View Full Version : pros/cons of item recharging on red
Would like to know more about this.
Also, how did this play out in classic.
Stasis01
05-26-2015, 06:16 PM
But... you quit?
SamwiseRed
05-26-2015, 06:17 PM
its a bug/exploit from classic. thumbsdown
To pursue the best interest of the server. yes
its a bug/exploit from classic. thumbsdown
when was it figured out, how long did it stay in place for? What motivated the GM's to change it? DId they change it?
Uuruk
05-26-2015, 06:20 PM
Just enjoyed my vanilla beaner iced coffee. Didn't read.
SamwiseRed
05-26-2015, 06:21 PM
i mean on live, recharging was an unintended bug (like mqing epics) that was replicated on this server to simulate classic. it was quickly removed from red because of the pvp/leveling advantage that it was giving. recharging puppet strings and other items completely trivializes content. kind of like soulfires being usable by everyone from inventory (thank god they changed this on red.)
i forgot exactly which item broke the camels back on red but I think it was lovely exploiting the red something wand to level up.
Slathar
05-26-2015, 06:27 PM
Just enjoyed my vanilla beaner iced coffee. Didn't read.
reported with your in game names :)
i mean on live, recharging was an unintended bug (like mqing epics) that was replicated on this server to simulate classic. it was quickly removed from red because of the pvp/leveling advantage that it was giving. recharging puppet strings and other items completely trivializes content. kind of like soulfires being usable by everyone from inventory (thank god they changed this on red.)
i forgot exactly which item broke the camels back on red but I think it was lovely exploiting the red something wand to level up.
So effectively it was classic, but like with many things. Now that we are far more knowledgeable, the feature was used far more effectively than the classic days?
SamwiseRed
05-26-2015, 06:37 PM
So effectively it was classic, but like with many things. Now that we are far more knowledgeable, the feature was used far more effectively than the classic days?
exactly
not sure why they still allow soulfire recharing on blue tho. that is one of the most retarded OP things i've ever heard of. I dont care if it was used in the test of tactics, its fuckin retarded to anyone with a brian.
iruinedyourday
05-26-2015, 06:39 PM
when was it figured out, how long did it stay in place for? What motivated the GM's to change it? DId they change it?
if you are asking when in classic did item charging get figured out? it was basicaly imidiate, smart gamers knew the drill and did it, everyone else would say, /g 'I dono, there is some way to recharge items with a merchant but i dont know how to do it.'
what motivated gms to remove item recharging? Idk puppet strings OP in pvp? idk... most game changing stuff that you can recharge, doesnt seem like the best pvp item to me.
altho scratch that 10 clicks of rune, rechargable is pretty op.
iruinedyourday
05-26-2015, 06:41 PM
So effectively it was classic, but like with many things. Now that we are far more knowledgeable, the feature was used far more effectively than the classic days?
yes some things have been changed on p99 red to be unclassic in the intrest of making pvp not totally dumb.. like it would be with everyone clicking 5 charges of CH etc.
my concern is with that idea, someone like you, tryign to change everquest p99 red.. into some kind of insta spawn with gear/fullhealth Call of Duty style game.
I know thats what you want, everyone knows thats what you want.
*double post on a new page, the FQ feels*
SamwiseRed
05-26-2015, 06:41 PM
if you are asking when in classic did item charging get figured out? it was basicaly imidiate, smart gamers knew the drill and did it, everyone else would say, /g 'I dono, there is some way to recharge items with a merchant but i dont know how to do it.'
what motivated gms to remove item recharging? Idk puppet strings OP in pvp? idk... most game changing stuff that you can recharge, doesnt seem like the best pvp item to me.
altho scratch that 10 clicks of rune, rechargable is pretty op.
puppet strings op in pve obviously :P
exactly
not sure why they still allow soulfire recharing on blue tho. that is one of the most retarded OP things i've ever heard of. I dont care if it was used in the test of tactics, its fuckin retarded to anyone with a brian.
how do you recharge a lore item? thought you had to have two of the item.
SamwiseRed
05-26-2015, 06:44 PM
how do you recharge a lore item? thought you had to have two of the item.
using vendors but yes you need 2 of the lore items. thats why sometimes people jack shit on blue while you are recharging. there is a few threads about it including one where quido (jermeys) shit got jacked while he was recharging and he threaten to hack them in RL :P
recharging involves selling the empty and fully charged items to vendors and buying them back. you need 2 chars.
iruinedyourday
05-26-2015, 06:44 PM
how do you recharge a lore item? thought you had to have two of the item.
you have 1 friend sell an item you sell your item, OR you have a merchant alt and you log him on, sell, log over, sell/buy, log merchant alt and re-buy.. you cant recharge SF.. blue is 100% classic, no reason to change that stuff, but on pvp its totally exploitable and insane, same reason you cant use the hoop.
the hoop was removed on blue becuse it was retartedly exploitable...
basically Rogaen is very good at making decisions about what is broken and what is classic enough to stay in, cus the man has very good taste.
awfal
05-26-2015, 06:44 PM
Item charging on live (Rallos) wasn't changed until POP expansion - it lasted throughout Kunark, Velious, Luclin. You could re-charge via vendors or via invisible mobs that were hidden in the world; both were severe game bugs. Sony GMs didn't give a shit about the original PVP servers hence why this mechanic wasn't removed. However, not a lot of people even knew how to do it back then.
Syft-X
05-26-2015, 06:47 PM
If this was implemented the use of Lockets of Escape would be devastating to the game.
It would allow trackers to bind near raid mobs for tracking purposes and entire raid forces to rebind every melee anywhere in the game.
This has to be kept out.
iruinedyourday
05-26-2015, 06:49 PM
If this was implemented the use of Lockets of Escape would be devastating to the game.
It would allow trackers to bind near raid mobs for tracking purposes and entire raid forces to rebind every melee anywhere in the game.
This has to be kept out.
nobody tracks on red silly
MEGANS LAW
05-26-2015, 06:55 PM
If this was implemented the use of Lockets of Escape would be devastating to the game.
It would allow trackers to bind near raid mobs for tracking purposes and entire raid forces to rebind every melee anywhere in the game.
This has to be kept out.
lol good lord you're an idiot.
Syft-X
05-26-2015, 06:57 PM
nobody tracks on red silly
With the increased number of raid targets and things like Lodizel, and Tantor added to Velious tracking will become more important.
Making item recharge would effectively make Locket of Escape infinite charges and would allow guild's to park a bard/ranger in the zones these mobs spawn and lock down these mobs.
iruinedyourday
05-26-2015, 06:58 PM
With the increased number of raid targets and things like Lodizel, Kelorek`Dar, and Tantor added to Velious tracking will become more important.
Making item recharge would effectively make Locket of Escape infinite charges and would allow guild's to park a bard/ranger in the zones these mobs spawn and lock down these mobs.
gd son, people track becuse of variance on blue. smh.
SHOWITME
05-26-2015, 06:59 PM
lot of people want recharging on red due to not enough lockets of escape
population was very small when locket of escape was available. the recent large influx of blue to red will make it impossible for a large majority of melees to be able to bind in mischief, this is the only reason people want recharge on red now
MEGANS LAW
05-26-2015, 07:01 PM
lot of people want recharging on red due to not enough lockets of escape
population was very small when locket of escape was available. the recent large influx of blue to red will make it impossible for a large majority of melees to be able to bind in mischief, this is the only reason people want recharge on red now
this is and agro items like puppet strings and mallets for pve encounters
SHOWITME
05-26-2015, 07:02 PM
this is and agro items like puppet strings and mallets for pve encounters
give me a break dog. puppet strings, maybe sure i will give u the benefit of the doubt.
mallets? lol dog, half the people in empire who been on box for 5 years got millions of plat in bank. dont lie to me dog, showtime always knows when ur lying
seems the primary concern surrounding recharging is being able to bind people in mischief.
Keeping the guild supplied with mallets is not an issue at all. Takes two people like 20 minutes to stack up 2 accounts worth of mallets. Don't think that's a very good argument for recharging.
I have a hard time believing Empire doesn't have a bunch of level 1 trolls in innothule swamp rockin mallets.
If the masses being able to bind in mischief is legit, and not being able to do this would cause super unclassic issues an alternative solution might be arrived at.
Temporary mischief binding by casters? Dont shoot me, just brain storming.
Uuruk
05-26-2015, 07:13 PM
reported with your in game names :)
Ok? Lol
iruinedyourday
05-26-2015, 07:13 PM
seems the primary concern surrounding recharging is being able to bind people in mischief.
Keeping the guild supplied with mallets is not an issue at all. Takes two people like 20 minutes to stack up 2 accounts worth of mallets. Don't think that's a very good argument for recharging.
I have a hard time believing Empire doesn't have a bunch of level 1 trolls in innothule swamp rockin mallets.
If the masses being able to bind in mischief is legit, and not being able to do this would cause super unclassic issues an alternative solution might be arrived at.
Temporary mischief binding by casters? Dont shoot me, just brain storming.
lol no primary concern isnt binding in mishcife, its pvp related.. rogan didnt change that 3 years ago, to prepare for a luanch to velious.
Lite, im all for people caring about classic eq, but if this is how quickly you come to your conclusions, bassed of off 6 posts in 15 minuets.. then I understand why some people say you're cray.
Slathar
05-26-2015, 07:16 PM
Ok? Lol
hehe Mhoram hehe Boomwiz
veiled racism isnt tolerated.
Uuruk
05-26-2015, 07:17 PM
hehe Mhoram hehe Boomwiz
veiled racism isnt tolerated.
Yeah...wasn't being racist pal. Dunkin donuts 2-6 pm $1 vanilla beaners so goog.
Syft-X
05-26-2015, 07:21 PM
lot of people want recharging on red due to not enough lockets of escape
population was very small when locket of escape was available. the recent large influx of blue to red will make it impossible for a large majority of melees to be able to bind in mischief, this is the only reason people want recharge on red now
Exactly that's why this only became an issue when Velious is being released.
this is and agro items like puppet strings and mallets for pve encounters
you want them for Mischief you don't give a damn about strings or mallets, you need enough melee's to protect your worthless ass in pvp and you know if you have to fight in mischief daily you're not farming cards for shit.
dis_mornin
05-26-2015, 07:46 PM
Currently blue allows recharging.
dis_mornin
05-26-2015, 07:47 PM
Exactly that's why this only became an issue when Velious is being released.
you want them for Mischief you don't give a damn about strings or mallets, you need enough melee's to protect your worthless ass in pvp and you know if you have to fight in mischief daily you're not farming cards for shit.
I could give a rats ass about lockets of escape. nuke em all off the box for all I care... Strings/Mallets recharging give blue a massive PvE advantage. Red deserves same advantage.
Syft-X
05-26-2015, 08:00 PM
I could give a rats ass about lockets of escape. nuke em all off the box for all I care... Strings/Mallets recharging give blue a massive PvE advantage. Red deserves same advantage.
Ok now i know you're full of shit because no one cares about mallets/string and your entire guild has tons of these.
If this was about strings/mallets and not Lockets then how come we never heard shit about this before Velious was close to launch. Nice try move along kid.
LoliPops
05-26-2015, 08:01 PM
http://i.imgur.com/KQJ4u90.png
http://i0.kym-cdn.com/photos/images/original/000/668/201/af6.jpg
krazyGlue
05-26-2015, 08:03 PM
Also mornin why do you care about what blue has and red doesn't ?
Rastignac
05-27-2015, 01:30 PM
Yeah...wasn't being racist pal. Dunkin donuts 2-6 pm $1 vanilla beaners so goog.
what's a beaner?
iruinedyourday
05-27-2015, 01:36 PM
If this was implemented the use of Lockets of Escape would be devastating to the game devastating to the game devastating to the game.
It would allow trackers trackers trackers to bind bind bind bind ! near raid mobs for tracking purposes tracking purposes and entire raid forces to rebind every melee anywhere in the game.
This has to be kept out.
http://www.dogster.com/wp-content/uploads/2015/05/doge.jpg
MEGANS LAW
05-27-2015, 01:42 PM
Ok now i know you're full of shit because no one cares about mallets/string and your entire guild has tons of these.
If this was about strings/mallets and not Lockets then how come we never heard shit about this before Velious was close to launch. Nice try move along kid.
are you fucking dumb dude? mallets and strings are used on blue to control agro. you think empire has 500 puppet strings ready to go for agro?
Nirgon
05-27-2015, 01:44 PM
yeah important to remember these guys wouldn't want this change if they were winning
much like how he wanted sim repops until he realized they couldn't even get 1 mob out of them all when ALL mobs were up at once
like having variance would have improved anything when there was only 1 target heh
Vokhine
05-27-2015, 01:50 PM
http://www.dogster.com/wp-content/uploads/2015/05/doge.jpg
http://i.imgur.com/euysQYg.jpg
SamwiseRed
05-27-2015, 01:53 PM
yeah important to remember these guys wouldn't want this change if they were winning
much like how he wanted sim repops until he realized they couldn't even get 1 mob out of them all when ALL mobs were up at once
like having variance would have improved anything when there was only 1 target heh
Only idiots want variance. This has nothing to do with whose winning and all to do with brian rot. I am glad to see things like Soulfires and recharging being nerfed. I hope they remove MQing as well but I won't hold my breathe because nilbog spent a lot of time on those quests to get them to work. Feels good having the same stance on things throughout the life of the server.
iruinedyourday
05-27-2015, 01:53 PM
http://i.imgur.com/euysQYg.jpg
http://i.imgur.com/euysQYg.jpg
http://i.imgur.com/euysQYg.jpg
http://i.imgur.com/euysQYg.jpg
http://i.imgur.com/euysQYg.jpg
SHOWITME
05-27-2015, 01:55 PM
kk, try not to derail this thread with variance nirgon
the point is, for a long time now people been trying to get recharging on red, but there hasnt really been a strong push for it from a large number of people, because it hasn't mattered until now.
of course people have always wanted of recharging puppet strings, heal scrolls, bladestopper (can this be recharged as well? idk i never played on blue and dont know), and i guess mallets technicaly, and prob other items i cant think of right now. but it never really mattered that much.
But lets please not lie about this and try to make it something that its not. the recharge push is for one reason and one reason only.
that, or some people purchased very large numbers of empty puppet strings and are now trying to deceive the staff into making them a hefty profit.
SamwiseRed
05-27-2015, 01:57 PM
Honest question, what is the big deal about melees binding in PoM? Seems very situational but I never raided in Velious so I could be missing a huge glaring advantage.
Syft-X
05-27-2015, 02:01 PM
Honest question, what is the big deal about melees binding in PoM? Seems very situational but I never raided in Velious so I could be missing a huge glaring advantage.
Be the worst most damaging thing we've seen to the server yet. Would end pvp and throw pop back to 30 nerds raiding dragons WTF you think Gyno the smurf wants it so bad?
You can bet your ass if Gyno is asking for something it's real real bad.
MEGANS LAW
05-27-2015, 02:02 PM
Be the worst most damaging thing we've seen to the server yet. Would end pvp and throw pop back to 30 nerds raiding dragons WTF you think Gyno the smurf wants it so bad?
You can bet your ass if Gyno is asking for something it's real real bad.
I support your changes to LOS. guess it's bad for server health right?
snufzaimoverlord
05-27-2015, 02:04 PM
Be the worst most damaging thing we've seen to the server yet. Would end pvp and throw pop back to 30 nerds raiding dragons WTF you think Gyno the smurf wants it so bad?
You can bet your ass if Gyno is asking for something it's real real bad.
There's no PvP anyways.
Enjoy our scraps.
SamwiseRed
05-27-2015, 02:04 PM
Be the worst most damaging thing we've seen to the server yet. Would end pvp and throw pop back to 30 nerds raiding dragons WTF you think Gyno the smurf wants it so bad?
You can bet your ass if Gyno is asking for something it's real real bad.
That doesn't answer the question. What is the advantage? Personally, I don't give a damn about PoM. Is there a firepots up there or something?
iruinedyourday
05-27-2015, 02:04 PM
Be the worst most damaging thing we've seen to the server yet. Would end pvp and throw pop back to 30 nerds raiding dragons WTF you think Gyno the smurf wants it so bad?
You can bet your ass if Gyno is asking for something it's real real bad.
http://i.imgur.com/euysQYg.jpg
Syft-X
05-27-2015, 02:05 PM
I support your changes to LOS. guess it's bad for server health right?
That's Nirgons I just agreed with him because it was classic and is needed to balance melee's vs casters.
I know what you want to do with those Lockets and it would be devastating to pvp on this server.
orran
05-27-2015, 02:08 PM
Just enjoyed my vanilla beaner iced coffee. Didn't read.
reported for racism
NOT A JOKE
NOT FUNNY
MEGANS LAW
05-27-2015, 02:09 PM
That's Nirgons I just agreed with him because it was classic and is needed to balance melee's vs casters.
I know what you want to do with those Lockets and it would be devastating to pvp on this server.
lockets are literally the least of my concerns. i want mallets/puppet strings/bladestoppers for pve.
you honestly thing i give a fuk about pvp?
Syft-X
05-27-2015, 02:13 PM
lockets are literally the least of my concerns. i want mallets/puppet strings/bladestoppers for pve.
you honestly thing i give a fuk about pvp?
You're full of shit you want Lockets to bind the horde in POM, that's why this suddenly became a concern a few months before velious. You been crying about it since you saw velious announced, buying every locket you could get your grubby lil hands on.
MEGANS LAW
05-27-2015, 02:14 PM
Your full of shit you want Lockets to bind the horde in POM, that's why this suddenly became a concern a few months before velious. You been crying about it since you saw velious announced, buying every locket you could get your grubby lil hands on.
i thought you said lockets would be used for pvp ?? Now you're just saying its for binding melees in mischief???
i have lockets for every melee character i own or my friends own.
Syft-X
05-27-2015, 02:18 PM
i thought you said lockets would be used for pvp ?? Now you're just saying its for binding melees in mischief???
i have lockets for every melee character i own or my friends own.
WTF did I say they would be used for pvp? They will be used to farm pve shit for pvp purposes. And if you had as many lockets as you claim you wouldn't be crying to make them rechargable. My guess is you got 4 at best.
Cmon any player from classic knows what your up to here.
Vokhine
05-27-2015, 02:18 PM
i thought you said lockets would be used for pvp ?? Now you're just saying its for binding melees in mischief???
i have lockets for every melee character i own or my friends own.
http://i.imgur.com/be0TkWQ.jpg
iruinedyourday
05-27-2015, 02:19 PM
They will be used for pvp to bind a melee train in pom and lock every player but Empire out of it so you can farm items that are backbreaking backbreaking in pvp pvp pvp pvp .
Cmon Cmon Cmon any player from classic knows what your up to here.
lets be honest, bro you dont know shit about pve strategy
Syft-X
05-27-2015, 02:22 PM
lets be honest, bro you dont know shit about pve strategy
http://i0.kym-cdn.com/photos/images/newsfeed/000/237/621/c8a.gif
Crazycloud
05-27-2015, 02:23 PM
You're full of shit you want Lockets to bind the horde in POM, that's why this suddenly became a concern a few months before velious. You been crying about it since you saw velious announced, buying every locket you could get your grubby lil hands on.
ALL of AIM chat is covered with lockets this is a FACT
Try again.
Syft-X
05-27-2015, 02:24 PM
ALL of AIM chat is covered with lockets this is a FACT
Try again.
Obviously not enough or Gyno wouldn't give a shit about recharge.
Crazycloud
05-27-2015, 02:26 PM
lol no primary concern isnt binding in mishcife, its pvp related.. rogan didnt change that 3 years ago, to prepare for a luanch to velious.
Lite, im all for people caring about classic eq, but if this is how quickly you come to your conclusions, bassed of off 6 posts in 15 minuets.. then I understand why some people say you're cray.
SamwiseRed
05-27-2015, 02:27 PM
SOMEONE ANSWER ME. What is the ADVANTAGE of binding in PoM besides being in a raid zone. Sounds like a minute thing. HALP ME UNDERSTAND!!
dis_mornin
05-27-2015, 02:29 PM
Ok now i know you're full of shit because no one cares about mallets/string and your entire guild has tons of these.
If this was about strings/mallets and not Lockets then how come we never heard shit about this before Velious was close to launch. Nice try move along kid.
Because in kunark you could essentially ranger tank all the mobs and blow them up.. and velious requires proper warrior tank aggro build and tank switches requiring mallets. And I play a warrior
Moran
MEGANS LAW
05-27-2015, 02:29 PM
SOMEONE ANSWER ME. What is the ADVANTAGE of binding in PoM besides being in a raid zone. Sounds like a minute thing. HALP ME UNDERSTAND!!
nothing. it's a good bind since you can gate pot/gate and farm cards and then use the tree to pop into cobalt scar.
has nothing to do with raids.
Nirgon
05-27-2015, 02:31 PM
Item recharging was really bad when resists didn't work
Aka root net spam on 140 magic being viable
Still against it like I am against boxing on both servers
SamwiseRed
05-27-2015, 02:32 PM
As a buffless melee, I wouldnt mind recharging Pre red Nerf golem wands :)
dis_mornin
05-27-2015, 02:40 PM
Mallet recharging would benefit everyone on red. And before ppl try to say it's for empires selfish reason. I believe empire is better equipped to handle velious w.o recharging mallets than the opposition. Just not entirely sure ppl have the foresite to understand how much of a pve advantage blue will have and already have over red with recharging.
SamwiseRed
05-27-2015, 02:48 PM
Hmm trying to decide how powerful Flowers of Functionality will be.
Mallets are easy to come by though tbh. I remember Azrael having an alt with a bag of them at all times in one of its iterations.
dis_mornin
05-27-2015, 02:51 PM
Hmm trying to decide how powerful Flowers of Functionality will be.
Mallets are easy to come by though tbh. I remember Azrael having an alt with a bag of them at all times in one of its iterations.
Mallets are lore. Require ruby turn in to lynuga who isn't always up. Velious requires a ton of mallets. Mallets have 0 PvP affect and are widely used in blue pve
iruinedyourday
05-27-2015, 02:53 PM
is there even a concern that they are going to change item recharing? wtf is this thread about? who even thinks they would do that? smh.
SamwiseRed
05-27-2015, 02:54 PM
I wouldn't say "require" but it'll definitely make things tough without them. I am all for making content hard as this will make it impossible for one guild to lock down everything (going to be impossible anyway.) We have 100 years of velious ahead of us, dont try to gulp it all at once. Enjoy it like a glass of wine.
iruinedyourday
05-27-2015, 02:57 PM
We have 100 years of velious ahead of us, dont try to gulp it all at once. Enjoy it like a glass of wine.
Now this is something to get excited about. pras the rest of my life in norrath.
Zalaerian
05-27-2015, 03:00 PM
Item recharged should be back in. It was brutal in classic where people recharged hoops wands and hats. Nihilum would wand my jbooots just to try to gain that split second o me hitting them again.
On the pve front it makes things easier in a way that when I read that "solo masters" thread I can't help but laugh since it's all on blue where they abuse puppet strings on shamans w recharging ect. Red is actually harder for you solo pve diehards. No insta gates. No puppet strings ect. Recharging mallets would be nice but strings would tKe their place on large raids w mallets as back up. Recharging lockets doesn't bother me but everyone recharging Hats kinda does. Yea people run around ct and gate pots now but recharging ensures they will always have a hat. Making people camp wands too is better than just recharging the same 8 you will always have
SamwiseRed
05-27-2015, 03:02 PM
Item recharged should be back in. It was brutal in classic where people recharged hoops wands and hats. Nihilum would wand my jbooots just to try to gain that split second o me hitting them again.
On the pve front it makes things easier in a way that when I read that "solo masters" thread I can't help but laugh since it's all on blue where they abuse puppet strings on shamans w recharging ect. Red is actually harder for you solo pve diehards. No insta gates. No puppet strings ect. Recharging mallets would be nice but strings would tKe their place on large raids w mallets as back up. Recharging lockets doesn't bother me but everyone recharging Hats kinda does. Yea people run around ct and gate pots now but recharging ensures they will always have a hat. Making people camp wands too is better than just recharging the same 8 you will always have
ya I lol at that solo thread as well. They also use Soulfires which can be used by anyone on blue. Dumbing down content so hard then bragging about it. Yikes.
Syft-X
05-27-2015, 03:02 PM
Item recharged should be back in. It was brutal in classic where people recharged hoops wands and hats. Nihilum would wand my jbooots just to try to gain that split second o me hitting them again.
On the pve front it makes things easier in a way that when I read that "solo masters" thread I can't help but laugh since it's all on blue where they abuse puppet strings on shamans w recharging ect. Red is actually harder for you solo pve diehards. No insta gates. No puppet strings ect. Recharging mallets would be nice but strings would tKe their place on large raids w mallets as back up. Recharging lockets doesn't bother me but everyone recharging Hats kinda does. Yea people run around ct and gate pots now but recharging ensures they will always have a hat. Making people camp wands too is better than just recharging the same 8 you will always have
An entire guild pound in pom is the least classic thing I can think of voted no!
Nice try tho
is there even a concern that they are going to change item recharing? wtf is this thread about? who even thinks they would do that? smh.
It's because you'er a non factor noob your guild leaders don't feel are important enough to include on their plots for world domination.
iruinedyourday
05-27-2015, 03:03 PM
I love item recharging and have a merchant toon on blue with a TON of shit on it, that I use to recharge evrything when im done for the night on multiple characters.
That said, I understand why its nerfed on red for lots of different reasons.
Note, It wasn't nerfed on red to prevent people from binding in PoM though. But for the reasons it was (pvp) it makes a whole sense.
That said, I dont think it would end the world if the y put nameplates above skellies. I would prefer if that didnt happen myself.
Syft-X
05-27-2015, 03:08 PM
I love item recharging and have a merchant toon on blue with a TON of shit on it, that I use to recharge evrything when im done for the night on multiple characters.
That said, I understand why its nerfed on red for lots of different reasons.
Note, It wasn't nerfed on red to prevent people from binding in PoM though. But for the reasons it was (pvp) it makes a whole sense.
That said, I dont think it would end the world if the y put nameplates above skellies. I would prefer if that didnt happen myself.
This is not blue, welcome to the big show,
6752 Worship 1 62 0.02 0 0.04
Fix this then we might care what you have to say, till then STFU smurf nobody cares.
iruinedyourday
05-27-2015, 03:09 PM
This is not blue, welcome to the big show,
6752 Worship 1 62 0.02 0 0.04
Fix this then we might care what you have to say, till then STFU smurf nobody cares.
dont ever put "we" refering to your feelings, because you are alone.
http://www.dogster.com/wp-content/uploads/2015/05/doge.jpg
Syft-X
05-27-2015, 03:22 PM
dont ever put "we" refering to your feelings, because you are alone.
You dont even know why the want to be bound in pom so desperately you a noob. prolly played blue all your life and are totally clueless.
Pikrib
05-27-2015, 03:28 PM
Bind rushing melee in pve and pvp is stupid therefore recharging lockets is stupid.
dis_mornin
05-27-2015, 03:43 PM
Bind rushing melee in pve and pvp is stupid therefore recharging lockets is stupid.
Yea I mean obviously not as stupid as you though
iruinedyourday
05-28-2015, 09:03 PM
exactly
not sure why they still allow soulfire recharing on blue tho. that is one of the most retarded OP things i've ever heard of. I dont care if it was used in the test of tactics, its fuckin retarded to anyone with a brian.
a lot of people, sam, love eq because its all about the maximization and 'explotation' of the mechanics such as using soul fire from inventory to become a solo/duo grandmaster killer of dragons.
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