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View Full Version : The Zerg Mentality


fred schnarf
02-06-2015, 04:01 PM
Lets be real here for a minute, zergs ruin any game.

Kunark bosses have very low hp and can be killed with not very many people. But without variance the biggest zerg guild gets every spawn, because no one can kill the biggest zerg guild and take it from them.

You will never recruit enough to contest, it does not work.

Variance offers the opportunity for lesser guilds to get spawns if they can mobilize faster, more pvp on the way and the first people at the spawn on each side will begin fighting.

VARIANCE DOES NOT MATTER WITH VELIOUS because the spawns take much longer to kill and wont be an option until guild is in full force during primetime hours, and there are far more spawns.

The zerg mentality forces players to lump into large guilds to get loot and basically makes server stale, boring and pointless.

Have we learned nothing from nihilum? Anyone remember when the only way to get your epic was to join nihilum and either raid for months to buy it with dkp or pay nizzar REAL MONEY for shit? Staff allowed this for 2 years and took donation money from nihilum too so they could do it.

Anyone remember amelinda? she was paid 50$ A week so they could exploit vox and other mobs.

:)

For more information on the zerg mentality watch the holocause pre red99 beta video with all the bees, those are zerglings that suck at pvp and just blob up

You can also watch the beta pvp video when 30 of them sat on a hill and assisted eachother and ruined the event because they suck at pvp and have to zerg.

Need to pack going to bahamas again this weekend, but one day i would like to play on red again

i just dont see a point in playing without variance

TK

Nihilist_santa
02-06-2015, 04:06 PM
Zergs are totally classic. Numbers advantage or gear advantage are the general dividing lines in this game aside from neckbeard time commitments. Its not hard to listen to raid calls and press a few buttons and neither is humping zone lines or assist trains, buff order, blah blah...EQ isnt that hard and requires very little skill outside of rudimentary knowledge of each encounter.

dontbanpls
02-06-2015, 04:08 PM
I apologize for making friends and teaching them how to play everquest please stop being so mad Steaks

Bodybagger
02-06-2015, 04:18 PM
Zergs just zerg variance.

Simulated Repops and a race to the mobs and having to select which target(s) to engage is the ONLY option that gets zerg easier to compete/contest against.

Science.

Ezalor
02-06-2015, 04:20 PM
So the premise of variance is that you will somehow out-neckbeard the Zerg guild who have proven themselves to be far bigger neckbeards with far better numbers?

Sounds like something exactly so stupid that only Steaks/tomatofarmer would suggest it.

Chronoburn
02-06-2015, 05:32 PM
Training solves everything!

BardPop
02-06-2015, 06:07 PM
Non variance is totally classic

Sear
02-06-2015, 07:48 PM
Zerging is in the nature of competition, and it's not going away. If it's not one guild then it's going to be another one.

If they implement variance - great. Go nuts. Maybe it will help a little bit.

The tried-and-true method of competing with a much larger business (guild) is to partner with a smaller one. It worked on live. I know the guilds here are infested with autistic neckbeards, but I bet the brighter retards can still manage to broker an alliance.

Buhbuh
02-06-2015, 07:56 PM
i just dont see a point in playing without variance

TK

i'd just roll with that instinct until Velious

Steel Warrior
02-06-2015, 08:10 PM
This topic definitely needed another thread.

OP is not retarded at all for whining about P99 and bragging about going to the Bahamas.

gobletsmashing
02-07-2015, 10:09 AM
Zerg is ruining the server - but changing the mechanics of the game isn't the answer. In my opinion, it's going to be supply/demand of new loot that will kill it. It'll happen when Velious comes out.

Phinius
02-07-2015, 10:34 AM
Zerging is in the nature of competition, and it's not going away. If it's not one guild then it's going to be another one.

If they implement variance - great. Go nuts. Maybe it will help a little bit.

The tried-and-true method of competing with a much larger business (guild) is to partner with a smaller one. It worked on live. I know the guilds here are infested with autistic neckbeards, but I bet the brighter retards can still manage to broker an alliance.

This. I agree with others in that no one guild is going to be able to recruit enough to stand up to a massive zerg guild. You guys should be thinking in terms of alliances and stand up against the forces of evil together.

Sear is right, it's exactly what happened on live and I'm surprised it's not happening here. Admittedly, I do not currently play on red, so I don't exactly know the guild dynamics. Is there only one other top end guild, and is that the reason no alliance can be formed?

Signed,
A former live pvp player, looking for a reason to join red.

Feanol
02-07-2015, 11:34 AM
but one day i would like to play on red again

Please don't. Server does much better without your sobbing. Last thing this box needs is another player that doesn't see any value to Everquest beyond a handful of end-game raid targets.

LostCause
02-07-2015, 11:39 AM
sounds like holo.

SamIamLegend
02-07-2015, 11:49 AM
cant stand fred so bitter

Llodd
02-07-2015, 05:05 PM
You have become that which you detest the most. Loving this irony

Drakaris
02-07-2015, 06:06 PM
I find it ironic Azrael complain about zerging, but ALWAYS end up zerging pvp when fighting me 1v1, thus turning into a 5v1 or generally exploiting screen dragging/zone plugging to escape me.

Shit guild has double standards, especially when they are guilty of zerging raids in the past on more than a dozen occasions.

Take what Azrael members say with a grain of salt.

Quiet
02-07-2015, 11:24 PM
With 60 people raiding on average there is still stuff dropping no one needs or wants. There is plenty of loot to go around and no one will want to bail out of the loot train because ya know what Azrael is currently getting? Nada.

People are more then willing to casually relax in guild and be productive participants, while waiting inline for their turn to get high end items. Its the exact opposite of Azraels me right here right now mentality and it works perfect.

Akalakamelee
02-07-2015, 11:26 PM
we understand you support the zerg, lootwhores usually do. Fresh has the best loot table on a /random 100 basis based on class and player need. You guys should get on their level. oh and before you say anything no, i am not a member of fresh. im FoH

Quiet
02-07-2015, 11:30 PM
Mmm loot yes, more gimme more.

Humerox
02-07-2015, 11:43 PM
yep. <Fresh> awards loot on the spot for those that need it and it's up to the people in the group or on the raid if they want to forward something to someone or greed roll it.

even had a member roll for and give away a Rod of Faith and SoS to people that had better use for them and lost the greed rolls. when people ask for help on epic related fights we immediately jump on it if we're able. we constantly look out for eachother.

notice also that we ain't scared of PvP.

that's how <Fresh> operates.

Akalakamelee
02-08-2015, 01:37 AM
yep. <Fresh> awards loot on the spot for those that need it and it's up to the people in the group or on the raid if they want to forward something to someone or greed roll it.

even had a member roll for and give away a Rod of Faith and SoS to people that had better use for them and lost the greed rolls. when people ask for help on epic related fights we immediately jump on it if we're able. we constantly look out for eachother.

notice also that we ain't scared of PvP.

that's how <Fresh> operates.

You guys have done more PvP. i will say that some of your members need to be schooled on how it works. However i got to see the demote crew in action last night. solid stuff guys, i don't think suave and prophets expected you guys to take it to them like that.

Fame
02-08-2015, 04:13 AM
one day i would like to play on red again



TK

http://i190.photobucket.com/albums/z299/lanceropics/maio/20070521215825ENLUS0101541211797847.jpg

Clark
02-10-2015, 05:41 AM
Zergs are totally classic.

Not really for a 300 player pvp server. Extreme hand holding more like! :)

texwilly
02-10-2015, 04:45 PM
Take your risk with the zerg guilds. The alternative are bat phones and racing tactics like blue has turned into. I used to listen to a fellow guild mate spam a button for hours upon hours to target and throw a javelin at raid mobs in variance. Literally, seconds...fractions of seconds mattered for the FTE.

Variance trades one form of bullshit for another. Get bigger or better than the zerg guild or join them. The problem isn't the zerg guild, its the lack of raid targets and over abundance of high level characters. (Hence the long drawn-out raids implemented in Velious)

untergang
02-11-2015, 01:22 PM
Take your risk with the zerg guilds. The alternative are bat phones and racing tactics like blue has turned into.

The only thing preventing red from turning into that is the lack of players. There's just as much poopsocking happening on red, but there's less competition for pixels so the smell isn't as noticeable.

Kergan
02-11-2015, 01:51 PM
How the hell can you have poopsocking on red when there is no such thing as FTE? Retarded comment.

Tameth
02-11-2015, 02:03 PM
How the hell can you have poopsocking on red?

Azrael poopsocks erudin. Raid targets for them include slow loading nakeds.

Pras YT

untergang
02-11-2015, 02:03 PM
How the hell can you have poopsocking on red when there is no such thing as FTE? Retarded comment.

Poopsocking encompasses a wide range of anti-social life-wasting behavior. It doesn't begin and end with a bunch of people staring at walls on the blue server.

Kergan
02-11-2015, 02:04 PM
Wrong, sorry.

untergang
02-11-2015, 02:07 PM
Wrong, sorry.

Insightful. Do elaborate.

Barladore
02-11-2015, 02:18 PM
Insightful. Do elaborate.

I think his point is that there is a difference between playing the game and waiting to play the game.

Rararboker
02-11-2015, 02:19 PM
I think his point is that there is a difference between playing the game and waiting to play the game.




Edit: Some people don't understand what it means when you quote a post with no reply. For one, it means you are most likely old since you don't understand the internet, and two it just signifies that I couldn't have said it better than him.

woodlone
02-11-2015, 02:30 PM
Lets be real here for a minute, zergs ruin any game.

Kunark bosses have very low hp and can be killed with not very many people. But without variance the biggest zerg guild gets every spawn, because no one can kill the biggest zerg guild and take it from them.

You will never recruit enough to contest, it does not work.

Variance offers the opportunity for lesser guilds to get spawns if they can mobilize faster, more pvp on the way and the first people at the spawn on each side will begin fighting.

VARIANCE DOES NOT MATTER WITH VELIOUS because the spawns take much longer to kill and wont be an option until guild is in full force during primetime hours, and there are far more spawns.

The zerg mentality forces players to lump into large guilds to get loot and basically makes server stale, boring and pointless.

Have we learned nothing from nihilum? Anyone remember when the only way to get your epic was to join nihilum and either raid for months to buy it with dkp or pay nizzar REAL MONEY for shit? Staff allowed this for 2 years and took donation money from nihilum too so they could do it.

Anyone remember amelinda? she was paid 50$ A week so they could exploit vox and other mobs.

:)

For more information on the zerg mentality watch the holocause pre red99 beta video with all the bees, those are zerglings that suck at pvp and just blob up

You can also watch the beta pvp video when 30 of them sat on a hill and assisted eachother and ruined the event because they suck at pvp and have to zerg.

Need to pack going to bahamas again this weekend, but one day i would like to play on red again

i just dont see a point in playing without variance

TK



Why would you not want to be ready for velious? You are not going to down velious raid mobs with 20 people, not going to happen. So why would you NOT want to be in a larger guild and ready to raid velious with rumors of it being so close?

Baugi
02-11-2015, 02:56 PM
Why would you not want to be ready for velious? You are not going to down velious raid mobs with 20 people, not going to happen. So why would you NOT want to be in a larger guild and ready to raid velious with rumors of it being so close?

With appropriate class distribution, 20 is enough to down most of Velious.

RIP The Jacka
02-11-2015, 03:02 PM
With appropriate class distribution, 20 is enough to down most of Velious.

azrael twink trying to convice the world to play the way they play

rather not see 4 texts a day begging for #'s to do ragefire and vox

thx

Baugi
02-11-2015, 03:11 PM
azrael twink trying to convice the world to play the way they play

rather not see 4 texts a day begging for #'s to do ragefire and vox

thx

A nice bard whose name I can't recall gave me an Ebon War Spear so I guess I'm technically a Holocaust twink.

fred schnarf
02-11-2015, 03:25 PM
Why would you not want to be ready for velious? You are not going to down velious raid mobs with 20 people, not going to happen. So why would you NOT want to be in a larger guild and ready to raid velious with rumors of it being so close?

i dont believe velious is anywhere near as close as you think it is, the fact rogean said he is scared to release it due to DDOS is the most hilarious shit i ever heard, you nublets are so gullable youll eat any droppings from his table tho.

i really dont need to be "Ready" Because i really dont give a fuck, server will sit at velious forever, the people with the most elf dkp will get the first round of shit and wipe to stuff a million times before they get it right anyways.

i never played red for gear, if you play for gear your brain has something wrong.

as for being in a larger guild, i was in red dawn when we had like 80 on raids, and when nihilum attacked us in fear it was a slaughter, ive never seen such bad players get ROLLED almost by the hundreds, most panicked and had no idea what to even do and didnt even attack.

one fight in fear on my paladin we got 1 kill on dongshow and thats only cause he ran in first and someone got a snare

heartbrand literally tried to ot hammer out and said it was the slow hammer from seb but soon as he was rezzed i inspected him and it was OT and he tried to bail.

shits classic.

Kergan
02-11-2015, 04:07 PM
With appropriate class distribution, 20 is enough to down most of Velious.

That's like saying you can do most of Kunark with 10. You know, except all the stuff with the best loot.

Kergan
02-11-2015, 04:09 PM
Insightful. Do elaborate.

Pretty much what Barladore said. I would define poopsocking as sitting waiting for something to happen without even being able to get up and take a shit, thus the need to poop in a sock. There simply is not a situation on red that can occur like FTE on blue.

untergang
02-11-2015, 05:01 PM
I think his point is that there is a difference between playing the game and waiting to play the game.

There are plenty of problems on both blue and red that prevent non-poopsockers from playing (raiding). It doesn't matter whether it's a bunch of guys staring at a wall or a bunch of guys cockblocking everyone who isn't in their mega-guild. The end result is that end-game content is locked away from anyone who doesn't spend a significant amount of time in game.

Kergan
02-11-2015, 05:20 PM
I think you're confusing the terms poopsockers and neckbeards.

Baugi
02-11-2015, 05:49 PM
That's like saying you can do most of Kunark with 10. You know, except all the stuff with the best loot.

Like what exactly? AoW is the only thing I can think of that really rewarded numbers. Might be interesting to try him with 6 warriors and 10ish clerics.

Yumyums Inmahtumtums
02-11-2015, 05:58 PM
I think you're confusing the terms poopsockers and neckbeards.

Kergan
02-11-2015, 06:00 PM
No way you're killing AoW, Tunare, Sontalak, Vyemm, Aaryonar with 20, and several other NToV/KD/SS targets until some gear saturation occurs. Might be more that I can't think of atm.

Side note just talking about this makes me hard as a rock. Need dat Velious!

Baugi
02-11-2015, 06:13 PM
No way you're killing AoW, Tunare, Sontalak, Vyemm, Aaryonar with 20, and several other NToV/KD/SS targets until some gear saturation occurs. Might be more that I can't think of atm.

Side note just talking about this makes me hard as a rock. Need dat Velious!

Tunare wasn't a boss at launch, Sontalak is skippable and has shit loot, and Vyemm is easy with proper positioning. I don't remember Aary being hard at all, but he's also down a lot if you have any competition whatsoever. His loot is pretty meh.

Kergan
02-11-2015, 06:18 PM
I think Tunare/PoG will be in for Velious launch here if I'm not mistaken?

She was more of a pain in the ass due to constantly changing/bugged mechanics and the need to clear so much shit in the zone.

Vyemm was the hardest boss outside AoW if my memory serves. The fact that positioning matters at all is going to make it a challenge for people who have steamrolled shit with donals BP clerics and 3x the required numbers.

Hell, even Dain, Yelinak, Statue and Tormax aren't going to be a walk in the park for 20 people especially in the first 3-6 months.

fred schnarf
02-12-2015, 01:36 PM
tunare is a joke, and aow just needs a 1 second ch line and a big hp tank he does not "Fear" which creates holes in healing lines

if you cant do aow with 20 you cant do it with 40 imo

play better

Kergan
02-12-2015, 01:39 PM
Yeah this is like a PVP server you know. One stunkick from a warrior and your CH rotation is rekt.

Turp
02-14-2015, 07:29 PM
Edit: Some people don't understand it means when you quote a post with no reply. For one it means two are most likely three years old since you don't understand the internet, and two means four which just signifies that I couldn't have said it better than him.

? You post nonsense everywhere you go.
Rarararara