View Full Version : Game Mechanics: Stalking probe madness
Scrubosaur
06-25-2014, 12:53 PM
So I bought a stalking probe for my necromancer and attempted to use it in Howling Stones after liching to low health. I was in a safe corner where I could sit and nothing was in LoS or aggro range. I popped the stalking probe and instantly mobs from around a corner aggroed. I thought maybe it was a just bug with the area or something. I cleared out a room in North wing and attempted to use the stalking probe again and mobs from a different room that were out of LoS and definitely out of aggro range for even a level 1 character came running into the room.
If there is an aggro issue with eye of zomm then it needs to be fixed. In classic this was a necro/sk go to for life tapping and other classes would use it to OT hammer.
Nirgon
06-25-2014, 02:12 PM
Only thing I can think of is that its very low level and that might cause an increase in agro range
Scrubosaur
06-27-2014, 12:42 PM
Went and did some more testing....The stalking probe aggro is out of control. The aggro goes through walls and around corners with a pretty huge range. As a necro they were used even in places that weren't exactly safe so you could lifetap or hammer out. On my bard I would use singing steel helm to hammer and never saw this type of crazy aggro.
Obvious question but are you against a wall or in a corner and popping the eye into the wall?
Scrubosaur
06-27-2014, 03:52 PM
I have tried it multiple ways - facing a corner - facing the middle of an empty room - and down a ramp out of LoS and out of aggro range of anything (which resulted in a mob on top of the ramp and down the hallway to aggro).
Tasslehofp99
06-28-2014, 11:46 PM
You can't summon pets or eyes while against any walls. They will cause massive trains by warping thru walls or up and down the z axis. Learned this the hard way on my mage in lower guk.
Summoned a pet at zone line, sit to med. 10 seconds later I think every frog from liveside plus all the minotaurs were right on me.
zanderklocke
06-29-2014, 07:58 AM
Eye of Zomm causes huge aggro due to how low of level the eye is. I use it to sometimes pull mobs in Sebilis bar due to its cool aggro potential. I tried this in disco once, and it pulled a fair amount of crypt.
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