View Full Version : Game Mechanics: Experience Cap
Brocode
02-07-2015, 04:37 PM
Hi there,
Not sure what happened to experience cap, but i remember pling a lvl 1 on a lvl 30 mob approx and the level one would ding straight to 5, and then from there the xp would slowly decaying. Now he only gets 10% (either its a lvl 30 mob or a red lvl 4), when did this happen? or What did i miss?
quido
02-07-2015, 04:38 PM
you can now gain a maximum of 11% of your level from a single experience message
Yeah, I'm pretty sure they had classic evidence to back up the mob xp cap. Now, I'm not sure there ever was any evidence on quest xp cap, but it's not the worst thing to have it anyhow.
Treats
02-07-2015, 05:44 PM
Shouldn't be a cap on xp from quests, only NPCs
Brocode
02-07-2015, 06:26 PM
ah Ok thanks guys, just wanted to make sure
Daldaen
02-07-2015, 08:19 PM
The cap we currently have is on both kills and quests. If you have evidence otherwise, post it.
The cap we currently have is on both kills and quests. If you have evidence otherwise, post it.
I actually did at the time:
http://www.project1999.com/forums/showpost.php?p=996815&postcount=19
Unfortunately, Nilbog didn't find it to be enough proof. I'll agree it wasn't great evidence, but I honestly never saw any better proof there was a quest cap.
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