View Full Version : Game Mechanics: Gnoll Arrows Hit From Anywhere
Kipop
01-05-2015, 09:50 AM
So I'm killing in Blackburrow with my enchanter, and attempting to run away from a train of about 4 gnolls after my pet died [just "a gnoll" no other gnolls do this]. I realize they shoot arrows and can hit from distances, so I get around a corner and think, "phew, I'm a little safer right now." However, despite this, I still kept getting hit. I looked back for a moment and they were nowhere in sight for another 4 or 5 seconds, yet all the while kept hitting me with arrows.
Just a bit of a nuisance, really, especially when your life bar is under 20%.
Sorry if this is a known issue, did not see another thread for it.
Flexin
01-15-2015, 05:13 AM
bump this, happens constantly on Red atleast.
Aztefano
01-20-2015, 05:59 AM
Yes, this happens all the time! Not only do the arrows go through walls but also from the floor underneath.
Aztefano
02-25-2015, 12:41 PM
bump
Gnolls are getting their tech from another galaxy.
http://i.imgur.com/5klreuQl.jpg
evilkorn
02-25-2015, 01:46 PM
Sounds like LoS outdoor rules apply to spells and arrows. They are working on ranged collision which might fix this issue.
Daldaen
02-25-2015, 01:53 PM
Gnolls are getting their tech from another galaxy.
http://i.imgur.com/5klreuQl.jpg
As evikorn mentioned, collision fixes should resolve this.
But off-topic... Did anyone else feel that arrow in Guardians of the Galaxy was overpowered? It really should've been nerfed. So ridiculous.
Haynar
02-25-2015, 02:21 PM
There were no los checks either in the current code.
Collision fixes should go out with next beta patch too.
H
Haynar
02-25-2015, 02:22 PM
As evikorn mentioned, collision fixes should resolve this.
But off-topic... Did anyone else feel that arrow in Guardians of the Galaxy was overpowered? It really should've been nerfed. So ridiculous.
The arrow was a bit silly and overpowered.
H
On a similar note, did mobs that shot arrows have an infinite supply? I just thought they fired the one they had and then melee'd (atleast that's how I remember the gnoll on the BB bridge). Was that not true?
On a similar note, did mobs that shot arrows have an infinite supply? I just thought they fired the one they had and then melee'd (atleast that's how I remember the gnoll on the BB bridge). Was that not true?
ISTR the goblins in DC shooting repeatedly, but only dropping one arrow (or none). What I can't recall is whether they ran out of ammo at some point or just kept shooting indefinitely.
The halfling guards at the end of Alice in Wonderland in Plane of Mischief might be a good test case.
The halfling guards at the end of Alice in Wonderland in Plane of Mischief might be a good test case.
NPCs never run out of food or drink, either. As far as I recall, all NPCs had unlimited ammo always. As Ele mentioned, PoM mobs definitely had infinite arrows. Just look up the exploit/feature of lining up the puppets such that they'd hit other NPCs when firing at you. A cursory search yielded nothing but I'm sure somebody can produce a link.
Zheta
02-26-2015, 07:31 PM
The centaur mobs in SK also shoot arrows indefinitely, if it matters.
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