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ivcho
09-26-2014, 02:39 PM
Can someone please clarify why Enchanter and Magician are considered good duo partners for a cleric? Basing this statement off of the Loraen Class Selection Guide and was rather surprised. I figured a Warrior or Monk or something along those lines would be best as a duo partner.. am I wrong?

Ahmet
09-26-2014, 02:51 PM
I can speak on behalf of chanter/cleric duo and why this is a better duo than warrior/cleric, for example.

Enchanter/Cleric
- I charm a dark blue pet, weaponize and haste it. Thing is going to out dps almost any comparable toon my level and have a ton of HP to boot.
- I walk into a room with 5 spawns, pacify and single pull one of them
- I slow the mob we're fighting, my pet destroys it because math
- Cleric complete heals my pet whenever necessary and has no mana issue because of my mana regen buff. If my pet dies, oh well.. get a new one, it happens.. if it's about to die, I break it and nuke it down for more exp anyway.
- We get 3 adds from a train, I mez all 3 and we're still safe. Keep them CC'd while we burn them down one after the other.


Warrior/Cleric
- Cleric can still pacify for single pulls, most will tell you it's crit resist heaven.. chanters stack up charisma as a primary stat so they don't have as much of an issue with this
- No slow + no haste + no mana buff = cleric mana issues from having to heal way more
- No haste = potential 70% increase of attack speed is missing in this duo (equate more dps to shorter fights, less down-time)
- If adds, root is only option. Cleric has to cc and heal while other class can only dps/taunt and continue to take damage, no utility
- If train, likely wiping or ending up fight nearly OOM.. no oh-shit protection plan in this duo


Also.. War or Monk/Chanter/Cleric = Super powerful trio. Can definitely get a lot done.

kruptcy
09-26-2014, 03:01 PM
Also.. War or Monk/Chanter/Cleric = Super powerful trio. Can definitely get a lot done.

What is your strategy for this trio? I would much rather have just about any caster in the third spot, but I may be missing something.

Ahmet
09-26-2014, 03:04 PM
Ideally, it'd be monk/cleric/chanter. Monk can handle all pulling duties, does a ton of dps especially with haste, can take a pretty good beating especially with slow, and FD is free get out of jail free card on bad pulls.

Strategy for either monk or war would be, for example, SolB Freeti.. I charm an imp.. warrior/monk holds aggro.. pet backstabs over and over making the fights super quick.

kruptcy
09-26-2014, 03:10 PM
Ah, yeah, I'd rather have a mage or necro take the spot of that monk, honestly. Good dps, more utility, and not such a drain on the cleric's mana. Honestly, except in the case of a 6 man group I would probably rather leave melee out of the equation all together.

Ahmet
09-26-2014, 03:11 PM
No doubt brotha. I could understand going that route. How about just 5 enchanters + cleric instead? :P

kruptcy
09-26-2014, 03:13 PM
Yes x 1000.

ivcho
09-26-2014, 03:20 PM
That makes a lot of sense actually, thank you. So in terms of the Enchanter duo I get it now, but what about the Magician suggestion?

TheDoja
09-27-2014, 11:36 PM
Ahmet, it wont let me send PMs yet (post count or too new of account I guess) but I left my email in that GINA GemTextTriggers thread under Casters section if you could get @ me.. Thanks