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wycca
02-12-2015, 11:32 PM
Vindi's FR is set too high -

http://web.archive.org/web/20021129125415/http://www.graffe.com/

Go to library, uber mob resists -

Vindi should be pretty much 100% MR and CR (and he is), but should be a 3 on FR.

What does a 3 mean? It means lure and non-lure casts should be about the same in terms of efficiency.

Lure of Flame has an efficiency of 2.22:1
Sunstrike is 3.99:1
Draught of Fire is 3.55:1

This was my testing on Vindi with Draught (-10FR) & Malo (-45FR)-

20 total casts = 3880mana
13 full resists
7 landed for 2248dmg

2248dmg for 3880mana = efficiency of 0.58:1

Conclusion -
Even with Malo, Vindi's FR resist is too high vs. classic. His FR resist should be changed such that w/o Malo, you should be seeing an efficiency of around 2.22:1. The observed efficiency/dps is way too low. Obviously you'll want more data to figure out an appropriate resist level, but it's obvious that it's too high currently.

PS - Log available upon request

Daldaen
02-13-2015, 08:29 AM
If malo was your only Debuff that's likely the issue.

Necromancer Scent drops it an additional 35
Druid Ro's Fiery Sundering drops it an additional 40
If druids opt for resists over AC/ATK, Breath of Ro can drop it an additional 30
Bard Occlussion drops it about 20-28ish depending on percussion mod

All of those stack. About another 120 FR Debuff potential unused.

Last few Vindi tests we've done I've been on my cleric so I haven't had a chance to try nuking on my druid. But add in those debuffs and maybe it's more in line with what that guide suggests.

Debuffs beyond Malo and Tash become extremely relevant when mobs have more than 32k HP.

wycca
02-13-2015, 12:57 PM
My understanding is that debuffs that share a slot do not stack?

Occlusion, Ro's Fiery Sundering, Scent of Terris all have Slot #2 - FR debuff

Breath of Ro and Malo all have Slot #3 - FR debuff

Fairly sure you can't stack that much FR debuffs.


That being said, the chart says it assumes "normal" dispelling and debuffing. Which probably includes tash/malo/oos in that era, and yes, the quotes around normal are in the graffe's page, which emphasizes non-insane debuffing. I'll need to double check on if we had Scent, I do know that Ro's Fiery Sundering would not land from the druid - suggesting we had a debuff conflict due to an extra debuff not in my post.

Regardless, still think it illustrates a large problem with FR levels on Vindi (and Statue).

Daldaen
02-14-2015, 12:29 PM
Occlusion of Sounds

Slot Description
1: Decrease Cold Resist by 10
2: Decrease Fire Resist by 10
4: Decrease Magic Resist by 10

Ro's Fiery Sundering

Slot Description
2002-09-04 11:33 Removed Slot 1: Lure(6)
2002-09-04 11:33 Changed Slot 2 from "Decrease Fire Resist by 37 (L39) to 42 (L60)" to "Decrease Fire Resist by 37 (L39) to 43 (L65)"
2002-09-04 11:33 Changed Slot 3 from "Decrease AC by 5 (L39) to 7 (L60)" to "Decrease AC by 5 (L39) to 7 (L65)"

Scent of Terris

Slot Description
1: Increase Poison Counter by 9
2: Decrease Fire Resist by 7 (L52) to 43 (L59)
3: Decrease Poison Resist by 7 (L52) to 43 (L59)
4: Decrease Disease Resist by 7 (L52) to 43 (L59)

Breath of Ro

Slot Description
2002-09-04 11:33 Changed Slot 1 from "Decrease AC by 18 (L52) to 21 (L60)" to "Decrease AC by 18 (L52) to 22 (L65)"
2002-09-04 11:33 Changed Slot 3 from "Decrease Fire Resist by 27 (L52) to 31 (L60)" to "Decrease Fire Resist by 27 (L52) to 33 (L65)"

Malo

Slot Description
2: Decrease Cold Resist by 11 (L60) to 55 (L36)
3: Decrease Magic Resist by 11 (L60) to 55 (L36)
4: Decrease Poison Resist by 11 (L60) to 55 (L36)
2002-12-12 11:18 Added Slot 5: Decrease Fire Resist by 45
2002-12-12 11:18 Removed Slot 1: Decrease Fire Resist by 45


In summary! You are correct on the Occlusion / Scent / Ro's Fiery Sundering stacking, all share slot 2. Generally a Puretone'd Occlusion is preferred for MR addition. On MR immune mobs (where MR would be immune), Scent or Ro's Fiery Sundering is better FR.

However Malo occupies slot 1 for FR, and Breath of Ro slot 3. Best FR setup:

Slot 1 - Malo (45) or Malosini (60)
Slot 2 - Ro's Fiery Sundering (42) or Occlusion (28-Puretoned)
Slot 3 - Breath of Ro (31)

So either 117 on a mob where MR is irrelevant or 119 on a mob where you can stick Malosini.

I would still say its worth retesting when all 3 FR debuffs are on and seeing how many resists Sunstrike or Draught yield. If I am able to play my druid next time we do Vindi I will test some druid nukes.

wycca
02-14-2015, 10:12 PM
Looks like wiki is showing Malo with -

1 : Decrease Poison Resist by 45
2 : Decrease Magic Resist by 45
3 : Decrease Fire Resist by 45
4 : Decrease Cold Resist by 45

So now between the two of us we have listed 3 diff potential malo versions. Go figure.

I do know that when we did statue Malo was on, and Ro's Fiery Sundering would not land.

Is worth re-testing for sure though. Graffe's doesn't have enough info about what debuffs are used in the tests, but it says (quotes are from graffes) "normal" debuffs. This implies not all are expected to be used. I really only remember shm/mag/enc+OOS being standard back then. But at this point it's all relatively academic since it's probably expected that guilds on p99 will be using what's available.

Daldaen
02-15-2015, 08:35 AM
Aye that's my point.

If we tune this to function based off just Malo or Malo+OoS, then if you add a few more Debuffs on top it may become too easy to land nukes when P99ers are present stacking everything possible.

I was able to stack Malo, Ro's and Breath on myself when I dueled a shaman guildie. So they do stack, but there may be other things conflicting preventing Ro's from sticking like some AC Debuff or something.

Technique
02-16-2015, 03:30 AM
I do know that when we did statue Malo was on, and Ro's Fiery Sundering would not land.RFS should have a negative resist mod but currently doesn't. See http://www.project1999.com/forums/showpost.php?p=1660433&postcount=6

Daldaen
04-07-2015, 08:07 PM
[Tue Apr 07 20:00:20 2015] Your target resisted the Ro's Fiery Sundering spell.
[Tue Apr 07 20:00:48 2015] Your target resisted the Ro's Fiery Sundering spell.
[Tue Apr 07 20:00:57 2015] Your target resisted the Ro's Fiery Sundering spell.
[Tue Apr 07 20:01:12 2015] Your target resisted the Breath of Ro spell.
[Tue Apr 07 20:01:20 2015] Your target resisted the Ro's Fiery Sundering spell.
[Tue Apr 07 20:01:26 2015] Your target resisted the Breath of Ro spell.
[Tue Apr 07 20:01:41 2015] Your target resisted the Ro's Fiery Sundering spell.
[Tue Apr 07 20:01:46 2015] Your target resisted the Fixation of Ro spell.
[Tue Apr 07 20:02:53 2015] Your target resisted the Ro's Fiery Sundering spell.
[Tue Apr 07 20:03:03 2015] Your target resisted the Ro's Fiery Sundering spell.
[Tue Apr 07 20:03:27 2015] Your target resisted the Wildfire spell.

Yea... too Fire Resistant. Can't even stick beginning Debuffs.

Basenji
04-09-2015, 08:33 PM
Occlusion should stack with everything, due to bard. The same reason that bards can stack the Arch Shielding from the Dain Hammer with a shaman's Focus. If a bard casts it, it should stack. That code had some funky effects with haste/slow (only take the best) and Mez (when either wears off, both do), but it gets really powerful with Occlusion

Of course, I already know it doesn't work that way on p1999. But this is as good a place to mention that as anywhere. Occlusion should stack with everything and resists should be tuned with the idea that occlusion stacks.