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View Full Version : Game Mechanics: Stuns will not override stuns after patch.


Domisk
12-02-2014, 11:13 PM
After the new patch my stuns will not override a previous stun. It will wait until it wears off before a new stun can be applied, even though it lands.

Ok from what I remember, stun always would land and override the previous stun. As in, a 2 sec would override an 8 sec stun and vice versa. The only time I would see a stun immunity was in PVP, there was a small timer that you could not be stunned again.

As far back as I can find relevant information about the subject so far concerning PVE, I present this link.

http://www.elitegamerslounge.com/home/soearchive/viewtopic.php?f=164&t=56604

The bottom poster says what I remember.

Domisk
12-02-2014, 11:31 PM
I also found this from 2002...

"All of the Color Stuns have a 12 second recovery time, so you will have to memorize at least two of them to keep creatures permanently immobilized." Quoted from halfway down the page under stuns.

http://www.oocities.org/xymarra/Strategy/EnchanterStrategy.html

Haynar
12-03-2014, 01:08 AM
Make a few more threads about the same issue, and I will consider removing the fixes I just coded for this.

H

pharmakos
12-03-2014, 01:53 AM
this is the first thread that was made in the right subforum, at least