View Full Version : Game Mechanics: Corpses should poof in 24 hours
SamwiseRed
12-28-2014, 09:19 PM
"CORPSE RECOVERY. This is from a post on EQ Vault by John Smedley: "In a nutshell, the Corpse Recovery rules are as follows: Characters All Levels: If you have no items on your corpse, it will dissapear within 3 minutes. Characters Level 1-5: Corpse will dissapear within 30 minutes (real time) whether you are online or offline. Those of you wondering why this rule is in place? - There would be WAY to many bodies if we didn't do it this way. Characters Level 6 and above - Corpse will dissapear within 24 hours if the player is online (being at the character select screen STILL counts as online). Corpses will dissapear within 1 week if the player is offline." An additional note to this that you should be aware of is that being online means being logged into your account, no matter what character you are playing. Thus, if you have a character die and switch to another character for 24 hours without looting that first corpse, the corpse will disappear and you will lose all of your stuff."
you're welcome sky corpse/ac ring corpse/fungi corpse nerds
TLDR Characters Level 6 and above - Corpse will dissapear within 24 hours if the player is online (being at the character select screen STILL counts as online). Corpses will dissapear within 1 week if the player is offline.
http://everquest.allakhazam.com/archives/Update_0499.htm
Then this change a few months into Velious:
http://www.tski.co.jp/baldio/patch/20010221a.html
not classic, gtfo
SamwiseRed
12-28-2014, 09:26 PM
to add, we should no longer summon rotted corpses. give CSR a break and keep it classic.
Widan
12-28-2014, 09:34 PM
Sounds like a pretty bad idea
Nirgon
12-28-2014, 09:36 PM
to add, we should no long summon rotted corpses. give CSR a break and keep it classic.
SamwiseRed
12-29-2014, 12:23 PM
bump because getting Haynar to post in my threads makes me smile
It's a shame the account restriction is so trivially (and routinely) gamed here by players using one free account per character. Lore corpsers will just use additional accounts where the item isn't nodrop, and if they want it badly enough they'll go through the extra hassle to make it work even with nodrop items. Alt gearers will simply make sure their alt is on his own account so can be left in Sky.
This will be analogous to locking the barn door after the horses have been stolen, and then restocking the barn while providing free keys to any who ask.
Catashe
12-29-2014, 04:19 PM
I'd be totally for this if nothing to get rid of the corpses they sit in the same places for WEEKS..
loramin
12-29-2014, 05:20 PM
It's a shame the account restriction is so trivially (and routinely) gamed here by players using one free account per character. Lore corpsers will just use additional accounts where the item isn't nodrop, and if they want it badly enough they'll go through the extra hassle to make it work even with nodrop items. Alt gearers will simply make sure their alt is on his own account so can be left in Sky.
This will be analogous to locking the barn door after the horses have been stolen, and then restocking the barn while providing free keys to any who ask.
Well, it's more like making them pass a bunch of tests before they can get the free key; even if it is free, the hassle will discourage many people which is better than nothing.
Don't understimate the laziness of many people here: sure some will create, level up, and store items on alternate account characters, but plenty won't.
Brocode
12-30-2014, 09:16 AM
shit is classic. http://www.project1999.com/forums/showthread.php?t=176015
Daldaen
12-30-2014, 11:08 AM
Seems legit. I will approve this.
Haynar
12-30-2014, 12:08 PM
Seems legit. I will approve this.
Thanks. Was waiting for your approval.
H
Grimjaw
12-30-2014, 12:16 PM
THIS was why I couldn't simply logoff when it was that time,, mom!!!
Triangle
12-30-2014, 12:22 PM
There is no point behind making this change unless gms will no longer restore corpses. Will just add more work for the gms.
Also, and more importantly, I recall a post by a gm who said that if he were to take an extended break he would create a corpse with all of his gear, let it expire, and then ask for a corpse summon whenever he returned.
Without significant advanced notice of a change to said policy, people who relied on that post could stand to unfairly lose their gear
Haynar
12-30-2014, 12:53 PM
Due to the huge unpopularity of this change.......
I will work on this next.
Daldaen
12-30-2014, 01:06 PM
What this will do is two things:
1. Stop corpsing Sky keys for many. GMs don't really summon for sky corpses anyways.
2. Stop corpsing lore items. Again GMs don't really summon for lore items and now it will be way more tedious even with summoning.
Very few people take 24 gameplay hours to recover their corpse. The only time I can see this impacting anyone negatively would be people who rage quit and play another alt on that account for a few days before going back for their other character's corpse. Even then... No.
I bet almost no corpses that they currently summon right now would have rotted prematurely due to this change. The ones they summon are rage quitters who leave for weeks, people who didn't realize they had died and went away for awhile or bugged corpses.
Due to the huge unpopularity of this change.......
I will work on this next.
http://www.reactiongifs.us/wp-content/uploads/2013/12/kim_jung_un_clapping.gif
SamwiseRed
12-30-2014, 03:53 PM
Due to the huge unpopularity of this change.......
I will work on this next.
me in rl
http://reactiongifs.me/wp-content/uploads/2013/11/the-smile-man-willen-dafoe-creepy.gif
Due to the huge unpopularity of this change.......
I will work on this next.
I'm generally not a fan of degrading gameplay for :classic: (especially in this case of UI stuff, which thankfully this is not.) However, and despite my earlier mention of work-arounds involving multiple accounts, I'm all for degrading gameplay that relies on exploiting a non-classic mechanic. It's totally worth losing Sky key corpsing over this. It's just too bad the infinite supply of free accounts limits the impact.
Haynar
12-30-2014, 05:29 PM
It's just too bad the infinite supply of free accounts limits the impact.
But it also increases the chances of those using multiple accounts, getting caught boxing.
H
But it also increases the chances of those using multiple accounts, getting caught boxing.
H
Damn you Haynar, I'm trying not to get caught up in the schadenfreude. :o
BlkCamel
12-30-2014, 07:31 PM
Due to the huge unpopularity of this change.......
I will work on this next.
As a Shaman who Corpses Lore items when I can (If no on wants camp or its a secondary item at camp why wouldn't you?), I say Classic is as Classic does. :D
Freakish
12-30-2014, 10:21 PM
I thought about it, and at first I was like "Oh god, no!" but then I realized this would affect my sky corpse and not much else.
Also it would only affect my sky corpse if I was on for 24 hours during the week. Which is quite a bit of eq!
I thought about it, and at first I was like "Oh god, no!" but then I realized this would affect my sky corpse and not much else.
Also it would only affect my sky corpse if I was on for 24 hours during the week. Which is quite a bit of eq!
Second part is incorrect. every hour (or minute) online (including at char select) counts same as 7 hours (or minutes) offline. So if you on the account for more than a few minutes will poof your Sky corpse before you get back to it after a week.
Daldaen
12-31-2014, 11:41 AM
Second part is incorrect. every hour (or minute) online (including at char select) counts same as 7 hours (or minutes) offline. So if you on the account for more than a few minutes will poof your Sky corpse before you get back to it after a week.
Wait... What? That's not how I read this.
There are 3 timers.
Rez timer (3 hours right now)- Counts down while in-game or logged in at character select
Decay 1 (7 days right now) - Counts down regardless of whether logged in or not.
Decay 2 (24 hours if added) - Will count down whenever you are logged in or sitting at character select.
It would be a separate timer. Not one that amplifies the decay rate on the normal corpse? Or am I incorrect?
Also if we add this, let's add removal of conning corpses:
http://www.project1999.com/forums/showthread.php?t=158339&highlight=Corpse
Wait... What? That's not how I read this.
There are 3 timers.
Rez timer (3 hours right now)- Counts down while in-game or logged in at character select
Decay 1 (7 days right now) - Counts down regardless of whether logged in or not.
Decay 2 (24 hours if added) - Will count down whenever you are logged in or sitting at character select.
It would be a separate timer. Not one that amplifies the decay rate on the normal corpse? Or am I incorrect?
Also if we add this, let's add removal of conning corpses:
http://www.project1999.com/forums/showthread.php?t=158339&highlight=Corpse
Was going by on of the clarifications quoted in the Server Chat thread http://www.project1999.com/forums/showthread.php?t=176015 that used the phrase "or combination thereof"
http://www.project1999.com/forums/showpost.php?p=1725647&postcount=26
SamwiseRed
01-02-2015, 05:47 PM
keep on keepin on
funny story related to this thread.
i was DENIED a group in KC on my mage Deckard (on blue) because of this bug report. honest to god true story. bluebies real mad about this one. bump
Daldaen
01-02-2015, 06:04 PM
Lol you are deckard?
I think I sent you a tell "Stay awhile and listen" a few weeks ago. I approve of the name.
SamwiseRed
01-02-2015, 06:07 PM
yea im deckard on blue :D
oh i was working on sham epic on blue when i started lagging big time as i approached the turn in NPC.
when all of a sudden
http://i.imgur.com/jLtYU2U.png
whoever this is, you are seriously an asshole for leaving all those corpses there. they were in the hallways too. ridiculous.
What about being killed without having any items on you? Body should decay in 3 mins.
SamwiseRed
01-02-2015, 06:20 PM
not sure but these were def not 3 min corpses. they were too old to be rezzed and the guy wasnt online. unless i just missed him by a few seconds but even then no way he did all thoses corpses in 3 min. it looks like he was doing some shit with maxing his true spirit faction for sham epic with rezzes and not looting corpses.
No I mean in classic eq, if you had no items on you and you were killed your body decayed in 3 mins. This was one of the biggest barriers for VP and why it was so hard.
Unsure when they removed it, but 3 mins no items= no exp res due to body decay.
This is why people went to banks to get copper for CRs. Fear Wipes/res in resulted in mass exp loss due to decays. etc etc
Erati
01-03-2015, 06:23 PM
confirmed 3 min rot if naked corpse
i lost 3 corpses in a very classic Naggy raid bc i kept goin back in to locate my corpse which wouldnt b where i died and then died again
each one was naked, i learned that night this lesson
<3 Turmoil warts
botrainer
01-03-2015, 08:28 PM
I always thought it was retarded that corpse didnt decay faster when you were online. I alway remembered it this way...even below level 6...3 hours to res, 24 to loot if online 1 week if offline. Might be hard to code in, but it will change how PoSky is done too lol...
before put in alot of work and make alot of changes lets check the patch notes like:
http://www.tski.co.jp/baldio/patch/20010221a.html
"Naked PC corpses that have experience and are above level 30 will now last 3 hours instead of 3 minutes."
changing it to 3 mins would just mean need to change it back to 3h in a few months.
could we please look for other posts that show when changes to rez timers and decay timers etc etc where made before we start working on "fixing" stuff ?
ahh found, something not sure it's 100% correct but it looks like it
http://web.archive.org/web/20020319105357/http://eq.castersrealm.com/viewarticle.asp?Article=3765
SamwiseRed
01-04-2015, 01:46 AM
ahh found, something not sure it's 100% correct but it looks like it
http://web.archive.org/web/20020319105357/http://eq.castersrealm.com/viewarticle.asp?Article=3765
that was one of my sources as well the OP seems to be missing. guess i didnt copy and paste from word all the way. oops :/
Polyphemous
01-04-2015, 06:24 PM
Ridiculous. There is no link or even a date on the first post, which makes it useless for determing what is classic or not. As far as I can tell it is the OP quoting the OP. The only explanation I have for the devs jumping on this so wholeheartedly is that they get an erection from fucking with peoples' enjoyment.
Post some links with dates if you want to have a debate about what is or is not classic.
botrainer
01-04-2015, 07:21 PM
Please for the love god apply this. Coding might be hard due to the fact its a char and global timer thing logged on vs off. Even if its just 24 hours when logged in and the timer slows down when logged out...it. Could stop people who are boxing lets say fungi king camp from making it much more clear or limit how many fungis they are coprsing. Which I've seen 3 or 4 of the same guys corpse waiting to off load them all to ec alts.
It's mostly just speed up the timer by x7 when logged in remove it if logged off. But this is something that has to added. It would greatly help the community and open camps that are usually unavailable due to the just corpse it themes. Thanks.
Or make no change at all, just do a search for lore items on account and prevent the looting of dublicate lore items, corps included.
I think everyone wants to be able to do sky every week still, and most have more then 24 members in their guilds.
simple fix for the corpsing problem with less drama.
Technique
01-05-2015, 01:18 AM
Post some links with dates if you want to have a debate about what is or is not classic.
April 20, 1999: I normally don't put general news on this page, but John Smedley posted important information on EQVault about how corpse recovery now works. I have added it as a tip into the player's guide, but here is the whole post:
"In a nutshell, the Corpse Recovery rules are as follows: Characters All Levels: If you have no items on your corpse, it will dissapear within 3 minutes. Characters Level 1-5: Corpse will dissapear within 30 minutes (real time) whether you are online or offline. Those of you wondering why this rule is in place? - There would be WAY to many bodies if we didn't do it this way. Characters Level 6 and above - Corpse will dissapear within 24 hours if the player is online (being at the character select screen STILL counts as online). Corpses will dissapear within 1 week if the player is offline."http://everquest.allakhazam.com/archives/Update_0499.htm
Then this change a few months into Velious:
FEBRUARY 21, 2001
Naked PC corpses that have experience and are above level 30 will now last 3 hours instead of 3 minutes.http://www.tski.co.jp/baldio/patch/20010221a.html
Or make no change at all, just do a search for lore items on account and prevent the looting of dublicate lore items, corps included.not classic, gtfo
SamwiseRed
01-05-2015, 02:36 AM
hmm cant believe i fucked up op but looks like tech found even more sources than i originally had. ill add what you put to it. ty.
SamwiseRed
01-05-2015, 02:43 AM
honestly a simple google search will net you the answer without even using way back machine. i look forward to the classic changes.
BlkCamel
01-05-2015, 04:42 AM
honestly a simple google search will net you the answer without even using way back machine. i look forward to the classic changes.
:D
http://everquest.allakhazam.com/archives/Update_0499.htm
Then this change a few months into Velious:
http://www.tski.co.jp/baldio/patch/20010221a.html
not classic, gtfo
You do know why OP wants this right ? to prevent corpsing of items and locking down camps for weeks.
and Dev do choose what to add to the classic feel of the server else we would have had alot more important classics fixes done a long time ago, bug reports that has been reported long before this one.
Classic server yes but with some changes to make it better for everyone.
No need to ruin Sky for everyone on the server.
Technique
01-05-2015, 10:47 AM
You do know why OP wants this right ? to prevent corpsing of items and locking down camps for weeks.Who wants it and why they want it is irrelevant.
The classic corpse timer rules are well-documented. The mission statement for this server is "to create the classic feeling that many had during the early days of Everquest (http://www.project1999.com/index.php?pageid=about)". There's no reason not to emulate them, especially when posts like this one from the server chat thread on this issue (http://www.project1999.com/forums/showthread.php?t=176015) are a testament to said rules evoking that classic feeling:It was very much the case. For example I was playing on rallos zek during classic, I had saved up enough plat to buy travelers boots off the merchant for my twink wizard. I ended up dying en route to Sol A and recall getting back to my corpse with mere seconds left before it rotted with all that platinum on it.
I'll never forget that moment for the rest of my life.
I don't see anyone claiming that the consequences of the current rules transport them back to that time.
No need to ruin Sky for everyone on the server.If said rules had been implemented on p99 from the beginning, this thought would've never even crossed your mind, just as no one on Live considered Sky to be in a state of "ruination" due to the classic corpse timer.
Nirgon
01-05-2015, 12:24 PM
TRUE risk vs reward
TRUE risk vs reward
or alot of GM's summons of rotting corps.
Nirgon
01-05-2015, 09:03 PM
also not classic
red99
01-05-2015, 09:14 PM
some classic things are stupid, this is one of them
we have work schedules now
cant schedule our life around an EQ corpse run
lol, fat nerds trying to make everyone elses life suck more
gotta love it
Technique
01-06-2015, 01:52 AM
You'd still have 7 days to get your corpse before it decays if you're not online, otherwise it's 24 hours of in-game time.
Only a lazy fat nerd who plays for daylong stretches without doing CR would have cause to complain about this.
Latege
01-06-2015, 02:33 AM
some classic things are stupid, this is one of them
we have work schedules now
cant schedule our life around an EQ corpse run
lol, fat nerds trying to make everyone elses life suck more
gotta love it
The best part is red players championing these classic changes when red is nowhere near classic
SamwiseRed
01-06-2015, 02:54 AM
The best part is red players championing these classic changes when red is nowhere near classic
we dont have recharge exploits nor duck canceling. more classic than blue :D
HethGnome
01-06-2015, 07:31 AM
we dont have recharge exploits nor duck canceling. more classic than blue :D
Lose that ridiculous xp bonus, then maybe talk trash about classic.
SamwiseRed
01-08-2015, 11:05 AM
bump for brad and the 'vision'
wwoneo
01-08-2015, 12:57 PM
This needs to be implemented!
SamwiseRed
01-09-2015, 10:04 AM
:D
SamwiseRed
01-10-2015, 10:54 PM
The death threats continue
Technique
01-11-2015, 11:10 PM
And the fact that red server are pushing for this change has no pvp motivs ?
Like force another guild to conseed or accept losing thier corps ?
there are better ways of wining in pvp then to have other teams corpses rot...The fact is that r99's PNP (http://www.project1999.com/forums/showthread.php?t=148787) contains a "loot 'n' scoot" clause entitling the defeated to reclaim their corpses without interference by the victors, so your conjecture is wrong.
SamwiseRed
01-11-2015, 11:22 PM
The fact is that r99's PNP (http://www.project1999.com/forums/showthread.php?t=148787) contains a "loot 'n' scoot" clause entitling the defeated to reclaim their corpses without interference by the victors, so your conjecture is wrong.
http://cdn.meme.am/images/2618366.jpg
wwoneo
01-12-2015, 12:06 PM
And the fact that red server are pushing for this change has no pvp motivs ?
Like force another guild to concede or accept losing thier corps ?
there are better ways of wining in pvp then to have other teams corpses rot...
How is that any different than now? Let's just exclude the 2nd half of your statement and assume that no one is going to let their corpses rot over LNS.
umm last time I checked "loot 'n' scoot" = give up, run away with tail between legs, concede.. etc etc
I think you need to quiet down before you hurt yourself.
Nirgon
01-12-2015, 04:20 PM
lol, fat nerds trying to make everyone elses life suck more
A true risk vs reward system has penalties that make your life suck, yes.
Tugging on Sirken's apron every time you don't feel like logging in to get your corpse for a free auto-summon to EC ain't classic.
Lots of people have taken advantage of this by now, but it does need to go. Esp with Sleeper's coming up. If your corpse rots in there, there should be absolutely no GM restore.
wwoneo
01-13-2015, 02:14 PM
bump get 'er dun
SamwiseRed
01-17-2015, 04:36 PM
Never forget.
Aeolwind
01-19-2015, 02:29 PM
Never forget.
Pras
maskedmelon
01-20-2015, 10:22 AM
I approve of his change. I was unaware that naked corpses currently did not poof after 3min, but this explains some of the fantastic corpse art I've seen in newbie zones. The pinwheels are particularly impressive ^^
SamwiseRed
01-22-2015, 01:48 PM
24 hours in-game time is plenty for any CR.
bump for classic.
Brocode
02-12-2015, 11:37 AM
well: just in case bump!
http://web.archive.org/web/20010729045740/http://eq.castersrealm.com/faq/faq.asp?Action=Show&Class=General
Q: How long do I have to retrieve my body after dying before it decays?
A: For levels 1-3 you have 30 real time minutes to retrieve your body online (logged in your account), 3.5 hours offline.
Levels 4+ you have 24 hours online, one week offline.
Nirgon
02-12-2015, 12:24 PM
yes add this to both servers and item loot to red
More on that here to deliver classic EQ less on make people happy
LIKE YOU SAID
Lostprophets
02-28-2015, 12:20 AM
I'll just bump this to the top, anything to get rid of all the corpses people make to MQ shizz. ;)
Nietche
02-28-2015, 10:47 PM
yes add this to both servers and item loot to red
More on that here to deliver classic EQ less on make people happy
LIKE YOU SAID
Treats
03-02-2015, 10:08 AM
Heres what I found -- should be pretty close to correct
Decay offline timer use same logic as 24h/7 day (online * 7)
Resurrection Timers
Level 1 - 30 minute resurrection timer
Level 2-4 - 2 hour resurrection timer
Level 5+ - 3 hour resurrection timer
Duel Corpse - 10 minute resurrection timer
Empty Corpse - Same as above
Decay Timers
Level 1 - 30 minute online/(30 minute * 7) offline decay timer
Level 2-4 - 2 hour online/(2 hour * 7) offline decay timer
Level 5+ - 24 hour online/(24 hour * 7) offline decay timer
Empty Corpse - 3 hour online/(3 hour * 7) offline decay timer
Duel Corpse - Same as above
Resurrection and Decay Timers will count down as if you are online if you are on a different character on the same account, the timer is governed by the account ID not the character ID
Daldaen
03-02-2015, 10:29 AM
If we could couple this would MQing Sky Quests, that would be great. Because Alts are 80% of the corpses in PoSky, since you can't have someone else loot a no drop piece and MQ it to your alt here.
But it looks like they are working on the finishing touches of Velious. So Id hold your breath for a bit on this.
My client, Key Master, is in dire financial straights concerning the exploitation of the key corpse system currently used by the population of Norrath. He demands an immediate cease and desist to this vile practice. This continued exploitation deprives Key Master of his livelihood.
thieros
03-02-2015, 11:32 AM
Objection! If District Attorney Cucumbers hadn't made the case to turn the Key Master into an outright price gouger and war profiteer this would be a non issue Mr. Ele.
Daldaen
03-02-2015, 11:38 AM
Objection! If District Attorney Cucumbers hadn't made the case to turn the Key Master into an outright price gouger and war profiteer this would be a non issue Mr. Ele.
I lol'd really hard.
But classic sky where no one on your raid has keys would be neat...
Man0warr
03-02-2015, 03:12 PM
Doesn't really affect people who have all their characters on separate accounts - could just keep your Sky toon logged out for < 24 hours during the week.
whitebandit
03-02-2015, 03:30 PM
What about Classic /consent ? -- Corpse loot ftw
Erati
03-02-2015, 04:13 PM
What about Classic /consent ? -- Corpse loot ftw
that lasted less than a month !
that lasted less than a month !
Slight exageration there. I started EQ in July of '99, nearly 4 months after launch, and /consent looting lasted at least two months after I started. That said, it's a pretty terrible idea and the six-ish months it was in the game are one of several testaments to how amazingly clueless Verant could be.
Brocode
03-03-2015, 06:00 AM
Slight exageration there. I started EQ in July of '99, nearly 4 months after launch, and /consent looting lasted at least two months after I started. That said, it's a pretty terrible idea and the six-ish months it was in the game are one of several testaments to how amazingly clueless Verant could be.
you guys are going off topic, and our timeline already beat that consent style.
Tuffpuppy
03-06-2015, 11:42 AM
Classic corpses please.
SamwiseRed
03-17-2015, 02:35 AM
:P
Tuffpuppy
03-19-2015, 09:31 PM
9 pages. No Haynar/Nilbog comment on this?
Melissa
03-20-2015, 01:04 AM
Ib4 Griffin or rinna is trained to ectunnel and lotta traders lose all their shit
Would be funny
9 pages. No Haynar/Nilbog comment on this?
There is probably ongoing internal staff debate between devs and CSR over the freely given corpse recovery after a rot that has occurred over the years.
Implementing this would likely increase the work load on CSR, if the current course of assisting in recovery of rotted corpses continues.
Nirgon
03-20-2015, 10:44 AM
pls no corpse recovery for the lazy
risk vs reward
everquest
etc
Verant gave necros summon corpse
If you're leaving for a 90 day vacation the next day don't go deep into seb the night before with a bunch of bads etc
Edit: give a 1 time amnesty let's not be cruel
Edit: give a 1 time amnesty let's not be cruel
And on that day Nirgon's heart grew three sizes.
Mendo
03-20-2015, 11:30 AM
pls no corpse recovery for the lazy
risk vs reward
everquest
etc
Verant gave necros summon corpse
If you're leaving for a 90 day vacation the next day don't go deep into seb the night before with a bunch of bads etc
Edit: give a 1 time amnesty let's not be cruel
And if my power goes out due to some lame snow storm and does not come back on for 3 days I should lose my hard earned pixels?
Brocode
03-20-2015, 11:37 AM
And if my power goes out due to some lame snow storm and does not come back on for 3 days I should lose my hard earned pixels?
you petition. If they like you, you get it back.
And if my power goes out due to some lame snow storm and does not come back on for 3 days I should lose my hard earned pixels?
Happened more than people care to admit back in the day.
Nirgon
03-20-2015, 12:12 PM
And if my power goes out due to some lame snow storm and does not come back on for 3 days I should lose my hard earned pixels?
don't play if there's some insane storm going on?
I mean if I'm in seb crypt with a bunch of randos and I see a tree limb going flying by my window I'd think common sense dictates "hey guys I gotta go"
Grimjaw
03-20-2015, 12:16 PM
There is probably ongoing internal staff debate between devs and CSR over the freely given corpse recovery after a rot that has occurred over the years.
Implementing this would likely increase the work load on CSR, if the current course of assisting in recovery of rotted corpses continues.
per this thread from yesterday (which was already deleted), looks like they don't always restore corpses anymore....
http://webcache.googleusercontent.com/search?q=cache:wzDBkiEe8YEJ:www.project1999.com/forums/showthread.php%3Ft%3D185860+&cd=1&hl=en&ct=clnk&gl=ca
SamwiseRed
03-20-2015, 10:14 PM
shits classic
Tuffpuppy
04-06-2015, 06:04 PM
Page 4, no fixed pending update?
Classic corpses before people start corpsing lore Velious items, please.
pharmakos
04-06-2015, 06:36 PM
Slight exageration there. I started EQ in July of '99, nearly 4 months after launch, and /consent looting lasted at least two months after I started. That said, it's a pretty terrible idea and the six-ish months it was in the game are one of several testaments to how amazingly clueless Verant could be.
i started in january of 2000 and my 13 year old self definitely scammed people in blackburrow by getting them to /consent me and then i kept the shit i looted off their corpse.
SamwiseRed
04-29-2015, 08:59 PM
hi, think i forgot?
Characters Level 6 and above - Corpse will dissapear within 24 hours if the player is online (being at the character select screen STILL counts as online).
Corpses will dissapear within 1 week if the player is offline.
shits classic. see ya sky corpses, see ya AC ring and other no drop corpsing. see ya nerds.
tristantio
04-30-2015, 10:34 AM
GMs took our classic job defining ability! Whats next, GMs twitching on raids?
Dolalin
10-08-2019, 08:18 AM
Bump for classic corpse rot times on Green.
CORPSE RECOVERY. This is from a post on EQ Vault by John Smedley: "In a nutshell, the Corpse Recovery rules are as follows: Characters All Levels: If you have no items on your corpse, it will dissapear within 3 minutes. Characters Level 1-5: Corpse will dissapear within 30 minutes (real time) whether you are online or offline. Those of you wondering why this rule is in place? - There would be WAY to many bodies if we didn't do it this way. Characters Level 6 and above - Corpse will dissapear within 24 hours if the player is online (being at the character select screen STILL counts as online). Corpses will dissapear within 1 week if the player is offline."
Naked level 1 newbie corpses lasting 7 days is gonna get ridiculous.
Dolalin
10-08-2019, 08:24 AM
Okay I think the corpse con timers are lying.
I just made a naked level 1 newbie corpse and conned it, the timer says 7 days.
But it rotted as I was searching the forum for this thread to bump. Couldn't have been more than 5 minutes.
That's pretty close to a classic rot time but the timer shouldn't be lying to me.
Edit: I waited until the rez timer ticked down to 0, then the corpse rotted. So it rots in 7 minutes. Not classic but also better than I feared.
Nirgon
10-08-2019, 10:42 AM
We shouldn't GM summon/restore corpses on Green
GM on live would never assist with planar corpse rots etc
Tecmos Deception
10-08-2019, 12:42 PM
Hi. Please make corpses rot per classic so that I no longer feel the urge to keep corpsed keys and lore items all over. Much obliged.
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