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View Full Version : Monks Str or Sta/AC


Mrohlee
10-01-2014, 12:49 PM
When I started my monk I was under the impression that the weight penalty just related to AC and if I just wanted to be a powerhouse dpser I should get all str gear, not worrying about AC/stamina or my weight. Being lvl 27 now, I have a Peacebringer and 153 str unbuffed, however I can't take many hits. Should I swap out my str gear for more agi/sta/AC? I guess I'm mainly curious how does strength really affect damage? (Also keep in mind I don't have a ton of plat so multiple gear sets is not a good option atm.)

sox7d
10-01-2014, 02:30 PM
sta/hp help when soloing because mend is a flat 25% and the monkly-business mantra was "Your DPS is zero when you're dead," which I always thought, "Yeah, well so is theirs, and you're not gonna die with a healer or FD."


I'd say Strength for grouping, defense for soloing. Agi is apparently negligible, but then again, so are most stats.

Jauna
10-01-2014, 10:19 PM
FD can fail, a spell can hit you, a DoT can kill you.

AC/HP/STA is highly recommended for all classes. STR is neat and all, but I cant tell the difference between 105 and 175 str.

Mirana
10-02-2014, 10:10 AM
STR is neat and all, but I cant tell the difference between 105 and 175 str.

I most definitely can. Noticeable DPS increase when my shaman gives me strength.

Raev
10-02-2014, 01:44 PM
Strength definitely matters; it increases both your max hit and your ATK, meaning you tend to hit in the higher part of your range more. IIRC the last time I parsed it I got an extra 1% damage for every 6 points of strength. At high levels with the Fist/SoS bumping my strength increased my dps from ~60 to ~70 (15% damage from +80-90 or so).

The real question here though is why are you taking so many hits. Even in indoor dungeons you should be able to tag with shuriken and strafe away to avoid being hit much, and at 27 you don't have to deal with FD memory so splitting should be relatively easy for you. During combat FD is fantastic for taking you down the aggro list. Casters will destroy you but at your level there is really nothing you can do about that with the current 500-max resist system (at 50+ the resist buffs get better, your gear gets better, and they become relatively lower level so you can start to actually resist some spells).

My suspicion is that you are solo and wondering why you can't mow down the zone like supertwink x, and the answer is the fungi tunic is disgustingly good at those levels.