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Uthgaard
10-05-2010, 10:03 PM
http://i53.tinypic.com/2rqewjl.jpg

Figured out how to reference the model. Slowly coming closer to solving the mystery of the hollow boats.

Daymar
10-05-2010, 10:56 PM
A Lowly Pirate shouts, Land HO!
Captain takes another swig of ale!
Captian says, Well how dit we ghu op hrer?? hiccip!

Thanks Uthgaard for working on the boat!

Nedala
10-06-2010, 06:44 AM
<3 that boat!! Pls dont bring kunark until it works :D

And thanks for working on it =)

ukaking
10-06-2010, 08:14 AM
Dont listen to them! Bring Kunark regardless of the boat working! We iksar dont want you softskins on our lands anyways!

Flicka
10-06-2010, 09:28 AM
Just open the zone, I'll swim there and work on the boat *straps tools to back*

:D I'd forgotten how pretty they are :love:

splitshine
10-06-2010, 09:32 AM
Just open the zone, I'll swim there and work on the boat *straps tools to back*

:D I'd forgotten how pretty they are :love:

You might want some climbing gear too by the looks of things.

ukaking
10-06-2010, 10:57 AM
Bring on the bloated belly!

Daakkon
10-06-2010, 12:00 PM
haha thats awesome!

Uthgaard
10-06-2010, 12:20 PM
Bloated Belly is solid (enough that it can be ridden safely). So are the shuttles. The issue with the more complex boats seems to be in the way the collision is defined. It only regards the lowest portion of the object as the solid point. So if you walk around on the deck, you'll fall through to a lower level if one exists below you, and walk right through the walls.

Figured out how to set that on zone objects and doors. Correcting it in an NPC is still a challenge. Then there's figuring out what makes the masts open.

ukaking
10-06-2010, 12:41 PM
All joking aside, man thats really gotta be a headache. Thanks for all the hard work.

splitshine
10-06-2010, 12:45 PM
All joking aside, mine thats really gotta be a headache. Thanks for all the hard work.

Seconded.

Frice
10-06-2010, 01:50 PM
Have you guys ever been contacted by any of the original developers for tips or help?

dallammarr
10-06-2010, 02:31 PM
Have you guys ever been contacted by any of the original developers for tips or help?

http://www.project1999.org/forums/showthread.php?t=14061&page=3

Shiftin
10-06-2010, 06:02 PM
We're gonna need a bigger bo- ... actually that should be good.

Zithax
10-06-2010, 06:23 PM
It sounds so cliche, but thanks for all the DEVS hard work.

**DISCLAIMER**: I am not saying I like you. Any of you. I'm just saying I appreciate the obvious hard work (lol it's EQ, everything associated with this god damn game is hard work, even playing it.) you have put into something solely so that others may enjoy the fruits of your labor. I respect that, and I admire it. Carry on gentlemen, and secretsdev.

Uthgaard
01-31-2011, 06:26 PM
http://i53.tinypic.com/vopdua.jpg

Sup solid boat.

hateshadow
01-31-2011, 06:54 PM
Whoa!
Well done!

Scrooge
01-31-2011, 08:31 PM
Wtg, Uthgaard & Nilbog!

Slathar
02-01-2011, 02:42 AM
sweet. that island in the background made me think of kiting raptors. oh mannnnnn.

fugazi
02-01-2011, 12:13 PM
That boat reminds me of the Weatherlight.. and good luck fixing that puzzle ;o

Xadion
02-04-2011, 09:39 AM
When Kunark first came out- I was soloing dorf guards at the docks- jumped on the little skiff boats and was take out to this awsome big ass boat that was AWSOME- thanks for the memories

I then was promptly killed being a SK- so then I found out that I had to ride the stupid dumb "We broke our boat...so we put it on a giant raft? wtf" boat hehe

Rairun
02-16-2011, 08:47 AM
If you managed to make this boat solid, does that mean you're able to fix the original Ocean of Tears one as well?

Thetruth
02-16-2011, 08:51 AM
If you managed to make this boat solid, does that mean you're able to fix the original Ocean of Tears one as well?

The truth is,

Boats aren't just fixed in a day. Keep your wishful thinking aside. For this is one boat we didn't have before. Personally i would rather ride a giant turtle.

Uthgaard
02-16-2011, 01:06 PM
<iframe title="YouTube video player" width="960" height="750" src="http://www.youtube.com/embed/9wP_-BBAdk0" frameborder="0" allowfullscreen></iframe>

Sup solid, smooth running boat that has fully functional sails.

This is the first time the boat has existed in a working state in just under 7 years.

Thanks to Rogean for coding in the trick that made it possible.

guineapig
02-16-2011, 01:23 PM
Hells yeah!

Nice job guys!

hateshadow
02-16-2011, 01:25 PM
You rock!

Savok
02-16-2011, 01:29 PM
Awesome, now can we get the correct boats back for OoT and Erud's Crossing?

bluejam
02-16-2011, 02:03 PM
*wipes a tear off his eye* so...beautiful..

Dac321
02-16-2011, 02:20 PM
You guys have done a fantastic job. I can't even remotely wrap my mind around how to fix, collision course routes, walking through walls, etc.. quite simply,... thank you.

Azerban
02-16-2011, 08:57 PM
Wow. I can't wait.

Nedala
02-16-2011, 09:57 PM
OMG thanks, awesome work! It even has the same little visual bug when the sails spread out iirc.

Messianic
02-16-2011, 10:55 PM
Awesome.