View Full Version : LDoN skeleton
EsmyD
07-04-2015, 11:56 PM
i was curious if there was a way to get these models working on the server ?
http://i356.photobucket.com/albums/oo10/kuldon/EQldon_061603_005-554157_640w_zpsgeilqlyk.jpg (http://s356.photobucket.com/user/kuldon/media/EQldon_061603_005-554157_640w_zpsgeilqlyk.jpg.html)
Zaela
07-05-2015, 04:10 AM
http://i.imgur.com/PwJlbom.png
Not any "nice" way. They are a completely different model rather than a drop-in replacement for classic skeles the way luclin skele was. Needs a little binary file editin'.
EsmyD
07-05-2015, 06:47 AM
you know if theres a guide to do it ?
Zaela
07-05-2015, 05:57 PM
Way too tedious to do manually. Here's a little patch program: https://dl.dropboxusercontent.com/u/70648819/downloads/P99%20Model%20Patcher.zip
Also allows you to undo the patch if you change your mind.
Swish
07-05-2015, 08:43 PM
notclassic.gif !
Zaela
07-13-2015, 12:18 AM
Way too tedious to do manually. Here's a little patch program: https://dl.dropboxusercontent.com/u/70648819/downloads/P99%20Model%20Patcher.zip
Also allows you to undo the patch if you change your mind.
Updated to obliterate the nametag over the skele's head (not that anyone would use this regardless).
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