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serjordanmormont
07-02-2015, 07:54 AM
Hello all,

I'm still kinda new to P99. I have started a necro & cleric to play with two different groups of friends already. They are both quite fun in their own right.

I'm looking for a little input on a solid solo class. I suspect I will still group a lot regardless but I want a toon for those times where it's just me playing, and I'd like to be able to solo in case I can't find a group or can only play for an hour at a time.

Any suggestions are appreciated.

Thanks

Connecticut
07-02-2015, 08:15 AM
Druids are little solo machines.
1-34 charm
34+ quad kite

You can make some decent plat porting too once you level him up a bit.

mystang89
07-02-2015, 08:19 AM
Ranger. Don't care what anyone says, I'll live happily in my fantasy world.

Pscottdai
07-02-2015, 08:42 AM
stick with your necro

jolanar
07-02-2015, 08:44 AM
If you want to also group a lot your best bet is enchanter > shaman > necro.

As far as the best first class to level up with that's going to be necro > druid.

Best first class to make money with is druid since at 29 you can make lots of easy money doing ports.

As always, none of that matters because you should play what class you enjoy.

serjordanmormont
07-02-2015, 09:20 AM
Druids are little solo machines.
1-34 charm
34+ quad kite

You can make some decent plat porting too once you level him up a bit.

Hmm, this sounds promising. Might take this route simply for the money making. Money for spells can be hard to come by. Maybe that gets better as you level. I hope.

serjordanmormont
07-02-2015, 09:21 AM
Ranger. Don't care what anyone says, I'll live happily in my fantasy world.

Rangers aren't good soloers? I always thought they were back in the day.

Jimjam
07-02-2015, 09:21 AM
*14-34 charm

serjordanmormont
07-02-2015, 09:22 AM
stick with your necro

I can see why you'd say so. I'm duoing with my mage buddy and we're pretty unstoppable. I'm just trying to keep my necro at the mage's level so I can't really use him as my solo character.

mr_jon3s
07-02-2015, 09:39 AM
Best solo classes in the game shaman/enchanter/necro.

serjordanmormont
07-02-2015, 10:07 AM
If you want to also group a lot your best bet is enchanter > shaman > necro.

As always, none of that matters because you should play what class you enjoy.


I could see myself having fun with a Barbarian Shaman. What is the best Shaman solo technique? Already have a necro that i'm duoing with a buddy so I don't want to play him as my Solo character.

serjordanmormont
07-02-2015, 10:08 AM
Best solo classes in the game shaman/enchanter/necro.

What is the best Shaman solo technique? What I mean is: if a druid kites to solo, what would a Shaman do to solo?

Khoram
07-02-2015, 10:10 AM
root and dot, after 34 pet, root, and dot.

Destron
07-02-2015, 10:11 AM
Shaman is extremely powerful with a lot of cool tools. JBB, Epic, Torpor + Slow mobs = unfair fights.

I feel more powerful on my 55 Shaman than any other class.

serjordanmormont
07-02-2015, 10:29 AM
You guys are selling me on Shaman pretty hard.

It's between Shaman and druid at this point. And Druid is really only in the running for the money and cause I already have one at level 14. Decisions, decisions lol.

Khoram
07-02-2015, 10:30 AM
how do you feel about canni-dancing? hope you like the sound of that "conjuration" style spell effect :)

dafier
07-02-2015, 10:42 AM
Necro is the GOD of soloing. Plain and simple.

serjordanmormont
07-02-2015, 10:45 AM
how do you feel about canni-dancing? hope you like the sound of that "conjuration" style spell effect :)

I had to look up at what canni-dancing is but it seems pretty straight forward. I'm assuming this makes a Shammy more efficient?

Khoram
07-02-2015, 10:46 AM
it is straight forward but you're basically casting cannibalize non-stop all the time. Some folk get tired of it.

serjordanmormont
07-02-2015, 10:49 AM
it is straight forward but you're basically casting cannibalize non-stop all the time. Some folk get tired of it.

That's fair. Good to know. Thanks!

Raev
07-02-2015, 11:28 AM
Necro is the GOD of soloing. Plain and simple.

Pretty much any high-level enchanter or shaman would beg to disagree with you.

But then, the truth is that since the solo artist challenge started there have been a LOT of changes that make soloing much harder. Mobs DA/DW more, attack faster, hit for max damage more vs robes, interrupt on every bash, bash 3/4 instead of kick 3/4, social even when their friends are invis, and break root early half the time. Personally I like it; my favorite groups are 2-4 man. Soloing is a fun challenge, but in the end its a multiplayer game.

dafier
07-02-2015, 11:36 AM
Pretty much any high-level enchanter or shaman would beg to disagree with you.

But then, the truth is that since the solo artist challenge started there have been a LOT of changes that make soloing much harder. Mobs DA/DW more, attack faster, hit for max damage more vs robes, interrupt on every bash, bash 3/4 instead of kick 3/4, social even when their friends are invis, and break root early half the time. Personally I like it; my favorite groups are 2-4 man. Soloing is a fun challenge, but in the end its a multiplayer game.

I am NOT trying to bash chanters or shammys. Just saying...they do not have FD.

Again, Necros are the GODs of soloing.

Deliverator
07-02-2015, 01:32 PM
Bard 18+ swarm kiting for the dings.

Caridry
07-02-2015, 01:33 PM
Well, life used to be awesome as a Druid... But, as of the late murky waters of Kunark get more un-clear.... things get worse until velious release.

1) Druid make great money porting: Unless you are in Dial a Port (which is basically PoK books for porters not in that guild) you will have career porters from that guild quickly snagging ports from under your nose. So unless you actually WORK for the ports, they rarely just come to you anymore.

2) Druids can group: Post 39, get this idea out of your head. Competing with a CH cleric is impossible considering 90% of the dungeons are indoors.

3) Quadding / charming: both GREAT/the BEST ways a druid can get xp... IF you can find a spot... post 50 there is literally 4 spots to xp as a druid solo... unless you feel like root rotting your soul away. these 4 spots are literally permacamped, so as soon as you log on, send a message to a player that's at the spot, or youll never get in.

serjordanmormont
07-02-2015, 02:07 PM
Bard 18+ swarm kiting for the dings.

I'm surprised this is the first time Bard was mentioned. I remember them being incredible soloers in live.

serjordanmormont
07-02-2015, 02:08 PM
Well, life used to be awesome as a Druid... But, as of the late murky waters of Kunark get more un-clear.... things get worse until velious release.

1) Druid make great money porting: Unless you are in Dial a Port (which is basically PoK books for porters not in that guild) you will have career porters from that guild quickly snagging ports from under your nose. So unless you actually WORK for the ports, they rarely just come to you anymore.

2) Druids can group: Post 39, get this idea out of your head. Competing with a CH cleric is impossible considering 90% of the dungeons are indoors.

3) Quadding / charming: both GREAT/the BEST ways a druid can get xp... IF you can find a spot... post 50 there is literally 4 spots to xp as a druid solo... unless you feel like root rotting your soul away. these 4 spots are literally permacamped, so as soon as you log on, send a message to a player that's at the spot, or youll never get in.

Once Velious hits, you think things will get better?

Deliverator
07-02-2015, 02:12 PM
As a druid I never had trouble finding groups as backup heals, dots, and buffing. I quad kited only when I didn't have time to sit in a group for HOURS or when I was waiting for friends to log on or raids.

Caridry
07-02-2015, 02:44 PM
As a druid I never had trouble finding groups as backup heals, dots, and buffing. I quad kited only when I didn't have time to sit in a group for HOURS or when I was waiting for friends to log on or raids.

I call bullshit. Unless you were grouped with friends not randoms, then its no big deal.

Caridry
07-02-2015, 02:45 PM
Once Velious hits, you think things will get better?

POTG makes for happy druids, and being able to get free mana from the bear is always nice too. Lots more tips and tricks. Cooler outdoor stuff.

Destron
07-02-2015, 02:56 PM
it is straight forward but you're basically casting cannibalize non-stop all the time. Some folk get tired of it.

Not accurate at all.

Roguejm11
07-02-2015, 03:02 PM
Enchanters
Necros
Mages
Druids
Shamans
Rangers

All of these can successfully solo from 1-60 if they REALLLLY wanted to.

Raev
07-02-2015, 03:06 PM
I am NOT trying to bash chanters or shammys. Just saying...they do not have FD.

Again, Necros are the GODs of soloing.

Well, any situation that you can get out of with FD you can get out of with the WC cap. If you are bound outside the dungeon, you recharge with your mule in WC and gate back.

Necros are superb at soloing for XP, but all of the best items in the game are on L51+ NPCs, and the Necro toolkit is too lacking defensively (no slow, no tash/malo, no AE mez, no AE stun, no long duration-mez, no torpor). I think Necros are a quite underrated on this server because their sweet spot at 60 is kind of small: they aren't great solo, they aren't great in full groups, but they are fantastic in small groups.

Druids are simply The Worst Class In Kunark And Its Not Close. But Velious gives them some hope for sure: POTG is +6 mana/tick, ATK debuffs are awesome, and there are more animals to charm (Sirens, Kael).

Edit: Also, the guy who said shamans are constantly casting was spot on. Shamans actually need more key presses than bards.

mystang89
07-02-2015, 06:03 PM
What's wrong with druids? i've seen many of them soloing and they seemed to do well but I've never played one.

Deliverator
07-02-2015, 06:13 PM
I miss my druid. I used to quad kite seafuries while LFG or waiting for raids and such. Was decent money AND fun.

Rararboker
07-02-2015, 09:44 PM
What's wrong with druids? i've seen many of them soloing and they seemed to do well but I've never played one.

Their toolkit is better at lower to mid levels. As they get closer to high level there are other classes that do what they do, better. Main problem, really. And quad kiting seafury Cyclops is nice but not possible anymore. Island is locked down by pet classes.

Beckoning
07-03-2015, 11:09 AM
I think druid has got to be the best starter class and the best lower level soloing option. I regret not soloing more as I have been leveling up. I found in my 30s that I preferred grouping and did that to level 49. It was tedious and mind numbing to find groups (and good groups). I took a brief break to make a bard and thought... I really should give this quadding thing a try. I went from 49 to 52 in a two day period quadding (albeit to my wife's dismay for many hours) at the spirocs in timorous deep. I also like the option that when I am bored and don't want to solo or group or do anything really I can make a lot of platinum just porting various people around. I don't see any class that has that option (outside of wizards, which I would never want to play anyways).

LGraves
07-04-2015, 09:33 AM
Agreed Caridry. I just quit my 50 druid and made a Necro. Trying to find a spot to solo got really old. No chance getting into a group, which I would prefer.

uolen
07-04-2015, 09:52 AM
I played a Druid on live till luclin and had a low level necro. On P99 I started a druid out of nostalgia and the fact I love the class and all of its lore. I got to level 19, got my first few ports and started trying to do some charming.

I now have a 22 iksr necro, and still a 19 druid. Soloing is going SO MUCH FASTER on necro, and easier. The rare occasion my pet dies I feel like I am playing my druid, except stronger.

Never played a mage or shaman.

Jaleth
07-08-2015, 10:42 AM
Not one of the greatest classes. But I heard shadow knights are also possible. Well at least until 54ish, and even then it will be extremely slow and torturous. Not to mention you will need to be well geared.

Wizards are also doable, but they really shine when they can start quad kiting in mid levels.

godbox
07-08-2015, 11:38 AM
shaman is less effective as a 1st character you intend to solo than either necro or chanter by a wide mile. And if you are going to play Sham as first class I personally (read personally) would suggest troll or iksar since the innate regen will makeup for your lack of gear and you can focus on saving for jbb and spells after you get a few cheap HP items and a cheap good ratio wep

Kengo
07-08-2015, 01:40 PM
Completely depends on your preferred playstyle and what you hope to accomplish with this solo character.

Shaman - Kinda rough until 34, but 34+, you're pretty much golden. Root rotting will be your main fix. You get slows, pet (34+), dots, haste, way too many stat buffs, and the ability to get mana back faster. At 60 with Torpor, you're one of the best (if not THE best) soloers in the game. But if you camp seafuries, INT casters will hate you for your slow root rotting tactics.

Necro - Great soloers 1-50+. Fear kiting is your main strat, can also do root rotting. Feign death is extremely helpful and you play a constant balancing act trying to up to your HP and mana, between Lich and Lifetaps. As Raev said, they aren't as strong in the later levels because without slows and tashes, mobs can start resist chains and then summon you and quad your face. Only entertaining when the you're not that Necro. (Also to note that Necros don't require gear to be able to solo.)

Druid - Quadding machines from 34+. Before 34, not as easy to solo, but pretty easy to find a group. 52+, say goodbye to groups, since you'll be less useful than any alternatives. You could probably still get lucky and find a KC group with a Shaman and no Clerics LFG, but that's about it. Not that grouping matters in a solo discussion, just something to think about. Honestly, a Druid is wonderful to get to your lower 50's, then just port and PL to save up enough to twink a different toon and change that to your main.

Bard - Haven't done a Bard high level, so not sure when swarm kiting becomes OP, but this is another class that could be played naked. Once you figure out how to swarm properly, you'll never get hit and you'll be killing 30+ mobs at a time. Just try to avoid picking up reds in your swarm, otherwise you'll have loot rotting. You may also want to look into getting one of those carpal tunnel wrist braces, since twisting is non-stop button mashing. Bards are also awesome PLers and one of the few that are extremely good at PLing higher levels, since the Druid stops being as effective beyond lvl 40 or so.

Magician - Outside of Enchanters, they have the strongest pets. They can easily solo from 1-60, but personally, I don't like pet chaining. Being able to summon useful items and having an awesome epic pet are definitely pluses though and they have some decent direct damage spells. Later on, if you ever plan to raid, just realize your sole purpose is to stare off into the distance and cast Call of the Hero over and over again. But at least you've got muzzles for pets!

Enchanter - "Yo dawg, you got some of dat C?" You'll be reading this a lot. If you hate buffing people, keep anon/role up at all times and never go in groups, otherwise people will friend you and hunt you down. Very similar to Shamans in the sense that they get better the higher level they are. Charm is your bread and butter and being able to 60%+ haste a pet that's already a quadding machine is a beautiful thing. Until charm breaks and that's a very fast death bed. Personally, I liked soloing 29+, because I love clarity and it's around this time that mobs are hitting more than summoned pets. Prior to that, it's definitely doable to solo, just not as effective. Very effective at making an income and while they do require stat gear more than other INT casters, it's not as necessary in comparison to a Shaman. Outside of charm/haste/clarity, you've also got a stun line, mez line, AE mez/stun, and tash line. You can be any character race and then some with one simple cast and if you ever get bored of having a pet that hates you, you'll always be needed in groups. However you'll still have a pet that hates you, you'll just have more assistance when his charm randomly breaks.

Wizard - Able to quad at lvl 29+. Prior to that, I don't recommend soloing. Any class can solo, it just depends on how effective it is and non-quadding wizards are not effective. I remember my first character on live was a Wizard. I think I got him to lvl 5 before losing my mind and deleting him. Casting twice and being OOM is suuuuuper fun and then not being able to take a hit is also suuuuuuper fun. They can also be fairly profitable since they are the other porting class and also able to port to planes. I just find them to be fairly boring outside of quadding. If you ever do group with them, most people assume you're AFK (which will probably will be) since you can't chain cast and if you start out the gate by hitting the tanked mob, you'll be the new tank. So depending on your tanks capabilities and your level range, you'll basically be casting on <50% mobs or sitting. A wizard is most useful in groups that can't kill fast or pulled too much. Wizards are also highly desired in raids for their burst dps and that becomes even more true come Velious. So if you like sitting a lot, porting people around, and want to raid later on, good class for you.

Ranger - Apparently they can solo. Can't really comment on them since I don't think I've gone past lvl 15 on one. But I have seen Rangers snaring/rooting mobs and turning into wolf form Legolas and firing arrow after arrow out of their mouths.

nyclin
07-08-2015, 01:46 PM
If you want to solo pick one of these:
Shaman - Rough going until later levels, high gear requirement to solo, expensive to equip at level 60
Necro - Can solo to 60 basically naked. Pick Iksar or go home.
Bard - Can solo to 48 in the course of a week, then 48-55 pretty quickly if you're the kind of masochist who likes AOE kiting in Burning Woods. Slow, but reliable soloist even at 50+
Enchanter - Charm soloing is tough but you can do it with minimal gear, and CHA gear is cheap
Druid - Can kite your way to glory
Wizard - Quad for success at 29+, kind of sucks before then and not very good in groups

Any other class is going to be painful to solo, but it's still possible

azeth
07-08-2015, 03:22 PM
Lot of people in this thread have never played a magician. If the mob can't summon, you win.

Enc nec sham are stronger because they have support and utility spells ie root mez fd.

Outside of animal charming I'd solo with a Mage over Druid and wizard any day

Utmost
07-08-2015, 04:19 PM
Human SK. Solo 59 in KC wearing Flayed. Baller

Amyas
07-08-2015, 07:13 PM
Necro

Mordyth
07-08-2015, 09:42 PM
I could see myself having fun with a Barbarian Shaman. What is the best Shaman solo technique? Already have a necro that i'm duoing with a buddy so I don't want to play him as my Solo character.

I have a level 24 barb shammy. Root, dot (melee as well) is great.
CC is tricky due to mana, but regen and canni at 24 do the trick nicely. Gargoyles cant spawn fast enough for me now though. Need a new stomping ground

ghost182
07-09-2015, 12:40 PM
Monk?

Swish
07-09-2015, 01:02 PM
Monk?

Equip a fungi and a decent weapon... then monks do fine solo.

webrunner5
07-09-2015, 02:57 PM
Equip a fungi and a decent weapon... then monks do fine solo.

Yeah there is a lot more down time than you think, even a Iksar without a Fungi. :p Mend on here to me seems longer between clicks than I remember, even on here a few years ago. :confused:

Naxy
07-09-2015, 06:53 PM
Well, cleric it isn't.

Thiefboy777
07-09-2015, 09:07 PM
There's a good Cleric undead soloing guide on the wiki for untwinked chars.

Naxy
07-10-2015, 03:19 AM
There's a good Cleric undead soloing guide on the wiki for untwinked chars.

Thanks! Yes I have seen that.

webrunner5
07-10-2015, 09:12 PM
There's a good Cleric undead soloing guide on the wiki for untwinked chars.

Being a Battle Cleric does require pretty much a darn good weapon to pull it off even at low levels. I am not talking about a 5k item, but say a Smoldering Brand or something in that range stats wise. You have a pretty small mana pool at lower levels, and you Need to Melee to make it happen killing mobs solo.

A half well geared Cleric, not talking a twink, can tank about as well as the same geared Pally level wise. I think even better with their DD spells and stuns at low levels. So do not be afraid of going toe to toe because you have very good heals, way better than a Pally, at any level mana wise. The big change higher up is your weapon skill caps. :( They really start to fall behind a Pally. Not that they are some uber DPS machine. I have gone to nearly 50 solo on mine in the past. So they can do it if you really want to.

But to be fair hardly and class on here other than a Enchanter does well past 50 solo wise,. even a Necro, Mage, SK, Monk hits the wall. They all can, but it is painfully slow to do it. :p Even a Bard runs of out sort of safe mobs, zones, to kite after even level 45ish.

Sorn
07-10-2015, 11:22 PM
Well, cleric it isn't.

Just flashed back...level 40-something cleric on live, soloing hill giants in Rathe Mountain...there was a lot of emergency mem-wiping and running around in large circles, LOM and desperately trying to land a root.

It's not for the faint of heart, let's just say that.