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11bangbang
04-17-2015, 07:58 AM
some might say this belongs in technical discussion, but i like it here. anyway... post your UI modifications if you have anything custom. lets see how many different UI's people can use in P99.

Daldaen
04-17-2015, 08:22 AM
NOTCLASSIC.gif

11bangbang
04-17-2015, 09:08 AM
NOTCLASSIC.gif
current standard UI = not classic, wiki = not classic, vent = not classic, high res zone and character files = not, playing on wifi = not classic, anything past windows 2000 = not classic. wireless keyboard/mouse = not classic. if ur gonna make a comment make it fucking useful please.

Daldaen
04-17-2015, 09:12 AM
Wiki, high res graphics, wifi, windows, vent, don't directly impact gameplay.

Being able to see your exact mana value or being able to have multiple chat boxes or Hotbutton boxes does however.

Also this is a thread for the screenshots forum. Since it sounds like you want to see screenshots not just descriptions of UI mods.

Wabic
04-17-2015, 09:17 AM
I use WASD to move around. For quick access, my E key is bound to both Target Nearest NPC and consider. So every time I use it, I automatically get a /con of my target with one keystroke. Similarly, my Q key is bound to Cycle NPC and consider. So, I can spam that to go through all the mobs and get /cons automatically as i go. A nice way for me to check if things are mem-blurred is to hit my hide hotkey and spam Q to make sure they all come up indiff.

Daldaen
04-17-2015, 09:25 AM
Ah yes another example of gameplay made easier.

The Cycle NPC Hotkey added in GoD.

Removing that would separate the boys from the men among Enchanters and Bards.

11bangbang
04-17-2015, 09:31 AM
Ah yes another example of gameplay made easier.

The Cycle NPC Hotkey added in GoD.

Removing that would separate the boys from the men among Enchanters and Bards.

if your idea of fun is to have shitty gameplay made better by simple improvements, but refuse to use them... then by all means have at it.

fastboy21
04-17-2015, 09:34 AM
Ah yes another example of gameplay made easier.

The Cycle NPC Hotkey added in GoD.

Removing that would separate the boys from the men among Enchanters and Bards.

I actually agree with this, if its possible to remove it. Chanters (and bards to a lesser extent) are very powerful toons in EQ. In classic, the play-tested "balance" was seen through the lens of available UI and gaming controls. These classes were extremely limited by a number of UI-related limitations.

At this point in the server's life cycle I could care less; p99 is so far off classic timeline that it is now its own unique animal (we are no longer merely recreating classic EQ here). Its great fun and is the closest to classic EQ by far available anywhere, but it is too far gone to put in "fixes" like this at this point.

However, with the new discussion of the eventual re99 server way down the timeline, I would like to see this stuff made ready so that re99 is an even more classic experience when we get to it.

Daldaen
04-17-2015, 09:36 AM
No one should have them.

The point is one of the big challenges of classic was unwieldy gameplay.

I hope they can somehow disable certain feasible aspects like UI features and hotkey commands that trivialize certain aspects of the game.

Being an enchanter who can lock down many mobs should take some skill, but cycle target trivializes that. Just like sneak pulling trivialized pulling for monks.

Being on shitty Internet or windows 2000 isn't a feasible change that one could make. But limiting UI features and hotkeys is one the Devs could theoretically make that would make the experience here more classic.

Edit: agree with Fastboy. Not a big deal for P99, but P99 is a nice test bed to test the removal of these features for purposes of future Recycled server releases, so that it's ready to be maximum classic.

11bangbang
04-17-2015, 09:52 AM
No one should have them.

The point is one of the big challenges of classic was unwieldy gameplay.

I hope they can somehow disable certain feasible aspects like UI features and hotkey commands that trivialize certain aspects of the game.

Being an enchanter who can lock down many mobs should take some skill, but cycle target trivializes that. Just like sneak pulling trivialized pulling for monks.

Being on shitty Internet or windows 2000 isn't a feasible change that one could make. But limiting UI features and hotkeys is one the Devs could theoretically make that would make the experience here more classic.

Edit: agree with Fastboy. Not a big deal for P99, but P99 is a nice test bed to test the removal of these features for purposes of future Recycled server releases, so that it's ready to be maximum classic.

well its a good thing you arent running the server otherwise we wood all have a shitty game.

11bangbang
04-17-2015, 09:53 AM
now.. i guess ill be the first to post a UI
http://i.imgur.com/Av7dVwX.jpg

Itap
04-17-2015, 10:19 AM
Disappointed only 1 pic ITT. Stop bitching about classicness and lets see those UI's!

Itap
04-17-2015, 10:20 AM
now.. i guess ill be the first to post a UI
http://i.imgur.com/Av7dVwX.jpg
Clean and simple. Need better backpack access though, imo

Erati
04-17-2015, 10:23 AM
only bc I did this the other day...but it was for a 'bag' critique hence why all my bags r open

http://i.imgur.com/SHtFiJX.jpg

kanaar
04-17-2015, 12:40 PM
http://i58.tinypic.com/2ed2fps.jpg

11bangbang
04-17-2015, 12:54 PM
http://i58.tinypic.com/2ed2fps.jpg

i tried to get the same spell icons to work, but they came up as black squares mostly on my spell bar but the icons changed inside my spellbook :/ dont know why

Enait
04-18-2015, 07:39 AM
I have several pieces that I use on P99. I maintain a few of them on live at eqinterface.com (as Tiane, even tho I dont play there anymore), and the old versions I keep work fine on the Titanium client. Notably, spell gem bar & spell gems & spellbook (all orig via TKing and Remelio), and inventory mods... also have some personal very minimalist player, buff, target, group mods which arent really relevant since they basically re-created these original eq interfaces anyways hehe.

Can look me up there if there's any interest. I dont do a whole thing, strictly mix and match.

They'll prob need updating with P99V launch in a month so...

As for not classic... well whatev. Bad UI / limitations of interacting with the game world does not a better game make. And hope none of you use a colon or a semicolon in any chats you have, because that's not "classic" either.

Thulack
04-18-2015, 09:24 AM
if your idea of fun is to have shitty gameplay made better by simple improvements, but refuse to use them... then by all means have at it.

Wait if you dont like shitty gameplay and classic EQ why are you here? ;)

Thulack
04-18-2015, 09:27 AM
http://s2.postimg.org/jjpmq9kbt/EQ000030.png (http://postimage.org/)
:D

frantz256255
04-18-2015, 09:39 AM
Hi everyone this is my UI :

I got all my modifications at http://www.eqinterface.com/



http://img11.hostingpics.net/pics/301948EQ000002.png (http://www.hostingpics.net/viewer.php?id=301948EQ000002.png)

Daldaen
04-18-2015, 10:53 AM
http://i185.photobucket.com/albums/x205/Daldaen/EQ000066.jpg

Live UI ^

http://i185.photobucket.com/albums/x205/Daldaen/EQ000246_zpszc2ch3tc.png

Al'Kabor UI ^

Greatest Expansion that ever was or will be.

11bangbang
04-18-2015, 04:42 PM
http://i185.photobucket.com/albums/x205/Daldaen/EQ000066.jpg

Live UI ^

http://i185.photobucket.com/albums/x205/Daldaen/EQ000246_zpszc2ch3tc.png

Al'Kabor UI ^

Greatest Expansion that ever was or will be.
lol that ones a little much for me.

Itap
04-18-2015, 04:50 PM
The Live UI is sooooooo cluttered.

11bangbang
04-26-2015, 05:02 PM
http://i.imgur.com/f0KPmDL.jpg

Secrets
04-27-2015, 12:09 AM
Ah yes another example of gameplay made easier.

The Cycle NPC Hotkey added in GoD.

Removing that would separate the boys from the men among Enchanters and Bards.

Completely forgot this wasn't classic. Guess I know what I am going to submit for removal then next...

jarshale
04-27-2015, 12:12 AM
Live is up to 90k HP characters now? Jesus.

thomasrm
04-27-2015, 01:37 AM
My warrior sittin at 150k 12.2k ac unbuffed rofl

Naprox
04-27-2015, 08:14 AM
It's a trap!

Daldaen
04-27-2015, 09:15 AM
Completely forgot this wasn't classic. Guess I know what I am going to submit for removal then next...

$$$

Live is up to 90k HP characters now? Jesus.

That was 3 expansions and 2 level cap increases ago. That screenshot was also from the our first kill of the final raid that expansion, and I didn't have much raid gear from the final few zones maybe 1 or 2 pieces.

As someone else mentioned, 150k+ HP is not uncommon. You need it when mobs are hitting 90k undisced.

GinnasP99
04-27-2015, 10:09 AM
Just using duxaUI, nothing special but here's how i position my windows.

http://i.imgur.com/S0FA1YB.jpg

Luniz
04-27-2015, 10:40 AM
NOTCLASSIC.gif

who cares about a classic ui

classic gameplay, A+

classic ui? haha no I don't want to look through a screen the size of a first gen gameboy

PDX0621
04-27-2015, 12:20 PM
Oh, my eyes!

Oh, it's cancer!

Oh, it's so terrible!

Oh, it's not classic!

Oh, it ruins my immersion!

Oh, that's right, it's not models, so the hypocrites remain silent.

curtischoy
04-29-2015, 12:30 PM
Other people using Luclin models ruins my immersion in the same way that allowing gays to marry ruins the sanctity of my marriage.

And that is why Luclin models should not be allowed to marry Classic models.

Daldaen
04-29-2015, 12:46 PM
who cares about a classic ui

classic gameplay, A+

classic ui? haha no I don't want to look through a screen the size of a first gen gameboy

Because classic UI impacted classic gameplay.

There are HUGE advantages to having updates UI features:


Cycle Targets Hotkey - Trivializes CC and makes debuffing, healing and pulling easier
Buff Durations - Know exact timer on buffs before they will end gives a large advantage to being more efficient and not running into a situation where say... You're about to start a quad kite and SoW drops before mobs are snared.
Multi hotbars - Having just 10 hotkeys available at any given time limits Many classes effectiveness. You could swap pages but doing so opened up more opportunities to stumble and hit a wrong key.
Multi Chatbars - Having a single chat box meant most people had to filter out a lot of text. Otherwise in the span of a raid or group you may have missed something like a caster mob casting gate or an aggro message of a mob through a wall, etc.
Bags - People easily gear swap very quickly or swap clickies around. I believe you were limited to a single bag open for awhile and no UIs showed your inventory/equipment slots unless you made a Hotkey of them. So swapping instruments required you devote a few hotkeys to those slots limiting what you could have for your other few hotkeys.
Book Meditate - Big sacrifice giving up your vision to increase mana regen until 35.
Mana Value - Knowing your exact mana value rather than just the blue bar you could see allowed you to be more efficient with spell casts when low on mana and when judging if you just gate out from a tough fight etc.
Pet Window - No pet window made it more challenging to control and keep track of your pet. You have to F1 x2 to target, had to devote Hotkey slots to pet commands (coupled with only a 10 slot hotbar it made Hotkey space very limited)


And many more. Remove all of these tonight and you will find way more people struggling to play their characters. Some may not even be able to enchanter or bard CC once cycle NPC is removed.

PDX0621
04-29-2015, 02:21 PM
^^^ This illustrates my point exactly. Few if any people care about people using aftermarket UI's/mods, which can give players a competitive advantages/abilities that others not using them do not have, but people freak out about player character models which have exactly zero impact to gameplay other than aesthetics, and are only seen by the individual using them.

tristantio
04-29-2015, 02:35 PM
Well, character models are more of a character's identity (I don't care myself, but I can see where others may want their character to be seen as they see themselves).

PDX0621
04-29-2015, 03:03 PM
Well, character models are more of a character's identity (I don't care myself, but I can see where others may want their character to be seen as they see themselves).

By that logic, shouldn't my preference to see and be seen with Luclin models be just as important or equal? This is why I think they should remain an option. Yes if you prefer them, no if you do not. No harm, no foul.

11bangbang
04-29-2015, 03:21 PM
Because classic UI impacted classic gameplay.

There are HUGE advantages to having updates UI features:


Cycle Targets Hotkey - Trivializes CC and makes debuffing, healing and pulling easier
Buff Durations - Know exact timer on buffs before they will end gives a large advantage to being more efficient and not running into a situation where say... You're about to start a quad kite and SoW drops before mobs are snared.
Multi hotbars - Having just 10 hotkeys available at any given time limits Many classes effectiveness. You could swap pages but doing so opened up more opportunities to stumble and hit a wrong key.
Multi Chatbars - Having a single chat box meant most people had to filter out a lot of text. Otherwise in the span of a raid or group you may have missed something like a caster mob casting gate or an aggro message of a mob through a wall, etc.
Bags - People easily gear swap very quickly or swap clickies around. I believe you were limited to a single bag open for awhile and no UIs showed your inventory/equipment slots unless you made a Hotkey of them. So swapping instruments required you devote a few hotkeys to those slots limiting what you could have for your other few hotkeys.
Book Meditate - Big sacrifice giving up your vision to increase mana regen until 35.
Mana Value - Knowing your exact mana value rather than just the blue bar you could see allowed you to be more efficient with spell casts when low on mana and when judging if you just gate out from a tough fight etc.
Pet Window - No pet window made it more challenging to control and keep track of your pet. You have to F1 x2 to target, had to devote Hotkey slots to pet commands (coupled with only a 10 slot hotbar it made Hotkey space very limited)


And many more. Remove all of these tonight and you will find way more people struggling to play their characters. Some may not even be able to enchanter or bard CC once cycle NPC is removed.

the number of people who would want to go back to 100% classic the way eq was the day it launched is close to 0. Classic eq gameplay was shitty and theres a reason that stuff didnt last long. if you wanna be an oh so cool uber blah blah classic eq player make your own server where no one else will play because 100% classic was 100% garbage.

11bangbang
04-29-2015, 03:39 PM
here is a screenshot of my final UI, duxa just modded a little :)
http://i.imgur.com/BitpilU.jpg

GinnasP99
04-29-2015, 04:35 PM
but people freak out about player character models which have exactly zero impact to gameplay other than aesthetics, and are only seen by the individual using them.

This may not be entirely true. I've heard that certain races either can or cannot make the jump up to CoM 2nd (or other similar jumps) depending on which models they use. I dont know if this is 100% true as both of my chars are "tall", and can do the jump with classic models.

PDX0621
04-29-2015, 05:31 PM
This may not be entirely true. I've heard that certain races either can or cannot make the jump up to CoM 2nd (or other similar jumps) depending on which models they use. I dont know if this is 100% true as both of my chars are "tall", and can do the jump with classic models.

I've heard this as well, but it seems more speculation than fact, until someone actually tests with same large race character with and without new models. I'd be interested to see a video or screenshots of it.

11bangbang
04-29-2015, 07:16 PM
I've heard this as well, but it seems more speculation than fact, until someone actually tests with same large race character with and without new models. I'd be interested to see a video or screenshots of it.

i have gotten up to the 2nd story of com using a gnome before.

MaksimMazor
04-29-2015, 08:23 PM
Rogue UI:

http://i.imgur.com/FAWZcJ6.jpg?1

Vexr
04-29-2015, 08:47 PM
http://ultimatecactus.altervista.org/vexr.jpg