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View Full Version : Dragon Necropolis Traps Possibly Broken


Raev
12-02-2014, 12:35 AM
I was unable to set off the DN traps on either my monk (ran into like 10 dragon skeletons) or my warrior (only 2, because it's getting late).

I might have been able to set off the ToV trap (HT: briscoe) but I don't really understand how it works. I'd say probably.

Has anyone else managed to set one off and trigger an ancient construct?

Byrjun
12-02-2014, 01:36 AM
I've seen one or two constructs. I do agree that they're not nearly as reliable as they were on live. Almost all of those bones (but I don't think all of them) would spawn a construct, but it seems not many are implemented yet on p99.

Raev
12-02-2014, 09:02 PM
Since the last patch? They were working at one point but I tried again tonight and I was still unable to trigger them.

kanras
12-03-2014, 04:32 PM
Fixed the traps that spawn NPCs in DN and Velk's, pending update.