View Full Version : CHA stat for enc - mez, charm, aoe stun, fear, lull
unleashedd
02-20-2015, 04:43 AM
I'm deciding on a race for my enchanter, and wanted to know which spell lines are affected by charisma. Mez is obvious, but the following are unknown to me. Does casting any of these spell lines make checks against caster's charisma? Does charisma affect the spell-effects' successful hit and/or length/duration - charm, fear, aoe stun, lull (can't recall any others)
Herpa Derp
02-20-2015, 04:46 AM
I'm fairly certain Charm does, maybe lull but not the others. Did you check the Enchanter page on the wiki?
Jimjam
02-20-2015, 04:56 AM
Charisma reduces the chances of critical resists (ie aggro) from casting lull. Can't help you on the other things.
unleashedd
02-20-2015, 05:21 AM
yep, checked http://wiki.project1999.com/Enchanter but:
"Charisma primarily impacts Charm duration and the chance to gain aggro on a resisted Lull spell,, with a small benefit to Mez resists and the success rate of Mem blurs."
isn't super-clear to me (maybe I'm just dumb)
So, if CHA affects Charm duration, does it also affect Charm resist? Or does that run off MR, thus casting Tash line improves it?
Lull - can a target resist lull yet caster not gain agro?
And I assume fear and aoe stun are completely unrelated to CHA?
captnamazing
02-20-2015, 05:28 AM
CHA helps lull line
CHA helps you hold charm, but is a tertiary check
CHA does not help Mezz, that is purely MR
Charm is based on Level, MR, then CHA.
unleashedd
02-20-2015, 05:32 AM
so duration for mez is static? hmm still cant decide between drow or hi-elf
Doil_Boil
02-20-2015, 06:51 AM
so duration for mez is static? hmm still cant decide between drow or hi-elf
Darkie for hide if you're a consistent soloer.
HE for stats if that's your priority.
In the end it won't make too much of a difference.
Clark
02-20-2015, 06:53 AM
Darkie for hide if you're a consistent soloer.
HE for stats if that's your priority.
In the end it won't make too much of a difference.
Always been glad I went Dark Elf.
Mentathiel
02-20-2015, 06:54 AM
so duration for mez is static? hmm still cant decide between drow or hi-elf
Once you hit level 4, your illusions make race irrelevant, but the stats remain important. Dark elves get slightly better int, but your cha will be 20 points lower. Dark elves get hide and ultravision, but enchanters get hide and Illusion: Dark Elf, so you can be invisible with infravision if you want.
By the stats, high-elf sounds best, but...
I went Teir'Dal (DE) because I love the feeling of getting one over on my enemies. I love to walk into Felwithe, a place where I am anathema to the inhabitants, without any of them suspecting. Also, CHA gear is cheap; you can often pick up a crude stein (http://wiki.project1999.com/Crude_Stein) from some of the vendors in Oggok (while you are picking up the Stein of Moggok (http://wiki.project1999.com/Exotic_Drinks) at level 8, something high elves cannot do until 12) for 7pp to gain an extra 15 cha.
unleashedd
02-20-2015, 07:22 AM
Stein of Moggok (http://wiki.project1999.com/Exotic_Drinks)
back on live with my HE enc, i did this quest about 20 times, became KOS in Qeynos, but made a lot of cash for a firstimer at lvl12. got accused of being twink all the time after buying up some fancy gear :)
anywhoooo, hide for easier charm soloing, or 20 CHA bonus... decisions decisions... whats the INT diff between DE and HE?
Doil_Boil
02-20-2015, 07:33 AM
Once you hit level 4, your illusions make race irrelevant, but the stats remain important. Dark elves get slightly better int, but your cha will be 20 points lower. Dark elves get hide and ultravision, but enchanters get hide and Illusion: Dark Elf, so you can be invisible with infravision if you want.
By the stats, high-elf sounds best, but...
I went Teir'Dal (DE) because I love the feeling of getting one over on my enemies. I love to walk into Felwithe, a place where I am anathema to the inhabitants, without any of them suspecting. Also, CHA gear is cheap; you can often pick up a crude stein (http://wiki.project1999.com/Crude_Stein) from some of the vendors in Oggok (while you are picking up the Stein of Moggok (http://wiki.project1999.com/Exotic_Drinks) at level 8, something high elves cannot do until 12) for 7pp to gain an extra 15 cha.
I don't believe Illusion: Dark Elf gives the racial hide..
unleashedd
02-20-2015, 07:36 AM
invis is 5 sec cast time... ugh, this is soooo polarizing. would memblur fulfill the same role as hide/invis in charm soloing?
Doil_Boil
02-20-2015, 07:38 AM
Taper enchantment is a little quicker cast time and less mana.
unleashedd
02-20-2015, 07:41 AM
ooh good point. kudos!
Mentathiel
02-20-2015, 07:49 AM
Stein of Moggok (http://wiki.project1999.com/Exotic_Drinks)
back on live with my HE enc, i did this quest about 20 times, became KOS in Qeynos, but made a lot of cash for a firstimer at lvl12. got accused of being twink all the time after buying up some fancy gear :)
As a DE, I did the quest at level 4 right up to the Freeport hand-in and came back at 8. Do not underestimate the difference those four levels can make.
Incidentally, I'm also running the quest on my rogue (I needed to visit Qeynos anyway, so why not grab the fish and tonic?) for a little extra cash. Illusions are not unique to enchanters...
anywhoooo, hide for easier charm soloing, or 20 CHA bonus... decisions decisions... whats the INT diff between DE and HE?
It's 7 points; 102 vs. 109 if you check the wiki (http://wiki.project1999.com/Enchanter).
I don't believe Illusion: Dark Elf gives the racial hide..
It doesn't, but Invisibility is a level 4 spell. Yes, it fails faster than hide, but a non-rogue using hide is employing as much faith as strategy anyway. And as for using hide to break charm, 50 points of hide is not as effective as you might think.
unleashedd
02-20-2015, 07:52 AM
It's 7 points; 102 vs. 109 if you check the wiki (http://wiki.project1999.com/Enchanter)
minmax for life. HE it is :) thanks all
fastboy21
02-20-2015, 08:08 AM
invis is 5 sec cast time... ugh, this is soooo polarizing. would memblur fulfill the same role as hide/invis in charm soloing?
forget hide and invis. invis takes too long to cast (and you need to target yourself) and hide can fail. The whole idea of charm solo'ing is to break your charm when your charmed pet is very low health, so failures on hide will mean your pet dying and no exp...or you'll have to be much more conservative and hit hide early to give yourself a chance to try again, which will mean spending more mana to finish off the mob.
you need a goblin gazughi ring. if you are charm solo'ing you can outfit your chanter with almost no money (for whatever reason, charisma items are very cheap and accessible). Buy a set of charisma gear and save up for a gazughi ring.
you can also camp it yourself at relatively low lvl if you would like to do it that way.
you won't be charming right from the time you enter the world...and you may find that you enjoy the enchanter grouping life once you start making friends.
unleashedd
02-20-2015, 08:10 AM
you won't be charming right from the time you enter the world...and you may find that you enjoy the enchanter grouping life once you start making friends.
did on live, exclusively group player :) the goblin gaz ring only works on animals, flush that. how about the taper enchantment trick?
Bones
02-20-2015, 08:22 AM
invisibility of any kind including to animal or undead will break charm
unleashedd
02-20-2015, 08:32 AM
schooled! :)
Rayzor84
02-20-2015, 09:24 AM
Go agnostic for sure for non Los with illusion.
Teneran
02-20-2015, 11:47 AM
forget hide and invis. invis takes too long to cast (and you need to target yourself) and hide can fail. The whole idea of charm solo'ing is to break your charm when your charmed pet is very low health, so failures on hide will mean your pet dying and no exp...or you'll have to be much more conservative and hit hide early to give yourself a chance to try again, which will mean spending more mana to finish off the mob.
you need a goblin gazughi ring. if you are charm solo'ing you can outfit your chanter with almost no money (for whatever reason, charisma items are very cheap and accessible). Buy a set of charisma gear and save up for a gazughi ring.
you can also camp it yourself at relatively low lvl if you would like to do it that way.
you won't be charming right from the time you enter the world...and you may find that you enjoy the enchanter grouping life once you start making friends.
You can charm solo just fine using invis, I've been doign it for 14 levels. The Gazughi ring is a 6k item ... what starting player has 6k? I don't even have 600pp at 26. And while the mob who drops the ring is easy enough to kill, finding it and getting it to drop is not so easy (or the ring wouldn't cost 6k).
Sure, the ring is nice to have and makes things easier and more efficient but you don't "need" it. For one, unless either the chamred mob or the target are dotted or poisoned, they won't continue to drop health while you take 3 seconds to invis yourself (in fact they will regen health). Also, it's pretty trivial to target yourself, cast invis, target your formally charmed mob and root it, then kill both mobs.
Good luck.
Yumyums Inmahtumtums
02-20-2015, 12:05 PM
I had no ring on red until level 57. Taper enchantment works well in most scenarios barring caster mobs or mobs parked near caster mobs (your charm will be below some junk buff the have in themselves).
Invis works great too but it does take a sec to cast and of course you have to constantly reload spells (which you probably do anyways).
Basically, I've lost a non-zero amount of xp to not having a ring but it's nowhere near 8k worth. You can easily make the other methods work, you just need to practice.
captnamazing
02-20-2015, 04:47 PM
I used invis to charm solo on my enchanter up to around high thirties, maybe 40. Had some spare plat so I got him a goblin ghaz ring. Absolutely worth it! The insta click makes it convenient to leave pet up with <5% hp, so I can shave it off with a tiny nuke :)
Dezik
02-22-2015, 06:54 PM
All these ppl saying ring is not a must have item have obviously never had one. It might not be 100% necessary but is absolutely worth the 6k and then some... On demand charm cancel is no small thing.
Jimjam
02-22-2015, 07:35 PM
invis undead 10 more mana but a quicker cast time iirc.
Yumyums Inmahtumtums
02-23-2015, 12:34 AM
All these ppl saying ring is not a must have item have obviously never had one. It might not be 100% necessary but is absolutely worth the 6k and then some... On demand charm cancel is no small thing.
On demand charm breaking was really only half the value of what ring used to have. Being able to cast immediately after a charm break was pretty fancy until they added Gcd via clicky to both servers. Now it just saves a minute amount of experience for the times you goof or taper doesn't pull it off.
If all I had in my bank was 6k to gear out an enchanter id buy spells, glamour rod and basic gear every time over getting a ring.
Not worth it IMO
Teneran
02-23-2015, 04:39 PM
What I do is have the target rooted then back the pet off and hit guard. Then the 5 seconds it takes to invis is not a big deal and i have never lost XP from it unless my target or pet was poisoned or dotted and i cut it too close.
Maybe someday with i have 6k lying around I'll buy the ring or I'll try and farm it if it isn't camped but since I'm at like 600pp i doubt that will happen soon.
Dezik
02-24-2015, 12:11 AM
On demand charm breaking was really only half the value of what ring used to have. Being able to cast immediately after a charm break was pretty fancy until they added Gcd via clicky to both servers. Now it just saves a minute amount of experience for the times you goof or taper doesn't pull it off.
If all I had in my bank was 6k to gear out an enchanter id buy spells, glamour rod and basic gear every time over getting a ring.
Not worth it IMO
Umm, well obviously you are going to buy spells first and obviously you need some basic gear to get CHA high enough to make charm killing viable.. how does that some how make the ring not worth it? It is absolutely worth it. Try playing an enchanter with one and then without one.. it is immensely easier and more efficient with the ring. I've leveled an enchanter up both ways. Sure if I ONLY had 6k to my name and a naked enchanter I would buy other things first, but that doesn't mean the ring isn't worth every penny of 6,000 plat.
Mentathiel
02-24-2015, 05:37 AM
Try playing an enchanter with one and then without one.
Lend me 6k pp or your ring and I'll happily test out your hypothesis on my enchanter... ;)
Teneran
02-24-2015, 11:47 AM
So I was in LOIO yesterday getting to 29. I see this high level rogue by the goblin ruins killing everything in sight; I asked him if he was camping courier, yes he was. he said he was 0 for 46 with the courier ... he spawned it and killed it 46 times in a row and no ring. He was still there two hours later when i left. of course, the RNG can be fickle and that might not be representative, but it's a 6k item for a reason and it's not because it's hard to kill a level 14 mob.
Dezik
02-24-2015, 12:08 PM
Lend me 6k pp or your ring and I'll happily test out your hypothesis on my enchanter... ;)
Why? I've already tested it and know the answer
Rayzor84
02-24-2015, 12:26 PM
I camped the ring myself as I wasn't going to spend my entire bank on it.
I spent about 20 hours over 5 days. Don't know how many couriers I killed before it dropped but it was definitely 20 hours total and I've heard worse. The worst part is the 30 second spawns, so u can't multitask or u lose the placeholder u already found once.
The camp was mind numbing, but it's worth having the open spellslot. I need at least 8 slots grouped or solo to handle all aspects of a situation and can't afford to waste one on taper or invis.
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