View Full Version : Trivial Tradeskill failures
Veleria
11-18-2014, 03:08 AM
I read that when a tradeskill items becomes trivial, it no longer fails but i have found personally a 5 - 10 % (sample size is only a few hundred) chance of failure.
Is this intended?
Is this classic?
Is there a way to mitigate the failure chance?
Is there a better place to ask this question?
Thanks in advance.
webrunner5
11-18-2014, 03:22 AM
I don't care if your Tradeskill is totally maxed it will still fail at times. Try doing high end Jewelry combines and loose about 500 plat or more. That's when it get real fun.
I do a lot on My Shaman, SoW pots etc. and am amazed how it fails at times. I mean it is not common but it still fails. :eek:
sox7d
11-18-2014, 03:35 AM
Small chance to fail at trivial, 5% seems about right from DnD rules. With 200 skill, same success rate on a 15 trivial item vs a 170 trivial item.
Latege
11-18-2014, 03:37 AM
https://docs.google.com/spreadsheet/ccc?key=0ApEnERpgXbENdFRJaVN5TTRJZUVjQ3JZRDlDMC1UM Wc&usp=sharing#gid=0
Veleria
11-18-2014, 03:41 AM
Thanks, looks like the wiki is wrong on all the tradeskills I have looked at.
myriverse
11-18-2014, 07:39 AM
No, the Wiki says there is always at least a 5% chance of failure. Certain, few recipes are designed to never fail, but otherwise, trivial never means no failure. It means failure rate is low, and you can no longer increase in skill level with that recipe.
Buellen
11-18-2014, 12:11 PM
Ha silly trivials
I don't know about you all but when i do blacksmithing combines and i get 1 travails failures I grit my teeth cause i know I'm going to be failing 2 to 3 more times in a row.
it is scary predictable. I know its supposed to be 5 % but sure seem like its more because of how consistently the 2 to 3 failures after the first will happen.
Ha silly trivials
I don't know about you all but when i do blacksmithing combines and i get 1 travails failures I grit my teeth cause i know I'm going to be failing 2 to 3 more times in a row.
it is scary predictable. I know its supposed to be 5 % but sure seem like its more because of how consistently the 2 to 3 failures after the first will happen.
Hit Sense Heading a couple times, cast a spell you don't have the skill maxed yet, do a few cheap ultra trivial prelim combines, & etc. Anything that'll harmlessly fetch a few RNG results to get you past one of those annoying crit failure failure bursts. Conversely, when you get a lucky result (i.e. a skill-up when you're at relatively high skill, say 150+) combine like mad in hopes that you just hit a crit success burst.
August
11-18-2014, 01:34 PM
https://docs.google.com/spreadsheet/ccc?key=0ApEnERpgXbENdFRJaVN5TTRJZUVjQ3JZRDlDMC1UM Wc&usp=sharing#gid=0
Haha that's my spreadsheet!
Most have a 5% fail once at trivial. Sometimes you can actually get to 5% before you even hit the trivial (happens at higher levels).
People don't seem to realize this - I often see people wanting to pay the cost of black sapphire for a black sapphire piece of jewelry - @ 3k per jewel you have to charge 3,160 to make even over 20 combines. Since you don't typically work in such large bulk, most jewelers need to price the jewelry to cover immediate losses and hopefully provide some profit. If I sell a 3k gem for 3.5k as an earring, but fail one time, i have to sell 6 pieces of jewelry @ that margin just to break even!
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