View Full Version : Game Mechanics: Captain in HighPassHold slaughters Gnolls!
I was recently trying to camp the gnolls in HPH. It was *very* difficult because the Captain on that side of HPH is *very* aggressive in killing gnolls. The captain on the "Orc-side" of HPH waits for the orcs to wander into town. The "Gnoll-side" captain will actually path into the gnoll spawn areas and slaughter every gnoll he sees. Is this intended?
Auxn
I might be remembering wrong, but in classic didn't that area kinda go back and forth between human and gnoll controlled?
As it is now it just seems to always be gnolls up, with one human guard that will path through and kill a few of them.
Sunderfury
09-25-2019, 08:57 PM
Resolving due to age and lack of evidence
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