View Full Version : Repop for the weekdayers?
Seems like a good time for a repop right about now. Weekday players wanna raid !!
Who elses in!? :D
Lictor
11-17-2014, 07:39 PM
let me check my raid calendar
salimoneus
11-17-2014, 11:35 PM
Sure lets hand out more welfare checks, why not.
Nitsude
11-18-2014, 01:02 AM
Weekday day time earthquake happened maybe 2 weeks ago?
Atmas
11-18-2014, 10:13 AM
Sure lets hand out more welfare checks, why not.
Not sure how a weekday repop is anymore welfare than just repops in general.
Swish
11-18-2014, 10:37 AM
I like Rogean's stance on it, encouraging people to get off the foodstamps <3
Ravager
11-18-2014, 10:39 AM
http://www.project1999.com/forums/showthread.php?p=1083715#post1083715
Some people just get swept up in the rhetoric.
falkun
11-18-2014, 10:47 AM
Should repop every day this week, totally just and honorable and fair and.../sarcasm off.
PS: Good find Anthrax.
Korben
11-18-2014, 10:49 AM
http://www.project1999.com/forums/showthread.php?p=1083715#post1083715
BAHAHAHA
salimoneus
11-19-2014, 01:19 AM
http://www.project1999.com/forums/showthread.php?p=1083715#post1083715
As I recall it was a server crash and it was down for 8+ hours, so a repop at that time would have been no different than a regular patch day.
And that was before any of these silly loot rationing raid rules were put into play.
Not even close to the same thing as asking for more repops when there are already a ridiculous number of repops and earthquakes going on.
Fail.
salimoneus
11-19-2014, 02:10 AM
Is the OP serious? You have to "earn" your mob on this server by poopsocking, petitionquest, mage cothing, tracking 24/7, etc. because thats what makes you good at everquest! Didnt waste half your life due to a spawn? Clearly you don't deserve it and your asking to be on welfare. LOL
Well classic EQ is classic EQ.
They do make other games ya know, for example I hear WoW is much easier. They have these things calls instances, where everyone gets their own bosses and stuff. Many here would probably love it. In fact instancing isn't really much different from welfare or socialism, in the end everyone gets their share. No longer is there such a thing as "may the best man win".
https://i.ytimg.com/vi/B4Km5OKZlp0/mqdefault.jpg (https://www.youtube.com/watch?v=B4Km5OKZlp0)
salimoneus
11-19-2014, 03:41 AM
yes because being the "best" at everquest means poopsocking, petitionquest, tracking, etc.
LOL you have to be joking
Yea that sounds a bit like classic EQ. Unfortunately on this server things are quite exaggerated due to not having a release for three or how many ever years, resulting in a messed up economy and heavily geared alt armies ready to dominate all possible raid targets at the drop of a hat.
Is handing out free loot really the answer though? That doesn't seem very classic to me. That's the equivalent of saying "Okay, so at this point everyone is way over-geared for Velious, so why don't we gear them up even more!"
Not sure about you but that sounds a little silly to me.
Fixing the timeline and doing a re-release of the expansions in a schedule that closely mirrors classic EQ is obviously the most ideal scenario. And no I'm not talking about a character transfer, I'm talking about a clean server. I for one hope that my donations go towards making that happen. Until that happens though, any rules and restrictions put in place are just bandaids to keep things hobbling along.
buffmagnum
11-19-2014, 04:11 AM
My vote for what Salimoneus said.
salimoneus
11-19-2014, 04:18 AM
free loot is not the answer, the answer is a better determination of who gets a raid kill that isnt based on insane things like poopsocking and petitionquest
And how does something like variance make poopsocking any better? Seems like it only makes it worse.
DarkwingDuck
11-19-2014, 04:45 AM
This isn't classic.
Doil_Boil
11-19-2014, 06:14 AM
Well classic EQ is classic EQ.
They do make other games ya know, for example I hear WoW is much easier. They have these things calls instances, where everyone gets their own bosses and stuff. Many here would probably love it. In fact instancing isn't really much different from welfare or socialism, in the end everyone gets their share. No longer is there such a thing as "may the best man win".
https://i.ytimg.com/vi/B4Km5OKZlp0/mqdefault.jpg (https://www.youtube.com/watch?v=B4Km5OKZlp0)
Cause best = most time to spend amiright?
salimoneus
11-19-2014, 02:21 PM
Cause best = most time to spend amiright?
I think that's how it usually works right? The greater the commitment, organization, and skill, the greater the reward.
toolshed
11-19-2014, 02:33 PM
Downing 15 year old content that has already been analyzed and dissected to the smallest degree
So much skill guys
Anichek
11-19-2014, 02:37 PM
Downing 15 year old content that has already been analyzed and dissected to the smallest degree
So much skill guys
wwoneo
11-19-2014, 02:59 PM
I think that's how it usually works right? The greater the commitment, organization, and skill, the greater the reward.
This is completely different from what he just said.
Greatest amount of time does not equal greatest commitment & organization & skill. I guarantee you that there are people in this game who have greater skill, but less time to commit to the game. If you want proof come duel my main. I only play weekends (maybe 5 hours or less during weekdays total) because I actually work for a living and I'm sure I could take you down.
salimoneus
11-19-2014, 03:16 PM
This is completely different from what he just said.
Greatest amount of time does not equal greatest commitment & organization & skill. I guarantee you that there are people in this game who have greater skill, but less time to commit to the game. If you want proof come duel my main. I only play weekends (maybe 5 hours or less during weekdays total) because I actually work for a living and I'm sure I could take you down.
I think we are saying the same thing, time (commitment) is just one factor, organization and skill are other factors.
If time is such a huge point of contention, why then implement variance which makes the problem infinitely worse?
iruinedyourday
11-19-2014, 03:21 PM
guys its a vid game
Sckrilla
11-19-2014, 04:41 PM
If you want proof come duel my main.
Damn bro, so fierce!
wwoneo
11-19-2014, 07:45 PM
Damn bro, so fierce!
Rawr im a dargon.
wwoneo
11-19-2014, 07:49 PM
I think we are saying the same thing, time (commitment) is just one factor, organization and skill are other factors.
If time is such a huge point of contention, why then implement variance which makes the problem infinitely worse?
My fault, misread your post. Agreed variance sucks.
Swish
11-19-2014, 08:03 PM
guys its a vid game
http://i.imgur.com/cCie5iI.gif
Pheer
11-19-2014, 11:34 PM
my pixel warrior can beat up your pixel warrior
fight me
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