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View Full Version : what skills should i spend points in as a monk


frammis4242
11-08-2014, 12:08 PM
offense, hand to hand or dual wield?

Kreylyn
11-08-2014, 12:21 PM
offense, hand to hand or dual wield?

All of those will raise by use.

My general rule of thumb for any character is bump any skill you can from 0 to 1.

Bank the rest.

Raise skills by use. (hotkeys and key binding can make this super easy!)

use the banked points when you need a jump on a tradeskill or something.

Keep in mind that only the first few points are free to use on any skill, and once it gets higher it costs $ to increase, and there is a cap on how many you can raise it by.

Krey

frammis4242
11-08-2014, 01:08 PM
yeah i messaged a fellow monk and he told me to put a point in my 0 skills so i did that.

Mordyth
11-09-2014, 07:51 PM
Mend and FD

Donruss
11-09-2014, 09:01 PM
Mend so it stops backfiring!

jpetrick
11-09-2014, 10:35 PM
Mend and only mend

Dezik
11-16-2014, 06:26 PM
What about bind wound?

Esheon
11-16-2014, 08:24 PM
Bind Wound is pretty easy to get skilled up, I wouldn't bother putting more than one point in it.

Kreylyn
11-17-2014, 08:47 AM
I never used mend in a fight until after it's over 100 in skill.

Fight, bind wound if under 50%... mend when 50-75% in health.

If mend backfires and causes dmg, you have more tries at bind wound. :p

Krey

Infectious
11-17-2014, 09:38 AM
Once mend is over 100, start dumping some points into FD. And make sure to save 1 point for bindwound once you ding 51

fiveeauxfour
12-01-2014, 09:08 PM
blacksmithing to 21 for javs

Phantasm
12-01-2014, 09:11 PM
Once you get all the essentials(Sense Heading, Bind Wound, Feign Death, Mend and whatever kicks/punching tools) I would recommend you just save the rest. I haven't had a need to use any of my points since getting 1 in those base stats. Just feign every time its up, mend everytime its up, bind wound when you are under 50 and punch/kick every single mob you fight. You'll be max in all of them naturally, where as those points you wasted won't regenerate if the need arises