View Full Version : NPC Spawn Issue: First 3-spawn in Sebilis should include a pox scarab
paulgiamatti
11-15-2014, 11:59 PM
Shown at 0:45 in this video (https://www.youtube.com/watch?v=t0v6DO_wC38#t=44s). I realize this video is way beyond Kunark and Velious, but this is indeed how it was on live during Kunark and Velious. The spawn all the way to the right had a 100% pox scarab spawn rate.
Alunova
11-16-2014, 02:18 AM
I lived in Seb and ran AoE groups there for months, I know there was a possible scarab there, but I'm 99.9% positive it was not a 100% spawn.
paulgiamatti
11-16-2014, 10:41 PM
Anyone else care to weigh in? I could've sworn it was always a pox scarab in that one spot, but then again it has been 14 years.
Man0warr
11-17-2014, 12:19 AM
Does it really matter? Being classic for the sake of classic in some cases is just a waste of time.
This is one of those times.
zanderklocke
11-17-2014, 12:42 AM
Does it really matter? Being classic for the sake of classic in some cases is just a waste of time.
This is one of those times.
But think of all the blue diamonds, black sapphires, and diamonds, man!
Does it really matter? Being classic for the sake of classic in some cases is just a waste of time.
This is one of those times.
Bad
We need more hallway beetle
Daldaen
11-17-2014, 12:48 PM
Does it really matter? Being classic for the sake of classic in some cases is just a waste of time.
This is one of those times.
Being classic for the sake of classic is never a waste. It's what this server is about.
Praise beetle in Sebilis. Pretty sure live is still like this with the 3 spawn at Rock always involving a beetle.
-Catherin-
11-17-2014, 01:25 PM
a scarab does spawn where that is shown. That spot is visable from NG and I used to pull that very spawn for chances at a 4th scarab while camping the NG. it's just not 100% and I don't think it ever was.
Infectious
11-17-2014, 03:25 PM
Owned sebilis on Tz during live. Wasnt 100%, but it did pop a bug there quite often.
Alunova
11-17-2014, 04:25 PM
He was spawning one spot over. Swapped them out and very slightly increased spawn chances.
Fixed, pending update.
maximum
11-19-2014, 10:55 PM
Great job!
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