DinoTriz
01-13-2015, 03:26 PM
I'm looking to solo some undead with my 34 Cleric.
I know, I know. Unrest. But I'm not experienced at soloing with my cleric and I don't like the thought of training a bunch of hags on a group of poor innocent souls.
I'm looking for undead mobs in the late 20s to early 30s level range in outdoor zones.
Anyone have any decent spots?
Siberious
01-13-2015, 06:15 PM
*DISCLAIMER* I know you mention no to unrest as you don't want to train people, but please hear me out, my lengthy post will be well worth your few mins of time - also to note as a necromancer I died 0 times at this camp, only had to use FD 1 time to save myself (because I was learning agro range of mobs) so it should be relatively safe for you.
Unsure how well it will work for cleric, as I did it on my necromancer, but by far the best xp for undead from 34-40 is the 'a undead knight of unrest' tower in Unrest. This camp is located up the stairs from fireplace past the undead bartender room.
Best part for you is you have expel undead, 2 nukes + some melee will kill an UNBUFFED hag, when breaking camp the hags have runes on to absorb damage, but once you break the camp you can engage before they can apply a rune.
There are 3 mobs in the tower, the PH is in the middle of the tower with 2 hags on each side. The PH sometimes is not undead (werebat) and the knight is on 22min re-spawn (He does Harm touch - be careful). The real upside to this camp are the hags on each side of the PH. They have what seemed like a 6min respawn (was very frequent and I didn't bother timing it), and the hags have roughly 500-550 health (very low for their level due to being wizards). Goal is to nuke them down fast before they kill you - making this efficient can take some practice pending your gear, but as cleric i'd assume with buffs you'll have a decent amount of health.
Strat for camp:
1) Kill roamer on stairs if it is up, can be 'a fester hag' or 'a greater darkbone skeleton' - similar re-spawn timer as PH - skeleton has more like 800 health so can take a little work.
2) Med to full after stair roamer - I was able to single pull PH/knight right into hallway as the side hags shouldn't agro, if for some reason one agro's or you are nervous just pacify the PH/named and pull left hag.
3) Either rush or pull hag on left into hallway - goal is to nuke fast to kill before hag kills you, as the hag would melee upwards of 60 and nuke for upwards of 180 they can be lethal if not killed fast. Until comfortable it's best to spam nukes on it from just inside the hallway and let it cast on you before it rushes you.
4) When health/mana permits engage the hag on the right - same kill strat as above
I don't know if the smooth constant killing will work as well as cleric since I had Call of Bones (8 mana per tick), but I was able to easily keep the hags down once I broke the camp going back and forth as they spawned. Swapping sides of tower also allowed me to med if I didn't have enough mana to burst hag. I really think expel undead will make this viable camp for you at 34, even without the extra mana regen I had.
DANGER- The primary danger here is when the PH spawns, and you are unable to kill it before a hag spawns, or when the PH spawns with the hag at about the same time. Since this didn't matter to me on necro since I had pet OT either hag or PH, you may want to get a timer and time the roamer on stairs and PH so that you can retreat to hallway when spawn is due and re-clear camp that way.
This camp is fantastic xp, by far best I could find at this level. The hags go green (light blue) at 39 I believe, but still give very very good xp until you hit 40. The loot from knight can sell decently, as well as fine steel weapons that dropped from hags. I usually gave away all the loot from knight to noobies in zone to help them out, since that seemed more helpful then the 60-250pp per drop (Also giving cloth gear from hags to friendly naked enchanters could get you a breeze).
Lastly I know you were nervous about training people, the best part about the camp is it should be all single pulls if managed well, and worst comes to worst just take a death if you don't want to train while learning the tower - trust me in the long run you cannot beat this xp.
Feel free to message me in game if you have more questions my necromancer is Borogovia and druid is Beppin - I could even give you a walk-through if you'd like.
DinoTriz
01-13-2015, 06:31 PM
Thanks! I'll check it out and try my hand at it.
Thanks for the help!
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