View Full Version : Force LnS
Humerox
07-07-2015, 04:09 AM
It's pretty obvious, except to a few petty individuals, that if force LnS isn't called the timer for it ends after an hour.
Force LnS allows a guild to pick up and go do something else immediately. The guild can come back and contest the zone ONE hour afterward. If a guild declines to call LnS that doesn't mean 30 people are able to stand around three hours later and deny individual LnS's and grief individual players. Those people are allowed to LnS after an hour without calling force LnS.
It's very amusing to me to see the same guild that decried these ignorant tactics in the past are now employing them.
<Empire> leadership needs to take the high road. Your guild is devolving very quickly into being what you supposedly hated.
Xaanka
07-07-2015, 04:19 AM
i had two different empire players cry LnS when i attacked them today, who both then looted came back in zone and attacked me minutes after. obviously they're goog players, which is why they pulled their plugs shortly after.
Humerox
07-07-2015, 04:29 AM
It's laughable, yeah? The entire concept of LnS is that a player is declaring that they are recovering a corpse lost to PvP, they will be looting that corpse, they will not engage in PvP in that zone while doing so, and they will be leaving that zone for at least an hour.
Killing nakeds shouldn't even be allowed, tbh.
Humerox
07-07-2015, 04:37 AM
For those that need to be reminded of the rules:
A player is 'Looting and Scooting' (LnSing) when he has died to an opponent and opts to call Loot and Scoot. You must make your intentions clear that you are loot and scooting by communicating with the other people in the zone(s) you move through, as well as with the person who killed you, or your LnS claim will not be valid, and you can be killed. You may call Loot and Scoot in any zone after respawning from death so long as you head straight for your corpse. If you need to move across multiple zones in order to Loot and Scoot, you must call LnS as you move through each zone. If a new player enters the zone, you must call Loot and Scoot so they are aware of your intentions. You may not attack or be attacked while Loot and Scooting. After retrieving your corpse, you are allowed a short amount of time to med enough mana to safely get out of the zone (ie, enough for a couple casts of invis, FD, or a port spell), memorize those spells, and then must leave the zone immediately for 1 hour. This timer will start after the last person has exited the zone. If multiple players died in PvP and all choose to LnS, they may help each other do so (IE, res each other, drag corpses, port, etc) unless they have already opted out of LnS by fighting after death. After you have left the zone, you are considered to have finished Loot and Scooting, and may again be attacked.
If you are killed and opt to fight instead of calling Loot and Scoot, you forfeit any later opportunities to invoke LnS. If you log out you may return in 1 hour and call Loot and Scoot.
Tradesonred
07-07-2015, 05:33 AM
If i gave a shit enough id go fetch some posts when these guys were crying about getting their xp groups fucked by Nihilum. Not that i think its an uber dick move, theyre going for that tactical advantage of slowing down TMO's progress but framing that as almost the incarnation of pure evil and then doing the same thing is funny to me.
Casey VII
07-07-2015, 07:03 AM
I have a crown of rile
Xaanka
07-07-2015, 07:07 AM
I have a crown of rile
nice :cool:
Swish
07-07-2015, 07:27 AM
Complaints about pvp seem to have gone up since TMO arrived. A coincidence I'm sure.
Eslade
07-07-2015, 07:33 AM
make a petition? it's really not that difficult.
Uuruk
07-07-2015, 07:38 AM
OP is bad at everquest.
Xaanka
07-07-2015, 08:45 AM
http://i.imgur.com/xYyooHK.png
well that's embarrassing
Tameth
07-07-2015, 09:45 AM
OP is trash can
snufzaimoverlord
07-07-2015, 09:54 AM
If you PvP in a force, 7 people or more force lns must be called. You can't individually lns from large engagement PvP.
Tapatio
07-07-2015, 10:45 AM
Denied
jibekn
07-07-2015, 10:46 AM
http://puu.sh/iQmP6/0ac3d0dd24.jpg
Xaanka
07-07-2015, 11:09 AM
http://puu.sh/iQmP6/0ac3d0dd24.jpg
shoulda saved that one for the Loli Pops thread.... missed opportunities man.......
Madbad
07-07-2015, 11:10 AM
Abolish PnP
lns and level limits, what an embarrassing pvp game.
Humerox
07-07-2015, 04:54 PM
If you PvP in a force, 7 people or more force lns must be called. You can't individually lns from large engagement PvP.
Where does it say that in the LnS rules?
Humerox
07-07-2015, 05:05 PM
if a guild wants to LnS after a PvP engagement - according to the ruleset - they could call individual LnS's if they wanted to. the force LnS is a system players have adopted to make it easier for the force to get out without the spam and knowing who/who hasn't called LnS.
the rules plainly state that after 1 hour individual players that have been logged out can call LnS. period.
it isn't rocket science.
Lns is retarted in general and not classic
Do away with it and add xp loss on pvp death and a wider pvp level range
solve alotta problems
Colgate
07-07-2015, 06:08 PM
In large scale PvP (7 or more players on both sides), LnS must be called by a force as a whole. Individuals may not invoke Loot and Scoot. LnS may be called by the force at any time, this option may never be forfeited. If a fight took place across multiple zones, the force is considered to have finished LnS'ing once all of their players have left the zones affected. All other LnS rules still apply.
not sure how this is hard for you to find?
snufzaimoverlord
07-07-2015, 06:09 PM
if a guild wants to LnS after a PvP engagement - according to the ruleset - they could call individual LnS's if they wanted to. the force LnS is a system players have adopted to make it easier for the force to get out without the spam and knowing who/who hasn't called LnS.
the rules plainly state that after 1 hour individual players that have been logged out can call LnS. period.
it isn't rocket science.
You're wrong. An individual that belonged to a mass PvP engagement can not individually lns. This was made law ages ago so tards like brobby wouldn't call lns during mass PvP grab his corpse and 're enter the fight then try to fish for bans when he dies again.
snufzaimoverlord
07-07-2015, 06:10 PM
Cwall beat me 2 it.
Madbad
07-07-2015, 06:10 PM
Abolish PnP
deathpanel
07-07-2015, 06:11 PM
lot of immersed fire giants
Humerox
07-07-2015, 06:29 PM
Yes, it appears I'm wrong on the individual LnS. I didn't remember that as part of the original rules.
Watching a guild member get griefed multiple times hours after the engagement because the guild never called force LnS is a bit ridiculous. The hour timer should negate all that.
So you've proven me wrong on the individual LnS. You haven't proven me wrong on the fact that <Empire> isn't any better than <Azreal> when it comes to actually caring about the community. In any case...whether force LnS is called or not...killing a single person attempting to LnS hours after the PvP engagement is a pretty classless move.
Yes, it appears I'm wrong on the individual LnS. I didn't remember that as part of the original rules.
Watching a guild member get griefed multiple times hours after the engagement because the guild never called force LnS is a bit ridiculous. The hour timer should negate all that.
So you've proven me wrong on the individual LnS. You haven't proven me wrong on the fact that <Empire> isn't any better than <Azreal> when it comes to actually caring about the community. In any case...whether force LnS is called or not...killing a single person attempting to LnS hours after the PvP engagement is a pretty classless move.
its a red server pal we kill our enemies whenever we have a chance side irregardless
maybe you should consider blue seriously you may have a better time there
Humerox
07-07-2015, 06:37 PM
its a red server pal we kill our enemies whenever we have a chance side irregardless
maybe you should consider blue seriously you may have a better time there
/sigh
look bro...I'd play here with SZ rules and full loot. it ain't about me. it's about server population and community. <Empire> is losing sight of that and needs to be reminded now and again. I don't want to be on the same double-digit population box I was on when red started.
SamwiseRed
07-07-2015, 06:43 PM
enable item loot
iruinedyourday
07-07-2015, 07:01 PM
enable item loot
that'll stop people from plugging :D
/sigh
look bro...I'd play here with SZ rules and full loot. it ain't about me. it's about server population and community. <Empire> is losing sight of that and needs to be reminded now and again. I don't want to be on the same double-digit population box I was on when red started.
Guilds are there for community this is a pvp server expect to be griefed at every turn simply because someone can
Im being clear here i in no way support empire or what they do but if we simply fought fire with fire there would be less fq less whining and the box would be a more fun place to play
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.