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View Full Version : Coldain 10th Ring War - Sunday July 26th (3PM EST)


Daldaen
07-22-2015, 01:03 PM
Taken will be leading a final run of the 10th Ring War on Beta.

Presently the issue with the war is mobs falling through the ground when engaged on sloped areas (similar to PoSky)

Ideally if we get enough people and we are able to engage all waves before they get to sloped areas and kill them we may be able to complete the war.

Show up on beta in Great Divide by 3PM EST. I hope we can Atleast have 1 successful war without any mob falling through before launch.

---

If you are new to beta, type "/beta" TWICE on P99 Blue or Red and it will copy your character over to beta. You will be relocated to NRo when you log on the beta server. If you aren't level 60, you can tell the Gnome banker "beta buff me" and it will increase your level to 60 and give you a full spell book. Velious spells (like Aegolism) are sold by the gnome vendors. Tell the teleported gnome "greatdivide" and he should port you to GD.

dafier
07-22-2015, 01:11 PM
beta buff me..

does that give a mage his/her epic?

Daldaen
07-22-2015, 01:18 PM
Yes.

dafier
07-22-2015, 03:02 PM
Yes.

*GASP*

dafier
07-22-2015, 04:13 PM
Forgot to say, everyone make a level 1 mage on blue

/beta /beta

switch to beta server

beta buff me

x100 mega epics

Haynar
07-22-2015, 05:00 PM
Ok. I have some fixes for trying with giants falling below world. I will try to test later tonight. Can you give me a loc this was happening?

Thanks

H

Daldaen
07-22-2015, 05:03 PM
-1340, 1315
-1730, 1185

Those were roughly two places that the West waves will path up to (coming north then turning East to Thurg) that we had them fall through.

Each time I had the entire Coldain army with me. Due to the massive push on the army, they would be pushing these guys up or down slopes or along them, and the Giants would fall through the floor. After they fall through the Coldain army bugs out and sticks to them until they either warp under themselves and kill the Giants or the war fails.

See here for more complete bug report: http://www.project1999.com/forums/showthread.php?p=1971336#post1971336

Destron
07-23-2015, 09:33 PM
Going to do another one of these before launch?

Daldaen
07-23-2015, 10:15 PM
This sunday, yes

Daldaen
07-25-2015, 05:55 PM
Bump this is tomorrow

Daldaen
07-26-2015, 02:57 PM
Bump this is starting!

Destron
07-27-2015, 04:39 PM
How did it go?!

Haynar
07-27-2015, 07:04 PM
How did it go?!
Crap fell thru world .... Again.

Trying new stuff to fix.

H

Man0warr
07-27-2015, 07:17 PM
As long as stuff that falls through world despawns, it shouldn't cause a loss. The failure seemed to be another cause this time.

Joyelle
07-27-2015, 09:43 PM
Except the mobs did not despawn immediately. Each time they fell through the world the dwarf army was tied up for a long while trying to get to that mob. Given the ring war is winnable without the use of that army, our numbers were almost cut in half by the time the 3rd wave rolled around, and the loss of that extra dps time cost us alot.