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View Full Version : NPC Spawn Issue: Recent server reset fubaring quillmane cycle?


Melissa
05-16-2014, 03:37 AM
I'm completely open to the possibility that rng has been Superbad for me, but after two nights consecutively of killing triggers for my guildies, we've seen an average of 2 quillmanes per hour. And yes we're identifying the trigger mobs and killing them even getting extra people to come out and double our coverage.

Was wondering if this could get looked into? At least let us know if everything looks normal from a dev perspective?

I have no way to prove anything but most experienced quillmane hunters will agree that the current rate of spawn is in a sad state...I'd love for that zone to get reset just to make sure it's working properly...

Dunno if perhaps the simulated patch day respawn recently may have affected triggers or not

kaos057
05-17-2014, 10:20 AM
If you are seeing an average of 2 an hour how could it possibly be broken?

Crom
05-19-2014, 05:07 AM
If you are seeing an average of 2 an hour how could it possibly be broken?

aye, thats the ratio we've had whenever we done it with a team of 5-6 ppl.

zanderklocke
05-19-2014, 07:59 AM
Are you 100% positive you are killing the right triggers? There are only two exact triggers that spawn Quillmane, and although you might be killing lots of lionesses and calves, they may be the incorrect ones.