View Full Version : why ain't there more necros
jeffd
05-30-2015, 02:05 PM
hey pals, friendly ol mustard here with some q's. why ain't necros seen as viable in pvp on this server? there were loads of em on live, but i don't think i know a single active 60 necro.
unresistable dots + drains seem tite. you can cure/pumice all their stuff, but you can also do that with shm and there are 8 billion of those. wuts the deal?
eager 2 hear from u.
ur pal,
mustard
Lev_Mer
05-30-2015, 02:07 PM
they are a good counter to certain classes.. maybe it takes too much skill to play because of the extreme adaptability and people would rather spam backstab
or because no one wants to research the spells
Ipman_Wingchun
05-30-2015, 02:07 PM
Same reason shamans suck. Cure potions and pumice.
For 50pp you can negate anything a necro throws at you until he is oom.
Bazia
05-30-2015, 02:11 PM
why play anything other than rog/mnk tbh
Uuruk
05-30-2015, 02:18 PM
why play anything other than rog/mnk tbh
B4EQWASCOOL
05-30-2015, 02:20 PM
why play anything other than rog/mnk tbh
BECAUSE SOME OF US AREN'T PUSSIES!
B4EQWASCOOL
05-30-2015, 02:22 PM
Real guess: fear doesn't work in PvP. Pretty big... Also dots don't stack?
Syft-X
05-30-2015, 02:24 PM
why play anything other than rog/mnk tbh
For some reason the dev's here seem to think these two classes were Gods on classic, I think i was playing a different game than them.
Uuruk
05-30-2015, 02:25 PM
Geez necros with no nameplates should be dominating amirite?
iruinedyourday
05-30-2015, 02:28 PM
Real guess: fear doesn't work in PvP. Pretty big... Also dots don't stack?
was funny to fear people way way back in the day when they made you mad. they be all like WHATS HAPPENING WHAT HAPPEND
Geez necros with no nameplates should be dominating amirite?
lol
Pumped
05-30-2015, 04:20 PM
long casting times, no burst , curable dots
they are good farming chars nothing more
Uuruk
05-30-2015, 05:05 PM
long casting times, no burst , curable dots
they are good farming chars nothing more
60 epic wizard with 8 yts in a month.
https://alot2thinkabout.files.wordpress.com/2014/09/yikes6.gif
Pumped
05-30-2015, 05:24 PM
pvp is hard outside of COM hammertime / boomwiz
you should try it
everyone plugs/fights at zones
Uuruk
05-30-2015, 05:29 PM
pvp is hard outside of COM hammertime / boomwiz
you should try it
everyone plugs/fights at zones
This bald dude has called me hammertime for over a year and i have no idea who that is.
Can anyone fill me in?
Uuruk
05-30-2015, 05:33 PM
If there was ever proof needed that you were tomatoking though pretty sure its here
http://www.project1999.com/forums/showthread.php?t=106113&highlight=hammertime
Lev_Mer
05-30-2015, 05:35 PM
8) now thats a wound
http://cdn1-www.craveonline.com/assets/uploads/2013/03/gangs-of-new-york.jpg
Make sure harmshield shadow step are memed and just tap and use necrosis ice comet at 60
If anything everyone loves a DMF
Syft-X
05-30-2015, 06:40 PM
Make sure harmshield shadow step are memed and just tap and use necrosis ice comet at 60
If anything everyone loves a DMF
Or just roll a monk or a rogue, problem solved
Osyruz
05-30-2015, 07:24 PM
All it takes to not get a YT is for someone to zone, you blow your mana dotting them, to get nothing.
filthyphil
05-30-2015, 08:21 PM
Necro felt good at about 49-54 pvp wise. Upon reaching 56 you will rip your hair out, if someone ever does venture far enough from the ZL for you to cast a dot they will pell it. & if you happen to get lucky they will zone your YT.
rollin5k
05-30-2015, 09:20 PM
Yea mages are really great too, you dumbies
Syft-X
05-30-2015, 09:22 PM
Yea mages are really great too, you dumbies
All casters are much harder to get YT with, but dot classes got it a lot harder than nuke classes.
Capri_Sun
05-31-2015, 12:53 AM
All casters are much harder to get YT with, but dot classes got it a lot harder than nuke classes.
How do casters manage with the 33% hit to their damage along with resists?
VincentVolaju
05-31-2015, 01:09 AM
How do casters manage with the 33% hit to their damage along with resists?
Apparently they don't, which is why everyone is Rogue / Monk.
Capri_Sun
05-31-2015, 01:30 AM
Apparently they don't, which is why everyone is Rogue / Monk.
Monk doesn't apply to me in the slightest— why can't I carry shit just because I punch things to death? Rogue seems interesting to me, and was so before I realized how many retards play the class. I always go with the "your class is as good as the player" and "your class isn't bad, just learn to play it a little better," but that doesn't seem to be the case with EQ. I understand that the devs didn't design the game around pvp, nor make an attempt to balance it, but Red is a pk server and has had changes for the sake of pvp. Why not make casters a little more viable here (adding a diminishing return to Resists instead of that ridiculous cap).
Vexenu
05-31-2015, 09:48 AM
It's just a tough class to play, especially at max level when melees get geared up and more people are carrying cure potions. The basic problem is that Necro spells 1) cost a lot of mana, and 2) take too long to kill. This problem is compounded by most Necro players picking Iksars instead of much higher INT Erudites, DEs or Gnomes, resulting in pathetically small mana pools in full resist gear (meaning less mana to spam lifetaps and re-apply peeled DoTs). Also, for a long time on this server melee classes were able to channel their pumice and potion casts, which is completely non-classic. Necros in classic were actually very good at killing pure melee (especially if they had a pet up) because melees couldn't peel off the Necro's DoTs if they were taking damage due to having 0 channeling skill.
The best Necro tactic is ambushing with a DoT or two, hoping they stick then spamming Deflux while shadow stepping around. So you're basically playing just like a Wizard, except gaining DoTs in exchange for weaker lures (lifetaps) and a shorter range Yonder (shadow step). So in that case, why play a Necro who has to stack DoTs that can be dispelled when you could play a Wizard and chain nuke for an unresistable 550? From a pure PvP perspective there isn't really a good reason.
Karok
05-31-2015, 11:37 AM
I played both sk and necro from classic thru lucin on live and despite the +\- 8 lvls on vallon zek I never felt gimp. I maxed out at 54 and felt down right powerful with that life tap. For this server even if they zone and no yt dead still = win to me. If they plug well so what.
Thrilla
05-31-2015, 11:53 AM
necros are plenty good in pvp, if ur looking for killshots trucidation is decent id wager a bet on a necro beating any other int caster 1v1 and they have good survivability in mass pvp where a wizard for instance needs heals i can run out and stalking probe + vex (holgresh beads in velious) and get right back in the fight and toss out some annoying dots that if you stock to cure will net you some melee hits
vs melees banshee aura + shm pot is a pretty ruthless dmg shield throw in some hp buffs and deflux spam you'd b surprised how many melees you can get in trouble with that (necros gained more out of the clicky spell refresh than any other caster)-- necros will scale MUCH better than wizards in velious also, i have seen more lately but it seems people get bored of them
Uuruk
05-31-2015, 12:03 PM
necros are plenty good in pvp, if ur looking for killshots trucidation is decent id wager a bet on a necro beating any other int caster 1v1 and they have good survivability in mass pvp where a wizard for instance needs heals i can run out and stalking probe + vex (holgresh beads in velious) and get right back in the fight and toss out some annoying dots that if you stock to cure will net you some melee hits
Still sounds like a lot of work to still be one of the worst classes. Why not just hit auto attack and backstab and get on the forums and talk shit about how good you are.
Pumped
05-31-2015, 12:18 PM
Still sounds like a lot of work to still be one of the worst classes. Why not just hit auto attack and backstab and get on the forums and talk shit about how good you are.
not gonna lie i lold
Bardalicious
05-31-2015, 01:48 PM
Not everyone on live carried around pumice nor cure pots. Wasn't uncommon for full duration splurt to tick away on noobs... because, well, the average player back then wasn't a 350 pound pasty virgin hiding from real life on a 16 yo video game.
Bokke
05-31-2015, 02:17 PM
For some reason the dev's here seem to think these two classes were Gods on classic, I think i was playing a different game than them.
I recall playing the same game as you.
Melee were strong, but not this strong.
Bazia
05-31-2015, 02:40 PM
double backstab is a 1k+ damage nuke
Syft-X
05-31-2015, 03:52 PM
Basically in the time it takes you to figure out how to kill people on a necro, you'll have killed 10 people with your rogue.
And keep in mind every thule and manaskin is eating your peridots, while every trudication is costing you 250 plat. So for 4x the price you can kill people 10x slower.
double backstab is a 1k+ damage nuke
Not even including duelist, I've seen duelist's for 1700-2k
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