to solo summoning mobs.


curtischoy
09-07-2015, 12:46 AM
Hallo.

I just go into soloing at high level and I am looking for strats on soloing summoning mobs and also general info about them.

Say I charm a mob that can summon:
I mez - tash - charm. Then charm breaks because RNG hates me. Will it summon me on charm break?
I mez - tash - charm - kills mobs with charmed pet. I have never done damage to my pet, but the mobs I'm killing obviously have. Will it summon me on charm break?

What about a mob I am fighting that can summon, will it summon me if I have a charmed pet beat on it, but I never cast a dd/dot or personally damage it?

How often can mobs summon?

Ty for any info on those questions. So now, how does one deal with summoning mobs? Specifically charm breaks while fighting them. I recently got myself a wurmscale cloak in that now hellish-to-me zone known as burning woods and one of the named wurms summons. I had Slixin as a pet, gave him 2 FS weps and hasted him. Well the jerk wurm gated and that gave him enough hps so that my charm wore off (if he hadn't gated charm would have broken a few secs after his death). Summon interrupted my spells (I guess because it moved me?) and I wasn't able to recharm. Damn wurms are unstunnable, and unmezzable. So they just beat on me and killed me. The wurm was slowed.

I panicked and tried to recharm Slixin with just stunning him, every time I got summoned and charm got interrupted. Should I have just stayed right under the wurm so he didn't summon me and just taken the hits? He was slowed so I guess it wouldn't have been that bad, but I'm squishy and he hits for like 200 I think (didn't have time to look in my panic and was too frustrated to look during CR).

Anyways I'm looking for info on summoning mobs and how to solo them as an ench. I've read Lorean's and Xornn's guides but they don't mention summoning mobs too much (that I recall, I read them some time ago).

Thanks for any info! Oh, and I finally got the cloak. (Join Red)

webrunner5
09-07-2015, 09:23 AM
I would think any mob that Summons has to be a Caster. And Casters have X amount of Mana. So I would think they could summon a lot before running out. :eek:

Not any stat that I know of having that really would just flat stop it from happening. Magic would be the only one I can think of, and I doubt we will ever have high enough in Velious to stop high end stuff from doing it? :(

Daldaen
09-07-2015, 10:13 AM
If your charm a mob that summons and then it breaks, it will summon you immediately if he is under 97%.

Again if under 97%, your pet will summon you.

When charm breaks, any mob will target you and slay you.

Mobs summon every 10 seconds. You can burn a mob's summon by backing your pet out of melee range and breaking charm. Usually you only want to do this when your pet is low enough that he won't summon and the mob you're fighting is a summoner, so that you have 10 seconds after break to mez the summoner and root your pet and kill him or something like that.

Summon will interrupt any spell cast because you moved. Yes you should stay underneath him to prevent summons/interrupts.

Rooting summoners and getting out of range and casting allows you a 8s~ window to cast that charm.

curtischoy
09-08-2015, 10:27 PM
Thanks Daldaen. webrunner, it is an ability that is unresistabable/dodgable and does not take mana. A caster or pure melee mob can summon. They can do it as much as they want and you cant do shit about it :)

I suppose like other chanter things it will take practice (deaths) to get good at.

-Catherin-
09-08-2015, 11:04 PM
You want to use Boltran's when you have a summoning mob as a pet. (most are too high for allure anyways).

When the charm breaks you will get summoned in, immediately counter with a color slant. Boltran's casts quick enough that it will land before the stun wears off. This is how you deal with summoners as pets. Its always a good idea to have Rune up as well to sustain the damage taken from those first hits. Most summoning mobs are high enough level that they are going to break rather frequently.

Daldaen
09-09-2015, 11:08 AM
Also worth noting - In Velious there are a lot of stun immune mobs (wurms, drakes, Giants). I've seen some enchanters fail horribly at adapting to this new immunity they have to deal with and just face tank mobs and beg for heals as they get interrupted over and over.

For stun immune mobs get used to pairing up with a cleric or Druid friend who can toss a quick stun or snare on the mob to pull aggro, while you recharm. Or if it is already ensnared get used to timing your movements. Eat a summon, run for 3-4 seconds and cast a Boltrans to land before the mob gets back in range or summons you a second time.

curtischoy
09-09-2015, 06:44 PM
Word. I'm going to try my best not to pet a summoning mob. I would only do it if I had no choice I think. I have Bedlam and of course Rune V, and I usually have both up; it is a great buffer.

As for a summoning mob that is unstunnable, I think I would never pet this. I would take a lower level pet from all the way across the zone if I have to to avoid having a pet like this.

My motto is to charm the lowest lvl mob possible that can tank and do good dps while weaponized and hasted.