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Amalec
03-07-2015, 05:40 PM
I'm playing an level 25 Agnostic HE Enchanter. I killed Paineel guards for 2-3 levels since they have no faction hit and the exp and cash was amazing. I've heard of similar camps like DE guards, HHK guards, Sisters in the OOT, Misty guards, etc. but I'm unsure of which factions matter in the long term and which factions can be easily raised back up again.

I don't overly care about not getting back into Felwithe, for example, since it's in the middle of nowhere and doesn't seem to have anything I need anymore. But I wouldn't want to mess up important quests or make travel/trade inconvenient by ruining things with, say, Freeport.

Can anyone shed some light on this?

-Catherin-
03-07-2015, 05:46 PM
There is a Felwithe faction that will be involved in your epic later on, so should be careful with that. Factions like neriak and cabilis will also make it easier to move about for the same reasons (there are kills in those zones involving your epic)

Honestly one of the great things about enchanters is being able to have the freedom to go anywhere. It's up to you but if you decide to kill some factions some of them will have no going back once done is done if you change your mind later.