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entruil
12-25-2014, 01:07 AM
sz didnt work.... people cry...
tz/vz not tried ....
rz experimented... lns?... no lootable?....

f religion f teams... flame on?

?? english version - "wtf why isnt it classic?"

Widan
12-25-2014, 01:08 AM
Now try in English

karsten
12-25-2014, 01:17 AM
Now try in English

silo32
12-25-2014, 02:34 AM
Sullon Zek was the best time I ever had on Ever Quest live, you shut your wore mouth.

Grimjaw
12-25-2014, 02:45 AM
also we never tried anything even close to SZ yet. So looks like just you crying

entruil
12-25-2014, 10:44 AM
ah i thought they did try no level range without religion (sz was a good time if u could get out of your starting zone hehehe).... i dont wear a mouth

Gustoo
12-25-2014, 11:50 AM
People who don't have family to celebrate Christmas agree that 99 percent of casual pvpers benefit from item loot and all higher ups are giving it serious consideration especially now that the nihilum lobby has closed its doors.

Recycled Children
12-25-2014, 12:12 PM
Lootables. Ya'll dumb as hell. Though no level range PvP would be great.

Gustoo
12-25-2014, 05:57 PM
Blue guy wants to fearlessly raid for quadruple digit hours with no item loss risk (gotta protect those pixels) and fearlessly stomp on level ones in 'pvp', while calling others dumb as hell.

BardPop
12-25-2014, 06:15 PM
As someone who ganked enough gear to obtain a full suit of items from item loot, i got to say i don't think it'd go over well. Most of the time people just run around naked, a far better solution is just to keep yt and have everyone know when they die pvp

Gustoo
12-25-2014, 06:43 PM
The problem without item loot is that there is no incentive to pvp at low levels or to try to kill twinks. Maximum incentive to rush to 60..it sucks.

With item loot you just run with whatever junk gear that is level appropriate, or risk your twink studf. Being in level appropriate gear aint bad. On rallos I just used full banded basically for my rangers full career. I had to buy a coupe extra bps iver time but it was fine.

And if your a twink who cares what happens to your gear. No one will ever hunt you for level appropriate gear except at level 60. It really causes no problems for the casual player who loves questing. It hurta level 60s who want to pharm and hold their riches and only pvp when their entire guild is online.

Infectious
12-25-2014, 07:24 PM
Sullon Zek was the best time I ever had on Ever Quest live, you shut your wore mouth.

Im usually not the grammar police type, but you got me dying!

BardPop
12-25-2014, 10:08 PM
he problem without item loot is that there is no incentive to pvp at low levels or to try to kill twinks..
I pvp at low levels and kill twinks, but if your vision of low lv pvp is whole groups of noobs ganging up on the fungi twink and taking them down that's not going to happen, and if those newbs ever did do that and kill the twink because they wanted fungi, they'd probably kill the rest of the people in zone also.

Also, item loot makes people bloodthirsty, and if you think MM is bad now just imagine slivers bringing a few lv 60 oors to keep him up while he mows down noobs and takes their shit, this server is far smaller then rz and thats what would happen. Its not that he'd need much of the loot he'd get but its be more the extra grief oppurtunity

Kergan
12-25-2014, 11:17 PM
What people think low level pvp with item loot will be:
A merry band of adventures rally together and defeat a fungus wearing twink and bask in the glory of pixels.

What will really happen:
Fungus twink wrecks group and sells their bronze bullshit to the vendor followed by them ragequitting the server.

pharmakos
12-26-2014, 12:02 AM
What people think low level pvp with item loot will be:
A merry band of adventures rally together and defeat a fungus wearing twink and bask in the glory of pixels.

What will really happen:
Fungus twink wrecks group and sells their bronze bullshit to the vendor followed by them ragequitting the server.

win-win tbph

Bazia
12-26-2014, 12:09 AM
what kergan said anyone pro-item loot with the idea it will help the server is dum

Ragnaros
12-26-2014, 12:18 AM
What people think low level pvp with item loot will be:
A merry band of adventures rally together and defeat a fungus wearing twink and bask in the glory of pixels.

What will really happen:
Fungus twink wrecks group and sells their bronze bullshit to the vendor followed by them ragequitting the server.

Kergan
12-26-2014, 01:00 AM
Not to mention level 20 deleveled epic wielding full planar pk characters.

Dat basalt carapace will surely help you though.

Gustoo
12-26-2014, 05:13 AM
Level req to epix problem solved.

Fungis very hard to loot low level I mostly got ikky regens when lucky.

Blood thirsty is fun its pvp.

Right now pvp only serves to allow guilds to contest raid and high level pharm content which is great...but with item loot it makes the entire experience dangerous and exciting instead of simply mildly inconvenient when u have to do a CR due to pk.

But maybe your right and level 60 pop is all that matters here because everyone is trying to re live their childhood...a little better this time.. so they all have level 60 dreams

Bazia
12-26-2014, 05:51 AM
ill just put a manastone on my twink good luck ever getting the killing blow even 20v1 huehuehuehue

Kergan
12-26-2014, 06:47 AM
Item loot doesn't work in EQ. I've lived it, it isn't good. End of story. Everything you think will happen will not because the have's will always have a leg up on the have nots.

What ends up happening is a bunch of uber geared PVP focused people pushing the shit in of a bunch of sheep afraid to equip droppable resist gear. Think resists are bad now? Imagine when people won't even equip diamond rings for fear of losing them.

People talk about item loot on RZ like it was a good thing, those are by and large a bunch of RZ non factors. RZ item loot sucked balls because it made PVP worse which was the whole point of that server relative to any of the other servers in existence at the time.

Any system that revolves around the people who are the most negatively effected by losing having the highest probability of losing is shitty. That's what RZ item loot was and that is how it would be here.

pharmakos
12-26-2014, 01:56 PM
the tears would be delicious, though

THE TEARS

mr.miketastic
12-26-2014, 02:03 PM
Item loot would be the one thing needed here. Why not? There seems to be a group of players here who want the population low, so why not take that extra step and drive even more players off? Isn't that the goal here? Introduce item loot and then the autists can gloat and masturbate in the mirror to their pvp "greatness"
The ultimate irony I see, is those self-proclaimed gods of pvp ripping on blue for the poopsocking, but they are just as poopsocky and are just as much about the pixels as those they proclaim detestation for.

Gustoo
12-26-2014, 02:15 PM
Yeah I played on rallos it was the besy pvp server and had a healthy pop and good community at all level ranges.

I dare you to put a manastonenon your twink. It is possible to kill such twinks and everyone laughs at people suiciding all the time.

The fact is that no matter what a significant population of people are going to want to bum rush to 60 regardless of item loot or not.

The difference is that there are a lot of options at non level 60 when item loot is in place. All levels sub 60 are pointless here but on item loot you kinda get to pick your own pvp bracket.

The economy is better because high end droppables are a liability. New lowbies have nothing to lose because their gear is worthless. Twinks risk their gear.

Only losers are level 60s with lots of high end gear that can now be taken away in pvp.

It just changed the focus a little bit and makes everything a little more serious and gives meaning to a lot of no drop gear that is otherwise garbage.

The only challenge is putting level req on some stuff like epics and the fact that velious level 60s get so much no drop stuff. It isnt too much a problem though because things like cloak of flame remain awesome gear that you still have to gamble to use.

Blue is better if you want everyone to have an easy chance at playing the game. Item loot rallos style just makes pvp all the more interesting and worthwhile....and when it doesn't you can run away just like people do now when they run into a strong bad guy who they feel is not worth fighting.

The risk for true noobs is basically null. The risk for twinks and people with the best gear is high. It balances the game. Right now the people with top lvl 60 droppables just don't like the idea of actually putting that stuff at risk.

Kergan
12-26-2014, 03:28 PM
Just about everything you said is dead wrong.

Andis
12-26-2014, 03:30 PM
another item loot thread that will go no where

item loot and eq do not mix

no one wants to spend countless hours farming/raiding to recieve a nice item - then have it ganked by a mass pvp fight or solo pvp

this would result in bagging items and who wants to bag instead of using

just doesnt work. never will.

andis out

Grimjaw
12-26-2014, 05:03 PM
you don't have to bag shit if you're going to win

http://media.giphy.com/media/EldfH1VJdbrwY/giphy.gif

Recycled Children
12-26-2014, 07:29 PM
Blue guy wants to fearlessly raid for quadruple digit hours with no item loss risk (gotta protect those pixels) and fearlessly stomp on level ones in 'pvp', while calling others dumb as hell.

Yeap. Thanks for clarifying red guy.

Actually I have no interest in griefing folks. I always thought it was great when level 60s in WoW would come help lowbies who were getting griefed by high levels from the opposite faction. It's good way to integrate the high level players with the low level players rather than the population being split between level ranges.

You're right though. Adding item loot to a game that has miserable drop/spawn rates, wildly expensive merchant prices and crafting systems that are a joke is a really good idea.

Play Darkfall brah. Full item loot.

Doors
12-26-2014, 07:32 PM
I think we both know why you want item loot.

Colgate
12-26-2014, 07:34 PM
personally i would love item loot, assuming the resists would be classic-esque and i don't have to worry about getting rooted, blinded, etc. over and over on a max level, geared out character

i don't think it would help the population, though

p sure it would just kill the server within a week

LostCause
12-26-2014, 08:16 PM
http://24.media.tumblr.com/a53a6294573859505c765a4f43418d7e/tumblr_n2va7i5Tx51rfoku5o1_500.jpg

Evia
12-26-2014, 08:38 PM
Why don't we do 1 item loot rule? or random item loot rule? where it will randomly select 1 item you get to loot? kinda like how named mobs have a "chance" to drop a phat lewt piece. I think that would be really fun! could even make it so that it has a percent chance to drop nothing but coin. I completely agree that I think full item loot is just a bad idea...I also agree that having only coin is boring and gives no incentive to pvp. So I think that might be a cool idea even though I'm sure it's been brought up before.

Nirgon
12-26-2014, 09:04 PM
item loot is best counter to rmt

clueless dumbz will lose their oniony goods

Also unrest/crushbone twinks must BURN

Kergan
12-26-2014, 09:12 PM
Didn't happen that way on RZ and wouldn't happen that way here. All it does it make it so neckbeards who can afford to actually replace high end droppables receiving an even bigger advantage over the legit newer people who will be too afraid to even wear anything except garbage non drop gear.

It will actually make the unrest/crushbone griefing 10x worse, as now instead of just a fairly meaningless death people are losing what meager possessions they already have. Some of these clowns will take morbid satisfaction in destroying some new level 15s bronze breastplate and it'll just fuel them to do it more.

All item loot does (and I know this from personal experience) is make both PVP and PVE shittier because people are essentially gimping their characters - tanking worse, doing less damage and healing less effectively in the process - to avoid losing an item they may take out a couple times on repop day.

EQ item loot sucks ass and it always has.

MaSQue
12-26-2014, 09:39 PM
@Kergan whatever happened with that rumor of a team pvp server in the works? Was there any truth to this ever?

Gustoo
12-27-2014, 12:57 AM
At best it is put off till post velious.

Level 60 casuals are hurt and level 60 maniacs are sort of.empowered.

Lowbies get to have fun. Level 1 to 50 non twink you have basically nothing of value and even that is worth lesd when the economy consists of a lot of pked junk.

It isnt for everyone. They should turn this server item loot rallos classic and the new server can be a classic tallon server with whatever teams they want. It can allow character transfers from red as soon as its been on velious for a year.

Gustoo
12-27-2014, 01:08 AM
Allow transfees for the people who dont want their toons stuck on item loot. It will have to be post velious sp the server can enjoy an awesome natural progression.

Kergan
12-27-2014, 01:17 AM
They've said multiple times Velious takes priority over any new server development. It also was pretty much all but confirmed that item loot would be part of the new server, but that was a long time ago. I wouldn't expect it to be like RZ though, there was a lot of debate about creative ways to manage it.

If you're going with a custom ruleset there are so many better ways to encourage PVP than item loot. 6 months into Velious the only people risking ANYTHING will be newer players and fresh level 60s, anyone even semi hardcore is going to have a full set of non drop gear. Item loot didn't work on live, which is why they got rid of it on RZ and never made another PVP server with it enabled. It would be worse here.

If you want meaningful small skirmish style PVP you need to add something like the SZ insignia system with a vendor selling useful items. I had 10x more fun PVPing on devnoob/image boxes in large part because of that. The carrot is always going to be more impactful than the stick in a game with such a high cost of entry in terms of time investment especially at the end game.

Gustoo
12-27-2014, 01:56 AM
Best carrot is an ikky regen. New server is supposed to be teams which I think is recipe for lame. Id rather the new server be teams non item loot and have present server become rallos classic.

Obv my dream would be an rz replica from the start but I dont think there is any hope of that.

Kergan
12-27-2014, 03:25 AM
Item loot was only even moderately decent in the classic era. You can't just take an existing server like this and flip the switch on it. Of all my good memories from RZ not a single one involve item loot, and I never lost any item of value and looted multiple high ticket items. It just didn't add anything to the game except grief.

It is a horrible idea and should never happen.

Gustoo
12-27-2014, 04:04 AM
I guess you and me should just take it to PMs heh.

Its cool man we just have different ideals.

But we still share the love of the game enough to play here and visit this forum so we have more in common than not.

Happy new years.

Tradesonred
12-27-2014, 11:10 AM
Item loot doesn't work in EQ. I've lived it, it isn't good. End of story. Everything you think will happen will not because the have's will always have a leg up on the have nots.

What ends up happening is a bunch of uber geared PVP focused people pushing the shit in of a bunch of sheep afraid to equip droppable resist gear. Think resists are bad now? Imagine when people won't even equip diamond rings for fear of losing them.

People talk about item loot on RZ like it was a good thing, those are by and large a bunch of RZ non factors. RZ item loot sucked balls because it made PVP worse which was the whole point of that server relative to any of the other servers in existence at the time.
Any system that revolves around the people who are the most negatively effected by losing having the highest probability of losing is shitty. That's what RZ item loot was and that is how it would be here.

If a bunch of non-factors talk about item loot positively then its a good thing. I remember seein that loot window once in a while on RZ. The key thing on RZ is the events that allowed noobs like me to have decent no drop pieces. If you dont have that here then its gonna be a problem. Not only that youve almost convinced me that item loot would be a bad thing because most people running grief twinks will have their pocket healer buffers. People like Leduke. Most of the twinks i ran into on RZ were solo. That deleveled rogue in Gfay, some melees in commons.

So i mostly agree with you. Not because it sucked on RZ though, but because it would suck here and depopulate the server unless no drop pieces are patched in because of what the pop is constituted of and even then prob a bad idea .

I said almost convinced because really what is there to do once velious content fizzles out. They could do that opt-in item loot system i proposed a long time ago. Talk to the priest of discord and you can now be looted and loot other players who are PoD flagged.

LostCause
12-27-2014, 11:26 AM
teams most likely will be long after velious release imo.

fred schnarf
12-27-2014, 01:42 PM
Item loot doesn't work in EQ. I've lived it, it isn't good. End of story. Everything you think will happen will not because the have's will always have a leg up on the have nots.

What ends up happening is a bunch of uber geared PVP focused people pushing the shit in of a bunch of sheep afraid to equip droppable resist gear. Think resists are bad now? Imagine when people won't even equip diamond rings for fear of losing them.

People talk about item loot on RZ like it was a good thing, those are by and large a bunch of RZ non factors. RZ item loot sucked balls because it made PVP worse which was the whole point of that server relative to any of the other servers in existence at the time.

Any system that revolves around the people who are the most negatively effected by losing having the highest probability of losing is shitty. That's what RZ item loot was and that is how it would be here.

This is true, what a good post.

Gustoo
12-27-2014, 02:49 PM
The fact is that on rallos there waa tons of pvp at all level ranges in all low level zones and high level zones. Here there is not. Item loot gives people who dont want to be lvl 60 and raid something to do that is exciting and worthwhile.

Some more no drop stuff would be cool, but it is a fallacy to say that lowbies just cant play the game. By level 20 you have enough money for banded as a melee and the most money you can lose there is 15pp for a bp. Adamantite rings are cheap and mean most careful players can suicide short of bad luck anyways.

The modt negatively effected would be the level 60 casual, but these are helped in velioud when so many new no drop pieces bevome available.

I want to know where these item loot horror stories come from.

Kergan
12-27-2014, 03:19 PM
If a bunch of non-factors talk about item loot positively then its a good thing. I remember seein that loot window once in a while on RZ. The key thing on RZ is the events that allowed noobs like me to have decent no drop pieces. If you dont have that here then its gonna be a problem. Not only that youve almost convinced me that item loot would be a bad thing because most people running grief twinks will have their pocket healer buffers. People like Leduke. Most of the twinks i ran into on RZ were solo. That deleveled rogue in Gfay, some melees in commons.

So i mostly agree with you. Not because it sucked on RZ though, but because it would suck here and depopulate the server unless no drop pieces are patched in because of what the pop is constituted of and even then prob a bad idea .

I said almost convinced because really what is there to do once velious content fizzles out. They could do that opt-in item loot system i proposed a long time ago. Talk to the priest of discord and you can now be looted and loot other players who are PoD flagged.

The culture here is much different than RZ. The Kunark timeline lasting 3 years instead of less than one makes a big difference too, the top tier of people didn't have time to deck out fungus twinks after farming VP for 2+ years.

I think we've seen enough of this server to know that if people can cause grief to new players not only will they do it, but they will relish the opportunity.

Kergan
12-27-2014, 03:24 PM
The fact is that on rallos there waa tons of pvp at all level ranges in all low level zones and high level zones. Here there is not. Item loot gives people who dont want to be lvl 60 and raid something to do that is exciting and worthwhile.

Some more no drop stuff would be cool, but it is a fallacy to say that lowbies just cant play the game. By level 20 you have enough money for banded as a melee and the most money you can lose there is 15pp for a bp. Adamantite rings are cheap and mean most careful players can suicide short of bad luck anyways.

The modt negatively effected would be the level 60 casual, but these are helped in velioud when so many new no drop pieces bevome available.

I want to know where these item loot horror stories come from.

It's not that new players can't play the game here, it's just that in any MMO (especially one that has had the same level cap for 3 years like here) there is a very small percentage of the population that is low level. RZ had 5-10x the population of this server at any given time.

And things like adamantite rings may be cheap in a server with a normal Kunark era live economy, but scan the auction postings and how much low level gear do you see people bother selling?

If you don't think there are more than a few people who will run around with deleveled planar geared and epic'd characters with pocket druids killing newbies than you haven't experienced the joy of R99 long enough. The last place we should be talking about item loot is for low level people. If anything, make level 60 a tier to itself, figure out how to flag oor healers/buffers PVP eligible and enable it on the top end only.

Gustoo
12-28-2014, 08:16 AM
Planar and epics and the like can simply have level reqs.

I guess the best option is to give up on teams and just release a rallos server that follows actual classic timeline up to velious since all expansions will be ready to go.

Plus a discord server.

gortimer
12-30-2014, 02:15 PM
It seems like maybe everyone is forgetting, Tallon Zek had item loot too.

alaiwy0503
12-30-2014, 05:01 PM
The thing that everybody is not realizing is the difference 15 years makes. I played RZ since release and there is one MAJOR difference here. If you were a PK you were black-balled on RZ. Everybody knew the handful of random PK's and when they entered the zone you bagged your shit. In today's MMO experience everybody PK's and pvp is just expected. In 1999 it wasn't. Item loot worked on RZ on live in 1999 but would NOT work now.

Kergan
12-30-2014, 05:25 PM
I totally agree, the players policed the server on RZ. But I think that was a direct result of population. Guilds could afford to have some standards because people could be replaced.

Here the toxic just get recycled or RMT another character and always find their way back into one of the two guilds existing at any given time. Holo has shown some indications that they will blacklist people, but those scumlords just get invited into Azrael. Until the whole server gets behind the idea that toxic shitbags have no home here, this place will stay a toxic shithole.

Nirgon
12-30-2014, 05:35 PM
The fact is that on rallos there was tons of pvp at all level ranges in all low level zones and high level zones. Here there is not. Item loot gives people who dont want to be lvl 60 and raid something to do that is exciting and worthwhile.


yep

vouss
12-30-2014, 06:56 PM
Until the whole server gets behind the idea that toxic shitbags have no home here, this place will stay a toxic shithole.

been saying that for ever

Clark
12-30-2014, 07:25 PM
Idk why there isn't a item drop server. Need nilbog to take that shit by the horns.

Clark
12-30-2014, 07:27 PM
People who don't have family to celebrate Christmas agree that 99 percent of casual pvpers benefit from item loot and all higher ups are giving it serious consideration especially now that the nihilum lobby has closed its doors.

Both servers could use a wipe and regular timeline. Ridiculous when an epic isn't even remotely unique or special anymore. I'd gladly reroll pve or PvP.

alaiwy0503
12-31-2014, 03:10 PM
The fact is that on rallos there waa tons of pvp at all level ranges in all low level zones and high level zones. Here there is not. Item loot gives people who dont want to be lvl 60 and raid something to do that is exciting and worthwhile.

When did you play on RZ? Because in the earlier days, through velious at least, there wasn't as much pvp on RZ as there is on this server. PvP is just a way of life now. There isn't an MMO that has come out with pvp in 10 years. In live PVP was nothing but a niche at best and an afterthought altogether at the least.

mr.miketastic
12-31-2014, 03:27 PM
I totally agree, the players policed the server on RZ. But I think that was a direct result of population. Guilds could afford to have some standards because people could be replaced.

Here the toxic just get recycled or RMT another character and always find their way back into one of the two guilds existing at any given time. Holo has shown some indications that they will blacklist people, but those scumlords just get invited into Azrael. Until the whole server gets behind the idea that toxic shitbags have no home here, this place will stay a toxic shithole.

And this is where the guilds on red should at least be able to work together to identify, and shun the toxic shitbags. If Azrael and Holo (2 examples) can agree there are toxic people who are ruining their own lands, then they should be able to clean house of those assholes before they ruin ours.

Gustoo
12-31-2014, 04:13 PM
When did you play on RZ? Because in the earlier days, through velious at least, there wasn't as much pvp on RZ as there is on this server. PvP is just a way of life now. There isn't an MMO that has come out with pvp in 10 years. In live PVP was nothing but a niche at best and an afterthought altogether at the least.

Perhaps your memory accurately reflects the experience of higher level players. I played in faydwer beginning close to kunark release when my blue server was down. My neighbor introduced me to the game and told me that the red servers were evil so I never tried them until then.

At the time greater faydark was the trading hub and basically a pvp mad house and you could still be feared off of kelethin. I defended the tree house on a druid and later as a monk at around level 8 for quite a while.

At higher levels there was more cooperation as far as I know but in faydwer pre luclin there was constant pvp available. Luclin came out and made gfay a ghost town and I quit only returning for little stints like all addicts but finally quitting permanently with LDON augments removing item loot.

Bazia
12-31-2014, 04:15 PM
who are these toxic people everyone is imagining in their head

o this guy doesnt play the game the way i want him 2 hes toxic

NEXT

alaiwy0503
12-31-2014, 04:29 PM
Perhaps your memory accurately reflects the experience of higher level players. I played in faydwer beginning close to kunark release when my blue server was down. My neighbor introduced me to the game and told me that the red servers were evil so I never tried them until then.

You may be correct about this. I wasn't a big raider and i leveled slowly but i didn't do much leveling in gfay area. Likely it is because of what you just said and it was too long ago for me to remember haha. At higher levels though pvp is significantly more frequent here than on live. You had your guild you warred with, our guild always warred against PB so you pvp'd with them but hardly anybody just attacked somebody because they were in the camp you wanted unless you wanted to cause guild friction.

mr.miketastic
12-31-2014, 04:35 PM
who are these toxic people everyone is imagining in their head

o this guy doesnt play the game the way i want him 2 hes toxic

NEXT

Oh the irony my friend. I seem to recall numerous comments about how some guilds are trying to turn red, blue, and the resulting attempts at griefing to prevent this. Sounds a lot like "o this guy doesnt play the game the way i want him 2 hes toxic"

Gustoo
12-31-2014, 05:16 PM
Yes, the biggest guilds on rallos were "anti pk" so did not murder without cause. Ascending Dawn and Wudan and the other big one were more or less cooperative for mutual benefit. I had one friend in AD.

Biaxil
12-31-2014, 08:13 PM
I can't believe the retardation happening in this thread. Gustoo, how dense are you? People are telling you exactly why this would be a bad idea and they are correct. so many of them are saying the same thing. You said that most of the pvp happens at end game. That's because most of the pop is in end-game. There are 250-300 max on this server. There's not enough players for constant low level pvp. Also, you don't need to race to 60. There's plenty to do, prior, including pvp. Also a lot of the shit you are saying you are just pulling out of your ass. I played on Rallos for a little while and all I saw was naked casters when on Faydwer. Its such a retarded idea. I ended up going to Vallon instead and loved it. EQ PVP and item loot do not mix. Get over it.

The incentive to PVP is to PVP. Its fun. Also, you maintain a territory and keep other guilds out of your camps. Those two reasons are plenty to engage in PVP. If you need a cookie as a reward, you are in the wrong place.
/thread

Gustoo
12-31-2014, 09:39 PM
If you were more involved in this thread you would see that I haven't been actively defending item loot for several posts because what needs to be said has been said.

But since you bring it up, I absolutely love cookies and very much enjoy them being offered at parties and in everquest as a reward for pvp victory.

I understand your experience on rallos and that server certainly wasn't for everyone. The difference between an RZ guy and a VZTZ guy is more significant than most people here remember.

Heres to hoping for an RZ item loot server with full classic timeline once velious is released and all bugs worked out.

Happy new years friends.

Fame
01-01-2015, 03:41 AM
Dunno I get a pretty constant flow of low lvl pvp, only bummer is, the new players really take shit to heart then end up butthurt for the next 20 levels

Bazia
01-01-2015, 06:13 AM
they dont get less mad as u level

Bazia
01-01-2015, 06:14 AM
anyone who doesnt want to play with massive zerg guilds that dont pvp each other is toxic

Colgate
01-01-2015, 06:18 AM
me and noble yulath just defeated 3 toxic players in an honorable VP duel

Bazia
01-01-2015, 06:21 AM
god we are brave

Colgate
01-01-2015, 06:22 AM
3v2

zerging losers

NEXT

entruil
01-01-2015, 10:10 PM
yea guys there are a lot of good valid reasons for a lot of things.... 1 lootable is whats been missin to keep everything in line.... i agree that it is not possible to have this server institute such policies....

a lot of the intrigue for me is the danger and risk in a new world ... obv ... its not new for everyone..... not new for me but a ganker in MT would have to pay for his risk ....

i get drinkin and frustrated seeing forums of people who dont lose anything but a sense of respect with lns.... if 1 loot wuz there, there would b something worth gettin upset(maybe?) but at least .... yep... you guys are right and i see it ... just part of tha validation for me starting to play here after years of ignored cuz roommate wanted to log on too... think i .... yep....

heow ill prolly redact everything but i almost get sick everytime i troll reading shit around here... whats it for...




ie: i realize now this should have been in RnF i apologize for my binge.....

edit: entruil != ne1

Hamburgalur
01-03-2015, 01:10 AM
Okay, let's do 1 lootable

Kergan
01-03-2015, 03:35 AM
entruil = Vyrenoth?

Vooradoor
01-05-2015, 02:18 PM
Item loot doesn't work in EQ. I've lived it, it isn't good. End of story.

Well I've lived it too and I couldn't disagree more. In fact, one of the reasons that I enjoyed RZ back in the day more than any MMORPG since then is because it was the only one I've played that had item loot.

If I wanted to play an MMORPG without item loot I could pick almost any of countless games out there today. That's why I came to Project1999, because I miss oldschool EQ pvp and item loot.

If Red99 gets turned in to just another weak game pandering to the pansies, what's the point in even coming back to EQ?

It seems than newer players are trying to turn red99 into WoW. You already have WoW. Isn't that enough?

I hate WoW and how it dumbed down and simplified the idea of MMORPGs. Isn't it enough that WoW already ruined a whole new generation of MMORPGs, now the newer players have to come back and ruin the classics too?

fred schnarf
01-05-2015, 02:22 PM
if you like item loot come play eve, seriousley

you can loot everything when you kill someone !

gobletsmashing
01-05-2015, 02:23 PM
item loot is needed - figure out decent no drop stuff to get

Chronoburn
01-05-2015, 02:45 PM
XP loss almost killed this server. Item Loot would kill this server.

Kergan
01-05-2015, 03:06 PM
SZ style coin system with decent rewards would have people out PVPing in droves instead of holed away in some corner of the world avoiding it - which is what item loot would do.

Gustoo
01-05-2015, 04:28 PM
Confirmed no one cares about bluebie pvp incentives like coin rewards or classic ear loot.

Best hope is that the future server is a full RZ classic timeline with item loot, with the exception of the looting of held and ranged items in early era because that hurts lowbie melee too much.

Guys that want soft pvp can stay on the present server.

My only concern is the combination of item loot dreams which are based on scientific fact and empirical research with team dreams which sadly is only fantasy and does not make for a healthy eq pvp experience.

We need item loot + ffa one way or another. All of the fun teams options are FUN but I am afraid of another hodgepodge non classic ruleset like we started with here on R99. I really don't want to see glorious item loot tied to the anchor of a half assed implemented custom teams system. I say this based on past experience with the otherwise excellent R99 staff...im still waiting for the city wide global OOC system that has been mysteriously backburnered after failed implementation.

The ultra long beta and very bumpy start of R99 need never be repeated on any pvp server item loot or not. I only wish I could do more to contribute to a beautiful and successful new server launch regardless of ruleset.

Nirgon
01-05-2015, 04:43 PM
I have seen fungi twink corpses

If only they were missing that chain graphic on their chest

XP loss almost killed this server. Item Loot would kill this server.

You can kill someone on their bind with item loot for 12 hours straight and they'll never lose 8 lvls.

Kergan
01-05-2015, 05:15 PM
Item loot was retarded on RZ and would be even worse here. Not sure why you want it in so bad Nirgon, very few people on RZ even liked it and that was with a far less toxic playerbase and far less to lose.

And if you think that fungus twink isn't just gonna be a ragebringer/planar loot twink with 0 potential of loss yet still cut through bronze wearing newbs like a hot knife through butter, not sure what to tell ya. And if you don't think 500% more griefers will pop up just for the chance to destroy some newbs bronze bp, not sure what to tell you there either.

Item loot = bad for everyone.

Eslade
01-05-2015, 05:27 PM
Item loot was retarded on RZ and would be even worse here. Not sure why you want it in so bad Nirgon, very few people on RZ even liked it and that was with a far less toxic playerbase and far less to lose.

And if you think that fungus twink isn't just gonna be a ragebringer/planar loot twink with 0 potential of loss yet still cut through bronze wearing newbs like a hot knife through butter, not sure what to tell ya. And if you don't think 500% more griefers will pop up just for the chance to destroy some newbs bronze bp, not sure what to tell you there either.

Item loot = bad for everyone.

you act like someone would level to 60,gear up on epics, planar and vp gear and then delevel said character to its 30's followed by griefing noobs in mistmoore.

would never happen here.

Kergan
01-05-2015, 05:34 PM
you act like someone would level to 60,gear up on epics, planar and vp gear and then delevel said character to its 30's followed by griefing noobs in mistmoore.

would never happen here.

Yeah what was I thinking?

Barladore
01-05-2015, 05:40 PM
max/bigtuna/miria is a close second to qazzaz for the biggest scumbag associated with red99

gobletsmashing
01-05-2015, 05:41 PM
I can't believe the retardation happening in this thread. Gustoo, how dense are you? People are telling you exactly why this would be a bad idea and they are correct. so many of them are saying the same thing. You said that most of the pvp happens at end game. That's because most of the pop is in end-game. There are 250-300 max on this server. There's not enough players for constant low level pvp. Also, you don't need to race to 60. There's plenty to do, prior, including pvp. Also a lot of the shit you are saying you are just pulling out of your ass. I played on Rallos for a little while and all I saw was naked casters when on Faydwer. Its such a retarded idea. I ended up going to Vallon instead and loved it. EQ PVP and item loot do not mix. Get over it.

The incentive to PVP is to PVP. Its fun. Also, you maintain a territory and keep other guilds out of your camps. Those two reasons are plenty to engage in PVP. If you need a cookie as a reward, you are in the wrong place.
/thread

I personally would like to have the 1-item loot. However, I think this is the best point made in the whole thread. If there's no teams, would be nice to have a bigger, more diverse selection of guilds to choose from. The only reason why this hasn't really been fun is because there's really 2 options for 'maintaining territory' ... Holocaust and probably soon Fresh.

Kergan
01-05-2015, 05:42 PM
Qazzaz still play? I do miss his insane raging and threats of homosexually assaulting people. Doing Hate gear clears gets stale without that kinda shit you know?

Gustoo
01-05-2015, 06:05 PM
that fungus twink isn't just gonna be a ragebringer/planar loot twink

Can you please stop bringing up this invalid point. It is easy to add level req to epics and planar and velious quest gear.

More importantly we are not trying to take away your girlie pvp server but advocating for a future server with a better more fun and more classic ruleset.

Then you can keep your almost-blue server to yourself and all of your pixels will be safe forever.

Nirgon dog fungi is a leather graphic you musta seen an ikky regen ; p

Kergan
01-06-2015, 01:56 AM
Can you please stop bringing up this invalid point. It is easy to add level req to epics and planar and velious quest gear.

More importantly we are not trying to take away your girlie pvp server but advocating for a future server with a better more fun and more classic ruleset.

Then you can keep your almost-blue server to yourself and all of your pixels will be safe forever.

Nirgon dog fungi is a leather graphic you musta seen an ikky regen ; p

Yeah let's take an already precariously low populated server and split it more and have two completely shitty populated servers, great idea.

Also lets ask for a lot of non classic changes since that has proven so successful in the past with current management.

You are definitely on to something here.

Steel Warrior
01-06-2015, 02:26 AM
This thread baffles me. Apparently none of you play on the same server as me.

New player is in Crushbone with his patchwork armor from turning in CB belts and someone benevolent gave him a decent weapon. He's been on the server for a day or two. He's level 9 or 10.

Azrael alt bind camps him until he is stripped clean.

You think that guy is coming back tomorrow?

Gustoo
01-06-2015, 02:26 AM
The only deviation I suggested from classic is starting out with held and range items being unlootable and possibly adding level reqs for hi level items so guys like you arent too afraid to play.

A fresh server with a classic timeline would attract a lot of bluebies and retired players for pure classic eq experience that hasnt been offered since 1999..Blue 99 was the first attempt but its ultra long timeline and r99s also extended timeline means people are retiring due to multiple BIS toons. Server gets unhealthy. A lot of people would be happy to be a part of a brand new rock solid server regardless of ruleset.


Edit for steelwarrior: he doesnt return to bind with his gear. This is an eq forum dog and no one in 2015 cries over patchwork. Sorry the horror stories your older brother told you in 2000 about rallos were never actually true.

Steel Warrior
01-06-2015, 02:27 AM
The only deviation I suggested from classic is starting out with held and range items being unlootable and possibly adding level reqs for hi level items so guys like you arent too afraid to play.

A fresh server with a classic timeline would attract a lot of bluebies and retired players for pure classic eq experience that hasnt been offered since 1999..Blue 99 was the first attempt but its ultra long timeline and r99s also extended timeline means people are retiring due to multiple BIS toons. Server gets unhealthy. A lot of people would be happy to be a part of a brand new rock solid server regardless of ruleset.

You're trying to use the promise of a new server to draw people into a rules set that most people hate. Good luck with that.

Kergan
01-06-2015, 02:43 AM
It's funny that I get called a pussy and a blubie for not wanting item loot. It's the complete opposite, my memory from RZ (one of the few people posting in this thread who actually played on that server for a significant amount of time during item loot, at the high end raiding scene) is a bunch of sheep cowering in zones like Paw so they could actually use half the shit they had accumulated.

I was one of the few people going out there in full regalia and it made PVP easy and stupid. You think people plug fast now? Gate fast, run away fast now? Make it so it actually matters when they die and see how fast they do it. See how many people venture away from zonelines. See how many people actually try their best to win, and don't spend 5 seconds fighting then the next 30 seconds aiming their toon into the middle of the zone with autorun while they furiously bag their shit.

I've experienced everything you want for this server and it was STUPID. It made PVP worse on a PVP server across the board, and the only people who actually liked it were low level non factor gankers like most of the people posting their support for it in this thread.

Rec
01-06-2015, 04:58 AM
I want them to implement this just so we can see the epic failure and we can all move on to the next supposed great idea.

Gustoo
01-06-2015, 12:12 PM
We can implement it on the new server so red 99 can stay in tact for everyone who hates it. Plugging is what's for dinner. Level 60 pvp usually consists of a team of aggressors screwing up someones raid or grinding or pharming group, so who cares. Id you are doing pve you are avoiding pvp regardless.

If you were rolling cowards because you wore full gear on live at level 60 during kunark era then I congratulate you. Your dominance is well deserved considering the heightened risk you were taking.

A lot of people like the idea of item loot. Those that don't already have r99 which is apparently an ideal server. If item loot server sucks people will stop playing there and come back to red or blue.

Its the only classic eq experience the p99 staff hasn't done yet..so I think it is a logical next server.

Another fun one would be a classic era discord server like was done on live, but I think that would be best saved for long after velious comes out on the new item loot 99 server just to offer a fresh take on pvp.

Nirgon
01-06-2015, 12:23 PM
He does have a point with the RZ players being more mentally balanced / less vicious / 24-7 staff (they got paid) and item loot

People that thought VZTZ was tough were right because of the community, but Sirken has said the special little snow flakes here are infinitely.... "more special as a snow flake" than the ones on VZTZ

It might not be for everyone but alas it is for the classic red experience

I don't think you understand that with a classic resist system (we're getting there, tweaks are coming next patch) that no drop items and a full set of player resist buffs is just fine for some good pvping.

Obviously if you want to be the "invincible to non lure damage without being dispelled/debuffs master race" you will have to risk some resist gear which is, ya know, the end of the world when people are bragging about offering 5 fungis to an SK leaving the server for his epic

Kergan
01-06-2015, 12:25 PM
I'm not opposed to trying out item loot on a new server honestly, with a classic timeline in place. It really only works in classic anyway when there are only a couple high ticket droppable non weapons like tobrins eyepatch, cloak of flames, etc. The kunark era is where it goes to shit when it comes to risk vs reward (fungi, trak bps, fbhs, VS legs), and by Velious you can put BiS non drop items in every slot so the only people risking anything are people on the lower end of the gear scale.

I'd really love to see the devs break the classic or bust model for a new PVP server and take some cues from some of the other PVP boxes that have existed.

Nirgon
01-06-2015, 12:27 PM
FBH pretty damn easy to farm, fungi same, vs legs don't be a dum dum

Hate doesn't drop nearly enough gems right now... that should cover any issues

Yumyums Inmahtumtums
01-06-2015, 01:16 PM
RZ was the only pvp server I played on when I was younger. I only got to level 25 or something on it and it really had stopped being fun the minute I had some investment into it.

When I was 15 I wanted to grief but by extension, the ease of which it could be done discouraged me from really investing in it.

If it were around today, I wouldn't play it. Kergan really hitting the nail on the head.

On this character, some life events have forced me to go ultra casual ie if I die at the end of a session there is a good chance I'll need to petition to have it summoned 7+ days later. This severely limits my ability to acquire nodrop gear and therefore compete at any level.

Ymmv but I'm definitely not in 5 fungi territory or well off enough to have my shit looted.

Gustoo
01-06-2015, 03:45 PM
Totally reasonable. The server ruleset dictates playstyle and I too am ultra super casual here. On item loot Id probably be a pk avenger and just log on looking for known twink pks to do battle with even if I tend to lose it could help other lowbies get some levels while the twink dude is fighting me.

Its just a different play style that makes pvp more critical and is why I think there is room for two pvp servers.

I think r99 is great but low levels are just levels to rush through here. With item loot people make twinks at optimal levels...like level 12 or 16 for a wizzie..level 10 or 20 for a rogue and level 30 for 2h classes. The game balances differently at different level ranges and makes for a lot of fun. People love making twinks and bad guys and good guys would enjoy a real reason to kill them.

Thats why SOME people like item loot and why we should make such a server happen. I think the present server is amazing and beautiful but would love to see an item loot one happen because of the unique harder core risky scary dynamic it brings to EQ. No modern game comes close.

HippoNipple
01-06-2015, 03:59 PM
Totally reasonable. The server ruleset dictates playstyle and I too am ultra super casual here. On item loot Id probably be a pk avenger and just log on looking for known twink pks to do battle with even if I tend to lose it could help other lowbies get some levels while the twink dude is fighting me.

Its just a different play style that makes pvp more critical and is why I think there is room for two pvp servers.

I think r99 is great but low levels are just levels to rush through here. With item loot people make twinks at optimal levels...like level 12 or 16 for a wizzie..level 10 or 20 for a rogue and level 30 for 2h classes. The game balances differently at different level ranges and makes for a lot of fun. People love making twinks and bad guys and good guys would enjoy a real reason to kill them.

Thats why SOME people like item loot and why we should make such a server happen. I think the present server is amazing and beautiful but would love to see an item loot one happen because of the unique harder core risky scary dynamic it brings to EQ. No modern game comes close.

It would be nice if we could loot coin and 1 bagged item with current rules. It would limit how many sets of armor people bring around or give people a chance to at least loot some expensive potions. If you have something like a manastone or AoN you just need to keep it in a slot. You would only be able to save like 4 items this way and it would force people to make tough decisions with what gear to role with.

These rules would have no effect on low level PvP besides letting someone maybe loot a gem, etc.

Gustoo
01-06-2015, 04:03 PM
I care most about low level pvp which is why i think a brsnd new server with classic item loot is best. Your idea is really awesome in its own right and would be better suited to the present server. As a cleric I dont relish the thought of losing stacks of regeants. Melee have less to lose...it kinda encourages pking for just plat items which seems to hurt level 60s which means no one will like the idea.

Nirgon
01-06-2015, 04:07 PM
I do want people to be able to bag their gear when they don't want to risk it.

Like the people who semi-afk camp whatever stuff / PL new player groups.

Not to mention classic etc u know..

There's some other sections of the PNP regarding raid targets that I saw first hand become necessary on RZ. But we just got a big patch with tweaks supposedly already done and just waiting for another patch to come... I'll wait before stirring the "let's do some more shit!" pot. Free talent deserves praise during their break :).

HippoNipple
01-06-2015, 04:24 PM
Melee have less to lose...it kinda encourages pking for just plat items which seems to hurt level 60s which means no one will like the idea.

Those fire shield pots are expensive and most melee like to have a lot of extra gear in backpacks for clickies. Trak BP and fungi? Might have to leave one in bank or use one of your valuable clicky spots in inventory.

Kergan
01-06-2015, 06:49 PM
FBH pretty damn easy to farm, fungi same, vs legs don't be a dum dum

Hate doesn't drop nearly enough gems right now... that should cover any issues

VS legs are BiS in Kunark for many classes. I tend to think of things that way.

One thing I definitely agree with is I don't remember diamond rings being a big deal on RZ. Everyone had multiple pairs lyin' around, to the point where most people would risk them in PVP. Here it seems they are a ton more rare and expensive.

Kergan
01-06-2015, 06:51 PM
On item loot Id probably be a pk avenger and just log on looking for known twink pks to do battle with even if I tend to lose it could help other lowbies get some levels while the twink dude is fighting me.


Here is the problem though. That gear you're supposedly taking off twinks has to come from someone raiding somewhere. You're basically stating you want top end raid gear by logging in a low level character and PVPing at your leisure. How can you not see the imbalance there?

And what does item loot have to do with it honestly? You can do the same exact thing on R99 now.

Gustoo
01-06-2015, 10:20 PM
You're basically stating you want top end raid gear by logging in a low level character and PVPing at your leisure.

What you seem to be saying here is that you want to take top end raid gear and put it on a low level character and do whatever you want with impertinence?

The reward of high end raid gear on a lowbie is absolute pve domination and more or less absolute PVP domination. The risk in item loot server is that you might just go LD one day or your twink or PK might get jumped and robbed. Its a lot of fun and discourages twinking which on classic was basically considered dishonorable anyways.

As you can see it is a lot of fun, but I understand your perspective because you seem to be the exact minority type of player that item loot particularly hurts.

The benefit is that people can join the server and don't have to focus 100% of their efforts on making a huge push to level 60. They can goof around at low levels and have a completely different but equally rewarding experience, with real gains to be made when you get lucky and real incentive to do battle against scary twinks, preferably by leveling up to the point where you are still naked but 4 level above said twink PK, and then trying to get lucky.

Or whatever.

I've said it before and I'll say it again, different strokes for different folks. I think your best bet is to stay on R99 and enjoy this server which is a fantastic server, but remains pretty boring overall for low levels with little incentive to PVP, since all PVP is for a low level here is some guy ruining their good EXP group...zero reason for that group to spend time trying to actually get a kill on that player killer at all.

So for myself, I would be glad to abandon my hard work on R99 (saving it for a rainy day or whatever) and move on to a fresh new item loot server that follows an actual classic timeline and benefits from the years of pvp development we have been enjoying on current R99.

Gustoo
01-06-2015, 11:03 PM
Diamond rings werent cheap but they were easy to buy instantly and any day of the week. Diamonds seem to be a lot more rare here it doesn't make sense to me but I dunno.

Kergan
01-07-2015, 12:07 AM
The "different strokes" argument is bs. One side does all the work and takes all the risk. The other side gangbangs at a wizard spire with a bunch of classes with no gear dependency or waits for someone to go LD. I understand some people want to do that, hence why I think item loot is retarded.

Gustoo
01-07-2015, 01:47 AM
I understand that you don't want to risk gear, which is why you have the option of gearing your characters with level appropriate equipment.

You tell me that you played on Rallos Zek but I feel like I need to explain the entire dynamic of an item loot system. It makes everything harder including being a twink. It makes being a twink PK both riskier and more rewarding, while offering minimum risk to the weakest and most disadvantaged player, the true noob who's entire wardrobe is essentially worthless. At the same time it provides a huge incentive to actually spend some time PVPing these "bad guys" because you might just walk away with a good piece of gear instead of simply being griefed with no chance of retaliation or reward except the hope that one day you can get OOR to that PK so you don't have to deal with him anymore.

Am I right to suspect that your whole standpoint is based on the fact that you can't bear the thought of losing a single pixel at any level under any circumstance?

Kergan
01-07-2015, 02:38 AM
What something is worth to someone varies by time invested. To someone with multiple level 60s a SSB is vendor trash. To a legit level 48 who spent 2 days camping it the value is much higher.

And you act like for someone to twink and have a huge advantage in PVP they have to use high ticket droppable items. We've been through this. They aren't going to put recommended levels on shit, that isn't even close to classic and we have been down that road with the staff here many times.

I feel like you've played on R99 for about two weeks and are over romanticizing RZ style item loot.

And again, like I've said about 100x already in this thread - this has nothing to do with me risking items or losing them. This has everything to do with item loot making actual PVP shittier. You for some reason want to focus on some random bs happening in unrest at level 20 instead of how it impacts the vast majority of the server population. So captain hero pulls a CoF off some twink (which by the way, would likely be a legit twink there to exp and not some random ganker) and now is scared shitless to use it ever. Great system.

Dumb on RZ. Dumber here.

Vooradoor
01-07-2015, 12:52 PM
The "different strokes" argument is bs.

I think what he meant was those who don't want item loot can stay on Red99 and those who do can move to the new server. That way everyone is happy.

Yeah, it sucks that it will split the population, but I would rather play on a lowly populated server with item loot than any server without item loot regardless of the population.

fred schnarf
01-07-2015, 12:53 PM
item loot does not work in eq, period

Vooradoor
01-07-2015, 01:03 PM
item loot does not work in eq, period

Maybe not for you, but it does work for me and many others. This is why we should each have a server so we can all be happy.

Again. Different strokes for different folks.

gobletsmashing
01-07-2015, 01:46 PM
Maybe not for you, but it does work for me and many others. This is why we should each have a server so we can all be happy.

Again. Different strokes for different folks.

/agree

Kergan
01-07-2015, 01:50 PM
That isn't how life works guys, sorry. The server is barely holding enough population to sustain it as it is, building you guys your sandbox would just create two shitty servers.

fred schnarf
01-07-2015, 01:53 PM
server will never ever ever have item loot, so why even mention it?

are you retarded?

Gustoo
01-07-2015, 03:40 PM
There are a couple things.

1: A desire for a new server that enjoys a fresh start and a totally classic timeline and expansion progression.
2: The only play type not currently offered and the most unique play type EQ has to offer is an item loot pvp server.

The fact that the experience will be novel in the gaming industry as a whole today, let alone for the majority of eq players while being a very close approximation to classic experience makes it the best and most obvious choice for P99s third server.

If it proves to be a failure or its success ultimately murders the current pvp server I imagine that a merger will happen in one form or another at the end of the new servers progression. However I dont think there is a significant reason to expect this to be neccesary and either way the pop will be more satisfied.

HippoNipple
01-07-2015, 03:44 PM
There are a couple things.

1: A desire for a new server that enjoys a fresh start and a totally classic timeline and expansion progression.
2: The only play type not currently offered and the most unique play type EQ has to offer is an item loot pvp server.

The fact that the experience will be novel in the gaming industry as a whole today, let alone for the majority of eq players while being a very close approximation to classic experience makes it the best and most obvious choice for P99s third server.

If it proves to be a failure or its success ultimately murders the current pvp server I imagine that a merger will happen in one form or another at the end of the new servers progression. However I dont think there is a significant reason to expect this to be neccesary and either way the pop will be more satisfied.

Custom PvP servers open up all the time. The devs here aren't interested in making custom servers. They will tell you to go experiment yourself.

When other servers do it they fail btw.

Kergan
01-07-2015, 03:55 PM
A small percentage of people who play MMORPGs play EQ emus.

A small percentage of those people play on PVP servers.

A small percentage of the small percentage want item loot.

Gustoo
01-07-2015, 04:20 PM
Server would be the closest to classic replica ever HippoNipple.

A large percentage of current, would be, and retired eq players want a fresh solid server to enjoy and would be willing to give item loot a try if only to enjoy the classic era.

If it flops you don't have anything to lose Kergan. If it is a success, it makes a lot of people happy and produces more donations for staff. Low risk, high potential for reward. Its a no brainer and by offering a ruleset not offered by existing p99 servers it minimizes damage to their pop.

HippoNipple
01-07-2015, 04:43 PM
Server would be the closest to classic replica ever HippoNipple.

A large percentage of current, would be, and retired eq players want a fresh solid server to enjoy and would be willing to give item loot a try if only to enjoy the classic era.

If it flops you don't have anything to lose Kergan. If it is a success, it makes a lot of people happy and produces more donations for staff. Low risk, high potential for reward. Its a no brainer and by offering a ruleset not offered by existing p99 servers it minimizes damage to their pop.

I have seen Devnoob make 3-4 servers now and I have played 3 of them I think, only 1 did I actually give a real chance. Every time they fizzle out very quickly. Every time there is something a little different about the server. The first draw to the servers is that it is a fresh start and that feeling goes away real quick.

With this thread and the many threads before it you see people express their ideas of what would be fun in their eyes (I personally take part in this as well). You get dozens of different ideas and not many completely agree with any one vision. You are saying what you want and apparently it revolves around being casual and fighting twinks capped at how good their gear is so you have a chance to get one of their good items. If you did get one of the items it would never see the light of day outside of your backpack.

So what? Time to get devs to poor countless hours and who knows how much money it costs to get this thing going?

gobletsmashing
01-07-2015, 04:51 PM
Just make it a one-life to live server with full item loot

Kergan
01-07-2015, 04:55 PM
Server would be the closest to classic replica ever HippoNipple.

A large percentage of current, would be, and retired eq players want a fresh solid server to enjoy and would be willing to give item loot a try if only to enjoy the classic era.

If it flops you don't have anything to lose Kergan. If it is a success, it makes a lot of people happy and produces more donations for staff. Low risk, high potential for reward. Its a no brainer and by offering a ruleset not offered by existing p99 servers it minimizes damage to their pop.

It's existence has inherent risk of cannibalizing an already thin population. It flopping has no bearing on that, even if nobody logs into it because it took valuable volunteer development time away from the current server.

Every few months few months some thread gets started up about how great X or Y would be as a server ruleset. Item loot. Racial based teams. Deity based teams. Guild based teams. Unlocked based progression. Time based progression. The cause you're championing here is just the PVP server idea du jour.

If every one of those got made it we'd have 15 servers with 10 people on each.

HippoNipple
01-07-2015, 05:04 PM
Just make it a one-life to live server with full item loot

Devnoob did this last year. It was a teams server based on race. You also had the option of going FFA. If you died to another FFA all your items could be looted and your char was sent back to lvl 1 I believe.

I can't remember what the bonus was for being FFA but I think there was one.

Failed.

Kergan
01-07-2015, 05:06 PM
The bonus was you could attack anyone and increased XP rates. Getting moved to level 1 was kinda not that big of a deal though as you could max out a character in a day or two easily.

Gustoo
01-07-2015, 06:31 PM
Devnoib servers really don't count because they are guaranteed to fizzle.

A discord server I think would be the best 4rth server.

Clark
01-07-2015, 08:00 PM
Nilbog should put his foot down and support 1 item drop. There's a reason all the other servers merged into RZ rule-set.

Nirgon
01-07-2015, 08:01 PM
^ You wanna play on a no variance server? Hit me up

Gustoo
01-07-2015, 08:34 PM
The current server represents that merged server. By the time the servers merged LDON augments already effectively disabled item loot, and once they merged it was disabled altogether. The simple FFA ruleset without game breaking team imbalance and a healthy 4 lvl pvp range was clearly the best though and fortunately it is what we now have.

Variance on live resulted from patch days and the new server will have classic timeline and patch days at comparable to live but non predictable intervals for server resets. With item loot it is going to be gold.

entruil
01-07-2015, 10:06 PM
it only ever is and only ever will be what their vision is and i believe its grand... wrong forum... my fault

fred schnarf
01-08-2015, 01:11 PM
The current server represents that merged server. By the time the servers merged LDON augments already effectively disabled item loot, and once they merged it was disabled altogether. The simple FFA ruleset without game breaking team imbalance and a healthy 4 lvl pvp range was clearly the best though and fortunately it is what we now have.

Variance on live resulted from patch days and the new server will have classic timeline and patch days at comparable to live but non predictable intervals for server resets. With item loot it is going to be gold.

loved doing the ldons at level 16 and watching a full group pvp mutiny over a 1 cha aug and seeing tormax loot that was cheap as hell on rallos become no drop.

Nirgon
01-08-2015, 01:15 PM
Adding item loot poses some interesting points like..

What are you doing to do to notify someone that doesn't read the boards and logs in with all their droppables for the first time in a year that goes down in a fight without bagging?

I see their reason for not adding it late into things. Still, I wish they would!

gobletsmashing
01-08-2015, 01:24 PM
LDON was gay

Gustoo
01-08-2015, 03:35 PM
Id like to see it too Nirgon. But out of respect for the vallon zek, tallon zek, sullon zek and other players that dont want to risk gear regardless of benefits, im happy with the idea that this server can stay as is and the new server can start good and strong with item loot.

Vooradoor
01-09-2015, 01:06 PM
It's existence has inherent risk of cannibalizing an already thin population. It flopping has no bearing on that, even if nobody logs into it because it took valuable volunteer development time away from the current server.


Every point that you are making could have been used by bluebies against the creation of a red server. If bluebies were as fascist in their beliefs that you are in yours, there wouldn't even be a red server.

According to you, everyone has to play by YOUR rules so as not to decrease your precious server population. Good thing the bluebies didn't think that way.

Yumyums Inmahtumtums
01-09-2015, 01:14 PM
Item loot would be cool with no no-drop items.

Kergan
01-09-2015, 01:22 PM
Every point that you are making could have been used by bluebies against the creation of a red server. If bluebies were as fascist in their beliefs that you are in yours, there wouldn't even be a red server.

According to you, everyone has to play by YOUR rules so as not to decrease your precious server population. Good thing the bluebies didn't think that way.

Not even close to the same thing.

Vooradoor
01-09-2015, 01:53 PM
Not even close to the same thing.

Of course not, because it's not what you want. Right?

If you want to split away from a larger group because you don't like it's rules, then that's ok. But if someone else does it.... Well. That's different.

Lol. Way to go there Adolf.


"You must play EQ. But you must only play by MY rules! - Adolf Kergan

Kergan
01-09-2015, 02:11 PM
Yeah ok

Nirgon
01-09-2015, 02:11 PM
All found disagreeing with this are truly blue!

Item loot should go in with the resist tweaks + z-axis removal + line of sight removal. nuff said.

http://wwws.la.warnerbros.com/oceans13/epk/crew/pics/berniemac.png