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Stasis01
09-11-2014, 11:19 AM
Worth it? How's the PVP? Graphics/quest shit felt meh I made it to level 5 or whatever and stopped - but the more videos I watch and think about it I feel some potential.

Are you buying it - yes / no.

Stasis01
09-11-2014, 11:20 AM
And why is there only 4 humanish looking races FML.

Eslade
09-11-2014, 11:32 AM
And why is there only 4 humanish looking races FML.

http://cdn.memegenerator.net/instances/51244808.jpg

Grimjaw
09-11-2014, 11:34 AM
I don't see this game going too far. people will be crawling back in under a month.

Swyft
09-11-2014, 11:47 AM
The graphics are prolly the best any MMO has ever had. The tradeskill system is pretty revolutionary and the naval combat is truly awesome.

It's very button mashy with some classes, and lacks the skill of EQ's pvp system. Allot of Rock, Paper, Scissor's with class balance. It's allot more balanced than WoW in the sense that there aren;t any flavor of the month op classes. But if you get two people on you within a 5 lvl range your toast. Unlike Eq where you can fight a few people, and dunk on them.

Resist system is bad, they have only physical, and magic resist, so every CC effect lands, it's absorb not resist based system like wow.

R Flair
09-11-2014, 02:02 PM
graphics - 9 good models, great world environment

if you make it past the first few days of boring quests, you won't be quitting the game in a month. Theres just way too much to do, way too much pvp, and theres a ton of content already created for the game that is yet to be released.

Genedin
09-11-2014, 02:20 PM
Someone get a character to max level and sell it to me. Couldn't get past lvl 16 without being too bored to log in.

heartbrand
09-11-2014, 02:20 PM
graphics - 9 good models, great world environment

if you make it past the first few days of boring quests, you won't be quitting the game in a month. Theres just way too much to do, way too much pvp, and theres a ton of content already created for the game that is yet to be released.

Enjoy the garbageware 8)

Puddems
09-11-2014, 02:22 PM
BEST GAME EVER

Eslade
09-11-2014, 02:26 PM
I'm not wasting a week or however long it takes to get to 30 just to get to the fun part. If a game isn't fun when I start playing then I move on.
http://territrespicio.com/wp-content/uploads/2013/07/SweetBrown.jpg

Swyft
09-11-2014, 02:46 PM
I'm not wasting a week or however long it takes to get to 30 just to get to the fun part. If a game isn't fun when I start playing then I move on.
http://territrespicio.com/wp-content/uploads/2013/07/SweetBrown.jpg

But you'll grind the time in 15 year old elf sim to get to 50?

http://media.giphy.com/media/YqJAwUqISHKSI/giphy.gif

Pullyn
09-11-2014, 02:48 PM
The graphics are prolly the best any MMO has ever had. The tradeskill system is pretty revolutionary and the naval combat is truly awesome.

It's very button mashy with some classes, and lacks the skill of EQ's pvp system. Allot of Rock, Paper, Scissor's with class balance. It's allot more balanced than WoW in the sense that there aren;t any flavor of the month op classes. But if you get two people on you within a 5 lvl range your toast. Unlike Eq where you can fight a few people, and dunk on them.

Resist system is bad, they have only physical, and magic resist, so every CC effect lands, it's absorb not resist based system like wow.

This sums it up pretty nicely. The naval combat is a fuckin blast.

Swyft
09-11-2014, 02:50 PM
This sums it up pretty nicely. The naval combat is a fuckin blast.

Yea definitely the best part of the game PvP wise.

Pullyn
09-11-2014, 02:51 PM
Will be nice to hopefully get a galleon or something bigger than my shitty clipper that is easily sunk lol.

Mac Drettj
09-11-2014, 03:01 PM
Stacy, you can app to the Archeage division:

http://www.transcendencegaming.org/

Mac Drettj
09-11-2014, 03:01 PM
You have been banned for the following reason:
No reason was specified.

Date the ban will be lifted: Never

lol

Quiet
09-11-2014, 03:01 PM
Its not entirely different from any game that has come out lately. Its just more Korean, which means that the time sink is very present and this time they placed it in PVP and Crafting/housing. In hardcore Korean games like Lineage II, it was all about the time sink of leveling forever.

Eslade
09-11-2014, 03:06 PM
But you'll grind the time in 15 year old elf sim to get to 50?

http://media.giphy.com/media/YqJAwUqISHKSI/giphy.gif

Gonna surprise you here, there are levels after 50 on this server. And eq starts the same way that it ends for the most part. From what you guys are saying is that aa holds your hand until 30 followed by a fun game.

No thanks.

Swyft
09-11-2014, 03:17 PM
Gonna surprise you here, there are levels after 50 on this server. And eq starts the same way that it ends for the most part. From what you guys are saying is that aa holds your hand until 30 followed by a fun game.

No thanks.

AA doesn't get interesting till 30 plus, Eq doesn't get interesting till 50+

Saying you don't have time to lvl to 30 in game that isn't even 1/10th the time-sink of EQ is alil downzy.

Eslade
09-11-2014, 03:21 PM
AA doesn't get interesting till 30 plus, Eq doesn't get interesting till 50+

Saying you don't have time to lvl to 30 in game that isn't even 1/10th the time-sink of EQ is alil downzy.

EQ 50+ doesn't change all that much. It's relatively the same game and this server has an insane exp modifier when you group. Not gonna plow my way through a boring game in the hopes that I'll like it's end game.

Swyft
09-11-2014, 03:25 PM
EQ 50+ doesn't change all that much. It's relatively the same game and this server has an insane exp modifier when you group. Not gonna plow my way through a boring game in the hopes that I'll like it's end game.

LOL EQ with exp modifer is still one of the slowest lvling MMO's in history besides maybe FF.

You can hit max lvl in AA with 1/10th the time it takes to do it in EQ and that's without twinking, friends helping pwrlvling etc.

Eslade
09-11-2014, 03:32 PM
LOL EQ with exp modifer is still one of the slowest lvling MMO's in history besides maybe FF.

You can hit max lvl in AA with 1/10th the time it takes to do it in EQ and that's without twinking, friends helping pwrlvling etc.

But it's boring and the combat looks like wow whack a mole. No thanks.

Quiet
09-11-2014, 03:33 PM
EQ 50+ doesn't change all that much. It's relatively the same game and this server has an insane exp modifier when you group. Not gonna plow my way through a boring game in the hopes that I'll like it's end game.

How many pre 50 raids did you go on? EQ is a total grind, it was designed to be a grind. The longer it took to level, the more money from subscriptions.

Where EQ beats other games is the reward for being more hardcore. In WoW and every WoW clone since 2004, you complete the mundane collect 10 of this or that quests and you get exp + gear. With level restrictions and what not, everyone is similarly geared. The dungeons take 20 minutes at best and can be done while your waiting for your TV dinner in the oven or during half time. If you wipe? No problem corpse run takes less then 3 minutes and you don't have to be concerned with Bind points or being ganked while running back.

EQ Rewards those who put the time in and neckbeard, who grind and show up to raids and the loot gap makes it so that those players have a distinct advantage over anyone else. Epic vs Non-Epic. Admittedly VP Gear is ehhhh not a great advantage but there is some. EQ at level 30-50 vs EQ 56+ is not the same. Has never been the same. Raids come in to play, being in range to 60s come in to play. The class gap becomes larger and the gear becomes less advantage. That is why all the retard shit brain melee PKs hang out at level 30. Cause at level 60 they'd be getting smoked. Its also why casters stop at level 52, that's when they have the largest advantage over melee.

compulsion
09-11-2014, 03:54 PM
EQ 50+ doesn't change all that much. It's relatively the same game and this server has an insane exp modifier when you group. Not gonna plow my way through a boring game in the hopes that I'll like it's end game.

I think you are misunderstanding the way AA is structured. 1-30 in AA is maybe 10-12h played and is just a quick intro to the different aspects of the game. It is like 1-10 in EQ would be. It isn't some ominous or great boring thing that you have to "plow" thru, it is a few days of very casual play. It can also be skipped if you are a patron and just level thru crafting after 10 or so. Really, the quests just give some coin as LP recharges and serve as a hotspot for PvP.

I posted this to RnF a while ago with more info"

I played til 37 and got in quite a bit of PvP and some PvE. It has been years, but I felt like I was playing Civilization in an MMO, and I mean that in a good way. This game is meant to be played on a grand scale. Guilds will succeed by organizing and having each person do their part to keep ships sailing and castles defended. On the same note, one or two people running trade packs are going to get ganked and lose it all. An organized guild will be able to keep up trade runs and enrich their little empire. This really is a team focused game.

A few things of note:

The good:

The world is huge, and you can go where you want and do what you like. In my faction there was a "zerg" guild that no one apparently liked, and if you ganked them and went to trial, the jury would find you innocent based on rep alone. If another guild of your faction is in a war, you can turn on bloodlust and attack them from behind.

There is no shortage of victims, no matter what. I didn't bother to bloodlust and go criminal, I just went to enemy territories with a friend and blew people up. There are players everywhere.

Your level 50 weapons and armor come from open PvP zones. The higher level arch dust you need for crafting comes from open PvP zones as well. This is the only game I have played since EQ where the open world is vital to progression.

The glider reminds me of levitate in EQ. Use it to short cut things and get an advantage in PvP.

There are hidden quests all over the place if you explore around, and no, they aren't given away by a glowing yellow "!". Also a ton of random world boss spawns.

The neutral:

Combat is kind of blah. Maybe I wasn't high enough to get access to more "clutch" skills in a tree, I didn't really see a tool kit that would enable someone to out play another versus out damaging them because their gear was simply better. This may correct itself in group play when coordination between cc specs and heals comes into play.

The bad:

The early game lacks anticipation, and I think that is why so many people lose interest quickly. EQ in the day had anticipation at every corner, from vengeful musicians to exploring dungeons, to PvP. WoW in its early days had ezmode quests, but it also had some pretty fun and at times challenging instances where you didn't know what this next boss was going to do. Not to mention PvP in Blackrock Mountain or Dire Maul. If ArcheAge ever gets anticipation, it will probably only come running a ship full of trade packs through hostile waters or gathering a rare and valuable commodity from a hostile zone. Or world boss raiding I guess.

Misc:

Labor points are not this horrible thing. After the end of CBT4, 85% of players polled liked the system. They just mean you learn to prioritize instead of just grabbing everything you see. Get some friends, everyone chips in, and you make a ship instead of just solo farming everything yourself. No comment on the recent changes with LP pots, since they may be reversed soon, and it no longer takes labor to identify gear upgrades.

I'm sure I forgot a ton of stuff, but overall it is a pretty good game with a lot more to it than you will ever see in a few hours. Every game is different, enjoy them for what they are worth. AA isn't the second coming of EQ just because someone tagged it a sandbox, but it is actually a very deep sandbox in it's own right.

Which server is Nihilum rolling on, and which side? I have no interest in joining but it could be fun to have an AA server for r99 expats. Since you can PvP your own faction, side doesn't matter so much.

R Flair
09-11-2014, 04:18 PM
why so the man children that make up a huge % of the pop here can take their tears to AA?

heartbrand
09-11-2014, 04:24 PM
why so the man children that make up a huge % of the pop here can take their tears to AA?

only tears I see are yours in lots of threads for a game you claim not to play but secretly wish you could. RIP your 1000+ DKP you can't spend anymore 8)

Quiet
09-11-2014, 04:25 PM
Who was R Flair?

R Flair
09-11-2014, 04:46 PM
lol no where close to 1000 dkp sorry

Stasis01
09-11-2014, 07:20 PM
It looks like WoW/Rift type combat with the instant CD's and fast paced button mashing style I watched this ship PVP video.

I don't know I am intrigued, open world PVP WOW could be fun - and it's F2P, fuck the founder shit but I'll be playing on the 16th.

Heyitsme
09-11-2014, 07:53 PM
I was close to buying it, was still on the fence because of the pay-to-win issues that might or might not be resolved in any timely manner.

(See this vid for pay-to-win issues https://www.youtube.com/watch?v=4zTxno_iLP8 )

What broke the decision for me, is that there is no inverted mouse option, and theyre not guaranteeing any time frame that this will be fixed.

I will play next week to test it out though

compulsion
09-11-2014, 09:11 PM
That vid is obsolete, Trion reverted the changes made to pots and increased the in-game drop rates on Archeum. So the p2w aspect is very, very greatly diminished.

Heyitsme
09-11-2014, 09:15 PM
That vid is obsolete, Trion reverted the changes made to pots and increased the in-game drop rates on Archeum. So the p2w aspect is very, very greatly diminished.

Yeah forgot to add that, i did not hear about the archeum fix either. Its still a flag to be wary of the direction they went in, and had to have a community uproar to make those changes. Selling 150$ games on the principle of no pay-to-win, and a couple of weeks before live, implementing those kind of changes?

compulsion
09-11-2014, 09:20 PM
It looks like WoW/Rift type combat with the instant CD's and fast paced button mashing style I watched this ship PVP video.

I don't know I am intrigued, open world PVP WOW could be fun - and it's F2P, fuck the founder shit but I'll be playing on the 16th.

WoW was never button mashing, even at its worst with 1 macro instant kills or 2 shotting, it was still a controlled use of abilities. AA is similar, and has an odd ability queue. If you hit one attack too many times, it will repeat that same attack and blow your combo effect, which can cost you a huge crit or an important cc. Most combo windows are 2 seconds or so, and some of the animations are longer than that window.

compulsion
09-11-2014, 09:47 PM
Yeah forgot to add that, i did not hear about the archeum fix either. Its still a flag to be wary of the direction they went in, and had to have a community uproar to make those changes. Selling 150$ games on the principle of no pay-to-win, and a couple of weeks before live, implementing those kind of changes?

My guess is that Trion gets a large % of patron revenue and a smaller cut of the cash shop, so XL Games tried to sneak in a patch for release as a cash grab at Trion's expense. Fortunately Trion and the community fought it and got the changes reverted.

Stasis01
09-11-2014, 10:02 PM
WoW was never button mashing, even at its worst with 1 macro instant kills or 2 shotting, it was still a controlled use of abilities. AA is similar, and has an odd ability queue. If you hit one attack too many times, it will repeat that same attack and blow your combo effect, which can cost you a huge crit or an important cc. Most combo windows are 2 seconds or so, and some of the animations are longer than that window.

Made it 2500 2's Ret pally resto sham season 5 and it was basically mashing buttons.

Stasis01
09-11-2014, 10:03 PM
But that's not really the argument I was making, more just the constant use of instant cast abilities, and using a wide variety of shit instead of a game like EQ where it's more simplified but about timing/positioning/etc.

Kergan
09-11-2014, 10:03 PM
Well to be fair just about any MMO you're mashing buttons. Difference is only how long they need to be mashed for, and if its just who can do it fastest or if there is some thought behind each mash. :)

compulsion
09-11-2014, 10:04 PM
WoW was never button mashing, even at its worst with 1 macro instant kills or 2 shotting, it was still a controlled use of abilities. AA is similar, and has an odd ability queue. If you hit one attack too many times, it will repeat that same attack and blow your combo effect, which can cost you a huge crit or an important cc. Most combo windows are 2 seconds or so, and some of the animations are longer than that window.

Since it is half time, I'll expand on this for anyone who has not played. Every attack has a combo effect which varies based on the follow up attack. A DoT may add a HoT counter on the caster if it is followed with a specific DD or turn into a mez if followed by a debuff attack. My warrior archetype would charge and triple attack, which combod for a short knockdown. Then kick which hit for 3x damage to a downed target. If I had someone low or it was a damage race fight, I could sunder and arcing slash which combod into a slightly longer knockdown and kick multiple times. As I got better I could start picking out the animations for some cast combos and using my knockdown to interrupt, since I did not have a WoW style pummel(accessed in the defense tree).

Heyitsme
09-11-2014, 10:11 PM
Since it is half time, I'll expand on this for anyone who has not played. Every attack has a combo effect which varies based on the follow up attack. A DoT may add a HoT counter on the caster if it is followed with a specific DD or turn into a mez if followed by a debuff attack. My warrior archetype would charge and triple attack, which combod for a short knockdown. Then kick which hit for 3x damage to a downed target. If I had someone low or it was a damage race fight, I could sunder and arcing slash which combod into a slightly longer knockdown and kick multiple times. As I got better I could start picking out the animations for some cast combos and using my knockdown to interrupt, since I did not have a WoW style pummel(accessed in the defense tree).

I love this combo shit, i wish more MMOs would go with this idea. Pretty much the only thing i liked about Lord of the rings online.

R Flair
09-11-2014, 10:15 PM
class system in AA second to none. pvp is a little faster than it needs to be but there are a lot of attrition builds where you will shit on someone that tries to burst you down. Speed of pvp makes it tend towards mashing, but it will get you destroyed by a good player.

Kergan
09-11-2014, 10:17 PM
Class system is awesome, that is for sure.

As for the combo things, I think its kinda neat that a well played and constructed duo or trio of people can make a difference...but in the end, its about figuring out the optimal rotation for your abilities relative to others and doing it as fast as possible. Pretty much the same situation as WoW.

Dualform
09-11-2014, 10:25 PM
The new player experience and starting areas are so cookie cutter and abyssal that I logged out after doing one or two quests. You can also pay real money for crafting materials that you can sell for in-game gold. Real money for in-game money in the drop of a hat.

Oh and they have cars..

This game does have some innovative implements, but it's all over the place with it's theme and doesn't punish you enough.

I'm definitely not going to waste my time with arche-age

Stasis01
09-11-2014, 10:29 PM
Yeah feels to have a lot of the gay shit of modern mmos.

R Flair
09-11-2014, 10:32 PM
quest leveling process is painful. basically a tutorial. after a week its over and you play the normal game.

compulsion
09-12-2014, 01:12 AM
quest leveling process is painful. basically a tutorial. after a week its over and you play the normal game.

So which server is Nihilum rolling on?

compulsion
09-12-2014, 01:26 AM
What broke the decision for me, is that there is no inverted mouse option, and theyre not guaranteeing any time frame that this will be fixed

This might help:

http://archeagesource.com/topic/3740-heres-how-to-invert-the-y-axis-for-your-mouse-camera/

filthyphil
09-12-2014, 09:11 PM
I'm not wasting a week or however long it takes to get to 30 just to get to the fun part. If a game isn't fun when I start playing then I move on.
http://territrespicio.com/wp-content/uploads/2013/07/SweetBrown.jpg


This sums it up.

After about 3 or 4 hours of mindless quest following & clicking my way through dialogue I just uninstalled, didn't even bother playing the rest of the weekend beta I was so put off.

Sk00ba5t3v3
09-13-2014, 05:30 PM
Its a Korean MMO. It wont be what you want it to be or succeed on any epic level. It will turn out "meh", just like GW2. Nothing more, maybe less.

Pullyn
09-14-2014, 03:25 AM
Come join Somali Coast Guard. Pirates gonna pirate.

Clark
09-14-2014, 04:42 AM
The graphics are prolly the best any MMO has ever had. The tradeskill system is pretty revolutionary and the naval combat is truly awesome.

It's very button mashy with some classes, and lacks the skill of EQ's pvp system. Allot of Rock, Paper, Scissor's with class balance. It's allot more balanced than WoW in the sense that there aren;t any flavor of the month op classes. But if you get two people on you within a 5 lvl range your toast. Unlike Eq where you can fight a few people, and dunk on them.

Resist system is bad, they have only physical, and magic resist, so every CC effect lands, it's absorb not resist based system like wow.

Damn

Zalaerian
09-14-2014, 11:19 AM
The graphics are prolly the best any MMO has ever had. The tradeskill system is pretty revolutionary and the naval combat is truly awesome.

It's very button mashy with some classes, and lacks the skill of EQ's pvp system. Allot of Rock, Paper, Scissor's with class balance. It's allot more balanced than WoW in the sense that there aren;t any flavor of the month op classes. But if you get two people on you within a 5 lvl range your toast. Unlike Eq where you can fight a few people, and dunk on them.

Resist system is bad, they have only physical, and magic resist, so every CC effect lands, it's absorb not resist based system like wow.

Im okw this. RNG should have no place in a pvp based MMO. I liked how Blizzard finally over the years started to remove flat out resists and made them reductions (orc stun resist, talent immunties changed to % reductions ect). It made for a higher skill capped game.

R Flair
09-14-2014, 12:12 PM
only thing stupid about resists is cloth gives low AC high magic defense, leather gives med ac/magic def, plate gives hi ac 0 magic def. Plate should give at least some, but theres still abilities from a lot of classes that provide magic def.

Naval combat is great for sure, like nothing in any current mmo to date. Crafting system is only OK, but its the main time sink in this game. All about getting resources, money and crafting towards top tier crafted armor or enuff cash to purchase. Then getting the mats to upgrade said armor which can go as high as 10 tiers which to this day only a handful of people have on the korean servers. Once you have these things you battle for land and guild castles. Set number keep defense battles (50 man) so no zerging

Not Salem
09-14-2014, 12:50 PM
Set number keep defense battles (50 man) so no zerging

is that a good thing or a bad thing?

compulsion
09-15-2014, 07:00 PM
Im okw this. RNG should have no place in a pvp based MMO. I liked how Blizzard finally over the years started to remove flat out resists and made them reductions (orc stun resist, talent immunties changed to % reductions ect). It made for a higher skill capped game.

Actually there is RNG in the game because CCs(many, perhaps not all) are attacks that can miss. Some CCs only trigger off combos, which means no CC if either attack misses.

From my experience in AA, I don't see individual skill being nearly as important as group coordination. I can see 10v10 or more in ArcheAge being a ton of fun, but maybe better, I can definitely see 6v10 or 10v20 battles going in favor of a more organized underdog. Unfortunately(maybe) gear in AA is a very big deal.

RNG should have no place in a pvp based MMO. *snip* It made for a higher skill capped game.

RNG has nothing to do with the quality or level of competition in a game, this is just long dead arenajunkies forumquesting. There are hundreds or thousands of better games(played by millions and millions more people) that involve elements of chance, and high levels of skill are involved in controlling, manipulating, or mitigating the random side of the game. Poker is a multiplayer PvP game that involves plenty of RNG. Hell, even Hearthstone is more competitive than WoW. It is long past time to quit using WoW as a measure of anything.

Grimjaw
09-15-2014, 07:47 PM
http://forums.archeagegame.com/showthread.php?36076-So-who-took-a-survey

Zalaerian
09-15-2014, 08:11 PM
Poker is a multiplayer PvP game that involves plenty of RNG.

And thats why I cant stand poker.

SamwiseRed
09-15-2014, 08:13 PM
if you don't like RNG then you are gonna hate RL.

LostCause
09-15-2014, 09:37 PM
But it's boring and the combat looks like wow whack a mole. No thanks.

lost in the past.


LOL

R Flair
09-15-2014, 09:42 PM
coordination is everything in archeage... in everything, not just pvp. if a guild doesn't have people that love pvp, and people that love to craft and farm, you will struggle. gear, ships, politics - everything - requires coordination and the ability to interact with other guilds on the server.

you can 10v20 np in archeage permitted your guild is good, but also capable of gearing your members out.

Heyitsme
09-15-2014, 11:02 PM
http://www.twitch.tv/vtality

Guy livestreaming right now

Pretty nice that although a tab targeting game, you can still dodge some enemy attacks

Not Salem
09-15-2014, 11:08 PM
thx for streaming game looks bad / boring will not try

Koota
09-16-2014, 01:23 PM
Great, we could use less cocksuckers playing it anyway.

Eslade
09-16-2014, 01:28 PM
Great, we could use less cocksuckers playing it anyway.


https://warosu.org/data/tg/img/0308/74/1395000900490.jpg

R Flair
09-16-2014, 04:38 PM
^ dude so immersed now that server has defaulted to his guild and he can pve uncontested

Eslade
09-16-2014, 04:42 PM
^ dude so immersed now that server has defaulted to his guild and he can pve uncontested

Not in a guild... I've been enjoying my time roaming around. Haven't been on a raid since Hokuten broke up. If you're talking about azrael, they don't need my help and I'd just be a warm body anyway. I like being one of a few Clerics on during a raid or pvp. It gets me hard.

Heyitsme
09-16-2014, 05:00 PM
This message is hidden because Eslade is on your ignore list.

Not even reading this shit anymore

Eslade
09-16-2014, 05:04 PM
This message is hidden because Eslade is on your ignore list.

Not even reading this shit anymore

http://jerrykremer.com/wp-content/uploads/2012/05/Mission-Accomplished-251x300.jpg

Heyitsme
09-16-2014, 05:53 PM
lol @ people here too cool to try this game

Just lol

Mac Drettj
09-16-2014, 05:58 PM
whos elsade? class/level/race?