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View Full Version : Are we going pre-buff Velious or true timeline in regards to the polishing?


eisley
04-10-2015, 11:58 PM
By that I mean the stuff like: Tunare only dropping PoG BPs for several months, the "consolation prizes" for PoG (druid gloves, paladin sword, etc), Ventani monk robe regen being 7 a tick, Scepter of Desctruction being worse ratio with garbage proc rate, but procs at lvl 1, pre-buff AoW loot, Vulak weapons being extremely rare and typically bad, the two-hander and hand to hand buffs, Plane of Mischief gear changes, corpse dragging thru faction zones, Essence Lens quest (aka the "We're sorry about that whole primal thing" quest), Velketor not regenning hp after wipes, Primal proc rates (or lack thereof) & trade-ins, flowing thought, etc. I could go on all day. Although Velious ended up in a good place, people seem to forget it required a LOT of polishing. Some of you may remember Furor's posts.

This seems like a pretty big deal, but I've not seen any concrete answers. I tried and tried to get this answered on the stream, but no luck. Judging by things like the planes, fungi tunic and VP, they may be looked at on a case-by-case basis with server health in mind?

edit: i'm going by memory on this stuff, come to think of it some of it may have been just after Luclin release. Essence Lens and flowing thought for example. Neither were relevant to me at the time.

milsorgen
07-08-2015, 09:34 PM
Yeah, what is the story on this? :confused:

mr_jon3s
07-08-2015, 09:41 PM
From what I read in the beta forums they are trying for the true timeline.

Itap
07-08-2015, 09:43 PM
I am 99% sure that the bugs you listed will not be implemented. Velk not regaing hp, you serious? He won't ever not be killed anyways

I'm pretty sure this project is mimicking the classic Everquest, but that doesn't mean it has to mimick the bugs that verant/soe never intended

Nuggie
07-08-2015, 10:22 PM
I believe we are going to see many of the first itemization changes implemented on day 1.

wormed
07-08-2015, 10:33 PM
If what Nilbog said is true and that current Velious beta is release, then spells such as Celestial Cleanse and Divine Strength will be implemented right off the bat, instead of a couple months down the road. Or at least it seems that way.

eisley
07-09-2015, 03:27 AM
the main problem I see w/ starting off with upgraded weapons is that you could almost argue that post-buff Vulak and Tunare weapons were Luclin era. They didn't exist until mere weeks before Luclin release, and they are dramatically better than any other options for the most part, to the point that people won't care to spend dkp on inferior options. Unless, of course, mob difficulty/progression required it.

there's a million other little things to debate (getting spells day 1 is another big one) so I'm surprised there hasn't been much chatter regarding the implementation.

Ele
07-09-2015, 09:37 AM
the main problem I see w/ starting off with upgraded weapons is that you could almost argue that post-buff Vulak and Tunare weapons were Luclin era. They didn't exist until mere weeks before Luclin release, and they are dramatically better than any other options for the most part, to the point that people won't care to spend dkp on inferior options. Unless, of course, mob difficulty/progression required it.

there's a million other little things to debate (getting spells day 1 is another big one) so I'm surprised there hasn't been much chatter regarding the implementation.

There has been plenty of discussion with the devs on these issues for the last 2 years.

Spells are coming in at the appropriate patches.

Tunare may have several implementations.

Pre/post upgrade ntov, kael, and Sleepers items are probably going to be post upgrade.

Quest armors require warmly (until ally is added) on the main faction instead of the king faction and indifferent.

azeth
07-09-2015, 09:45 AM
Quest armors require warmly (until ally is added) on the main faction instead of the king faction and indifferent.

ally is in on beta. warmly still true?

eisley
07-09-2015, 10:09 AM
Ally already exists on the current version, no? Just different text - warmly & cannot be improved instead of ally. I don't recall if "max warmly" was ever needed back in the day, before ally implementation.

webrunner5
07-09-2015, 10:32 AM
I really doubt all this stuff is going to be implemented at the start. Not very much like a Nilbog, Rogean "Classic" server. :p

Man0warr
07-09-2015, 11:16 AM
They may not have time to track down all the classic stats for Pre-upgrade NTOV and Velious.

Ele
07-09-2015, 02:34 PM
They may not have time to track down all the classic stats for Pre-upgrade NTOV and Velious.

I had a giant chart about half way done of all the Kael/Sleepers/NToV upgrades, but never got feedback from the devs if they wanted to implement it so I have not bothered finishing it.

https://docs.google.com/spreadsheet/ccc?key=0AqGWabb1EBM2dHh6NVdMUl8wbURGdHRpQ0lNajE0X 2c&usp=sharing

My greatest prize is already achieved:
Blade of Carnage sucks (http://www.project1999.com/forums/showthread.php?t=106708) and will forever on P99.

http://i.imgur.com/oBtsci7.jpg

Daldaen
07-09-2015, 02:36 PM
I had a giant chart about half way done of all the Kael/Sleepers/NToV upgrades, but never got feedback from the devs if they wanted to implement it so I have not bothered finishing it.

https://docs.google.com/spreadsheet/ccc?key=0AqGWabb1EBM2dHh6NVdMUl8wbURGdHRpQ0lNajE0X 2c&usp=sharing

My greatest prize is already achieved:
Blade of Carnage sucks (http://www.project1999.com/forums/showthread.php?t=106708) and will forever on P99.

http://i.imgur.com/oBtsci7.jpg

I had a few items but I never got around to adding them to your spreadsheet.

Vindi BP sucking, Tormax Belt being pretty bad also, Velketors loot all got minor boosts from what I saw. Plus some others.

The Iron Scroll of War being Expendable makes me a very happy panda :).

eisley
07-09-2015, 02:41 PM
Everything from Velious raids got buffed, some more than once. I recall one patch that revamped NToV loot to the degree that they were entirely different items in some cases, different slots/classes.

Velious was kinda a disaster at first, that's why I was hoping to hear some sort of official response. However, I'll just trust the system.

azeth
07-09-2015, 03:13 PM
Everything from Velious raids got buffed, some more than once. I recall one patch that revamped NToV loot to the degree that they were entirely different items in some cases, different slots/classes.

Velious was kinda a disaster at first, that's why I was hoping to hear some sort of official response. However, I'll just trust the system.

Mrylokars dagger of blood
Zeriphras dagger of blood
Mrylokars dagger of vengeance


It should be possible to get all 3 and wear all 3 - primary secondary range. Who knows which incarnations will make it to p99 velious

DevGrousis
07-09-2015, 03:27 PM
I have not played beta, or researched much on velious release and timeline of patch fixes from live, but I do know that from a work flow perspective, it would be INSANELY smart to work through and launch with fixes for the unintended bugs that SoE/Verant launched SoV with. Especially since they had an extra few months of runway due to the delay of the our velious release.

eisley
07-09-2015, 03:37 PM
'Unintended bugs' isn't really an accurate term to use here. It was more like, figuring things out. Polishing. There was a massive overhaul of the combat system immediately prior to Luclin release, that changed everything. The number of changes in the month or two immediately prior to and following Luclin release were dramatic.